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For Conservation Vascas, see Vasca Virus.

A drinker of life, this Kavat prowls the Plains upon dusk.

Acquisition[]

Vasca Kavats are not generated randomly from the Orbiter's Incubator. Instead, the player must have their owned Kavat become infected by wild Vasca that appear at nighttime in the Plains of Eidolon. The wild Vasca can also be lured out via Conservation where Master Teasonai sells the Vasca Kavat Lure for ReputationLarge 3000 and Vasca Kavat Pheromone Oota for ReputationLarge 200. Once the player's Kavat is attacked by the wild Vasca, it will become infected, indicated by a red overlay. Vulpaphylas cannot be infected. If your Kavat is downed in one hit by the wild Vasca, it will not return infected.

The player must then take their infected Kavat back to the Orbiter's Incubator and use a Genetic Code Template on them. To ensure that it will be specifically a Vasca Imprint, rather than an imprint of the original Kavat's breed, the wording of the confirmation dialog should read "Creating a pet imprint will consume a blank imprint and cure your Kavat of the Vasca Virus. Continue?" Selecting YES will start the imprinting process, which will yield a Vasca Imprint while also removing the virus. As this is creating an imprint, available imprints of the Kavat are required and also used up.

Two Vasca Imprints are needed as accessory to the ten additional Kavat Genetic Codes and one Incubator Power Core to create a Vasca Kavat.

Infected Kavat

An Infected Kavat

Note that the infection will be removed as the imprint is created; as such, the infection process needs to be repeated to get the required 2 imprints. This process can be streamlined by having two Kavats and infecting them both before creating the imprints, bypassing the wait for the first imprint creation before obtaining the second infection.

To remove the infection without using a Genetic Code Template, the player must have a Vasca Curative, sold by Master Teasonai for ReputationLarge 500. It is a gear item which must be equipped and used in a mission.

Alternatively, the Vasca Kavat Starter Kit can be bought from the Market for Platinum64 105. This bundle includes two Vasca Imprints, the 10 Kavat Genetic Codes, Incubator Power Core, and an extra Genetic Code Template.

Patch History[]

Update 34.0 (2023-10-18)

COMPANION STAT CHANGES

Two broad changes have been made with regard to your Companion's base stats to increase their staying power:

1. Health, Shields and Armor have been refactored across the board.
This simple numeric buff was made with the goal of increasing Companion survivability. This also means that the choice of whether to use, for example, Enhanced Vitality or Linked Vitality, will depend on your Warframe choice instead of the Linked Mod always being strictly superior.

2. Non-Sentinel Companions now gain their full Health and Shield values immediately when you acquire them.
Historically Health and Shield values would increase as your Companion ranked up, which you could see as "Rank Bonuses" in the Upgrades screen. We've removed this behavior and simply given Companions what would end up being their Rank 30 values at Rank 0. This should let you immediately take your Companions on more difficult missions after earning them!

Including both the removal of Companion Rank bonuses, and the base increase to stats, the following lists the stat changes for all Companions at Rank 0:

Revised Kavat Stats:

  • Vasca Kavat: 310 Health (from 80), 270 Shield (from 70), 200 Armor (from 50)


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