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(/wiki/Wukong) (Wukong) (WukongIcon272) (/wiki/Wukong) (Wukong) Wukong (/wiki/Wukong) (Wukong) (Wukong PrimeIcon272) (/wiki/Xaku) (Xaku) (XakuIcon272) (/wiki/Xaku) (Xaku) Xaku (/wiki/Yareli) (Yareli) (YareliIcon272) (/wiki/Yareli) (Yareli) Yareli ⭐ (/wiki/Zephyr) (Zephyr) (ZephyrIcon272) (/wiki/Zephyr) (Zephyr) Zephyr (/wiki/Zephyr) (Zephyr) (Zephyr PrimeIcon272) (/wiki/Warframes) (Warframes) (TopWarframe) (/wiki/Warframes) (Warframes) Warframes Main Abilities Alternate Equipment Patch History Media () (https://warframe.fandom.com/wiki/Jade/Main?action=edit) Edit Tab (https://static.wikia.nocookie.net/warframe/images/9/9d/JadeLargePortrait.png/revision/latest?cb=20240618182845) (JadeLargePortrait) Jade Default Wings In-Game Menus (https://static.wikia.nocookie.net/warframe/images/e/ea/JadeFull.png/revision/latest?cb=20240908192350) (Default) (Default) (https://static.wikia.nocookie.net/warframe/images/b/b2/JadeGlory.png/revision/latest?cb=20240606150153) (Wings) (Wings) (https://static.wikia.nocookie.net/warframe/images/e/e9/Jade%28Warframe%29.png/revision/latest?cb=20240619024117) (In-Game Menus) (In-Game Menus) (/wiki/Module:Warframes/data) (Module:Warframes/data) 📝 Update Infobox Data Description Become enraptured by the song of devastation. Through her, the Jade Light can be a force of destruction or a source of support. Passive Jade's profound understanding of the relationship between life and death grants her two Aura Mod Slots. Some of her Abilities apply Judgments, increasing enemy damage vulnerability by 50% for 10s. Abilities 1st Ability (/wiki/Light%27s_Judgment) (Light'sJudgment130xWhite) (/wiki/Light%27s_Judgment) Light's Judgment 2nd Ability (/wiki/Symphony_of_Mercy) (SymphonyofMercy130xWhite) (/wiki/Symphony_of_Mercy) Symphony of Mercy 3rd Ability (/wiki/Ophanim_Eyes) (OphanimEyes130xWhite) (/wiki/Ophanim_Eyes) Ophanim Eyes 4th Ability (/wiki/Glory_on_High) (GloryonHigh130xWhite) (/wiki/Glory_on_High) Glory on High General Information Sex Female (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank 0 Max Rank 30 (/wiki/Health) (Health) Health 365 (465 at Rank 30) (/wiki/Shield) (Shield) Shields 450 (550 at Rank 30) (/wiki/Armor) (Armor) Armor 135 (/wiki/Energy_Capacity) (Energy Capacity) Energy 150 (200 at Rank 30) (/wiki/Energy_Capacity#Warframe_Starting_Energy) (Energy Capacity) Starting Energy 125 (/wiki/Sprint_Speed) (Sprint Speed) Sprint Speed 1 (/wiki/Aura) (Aura) Aura Polarity (https://static.wikia.nocookie.net/warframe/images/9/9e/Any_Pol.svg/revision/latest?cb=20220206065355) (Any Pol) (/wiki/Exilus_Adapter) (Exilus Adapter) Exilus Polarity None (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) Introduced (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18) Themes Chorale, Light Elemental, Seraphim (/wiki/Lich_System#Progenitor_Warframe) (Lich System) Progenitor Element (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumed Ability (/wiki/Ophanim_Eyes) (OphanimEyes130xWhite) (/wiki/Ophanim_Eyes) Ophanim Eyes (/wiki/Railjack/Tactical_Menu#Ability_Kinesis) (Railjack/Tactical Menu) Tactical Ability (/wiki/Light%27s_Judgment) (Light'sJudgment130xWhite) (/wiki/Light%27s_Judgment) Light's Judgment Sell Price (/wiki/Credits) (Credits) 10,000 Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables (/wiki/Codex) (Codex) CODEX Become enraptured by the song of devastation. Through her, the Jade Light can be a force of destruction or a source of support. For the (/wiki/Orokin) (IconOrokinOn) (/wiki/Orokin) Orokin execution method, see (/wiki/Jade_Light) (Jade Light) Jade Light . Release Date: June 18th, 2024 Angelic allure graces the assembly in blissful song, hymns threefold of wartime armistice and abhorrent passion. Echo the Naga Drums to (/wiki/Tenno) (TennoIcon) (/wiki/Tenno) Tenno heartbeats, delivered thus to the (/wiki/Orokin) (IconOrokinOn) (/wiki/Orokin) Orokin a coup d'état. Amidst the anthems of devastation, a solemn soul sings proud, her audience awestruck by oblivion's embrace. Blessed be the Lucent Virtuoso, Jade , whose glorious choir casts forth a crescendo of emerald blaze. Before heavenly ascent, thou shall behold one final glimpse: sublime plumes unfurl to seraphic wings most divine. Jade descended from the heavens in (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18). Acquisition Jade's main blueprint is acquired upon completion of the (/wiki/Jade_Shadows) (Jade Shadows) Jade Shadows quest. Her component blueprints are obtained from (/wiki/Ascension) (Ascension) Ascension on (/wiki/Brutus) (Brutus) Brutus , (/wiki/Uranus) (Uranus) Uranus , at a 5% drop rate. Alternatively, the blueprints can also be purchased from (/wiki/Ordis) (Ordis) Ordis in the (/wiki/Drifter%27s_Camp) (Drifter's Camp) Drifter's Camp with (/wiki/Vestigial_Motes) (VestigialMotes) (/wiki/Vestigial_Motes) Vestigial Motes , awarded from Ascension in quantities of 11-13 (16-18 on (/wiki/The_Steel_Path) (The Steel Path) The Steel Path ) from mission completion and 5-7 (8-10 on The Steel Path) from the optional (/wiki/Sisters_of_Parvos) (Sisters of Parvos) Sisters of Parvos objective. Each component blueprint requires 150 and the main blueprint requires 450, totaling 900 Vestigial Mote.