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Target Cracker is a mod that increases the critical multiplier of a pistol by 10% for each rank for a maximum of 60% at rank 5.

Stats[]

Normal
Rank Effect Cost
0 +10% 4
1 +20% 5
2 +30% 6
3 +40% 7
4 +50% 8
5 +60% 9


Flawed
Rank Effect Cost
0 +7.5% 2
1 +15% 3
2 +22.5% 4
3 +30% 5

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Defense Dark Sector Defense B 8.43% 1 0.0843
Interception Tier 2 Interception B 7.14% 1 0.0714
Interception Tier 1 Interception B 5.88% 1 0.0588
Spy Tier 2 Spy B 5.56% 1 0.0556
Spy Lua Spy B 7.49% 1 0.0749
The Circuit Tier 1 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 3 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Exploiter Orb 100% 4.51% 4.51% 22 1 0.0451
Juno Crewman 3% 7.37% 0.2211% 452 1 0.002211
Kuva Powerclaw 3% 5.53% 0.1659% 603 1 0.001659
Narmer Powerfist 3% 5.53% 0.1659% 603 1 0.001659
Powerfist 3% 5.53% 0.1659% 603 1 0.001659

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Gallery[]

Patch History[]

Update 32.2 (2022-11-30)

  • Fixed Drop Location text overlapping in the Codex when viewing the following Mods:
    • Target Cracker

Vanilla (2012-10-25)

  • Introduced.


  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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