Blind Rage is a mod that increases Ability Strength while reducing Ability Efficiency of Warframe abilities.

Stats[]

Rank Ability Strength Ability Efficiency Cost Strength / Cost
0 +9% -5% 6 1.5%
1 +18% -10% 7 2.6%
2 +27% -15% 8 3.4%
3 +36% -20% 9 4%
4 +45% -25% 10 4.5%
5 +54% -30% 11 4.9%
6 +63% -35% 12 5.25%
7 +72% -40% 13 5.54%
8 +81% -45% 14 5.79%
9 +90% -50% 15 6%
10 +99% -55% 16 6.19%

Drop Locations[]

Mission Drop Tables

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Tips[]

  • Combining this with Mod TT 20px Fleeting Expertise will grant you +5% ability efficiency, 35% when stacked with Mod TT 20px Streamline, and a total of 129% increase in Ability Strength with Mod TT 20px Intensify. This will cause most abilities to be shortened considerably, so consider only ranking this mod up to 5 or 6 and combining it with Streamline instead, otherwise use it with builds that do not rely on duration (such as GaraIcon272 Gara's offensive MassVitrify130xWhite Mass Vitrify build).
  • Warframes with lower energy pools may prefer to use lower ranks of this mod to cast more of their abilities. (I.e:ExcaliburIcon272 Excalibur, NekrosIcon272 Nekros, ValkyrIcon272 Valkyr, etc.)
  • Using this mod, Mod TT 20px Transient Fortitude, and Mod TT 20px Fleeting Expertise on an AshIcon272 Ash will yield incredible results, as it will allow you to deal exceedingly high amounts of damage from range with the BladeStorm130xWhite Blade Storm ability for little energy cost.
  • GarudaIcon272 Garuda can make effective use of Blind Rage and easily offset the efficiency penalty as she can quickly replenish her energy reserves with Bloodletting130xWhite Bloodletting then recover the resulting sacrificed HP with a BloodAltar130xWhite Blood Altar.
  • GyreIcon272 Gyre benefits from this mod quite well as the Ability Strength bonus affects the energy that CathodeGrace130xWhite Cathode Grace restores while it is active, which can help offset the efficiency penalty in the long term.
  • Synergizes well with the Zariman-exclusive MoltReconstruct Molt Reconstruct, as the increased Energy cost translates to larger Health restored to self and allies.
  • VoraciousMetastasis130xWhite Voracious Metastasis benefits from Blind Rage by increasing both self-heal and restored Energy to allies.

Gallery[]

Patch History[]

Hotfix 15.0.9 (2014-10-30)

  • Fixed an issue with Corrupted Mod Transient Fortitude not being equippable simultaneously with Blind Rage.

Update 10.3 (2013-10-09)

  • Introduced.

See also[]

CollapseWarframeNav Icon Warframe Mods Edit
Madurai Pol Madurai
(Offense)

Mod TT 20px Blind RageMod TT 20px Continuity (Mod TT 20px Archon, Mod TT 20px Primed) • Mod TT 20px Energy ConversionMod TT 20px Gale KickMod TT 20px FirewalkerMod TT 20px Hunter AdrenalineMod TT 20px Intensify (Mod TT 20px ArchonMod TT 20px Precision) • Mod TT 20px Lightning DashMod TT 20px ProvokedMod TT 20px RageMod TT 20px Rending TurnMod TT 20px Transient Fortitude

Vazarin Pol Vazarin
(Defense)
Naramon Pol Naramon
(Utility)
Zenurik Pol Zenurik
Umbra Pol Umbra
CollapseCorrupted Mods
Warframe Mod TT 20px Blind RageMod TT 20px Catalyzing ShieldsMod TT 20px Fleeting ExpertiseMod TT 20px Narrow MindedMod TT 20px OverextendedMod TT 20px Transient Fortitude
Rifle Mod TT 20px Critical DelayMod TT 20px Depleted ReloadMod TT 20px Heavy CaliberMod TT 20px Tainted MagMod TT 20px Vile AccelerationMod TT 20px Vile Precision
Shotgun Mod TT 20px Burdened MagazineMod TT 20px Critical DecelerationMod TT 20px Frail MomentumMod TT 20px Tainted ShellMod TT 20px Vicious Spread
Pistol Mod TT 20px Anemic AgilityMod TT 20px Creeping BullseyeMod TT 20px Hollow PointMod TT 20px Magnum ForceMod TT 20px Tainted Clip
Melee Mod TT 20px Corrupt ChargeMod TT 20px Spoiled Strike
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)