(Sort ascending) Item (Sort ascending) Source (Sort ascending) Chance Expected Nearly Guaranteed (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Ascension#Locations) (Ascension) Ascension 5% ~ 20 A Rotations 134 ± 44 A Rotations (/wiki/Blueprints) (Chassis) Chassis Blueprint (/wiki/Ascension#Locations) (Ascension) Ascension 5% ~ 20 A Rotations 134 ± 44 A Rotations (/wiki/Blueprints) (Helmet) Neuroptics Blueprint (/wiki/Ascension#Locations) (Ascension) Ascension 5% ~ 20 A Rotations 134 ± 44 A Rotations All drop rates data is obtained from (https://warframe.com/droptables) DE's official drop tables . See (/wiki/Mission_Rewards#Standard_Missions) (Mission Rewards) Mission Rewards#Standard Missions for definitions on reward table rotations.For more detailed definitions and information, visit (/wiki/User_blog:FINNER/Warframe_Expected_%26_Nearly_Guaranteed_Numbers_-_An_Explanation) (User blog:FINNER/Warframe Expected & Nearly Guaranteed Numbers - An Explanation) here . Crafting (/wiki/Foundry) (Foundry) Manufacturing Requirements📝 (/wiki/Module:Blueprints/data) (Module:Blueprints/data) Edit blueprint requirements (/wiki/Credits) (Credits) 25,000 (/wiki/Blueprints) (Helmet) 1 (/wiki/Blueprints) (Chassis) 1 (/wiki/Blueprints) (Systems) 1 (/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell 3 Time: 3 Day(s) Rush: (/wiki/Platinum) (PlatinumLarge) 50 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) 325 (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: N/A Jade Neuroptics Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Circuits) (Circuits) (/wiki/Circuits) Circuits 1,000 (/wiki/Polymer_Bundle) (PolymerBundle) (/wiki/Polymer_Bundle) Polymer Bundle 750 (/wiki/Neural_Sensors) (NeuralSensors) (/wiki/Neural_Sensors) Neural Sensors 3 (/wiki/Neurodes) (Neurodes) (/wiki/Neurodes) Neurodes 4 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Jade Chassis Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate 600 (/wiki/Nano_Spores) (NanoSpores) (/wiki/Nano_Spores) Nano Spores 4,000 (/wiki/Plastids) (Plastids) (/wiki/Plastids) Plastids 1,500 (/wiki/Morphics) (Morphics) (/wiki/Morphics) Morphics 6 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Jade Systems Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Ferrite) (Ferrite) (/wiki/Ferrite) Ferrite 600 (/wiki/Plastids) (Plastids) (/wiki/Plastids) Plastids 600 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 1,100 (/wiki/Control_Module) (ControlModule) (/wiki/Control_Module) Control Module 10 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Lore (/wiki/Alad_V) (Alad V) (AladVPortrait d) “You're not supposed to be in here! You're going to ruin the surprise!” The following article/section contains spoilers. Please complete (/wiki/Jade_Shadows) (Jade Shadows) Jade Shadows quest before viewing. (Minimize) (Dismiss) x (/wiki/Jade_Shadows) (Jade Shadows) Jade Shadows Jade Shadows ▾ ▾ You're going to be a father, Sorren. But... the Legems! If the Lords found out- You'll take care of us, always, won't you? —Jade and Sorren Before becoming a Warframe, Jade was engaged in an unsanctioned relationship with Sorren , who would later become (/wiki/Stalker) (Stalker) Stalker . The desire to sire a child, which was considered a violation of the (/wiki/Orokin) (Orokin) Orokin legems, worried Sorren. During (/wiki/The_Collapse) (The Collapse) The Collapse where the (/wiki/Tenno) (Tenno) Tenno rebelled against the Orokin, Stalker was unable to protect his Orokin masters, but was spared by the Jade Warframe. According to (/wiki/Ordis) (Ordis) Ordis , Jade vanished after The Collapse, with information on her scarce as if redacted. In present day, Jade has fallen critically ill and Stalker attempts to nurse her to health, forcing him to turn to the Tenno (/wiki/Operator) (Operator) Operator for help. While attempting to heal her and catching the attention of (/wiki/Corpus) (Corpus) Corpus Captain (/wiki/Xeto) (Xeto) Xeto , the Operator discovers that Jade is not fighting her illness: she is revealed to be conceiving and passes during childbirth. Xeto, upon hearing the cries of the child, orders her forces to stand down and allow the Stalker to escape. After reminiscing his promise to protect his family, Stalker names the child either Sirius or Orion. Because of the circumstances during Jade's conversion into a Warframe, any copies of her, like the playable Jade, also appear to be pregnant. Jade's Promise After completing Jade Shadows, an assembly of seven of Jade's feathers will appear near (/wiki/Teshin) (Teshin) Teshin in any (/wiki/Relay) (Relay) Relay , in front of the tombstones. Jade's Promise ▾ ▾ MEMORY FEATHER 01BESIDE. LAIR. URANUS. I will live, little one. We will live. MEMORY FEATHER 02CREVASSE. LUA. The Executor smirked down at me. "What is a life but a mass of unfulfilled potential? Just like the life that would have grown within you. But you chose to spite Us. And for that sin, you will mother only ashes and oblivion. Jade." I screamed in defiance in his face, but my voice was razors and steel. Did you hear me, my beloved child? Did you feel my promise? Whatever they have done to us, I SHALL bring you to into the world. I WILL see your face shining down on me. I will raise you to the skies over Lua as my mother lifted me and show you the first mother they desecrated, radiant in blue. When you cry, I will cry too. MEMORY FEATHER 03HIBERNATION POD. JADE LIGHT EXECUTION CHAMBER. LUA. They keep me in what they imagine to be sleep in between the executions. I pass the time dreaming of us. The games we can still play. I close my mask. Mummy is gone! I open my mask. Here she is! Over and over. The Dax murmur behind their hands. MEMORY FEATHER 04RUINS. OROKIN MANSION. VENUS. Your father blamed himself. As if love could ever be a crime! As if I had no say in the matter! So now he repents. In his changed skin, he serves them, "like a devoted dog." Ballas gloats to me of how they dangle the promise of me - of us - over his head. "He lives in hope of seeing you again, one day. I have promised him this. You should be proud." He wants me to hate. I shall not. I own myself. MEMORY FEATHER 05BATTLEFIELD. THARSIS. There is a child in my head. Not you, my love. Some battle-shattered thing, a ghost, a dream. She calls me by a name I do not choose. What are you? I ask. "Your Operator," the child says. "C'mon." What did they DO to you? "Let's go! We're being called up! Time to fight!" My hand raises of its own volition. It is trembling. I hear the unvoiced tears in her thoughts. "I can do this. I'm Tenno. I can do this." I repeat, softly, firmly: What did they do to you? I feel the child curl up, fetal. She whimpers. "I... I want my mom." With my mind, I embrace her. I sing her the old songs of Cathal-Rah and the riddle-verses of