A modular component that regulates latitude and altitude in various Corpus systems.

—In-Game Description

The Gyromag Systems is a crafting component that can be acquired as rewards from Heist Bounties offered by Vox Solaris and are also purchasable from Little Duck for ReputationLarge 1,000 at Rank 1 - Operative.

One Gyromag Systems is also used as a sacrifice for Rank 2 - Agent.

Drop Locations[]

Mission Drop Tables

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Blueprints Requiring Gyromag Systems[]

Blueprint Type Quantity
(Research)
Cantic Prism Amp 3
Gravimag Enhancement 10 (1)
Klamora Prism Amp 3
Lega Prism Amp 3
Plinx Plinx Secondary 10
XakuIcon272 Xaku Chassis Component 5
Total 34 (+1)
Research Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Last updated: Update 30.9 (2021-11-11)

Patch History[]

Update 35.1 (2024-02-20)

NEW PLAYER PATH IMPROVEMENTS

The next batch of changes to improve the new player experience are here! In this update, we rebalance the Fortuna Syndicates rank-up requirements to make them more accessible.

Solaris United & Vox Solaris Syndicate Sacrifice Changes:

The Rank-up Sacrifices for Solaris United and Vox Solaris have undergone a rebalance! Both have had their requirements significantly reduced to help make these Syndicates much more accessible for players. We also made some slight changes to the Rank requirements of some of Little Duck’s Offerings - read on for specifics on all of the above!

Vox Solaris Sacrifice Changes:

  • Rank 2 “Agent”
    • Gyromag Systems - Reduced to 1 (was 8)

Little Duck’s Offerings Rank Changes:

  • Changed the Vox Solaris Rank requirement for purchasing Gyromag Systems from Rank 3 to Rank 1.
    • Since Rank 2 requires a Gyromag System Sacrifice, and Rank 3 requires an Atmo Systems Sacrifice, we adjusted their Rank requirements so that players could acquire them with Standing to rank up. This logic was already applied to the Repeller Systems, which you can purchase at Rank 3 and need for the Rank 4 & 5 Sacrifices, so we did the same with these.

Update 30.9 (2021-11-11)

Amp Recipe Reductions

This change is two fold: reduced crafting costs for Amp parts, and reduced Standing cost for purchasing parts. Our goal here is to make constructing an Amp more accessible to players by reducing resource demands. This is rooted firmly in the role upgrading your Amp plays in performing well in main quests like The Sacrifice as well as engaging in Focus Tree related content. Here are the changes below:

  • Cantic
    • Vega Toroid cost reduced from 5 to 3
    • Longwinder Lathe Coagulant cost reduced from 10 to 6
    • Gyromag Systems & Radiant Zodian cost reduced from 5 to 3
  • Lega
    • Vega Toroid cost reduced from 5 to 3
    • Charamote Sagan Module cost reduced from 10 to 6
    • Gyromag Systems & Radiant Zodian cost reduced from 5 to 3
  • Klamora
    • Vega Toroid cost reduced from 5 to 3
    • Tromyzon Entroplasma cost reduced from 10 to 6
    • Gyromag Systems & Radiant Zodian cost reduced from 5 to 3

Hotfix 24.2.9 (2019-01-18)

  • Added to Vox Solaris Offerings for 1000 standing.

Hotfix 24.2.3 (2018-12-19)

  • Increased the reward chance of Gyromag, Atmo and Repeller Systems from Profit-Taker Bounties.

Update 24.2 (2018-12-18)

  • Introduced.

See Also[]

CollapseResources / Components Edit
Common
Uncommon

Carbides CarbidesCircuits CircuitsCryotic CryoticCubicDiodes Cubic DiodesHexenon HexenonNecracoil NecracoilOxium OxiumPlastids PlastidsPolymerBundle Polymer BundleRubedo RubedoStela StelaThraxPlasm Thrax PlasmVoidgelOrb Voidgel Orb

Rare
Research
Navigation
Special
Common
Uncommon

Asterite AsteriteGallosRods Gallos RodsIsos Isos

Rare
Special
Common

Grokdrul GrokdrulIradite IraditeMaprico MapricoNistlepod Nistlepod

Uncommon
Rare
Sentient
Narmer
Event
Mining
Metals
(Red Veins)
Gems
(Blue Veins)
Fishing
Spoils
Parts
Junk
Common
Bonds
Systems

AtmoSystems Atmo SystemsGyromagSystems Gyromag SystemsRepellerSystems Repeller Systems

Toroid
Narmer
Event
Mining
Ores
(Red Veins)
Gems
(Blue Veins)
Fishing
Spoils
Parts
Junk
Common
Rare
Residue
Tokens
Orokin Matrix
Necramech
Mining
Minerals
(Yellow Lesions)
Gems
(Blue Lesions)
Fishing
Spoils
Parts
Quests
Octavia's Anthem
The Archwing
The Jordas Precept
The Limbo Theorem
The New Strange
Plants
Corpus Outpost
Grineer Asteroid
Grineer Forest (Day)
Grineer Forest (Night)
Grineer Settlement
Grineer Shipyard
Orokin Moon
Events
Arid Fear
Sling-Stone
Tethra's Doom
The Pyrus Project
Nightwave
Prime Resurgence

Aya AyaRegalAya Regal Aya

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)