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Tharros Strike
Summon Tharros, the shield of Styanax. Swing Tharros to repel enemies and reduce their shields and armor. Styanax regenerates health for every enemy struck. Introduced in Update 32.0 (2022-09-07) |
![]() ![]() 50 / 65 / 80 / 100 HP (health restore per enemy hit) 50 % (defense reduction) |
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Misc:
9 (number of shields) | |||
Subsumable to Helminth |
- Styanax expends
25 energy to sweep his shield Tharros before him to release a horizontal fan of 9 shield projections, which travels a distance of
9 meters toward the reticle, bashing away enemies within a 135 degrees horizontal spread and 160 degrees vertical spread. With a heavy shove, Styanax also knocks back enemies within a 2.5 meter radius around him.
- According to the actual test, 9 shield projectiles are only visual effects. The real hit range is a cone shape with a horizontal direction of about 135° and a vertical direction of about 160°. The radius is the skill range.
- Each shield projectile is 15° apart horizontally. The strike edge overlaps with the shield projectile on the right side and extends an additional 15° on the left side.
- Shield projections possess infinite Punch Through, hitting enemies along their flight path until they fade away at maximum distance.
- According to the actual test, 9 shield projectiles are only visual effects. The real hit range is a cone shape with a horizontal direction of about 135° and a vertical direction of about 160°. The radius is the skill range.
- Styanax's shove and the shield projections inflict pushback for 5 meters, stun for 2 seconds prompting melee Finisher (default X ),
50% Armor and Shields permanent defense reduction, and
250 / 500 / 750 / 1,000
Impact damage on enemies. For each enemy struck, Styanax restores
50 / 65 / 80 / 100 Health points.
- Defenses are fully removed at 200% Ability Strength.
- Shield strip removes a percentage of the current maximum value, as such it has diminishing returns on subsequent casts against the same enemies. Armor strip, however, is a percentage of an enemy's total, requiring only two casts at base strength to fully strip.
- Enemy shields can still regenerate with natural shield regeneration (such as Armis Ulta, Kuva Lich, or Sisters of Parvos) or while affected by regeneration buffs (such as Shield Ospreys).
- Shield strip removes a percentage of the current maximum value, as such it has diminishing returns on subsequent casts against the same enemies. Armor strip, however, is a percentage of an enemy's total, requiring only two casts at base strength to fully strip.
- Defense reduction, Health restore, and damage affect enemies protected by Overguard, but pushback does not, nor are they opened to Finishers.
- Defenses are fully removed at 200% Ability Strength.
- Casting Tharros Strike is a full-body animation that interrupts Styanax's grounded movement and other actions.
- Subsuming Styanax to the Helminth will offer Tharros Strike and its augments to be used by other Warframes.