Ready Steel is an aura mod that increases squad's Initial Combo.

Stats[]

Rank Effect Cost *
0 4 -2
1 8 -3
2 12 -4
3 16 -5
4 20 -6
5 24 -7

* Aura mods increase the amount of Mod Capacity

Acquisition[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
The Fragmented 3% 30.3% 0.909% 110 1 0.00909
The Hollow Vein 3% 20.27% 0.6081% 164 1 0.006081

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Patch History[]

Update 35.0 (2023-12-13)

  • Introduced

See also[]

CollapseAuras Edit
Madurai Pol Madurai
(Offensive)
Mod TT 20px Dead EyeMod TT 20px Growing PowerMod TT 20px Melee GuidanceMod TT 20px Pistol AmpMod TT 20px Power DonationMod TT 20px Rifle AmpMod TT 20px Shotgun AmpMod TT 20px Steel ChargeMod TT 20px Swift Momentum
Vazarin Pol Vazarin
(Defensive)
Mod TT 20px AerodynamicMod TT 20px Combat DisciplineMod TT 20px EMP AuraMod TT 20px Infested ImpedanceMod TT 20px PhysiqueMod TT 20px Ready SteelMod TT 20px RejuvenationMod TT 20px ShepherdMod TT 20px Stand UnitedMod TT 20px Toxin Resistance
Naramon Pol Naramon
(Utility)
Mod TT 20px Corrosive ProjectionMod TT 20px Enemy RadarMod TT 20px Energy SiphonMod TT 20px Empowered BladesMod TT 20px Holster AmpMod TT 20px Loot DetectorMod TT 20px Mecha EmpoweredMod TT 20px Pistol ScavengerMod TT 20px Rifle ScavengerMod TT 20px Shield DisruptionMod TT 20px Shotgun ScavengerMod TT 20px Sniper ScavengerMod TT 20px Sprint Boost
Zenurik Pol Zenurik Mod TT 20px Brief Respite
Any Pol Any Mod TT 20px Dreamer's Bond
Unreleased Mod TT 20px Affinity AmpMod TT 20px Electrical ResistanceMod TT 20px Fire ResistanceMod TT 20px Frost InsulationMod TT 20px Laser Deflection
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)