Lyrim of Haq. I tell her the winding, meandering story of Lankity Hopkin. I am a thing all clouds and feathers. I rock her to sleep. And so I go to war, and none suspect. I am as much the warrior as I ever was. With bow and scythe, I fight for the people I despise against a foe that deserves their victory. Because I know the reckoning will come. MEMORY FEATHER 06WRECKAGE. PLUTO TERMINUS. When the drums struck, I saw him. Changed, just as I was changed. But the medal was his. There is no other like it. My Sorren. And he did not know me. I took him. I flew. Through blood and storm and insanity, I flew. MEMORY FEATHER 07URANUS. TOMB. THE SENTIENT. He could not have known it, but in taunting me, Ballas gave me hope. "There is plentiful strength within you - but only to keep you preserved as you are now. Your child, alas, will never grow. Even if you fed it with all the strength in your body! Perhaps if you lay lifeless for a year, the child would twitch a little. A century and its heart might begin to beat. A thousand years, and who knows? Perhaps you might feel a kick." And so, I lie here. Stubborn as the day is long, as my father used to say. I promised that you would live, little one. I will keep that promise. With your father watching over us, I will give you the gift of myself. And one day, these metal fingers of mine will dip in slippery paint and draw a smiley sun and a house and a dog, and all of us together, and I will hear you laugh. Jade's and Sorren's unsanctioned relationship was eventually caught by (/wiki/Orokin) (Orokin) Orokin Executor (/wiki/Ballas) (Ballas) Ballas , who turned them both into Warframes as punishment. Jade was converted during her pregnancy, with Ballas taunting that she will fail to give birth. She was also kept in the execution chamber to channel the (/wiki/Jade_Light) (Jade Light) Jade Light . Meanwhile, Sorren became (/wiki/Stalker) (Stalker) Stalker , having blamed himself and attempted to repent by serving as an Orokin lapdog. Jade was eventually given an (/wiki/Operator) (Operator) Operator . Horrified, Jade lulled the Operator to sleep and fought of her own free will, believing that the Orokin's reckoning will one day come. When the Naga drums resounded and (/wiki/The_Collapse) (The Collapse) The Collapse saw the fall of the Orokin Empire, Jade encountered Stalker but he did not recognize her. She fought her way to him and spirited him away. Recalling Ballas's taunts that her unborn child may move if she laid still for a long time, Jade spent the remainder of her life channeling all her energy into her pregnancy. Notes Currently, (/wiki/Evensong) (Evensong) (/wiki/Evensong) Evensong , (/wiki/Cantare) (Cantare) (/wiki/Cantare) Cantare , and (/wiki/Harmony) (Harmony) (/wiki/Harmony) Harmony all lack a (/wiki/Signature_Weapon) (Signature Weapon) Signature Weapon bonus with Jade. If (/wiki/Stalker) (Stalker) Stalker , (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker , or (/wiki/Protector_Stalker) (Protector Stalker) Protector Stalker appears in the mission via (/wiki/Death_Mark) (Death Mark) Death Mark and Jade is present, the Stalker will immediately despawn and drop his loot. Trivia Jade is the 57th unique Warframe to be released. In the Pax East 2024 live audience (/wiki/Devstream_178) (Devstream 178) Devstream 178 , Jade's update teaser splash art was revealed with the (/wiki/Stalker) (Stalker) Stalker 's (/wiki/Landing_Craft) (Landing Craft) Landing Craft looming in the background. In (/wiki/Devstream_179) (Devstream 179) Devstream 179 , Jade's concept art, theme, signature weapons, and alt helmet were shown. In (/wiki/Devstream_180) (Devstream 180) Devstream 180 her full gameplay reveal was demonstrated by a prerecording from [DE]Pablo. Notably, considerable effort was done to hide her pregnancy prior to her introduction to the game: Teaser art either featured her from behind or in one case, with (/wiki/Harmony) (Harmony) (/wiki/Harmony) Harmony obscuring her stomach, while gameplay footage and animations never showed her from up front. Jade takes several inspirations from Angels from Abrahamic religions. Most notable in the numerous sets of wings she has and her link to choral music. Her dress and the covers wrapped around her chest and her helmet are feather-like protrusions with cloth physics; they stay folded and compact when idle, then expand into angelic wings during (/wiki/Idle_Animations) (Idle Animations) Idle Animations and (/wiki/Glory_on_High) (GloryonHigh130xWhite) (/wiki/Glory_on_High) Glory on High . Symbols for (/wiki/Symphony_of_Mercy) (SymphonyofMercy130xWhite) (/wiki/Symphony_of_Mercy) Symphony of Mercy 's three auras resemble biblical angel's wings in various shapes and forms. Additionally, Jade is named "Choir" in the game files. She is the first Warframe whose name starts with the letter 'J'. At the time of her announcement, there was 1 remaining letter in the English Alphabet 'U', that did not have an associated Warframe. She is the next female Warframe in line after (/wiki/Trinity) (TrinityIcon272) (/wiki/Trinity) Trinity , (/wiki/Equinox) (EquinoxIcon272) (/wiki/Equinox) Equinox , (/wiki/Wisp) (WispIcon272) (/wiki/Wisp) Wisp , (/wiki/Yareli) (YareliIcon272) (/wiki/Yareli) Yareli , (/wiki/Gyre) (GyreIcon272) (/wiki/Gyre) Gyre , and (/wiki/Dagath) (DagathIcon272) (/wiki/Dagath) Dagath to wear a skirt or dress with cloth physics. Jade is also the name (/wiki/Nyx) (NyxIcon272) (/wiki/Nyx) Nyx originally went by during development. She is the first Warframe to have two (/wiki/Aura) (Aura) Aura mod slots as her unique passive. She is the second Warframe to have three (/wiki/Signature_Weapon) (Signature Weapon) Signature Weapons after (/wiki/Gara) (GaraIcon272) (/wiki/Gara) Gara . She is the third Warframe after (/wiki/Protea) (ProteaIcon272) (/wiki/Protea) Protea and (/wiki/Dante) (DanteIcon272) (/wiki/Dante) Dante with a built-in universal (/wiki/Aura) (Aura) Aura polarity. She is the third Warframe after (/wiki/Titania) (TitaniaIcon272) (/wiki/Titania) Titania