Enemy Radar is an aura mod that increases Enemy Radar radius.
Stats[]
Rank | Effect | Cost * |
---|---|---|
0 | +5m | -2 |
1 | +10m | -3 |
2 | +15m | -4 |
3 | +20m | -5 |
4 | +25m | -6 |
5 | +30m | -7 |
* Aura mods increase the amount of Mod Capacity
Acquisition[]
- Available for
20 creds from the Nightwave Cred Offerings store on a rotational basis.
Notes[]
- Enemy Radar stacks with
Enemy Sense,
Vigilante Pursuit,
Stealth Drift,
Animal Instinct,
Ivara's passive, and other Enemy Radars from squad members.
Tips[]
- Stacking Enemy Radar effects allows players to see enemies in adjacent rooms. This is useful in several contested missions such as Survival.
Gallery[]
Patch History[]
Update 33.5 (2023-06-21)
- Fixed a rare crash that could occur when using Enemy Radar and weapons that create Gas Status Effects.
Hotfix 19.3.2 (2016-12-14)
- Hid Rathuum Broadcasters from Enemy Radar to avoid confusion.
Update 17.5 (2015-10-01)
- Tumor nodes will now display on your minimap with the Enemy Radar Mod equipped.
Update 15.13 (2015-02-05)
- Fixed some enemy types not appearing on the minimap for clients, or showing up as enemies of the player that has the Enemy Radar Aura equipped.
Update 14.5 (2014-08-28)
- Banshee's Sonar, and the Enemy Radar/Sense mods ignore security cameras and turrets.
Update 9.0 (2013-07-13)
- Became an Aura mod.
Update 5.0 (2012-12-18)
- Introduced as an Artifact.
See Also[]
- Aura
Enemy Sense, the mod equivalent of this aura.
Stealth Drift, an Exilus mod with a lesser effect.
Animal Instinct (
Primed), Companion dual-stat mod variant.
Vigilante Pursuit, a Vigilante set mod with an equivalent effect.
CollapseAuras Edit | |
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(Offensive) |
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(Defensive) |
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(Utility) |
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Unreleased | ![]() ![]() ![]() ![]() ![]() |