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DAMAGE EFFICACY
x1.5 damage to Corpus
x1.5 damage to Orokin

STATUS EFFECT

DmgPunctureSmall64 Puncture temporarily reduces the target's damage output by up to 80% and increases Critical Chance of damage taken by up to 25% with multiple stacks.
—In-game Description

DmgPunctureSmall64 Puncture Damage is one of the three physical damage types. Deals increased damage to Corpus and Orokin. Its Status Effect reduces enemy's damage output and increases Critical Chance received.

Status Effects[]

General[]

The status effect of DmgPunctureSmall64 Puncture damage is Weakened. It lasts 6 seconds and stacks to a maximum of 5 times. Any stacks applied after the 5th will replace the oldest stack. Affected enemies will have a yellow aura.

  • The victim's attacks deal 40% less damage. Subsequent procs add 10% reduced damage, up to 80% at max stacks.
  • Weapon damage that the victim receives has 5% increased Critical Chance per proc up to 25% at max stacks. This bonus is additive after mods, but does not apply to area of effect damage or Warframe abilities.

Enemies killed by an attack that procs DmgPunctureSmall64 Puncture may have a large bloody hole on where they were hit by the killing blow.

Railjack[]

Photo-4
“It's taking longer than I calculated.”
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Railjack/Gameplay says proc stacks additively. Which one is correct? If additively stacking, is there a cap to Shield and Armor reduction?
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Railjack <DT_PUNCTURE>Puncture Damage results in a Decompress Status Effect which temporarily reduces the Shields and Armor of enemy ships.
—In-Game Description

The status effect of DmgPunctureSmall64 Puncture damage against Railjack space enemies is Decompress, reducing the target ship's shields and armor for 20 seconds, with subsequent procs stacking multiplicatively.

Puncture Sources[]

Main article: Category:Puncture Damage

Weapons[]

These weapons deal more than a majority of their physical damage as DmgPunctureSmall64 Puncture. The damage ratio is important for physical damage status effects because the game weights the likelihood of which proc occurs according to physical damage ratio. Hence, these weapons proc Weakened more than Stagger or Bleed.

View Weapons with Puncture Damage List


Weapons with guaranteed Puncture proc

Mods[]

Abilities[]

RadialJavelinModx256 RadialJavelin130xWhite
3
EnergyOrb75
Radial Javelin

Launches javelins towards enemies, dealing high damage and impaling them to walls.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:500 / 650 / 800 / 1000 (damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:15 / 18 / 22 / 25 m
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DecoyModx256 Decoy130xWhite
1
EnergyOrb25
Decoy

Loki deploys a holographic copy of himself that draws enemy fire and absorbs a portion of enemy health and shields.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:15% (Decoy health and shield absorb)
AbilityDurationBuff Duration:7 / 15 / 20 / 25 s
AbilityRangeBuff Range:15 m (health and shield absorb range)

Misc: 100 m (cast range)
400 SP (Decoy shields)
200 HP (Decoy health)
? % (physical status chances)
1 (limit of decoys)

Subsumable to Helminth
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SmiteModx256 Smite130xWhite
1
EnergyOrb25
Smite

Focuses deadly energy within a target and then projects it outwards, damaging both the target and surrounding enemies.


Introduced in Update 11.5 (2013-12-19)

AbilityStrengthBuff Strength:150 / 200 / 300 / 500 (initial DmgImpactSmall64 Impact & DmgRadiationSmall64 Radiation damage)
75 / 85 / 100 / 150 (orb base DmgRadiationSmall64 Radiation damage)
3 / 4 / 5 / 6 (number of orbs)
AbilityDurationBuff Duration:12 s (orb duration)
AbilityRangeBuff Range:20 / 30 / 40 / 50 m (cast range)
5 / 7.5 / 10 / 12.5 m (orb range)

Misc: 100 % (knockdown chance)
100 % (DmgRadiationSmall64 Radiation status chance)
15 / 20 / 25 / 35 % (hitpoints to damage conversion)
? % (DmgImpactSmall64 Impact, DmgPunctureSmall64 Puncture & DmgRadiationSmall64 Radiation status chances)

Subsumable to Helminth
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EnthrallModx256 Enthrall130xWhite
1
EnergyOrb25
Enthrall

Convert a target into a zealous thrall. Thralls turn on their allies and enthrall through damage. On death, they disintegrate into a damaging pillar of energy. The thrall horde remains under Revenant’s spell until this Ability runs out.