and (/wiki/Hildryn) (HildrynIcon272) (/wiki/Hildryn) Hildryn to use a flight-based fourth ability associated with an (/wiki/Exalted_Weapon) (Exalted Weapon) Exalted Weapon . She is the eleventh Warframe after (/wiki/Limbo) (LimboIcon272) (/wiki/Limbo) Limbo , (/wiki/Hildryn) (HildrynIcon272) (/wiki/Hildryn) Hildryn , (/wiki/Wisp) (WispIcon272) (/wiki/Wisp) Wisp , (/wiki/Titania/Prime) (TitaniaPrimeIcon272) (/wiki/Titania/Prime) Titania Prime , (/wiki/Protea) (ProteaIcon272) (/wiki/Protea) Protea , (/wiki/Xaku) (XakuIcon272) (/wiki/Xaku) Xaku , (/wiki/Sevagoth) (SevagothIcon272) (/wiki/Sevagoth) Sevagoth , (/wiki/Gyre) (GyreIcon272) (/wiki/Gyre) Gyre , (/wiki/Qorvex) (QorvexIcon272) (/wiki/Qorvex) Qorvex , and (/wiki/Dante) (DanteIcon272) (/wiki/Dante) Dante with a unique dodge roll animation, where Jade dashes with her arms outstretched, or twirls during sidesprings, along with the wings on her torso spreading. Jade's weapons are parallel to the (/wiki/Stalker) (Stalker) Stalker 's: (/wiki/Dread) (Dread) (/wiki/Dread) Dread vs. (/wiki/Evensong) (Evensong) (/wiki/Evensong) Evensong bow, (/wiki/Despair) (Despair) (/wiki/Despair) Despair vs. (/wiki/Cantare) (Cantare) (/wiki/Cantare) Cantare throwing knives, and (/wiki/Hate) (Hate) (/wiki/Hate) Hate vs. (/wiki/Harmony) (Harmony) (/wiki/Harmony) Harmony scythe. Jade's component blueprints were accidentally included in (/wiki/Research/Dagath%27s_Hollow) (Research/Dagath's Hollow) Dagath's Hollow in the (/wiki/Clan_Dojo) (Clan Dojo) Clan Dojo upon the initial release of the Jade Shadows update. The blueprints were subsequently removed on (/wiki/Update_36#Hotfix_36.0.1) (Update 36) Hotfix 36.0.1 (2024-06-19), and all players who bought copies of Jade's component blueprints this way were allowed to keep them. This unintentional feature ends up showcasing parallels between the two Warframes, as Jade and (/wiki/Dagath) (DagathIcon272) (/wiki/Dagath) Dagath were both in relationships forbidden in Orokin society prior to their conversion to Warframes, though whereas Jade and Sorren's relationship was borne out of genuine love and led to Jade bearing a child, Dagath's relationship with (/wiki/Corphel_%26_Irilia) (Corphel & Irilia) Corphel & Irilia was only done to satisfy the couple's lust and ended with them dead after the couple failed to kill Dagath. References () (https://warframe.fandom.com/wiki/Jade/Abilities?action=edit) Edit Tab Passive Where sacred light shines the song of life begins, as the shadow of time marches evermore toward deathly silence. As The Anointed, Jade possesses two passives: Access to 2 (/wiki/Aura) (Aura) Aura mod slots in her (/wiki/Arsenal) (Arsenal) Arsenal loadouts to assist herself and her squadmates. This also includes increased mod capacity from both Auras (+28 from two maxed Auras, or +32 / +36 with (/wiki/Steel_Charge) (Mod TT 20px) (/wiki/Steel_Charge) Steel Charge and/or (/wiki/Power_Donation) (Mod TT 20px) (/wiki/Power_Donation) Power Donation ), allowing Jade more modding space with less need for (/wiki/Polarization) (Polarization) Polarization , as well as granting her more potential (/wiki/Energy_Capacity#Starting_Energy) (Energy Capacity) Starting Energy . Enemies that enter (/wiki/Light%27s_Judgment) (Light'sJudgment130xWhite) (/wiki/Light%27s_Judgment) Light's Judgment well and (/wiki/Glory_on_High) (GloryonHigh130xWhite) (/wiki/Glory_on_High) Glory on High 's primary fire at a 10% chance afflict enemies with the Judgements debuff as an overhead icon visual, applying 50% (/wiki/Damage_Vulnerability) (Damage Vulnerability) Damage Vulnerability lasting for 10 seconds. Enemies killed while debuffed by Judgments extends (/wiki/Symphony_of_Mercy) (SymphonyofMercy130xWhite) (/wiki/Symphony_of_Mercy) Symphony of Mercy 's duration by 2 seconds. Glory on High's (/wiki/Alternate_Fire) (Alternate Fire) Alternate Fire can detonate Judgments, with increased damage and range. Detonated Judgments have an increased 1.5x explosion radius while inside Light's Judgment. Abilities View Maximization ▾ ▾ (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) (Lotusiconsmall) This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details. (Minimize) (Dismiss) x Strength: (100) Range: (100) Efficiency: (100) Duration: (100) Result table not loaded. Javascript not loaded This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Light%27s_Judgment) (Light's Judgment) Light's Judgment . To change it, please (https://warframe.fandom.com/wiki/Light%27s_Judgment?action=edit) edit the transcluded page . (/wiki/Light%27s_Judgment) (Light's Judgment) (Light'sJudgmentModx256) (/wiki/Light%27s_Judgment) (Light's Judgment) (Light'sJudgment130xWhite) (/wiki/Key_Bindings) (Key Bindings) 1 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 25 (/wiki/Light%27s_Judgment) Light's Judgment Create a well of light that heals allies and hurts enemies. Those who enter the well will be highlighted by Judgments. Introduced in (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 200 / 300 / 400 / 500 (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage per second5 / 6 / 7 / 8 % health restore per second (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 4 / 6 / 8 / 10 s well and buff timer (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 6 m (Stats unlisted in-game, not affected by Mods) Misc : ∞ buff time inside well5 wells limit Info Info Jade expends (/wiki/Ability_Efficiency) (EnergyOrb) 25 (/wiki/Energy) (Energy) energy to throw one of her plumes in an arcing trajectory toward the reticle, creating a light well upon the first solid surface, covering a radius of (/wiki/Ability_Range) (AbilityRangeBuff) 6 meters lasting for (/wiki/Ability_Duration) (AbilityDurationBuff) 4 / 6 / 8 / 10 seconds. The well burns enemies in direct (/wiki/Line_of_Sight) (Line of Sight) Line of Sight for (/wiki/Ability_Strength) (AbilityStrengthBuff) 200 / 300 / 400 / 500 (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage per second, while healing allies for (/wiki/Ability_Strength) (AbilityStrengthBuff) 5% / 6% / 7% / 8% of their maximum (/wiki/Health) (Health) Health per second. Healing over time lasts indefinitely while inside the well. Upon exiting the well, allies will continue to receive healing over the ability's duration. A maximum of 5 wells can be created. Creating new wells will remove the oldest one. Damaging effects will stack on enemies that are in multiple wells. Healing effects on allies will not stack with multiple wells. Ability Synergy: Enemies in the well are debuffed by (/wiki/Jade/Abilities#Passive) (Jade/Abilities) Judgments , receiving 50% (/wiki/Damage_Vulnerability) (Damage Vulnerability) Damage Vulnerability for 10 seconds. Enemies killed while debuffed by Judgments extends (/wiki/Symphony_of_Mercy) (SymphonyofMercy130xWhite) (/wiki/Symphony_of_Mercy) Symphony of Mercy 's duration by 2 seconds. Judgments can be detonated by (/wiki/Glory_on_High) (GloryonHigh130xWhite) (/wiki/Glory_on_High) Glory on High 's (/wiki/Alternate_Fire) (Alternate Fire) Alternate Fire . Detonated Judgments have an increased 1.5x explosion radius while inside Light's Judgment. Symphony of Mercy's Power of The Seven (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength bonus enhances Light's Judgment's (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage and health restore per second. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Symphony_of_Mercy) (Symphony of Mercy) Symphony of Mercy . To change it, please (https://warframe.fandom.com/wiki/Symphony_of_Mercy?action=edit) edit the transcluded page . (/wiki/Symphony_of_Mercy) (Symphony of Mercy) (SymphonyofMercyModx256) (/wiki/Symphony_of_Mercy) (Symphony of Mercy) (SymphonyofMercy130xWhite) (/wiki/Key_Bindings) (Key Bindings) 2 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 50 (/wiki/Symphony_of_Mercy) Symphony of Mercy Cycle through three songs that strengthen allies. Power of The Seven increases Ability Strength. Deathbringer increases Weapon Damage. Spirit of Resilience increases Shield Effectiveness. Extend the duration of each song by killing enemies surrounded by Judgments. Introduced in (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 10 / 15 / 20 / 25 % Power of The Seven (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength bonus40 / 60 / 80 / 100 % Deathbringer weapon damage bonus1 / 6 / 8 / 10 % Spirit of Resilience (/wiki/Shield) (Shield) Shields recharge per second-10% Spirit of Resilience shield recharge delay reduction (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 15 / 20 / 25 / 30 s (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : N/A (Stats unlisted in-game, not affected by Mods) Misc : 10m (pushback range)5m ((/wiki/Stagger) (RollingDroneAvatar) (/wiki/Stagger) Stagger range)1 s invulnerable during cast50 m Affinity Range auras150% Power of The Seven (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength cap-80% Spirit of Resilience recharge delay cap2 s Judgments extra aura duration on kill Info Tips & Tricks Info Jade expends (/wiki/Ability_Efficiency) (EnergyOrb) 50 (/wiki/Energy) (Energy) energy by holding down the ability button (default 2 ) to sing with triumphant praise. Enemies within 10 meters are pushed backwards while those within 5 meters are also (/wiki/Stagger) (RollingDroneAvatar) (/wiki/Stagger) Staggered . Jade becomes (/wiki/Invulnerable) (Invulnerable) Invulnerable for 1 second while blessing herself and allies with one of three holy hymns: Power of The Seven , Deathbringer , or Spirit of Resilience , as an aura spanning her (/wiki/Affinity_Range) (Affinity Range) Affinity Range for (/wiki/Ability_Duration) (AbilityDurationBuff) 15 / 20 / 25 / 30 seconds: Power of The Seven : Adds (/wiki/Ability_Strength) (AbilityStrengthBuff) 10% / 15% / 20% / 25% (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength increase is capped at 150% , achievable with 600% (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength . Light green colored icon on cycle wheel. Deathbringer : Adds (/wiki/Ability_Strength) (AbilityStrengthBuff) 40% / 60% / 80% / 100% Damage to weapons. The damage bonus is additive to the damage increase from mods such as (/wiki/Serration) (Mod TT 20px) (/wiki/Serration) Serration . Light beige colored icon on cycle wheel. Spirit of Resilience : Restores (/wiki/Shield) (Shield) Shields by (/wiki/Ability_Strength) (AbilityStrengthBuff) 4% / 6% / 8% / 10% per second, which can flow into (/wiki/Overshields) (Overshields) Overshields , and reduces Shield Recharge Delay by (/wiki/Ability_Strength) (AbilityStrengthBuff) 10% . Shield regen bonus stacks with native shield regeneration, and does not apply during the Shield Recharge Delay period. Shield Recharge Delay reduction is capped at -80% , achievable with 800% (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength . Sky blue colored icon on cycle wheel. Buffs are shown above Jade's ability icons as a custom UI element including a cycle-selection wheel, duration timer, hymn icons, names and effect descriptions. Buffs can be cycled before cast or while the ability is active at no energy cost by tapping the ability button. The active aura is indicated by a buff icon beside the hitpoints indicator, an audio cue on cycle selection, and the musical wavelength visual effect surrounding Jade. Can be recast with hold-cast to refresh duration to full. Ability Synergy: Killing an enemy debuffed with (/wiki/Jade/Abilities#Passive) (Jade/Abilities) Judgments from (/wiki/Light%27s_Judgment) (Light'sJudgment130xWhite) (/wiki/Light%27s_Judgment) Light's Judgment or (/wiki/Glory_on_High) (GloryonHigh130xWhite) (/wiki/Glory_on_High) Glory on High extends Symphony of Mercy's duration by 2 seconds. The ability duration is capped at twice the modded full duration. Recasting while the remaining duration is greater than the ability's full duration (due to increases from killing enemies debuffed with Judgments) will lower the current duration to the modded full duration. Power of The Seven enhances Light's Judgment, (/wiki/Ophanim_Eyes) (OphanimEyes130xWhite) (/wiki/Ophanim_Eyes) Ophanim Eyes , and Glory on High's (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength . Deathbringer enhances (/wiki/Glory) (Glory) (/wiki/Glory) Glory 's damage. Tips & Tricks Each cycling of the buff aura by tapping the ability key counts as a fresh ability cast. this allows jade to take advantage of external ability strength buffs after casting without needing to spend any more energy. this does also mean, however, that the strength buff can be lost if the buff aura is cycled after the strength buff expires. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Ophanim_Eyes) (Ophanim Eyes) Ophanim Eyes . To change it, please (https://warframe.fandom.com/wiki/Ophanim_Eyes?action=edit) edit the transcluded page . (/wiki/Ophanim_Eyes) (Ophanim Eyes) (OphanimEyesModx256) (/wiki/Ophanim_Eyes) (Ophanim Eyes) (OphanimEyes130xWhite) (/wiki/Key_Bindings) (Key Bindings) 3 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 50 (/wiki/Ophanim_Eyes) Ophanim Eyes Jade summons an accusatory gaze that slows nearby enemies and dissolves their Shields and Armor. When the gaze falls upon allies, they can be revived from a distance. Introduced in (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 20 / 30 / 40 / 50 (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage per second4 / 6 / 8 / 10 % armor and shield strip per second (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 15 / 20 / 25 / 30 s (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 20 m (Stats unlisted in-game, not affected by Mods) Misc : 70° cone angle6 / 9 / 12 / 15 % slow per second90% slow cap(/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat status after defense stripAlly bleedout revival at range (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumable to Helminth Info Bugs Info Jade expends (/wiki/Ability_Efficiency) (EnergyOrb) 50 (/wiki/Energy) (Energy) energy to assemble her beloved Ophanim orbitar choir, accusing all who stand within her (/wiki/Line_of_Sight) (Line of Sight) Line of Sight in a (/wiki/Ability_Range) (AbilityRangeBuff) 20 meter conical gaze with an angle of 70° for (/wiki/Ability_Duration) (AbilityDurationBuff) 15 / 20 / 25 / 30 seconds. Gazing upon enemies inflicts (/wiki/Ability_Strength) (AbilityStrengthBuff) 20 / 30 / 40 / 50 (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage per second, 6% / 9% / 12%/ 15% (/wiki/Slow) (UnidentifiedItem) (/wiki/Slow) Slow per second stacking up to a cap of 90% , and permanently lose (/wiki/Ability_Strength) (AbilityStrengthBuff) 4% / 6% / 8% / 10% of their (/wiki/Armor) (Armor) Armor and (/wiki/Shield) (Shield) Shields per second; once defenses have been removed, the enemy receives a (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat (/wiki/Status_Effect) (Status Effect) Status Effect . Gazing upon fallen allies in (/wiki/Bleedout) (Bleedout) Bleedout state will halt their bleedout timer and gradually gain revive progress until full revival. Holding the ability button (default 3 ) while active will cancel the ability. Tap-cast while active to refresh duration to full. Each Ophanim Eye projects a light streak toward the reticle to indicate Jade's conical gaze direction. When in (/wiki/Operator) (Operator) Operator mode, Ophanim Eyes remain active and stares at the last direction before Transference. Ability Synergy: (/wiki/Symphony_of_Mercy) (SymphonyofMercy130xWhite) (/wiki/Symphony_of_Mercy) Symphony of Mercy 's Power of The Seven (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength bonus enhances Ophanim Eyes' (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage and defense strip per second. Ophanim Eyes can revive allies during (/wiki/Glory_on_High) (GloryonHigh130xWhite) (/wiki/Glory_on_High) Glory on High , which disables any Use key (default X ) interactions. Subsuming Jade to the (/wiki/Helminth) (Helminth) Helminth will offer Ophanim Eyes and its augments to be used by other Warframes. However, Subsumed Ophanim Eyes will not have the ability to revive allies from bleedout. Bugs The slowing effect will affect (/wiki/Mind_Control) (MindControl130xWhite) (/wiki/Mind_Control) Mind Control led targets. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Glory_on_High) (Glory on High) Glory on High . To change it, please (https://warframe.fandom.com/wiki/Glory_on_High?action=edit) edit the transcluded page . (/wiki/Glory_on_High) (Glory on High) (GloryonHighModx256) (/wiki/Glory_on_High) (Glory on High) (GloryonHigh130xWhite) (/wiki/Key_Bindings) (Key Bindings) 4 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 25 (/wiki/Glory_on_High) Glory on High Soar with destructive power. Use alternate-fire to detonate Judgments, causing an explosion of Jade Light. Enemies inside the Light's Judgment radius empower the explosion. Introduced in (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 75 / 100 / 125 / 150 (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage750 / 1000 / 1,250 / 1,500 Alternate Fire (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage20 / 25 / 30 / 35 % damage reduction (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : N/A (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 2 m primary fire explosion4 m alternate fire explosion (Stats unlisted in-game, not affected by Mods) Misc : 50% damage reduction cap10% Judgment chance on Glory primary fire1.5x Light's Judgment empowered range multiplier Info Info Ascending the stairway to heaven, Jade soars into the sky with her seraphic wings unfurled. In this form, Jade permanently remains in mid-air, gaining vertical and horizontal flight capabilities using the movement (W A S D ), descend (Ctrl ), ascend (Spacebar ), and dodge (Shift ) hotkeys, similar to (/wiki/Archwing_Maneuvers) (Archwing Maneuvers) Archwing Maneuvers . Additionally, Jade gains (/wiki/Ability_Strength) (AbilityStrengthBuff) 20% / 25% / 30% / 35% (/wiki/Damage_Reduction) (Damage Reduction) Damage Reduction while