Wardens are special units that appear in Rescue missions, tasked with protecting prison complexes where hostages are kept. They appear as Heavy Gunners or Ballistas for Grineer missions, Corrupted Heavy Gunner for Orokin Moon missions, and Sniper Crewman and Corpus Tech for Corpus missions, and are more durable than normal units. They are however highly vulnerable to stealth attacks and takedowns.
Variants
Tactics[]
Wardens can only be found in the prison complex tile of a Rescue mission, usually appearing in quantities of 3 to 4 units, though they can sometimes spawn up to a maximum of 10 units.
When a player has been spotted, they will quickly activate the prison complex's Execution system, which sets off a timer counting down to the prisoner being killed.
Tips[]
Due to their durability, Wardens can be tough to face head-on, which may make rescuing the hostage difficult. However, they are highly vulnerable to Stealth Attacks, taking +1600% or effectively 16x more damage, therefore one can usually be killed in a single hit despite their durability. Use this to eliminate Wardens from a position of stealth.
Apart from stealth attacks, Wardens also share the same vulnerability to Counterattack Finishers, allowing players to kill them instantly if fighting them directly.
Wardens have a stricter and more predictable patrol route than most enemies, which can be used to avoid them or set up stealth kills.
The codex scanner can be used to highlight the location of any wardens, even through walls.
Excalibur'sRadial Blind can be useful for taking down Wardens since they are highly vulnerable to Stealth Attacks.