Introduced in Update 23.5 (2018-08-24)

AbilityStrengthBuff Strength:250 / 500 / 750 / 1,000 (DmgPunctureSmall64 Puncture damage/s)
250 / 500 / 750 / 1,000 (projectile DmgImpactSmall64 Impact damage)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s (thrall duration)
10 s (pillar duration)
AbilityRangeBuff Range:10 / 15 / 20 / 25 m (cast range)
0.5 / 1 / 1.5 / 2 m (pillar radius)
10 m (projectile seek range)

Misc: 7 (max thralls active)
? m (projectile splash radius)
100 % (projectile stagger on hit)
100 % (beta enthrall chance on hit)
50 (overshields per pickup)

Expand/Collapse

ExaltedShadowModx256 ExaltedShadow130xWhite
4
Exalted Shadow

When the Death Well fills to above 75%, Sevagoth’s Shadow form is ready to be released. Tear the enemy asunder with a collection of Melee-focused Abilities.
Death Well Drain: 1% s-1


Introduced in Update 30.0 (2021-04-13)

AbilityStrengthBuff Strength:100 / 150 / 200 / 250 (DmgImpactSmall64 Impact, DmgPunctureSmall64 Puncture, and DmgSlashSmall64 Slash physical damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 5 m (Shadow summoned propulsion)
5 % (Death Well gain per enemy for Reap, Sow and Death's Harvest)
0.1 %/s (Death Well gain per second per enemy for Gloom)
1% HP (Death Well drain to health conversion)

Expand/Collapse

AxiosJavelinModx256 AxiosJavelin130xWhite
1
EnergyOrb15
Axios Javelin

Throw an Axios Javelin. When the javelin impales an enemy against a wall, surrounding enemies are pulled into the area and suffer a burst of damage.


Introduced in Update 32.0 (2022-09-07)

AbilityStrengthBuff Strength:500 / 750 / 1,000 / 1,250 (DmgPunctureSmall64 Puncture damage on direct hit)
500 / 750 / 1,000 / 1,250 (DmgBlastSmall64 Blast damage on explosion)
AbilityDurationBuff Duration:8 s (Initial target pin duration)
AbilityRangeBuff Range:50 m (javelin range)
15 m (explosion range)

Misc: 1 (javelins per throw)
Knockdown on hit
1 m (midair hop)
1 (impaled enemy for implosion)
2 s (vortex lifetime)

Expand/Collapse

RazorwingModx256 Razorwing130xWhite
4
EnergyOrb25
+5/s
Razorwing

Shrink down and take flight, while razorflies attack nearby enemies.


Introduced in Update: The Silver Grove (2016-08-19)

AbilityStrengthBuff Strength:50 / 80 / 120 / 160 (gun damage)
150 / 165 / 180 / 200 (melee damage)
10 / 24 / 48 / 80 (drone damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 50% (evasion bonus)
10 m (vacuum radius)
6 (razorfly drones)
∞ (drones duration)
? (razorfly heal per kill)
4 (max extra razorflies from Tribute)

Expand/Collapse

HysteriaModx256 Hysteria130xWhite
4
EnergyOrb25
+2.5-15/s
Hysteria

Valkyr is imbued with energy and becomes a ball of vicious rage, capable of unleashing a torrent of deadly claw attacks on unsuspecting foes.


Introduced in Update 11.0 (2013-11-20)

AbilityStrengthBuff Strength:100 / 125 / 200 / 250 (damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 1% / 2% / 4% / 5% (lifesteal)
5-20 m (aura radius)

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Media[]

Patch History[]

Update 36.0 (2024-06-18)

Simplified Faction Resistances
  • Corpus: Vulnerable to Puncture
  • Orokin:
    • Vulnerable to Puncture
TOP FIXES
  • Fixed being able to apply 5 Puncture Stacks to VIP enemies with Overguard, instead of the intended 3.

Update 35.5 (2024-03-27)

  • Fixed Puncture’s tooltip incorrectly indicating that it has a 90% damage reduction at max instead of the intended 80%.

Update 33.6 (2023-07-27)
Puncture Changes:

Weakened Status Effect Buffs:

  • Increased the debuff to enemy attacks from 30% to 40% on the first stack.
  • Reduced the maximum amount of stacks from 10 to 5.
  • Increased per-stack debuff from 5% to 10%.
  • Increased the total debuff at Max Stacks from 75% to 80%.

Weakened Status Effect Additions:

  • Increases Critical Chance threshold on enemy by 5% per Stack, to a maximum of 25% at 5 Stacks. This is additive after mods, not before. Does not apply to Abilities or AOE damage.

Update 27.2 (2020-03-05)

  • The first Puncture Status Effect has an enemy deal 30% less Damage. Subsequent Puncture Status add +5% weakening, leading to up to 75% (capped). Each Puncture Status has a duration of 6 Seconds.

Update 11.0 (2013-11-20)

  • Introduced.


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