in flight and sheathes her weapons to equip her (/wiki/Exalted_Weapon) (Exalted Weapon) Exalted Weapon secondary orbitars (/wiki/Glory) (Glory) (/wiki/Glory) Glory . Damage Reduction is capped at 50% , achievable with 143% (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength . Glory has its own unique statistics: Primary fire shoots laser projectiles. Base damage is (/wiki/Ability_Strength) (AbilityStrengthBuff) 75 / 100 / 125 / 150 pure (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat . Shots explode in a (/wiki/Ability_Range) (AbilityRangeBuff) 2 meter radius on impact with a surface or enemy. The projectile is destroyed upon impact, and is thus unable to benefit from (/wiki/Punch_Through) (Punch Through) Punch Through . (/wiki/Alternate_Fire) (Alternate Fire) Alternate Fire detonates (/wiki/Jade/Abilities#Passive) (Jade/Abilities) Judgments . Base damage is (/wiki/Ability_Strength) (AbilityStrengthBuff) 750 / 1,000 / 1,250 / 1,500 pure (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat . Detonated enemies explode in a (/wiki/Ability_Range) (AbilityRangeBuff) 4 meter radius. Consumes (/wiki/Ability_Efficiency) (EnergyOrb) 25 energy. Can be cast once per second, unaffected by fire rate, reload speed, or casting speed. Shots have a 15% (/wiki/Critical_chance) (Critical chance) critical chance , 2x (/wiki/Critical_multiplier) (Critical multiplier) critical multiplier , 20% (/wiki/Status_chance) (Status chance) status chance , 1.67 (/wiki/Fire_rate) (Fire rate) fire rate , infinite ammunition, and does not need to reload. Damage is affected by (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength and most (/wiki/Category:Secondary_Weapons) (Category:Secondary Weapons) secondary weapon mods. The increased damage from (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength is base damage, meaning (/wiki/Status_Effect) (Status Effect) Status Effects such as Glory's innate (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat gain increased damage. The mods that affect Glory include: Primary Fire damage (e.g., (/wiki/Pistol_Amp) (Mod TT 20px) (/wiki/Pistol_Amp) Pistol Amp and (/wiki/Hornet_Strike) (Mod TT 20px) (/wiki/Hornet_Strike) Hornet Strike ) elemental (e.g., (/wiki/Convulsion) (Mod TT 20px) (/wiki/Convulsion) Convulsion ) (/wiki/Multishot) (Multishot) multishot (e.g. (/wiki/Barrel_Diffusion) (Mod TT 20px) (/wiki/Barrel_Diffusion) Barrel Diffusion ) (/wiki/Critical_Hit#Critical_Hit_Chance) (Critical Hit) critical (e.g., (/wiki/Pistol_Gambit) (Mod TT 20px) (/wiki/Pistol_Gambit) Pistol Gambit and (/wiki/Target_Cracker) (Mod TT 20px) (/wiki/Target_Cracker) Target Cracker ) (/wiki/Status_Effect) (Status Effect) status chance (e.g. (/wiki/Jolt) (Mod TT 20px) (/wiki/Jolt) Jolt ) (/wiki/Fire_Rate) (Fire Rate) fire rate (e.g. (/wiki/Gunslinger) (Mod TT 20px) (/wiki/Gunslinger) Gunslinger ) (/wiki/Category:Faction_Damage_Mods) (Category:Faction Damage Mods) faction damage (e.g., (/wiki/Expel_Infested) (Mod TT 20px) (/wiki/Expel_Infested) Expel Infested ) Alternate Fire elemental (e.g., (/wiki/Convulsion) (Mod TT 20px) (/wiki/Convulsion) Convulsion ) (/wiki/Critical_Hit#Critical_Hit_Chance) (Critical Hit) critical (e.g., (/wiki/Pistol_Gambit) (Mod TT 20px) (/wiki/Pistol_Gambit) Pistol Gambit and (/wiki/Target_Cracker) (Mod TT 20px) (/wiki/Target_Cracker) Target Cracker ) (/wiki/Status_Effect) (Status Effect) status chance (e.g. (/wiki/Jolt) (Mod TT 20px) (/wiki/Jolt) Jolt ) (/wiki/Category:Faction_Damage_Mods) (Category:Faction Damage Mods) faction damage (e.g., (/wiki/Expel_Infested) (Mod TT 20px) (/wiki/Expel_Infested) Expel Infested ) Glory can not be equipped with (/wiki/Category:Acolyte_Mods) (Category:Acolyte Mods) Acolyte Mods (e.g., (/wiki/Sharpened_Bullets) (Mod TT 20px) (/wiki/Sharpened_Bullets) Sharpened Bullets ) or (/wiki/Category:Amalgam_Mods) (Category:Amalgam Mods) Amalgam Mods (e.g., (/wiki/Amalgam_Barrel_Diffusion) (Mod TT 20px) (/wiki/Amalgam_Barrel_Diffusion) Amalgam Barrel Diffusion ). (/wiki/Galvanized_Shot) (Mod TT 20px) (/wiki/Galvanized_Shot) Galvanized Shot 's (/wiki/Condition_Overload_(Mechanic)) (Condition Overload (Mechanic)) damage per status type has no effect on Glory's explosions. The alternate fire can neither trigger nor benefit from Warframe pistol (/wiki/Arcane_Enhancement) (Arcane Enhancement) Arcane Enhancements . (/wiki/Secondary_Outburst) (SecondaryOutburst) (/wiki/Secondary_Outburst) Secondary Outburst is the only pistol arcane that affects it. (/wiki/Riven_Mods) (Riven Mods) Riven Mods are not generated for the Glory. Glory on High consumes (/wiki/Ability_Efficiency) (EnergyOrb) 25 (/wiki/Energy) (Energy) energy to activate, then consumes (/wiki/Ability_Efficiency) (EnergyOrb) (/wiki/Ability_Duration) (AbilityDurationBuff) 5 energy per second while active and will remain active until Jade's energy is depleted, or the ability is deactivated by pressing the ability key again. Jade cannot replenish energy using (/wiki/Energy_Vampire) (EnergyVampire130xWhite) (/wiki/Energy_Vampire) Energy Vampire , (/wiki/Rally_Point) (RallyPoint130xWhite) (/wiki/Rally_Point) Rally Point , (/wiki/Rift_Plane) (Rift Plane) Rift Plane 's innate energy regeneration, (/wiki/Squad_Energy_Restore) (Squad Energy Restore) Squad Energy Restores , (/wiki/Energy_Siphon) (Mod TT 20px) (/wiki/Energy_Siphon) Energy Siphon , (/wiki/Energy_Nexus) (Mod TT 20px) (/wiki/Energy_Nexus) Energy Nexus , (/wiki/Dreamer%27s_Bond) (Mod TT 20px) (/wiki/Dreamer%27s_Bond) Dreamer's Bond , and/or (/wiki/Focus/Zenurik#Wellspring) (FocusEnergizingDash) (/wiki/Focus/Zenurik#Wellspring) Wellspring while Glory on High is active. (/wiki/Energy_Orb) (Energy Orb) Energy Orbs , (/wiki/Orokin_Void) (Orokin Void) Orokin Void (/wiki/Orokin_Tower#Death_Orbs) (Orokin Tower) Death Orb 's energy restores, (/wiki/Rage) (Mod TT 20px) (/wiki/Rage) Rage , (/wiki/Hunter_Adrenaline) (Mod TT 20px) (/wiki/Hunter_Adrenaline) Hunter Adrenaline , (/wiki/Spellbound_Harvest) (Mod TT 20px) (/wiki/Spellbound_Harvest) Spellbound Harvest , (/wiki/Arcane_Energize) (ArcaneEnergize) (/wiki/Arcane_Energize) Arcane Energize , and (/wiki/Emergence_Dissipate) (EmergenceDissipate) (/wiki/Emergence_Dissipate) Emergence Dissipate 's Energy Motes can still replenish Jade's energy while in Glory on High. Jade is unable to accomplish any action that requires the Use key (default X ) while Glory on High is active, thus cannot interact with consoles, pick up carriables such as datamasses, or directly revive allies from (/wiki/Death#Bleedout) (Death) bleedout . Jade can pick up carriables before activating Glory on High, but is not able to use them until she deactivates the ability. The (/wiki/Operator) (Operator) Operator can still be used while in Glory on High, and be able to do these actions without deactivating the ability. However, energy drain will still continue while in Operator mode. Ability Synergy: Primary fire shots have a 10% chance to inflict (/wiki/Jade/Abilities#Passive) (Jade/Abilities) Judgments , inflicting 50% (/wiki/Damage_Vulnerability) (Damage Vulnerability) Damage Vulnerability for 10 seconds. Debuff chance is unaffected by Status Chance, or any Ability Stats. (/wiki/Light%27s_Judgment) (Light'sJudgment130xWhite) (/wiki/Light%27s_Judgment) Light's Judgment can apply Judgments. Alternate Fire gains an increased 1.5x explosion radius while inside Light's Judgment. Enemies killed while debuffed by Judgments extends (/wiki/Symphony_of_Mercy) (SymphonyofMercy130xWhite) (/wiki/Symphony_of_Mercy) Symphony of Mercy 's duration by 2 seconds. Symphony of Mercy's Power of The Seven (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength bonus and Deathbringer weapon damage bonus enhance Glory on High and its (/wiki/Glory) (Glory) (/wiki/Glory) Glory exalted secondary weapon. (/wiki/Ophanim_Eyes) (OphanimEyes130xWhite) (/wiki/Ophanim_Eyes) Ophanim Eyes can revive allies during Glory on High. (Expand/Collapse) (Expand/Collapse) () (https://warframe.fandom.com/wiki/Jade/Equip?action=edit) Edit Tab (/wiki/Jade) (JadeIcon272) Jade can be equipped with: Cosmetics (/wiki/Jade_Aureolt_Helmet) (Jade Aureolt Helmet (133 KB)) (Jade Aureolt Helmet (133 KB)) (Aureolt Helmet) (Jade Aureolt Helmet (133 KB)) (Aureolt Helmet) (/wiki/Jade_Aureolt_Helmet) (Jade Aureolt Helmet) Aureolt Helmet Augments See Also (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Warframe Cosmetics (/wiki/Warframe_Augment_Mods) (Warframe Augment Mods) Warframe Augment Mods () (https://warframe.fandom.com/wiki/Jade/Patch_History?action=edit) Edit Tab Patch History (/wiki/Update_36#Hotfix_36.0.8) (Update 36) Hotfix 36.0.8 (2024-07-25) Fixed Jade firing from her feet in Glory on High if players had subsumed over Ophanim Eyes. (/wiki/Update_36#Hotfix_36.0.5) (Update 36) Hotfix 36.0.5 (2024-07-20) Updated the Jade location descriptions to indicate that Ordis is found in the Drifter Camp now that Operation: Belly of the Beast has concluded. Adjusted Jade’s Glory on High SFX as follows: Reduced the volume of the chorus SFX while Jade is in motion. The chorus sound also no longer plays while Jade is stationary. Players will no longer hear the Glory on High chorus SFX from Jades in their squad. (/wiki/Update_36#Hotfix_36.0.4) (Update 36) Hotfix 36.0.4 (2024-06-26) Added more SFX to Jade’s Idle animations. As noted in Hotfix 36.0.3, Jade’s Universal Polarity has been restored to its intended slot for players who had swapped it. Fixed the subsumed version of Jade’s Ophanim Eyes not actually having the eyes present on cast (this was a visual only bug). Fixed performance issues caused by Jade’s Ophanim Eyes VFX not despawning. Fixed being unable to sell Jade from Inventory. Fixed Jade’s Glory on High ability SFX ducking level music. Fixed instance where Jade would not aim-glide in the fall after deactivating her Glory on High ability. (/wiki/Update_36#Hotfix_36.0.3) (Update 36) Hotfix 36.0.3 (2024-06-20) Fixed Jade’s Aureolt Helmet not opening and closing. Fixed being able to swap Jade’s Universal Polarity from her Aura Slot onto another slot. We’ll be reverting the moved Universal Polarity back to its intended spot in a future Hotfix. Fixed offset issues with the left Harkonar Wraith Leg Plate when equipped on Jade. Fixed Jade’s Glory on High SFX clipping for Clients when rapidly firing. Fixed a script error caused by Jade’s Glory on High alt-fire. (/wiki/Update_36#Hotfix_36.0.1) (Update 36) Hotfix 36.0.1 (2024-06-19) Enemies are now visually ragdolled after being killed by Jade’s Glory on High ability. Fixed Operation: Belly of the Beast missions not using the intended Ascension Drop Tables (which you can view in our public drop tables). This meant that players were not earning Jade’s component or weapon blueprints from their Operation missions. Now you should be able to farm for Jade while also earning the Operation rewards! Fixed Archon Intensify not triggering when Jade’s Light’s Judgment ability heals players. Fixed Jade’s Blueprints being available to research in Dagath’s Hollow Clan room. They snuck past their intended spot which are the Ascension/Operation drop tables and Ordis’ Volatile Motes store. For those who have already acquired those Blueprints via the Dojo, they are yours to keep! Fixed hitting teleport volume while in Jade’s Glory on High ability causing the player to be teleported back to the location where they last touched the ground. Fixed the Jade Chorus Pack exclusive items (Jade Ophanim Sigil and Jade In Action Glyph) being available for Platinum in the in-game Market. For those who had purchased them there, they are yours to keep! Fixed offset issues with the Harkonar Wraith Leg Plates when equipped on Jade. Fixed several script errors in Jade’s Light’s Judgment ability. Fixed a script error in Jade’s Ophanim Eyes ability. Fixed several script errors in Jade’s Glory on High ability. Fixed a script error caused by using Jade’s Glory on High alt-fire. (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18) Introduced. 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