This weapon can be fused with another weapon of the same type into one with superior stats.

See: Actions > Valence Fusion

Valence Fusion is the merging of two similar Kuva Lich Weapons, Tenet Weapons, or Railjack Components and Armaments into one with superior stats.

Kuva Lich/Tenet Weapons[]

Valence Fusion combines two of the same Kuva or Tenet weapons into one with a higher Elemental Bonus, multiplying the highest bonus of the two weapons by 1.1, capping at 60% bonus. Valence Fusion can be found under the Actions button while modding a weapon. After selecting Valence Fusion, a player is required to choose another of the same Kuva/Tenet weapon from the inventory (not in Foundry or with the Kuva Lich / Sister of Parvos) to fuse it with. If the weapon's element bonuses differs, the player will be prompted to choose between the two available elements.

The final value of the Elemental Bonus after a Valence Fusion is performed is given by the formula:

Final Bonus = min ( 11 × max ( Bonus1 , Bonus2 ) 10 , 60 ) {\displaystyle {{\text{Final Bonus}}=\min \left({\frac {\lfloor 11\times \max({\text{Bonus1}},{\text{Bonus2}})\rfloor }{10}},60\right)}} {\displaystyle {{\text{Final Bonus}}=\min \left({\frac {\lfloor 11\times \max({\text{Bonus1}},{\text{Bonus2}})\rfloor }{10}},60\right)}}

And if the Final Bonus is equal or greater than 58%, the value gets rounded up to 60%.

Any other properties (Orokin Catalyst, Forma, Stance Forma, Exilus Weapon Adapter, or Focus Lens) do not transfer over, meaning the order of fusion is important. Put simply, it is best to equip the weapon with the most resource investment (weapon rank, Catalyst, Forma, and Exilus that you wanted to keep) and fuse other weapons to it.

After selecting the donor weapon to be used in the fusion, a confirmation screen displays the desired weapon's new damage type and bonus values and warns that the transfer will consume the selected donor weapon. Players are then prompted to type FUSE to confirm the fusion.

Railjack Wreckage[]

Valence Fusion combines two of the same Railjack Components and Armaments (in respect to the House and Type) into one with superior bonus stats. This applies to Turrets, Shield Arrays, Engines, Platings, and Reactors, but does not apply to Ordnance or other Sigma Items. This can be managed in the Dry Dock. Stat increases are capped between 40% and 60% for weapons and miscellaneous values for components.

To perform Valence Fusion, players must click on the component or armament desired to be upgraded, and then the part to be used as the donor. Only the object to be upgraded must be constructed, while the donor item can either be repaired or unrepaired. If the component has a different MKIII unique trait, the player is prompted to select one.

If the player does not have enough resources, a failure message will notify the player which resources they are missing. If the item to be upgraded is already maximized, a failure message will notify the player that the item can no longer be enhanced further.

Once the components/armaments with stats below maximum have been selected and the player has enough resources, a confirmation screen displays the desired component's new bonus values and warns that the transfer will consume the selected donor component along with the required resources. Players are then prompted to type FUSE to confirm the fusion.

Costs[]

Fusing with repaired parts will require some Endo:

Fusing with unrepaired parts instead of Endo costs 40% of the resources and Credits Credits that would be used to repair it (Any decimals are rounded up to the nearest whole number. Ex: 3.2 = 4).

Upgrading[]

Upgrades count towards the stat bonus on MKIII turrets and the random stats on other Railjack gear.

[]

For Weapons and same-tier Armaments, maximum % bonus (60%) can be achieved in the following number of fusions:

Minimum Initial Value Maximum Number of Fusions
58.0% 0 (automatically rounded up to 60.0%)
52.8% 1
48.0% 2
43.6% 3
39.7% 4
36.1% 5
32.8% 6
29.8% 7
27.1% 8
25.0% 9

For example, a TenetEnvoy Tenet Envoy with a 42% Toxin bonus will need at most 4 Fusions to reach the maximum element bonus of 60%.

Trivia[]

Patch History[]

Update 36.0 (2024-06-18)

Update 30.7 (2021-09-08)

Update 30.5 (2021-07-06)

Kuva Lich (And Sister of Parvos) Valence Fusion QOL

We have made Valence Fusion for Weapons more intuitive in this Update! We are inheriting the behaviour we added for Railjack which was much more clear to our players!

Update 28.3 (2020-08-12)

Update 28.1 (2020-07-08)

Update 28.0 (2020-06-11)

Hotfix 27.4.4 (2020-05-07)

Hotfix 27.4.1 (2020-05-01)

Update 27.4 (2020-05-01)

Railjack Revisited (Part 1)

Systemic Changes:

Update 27.2 (2020-03-05)

Update 27.1 (2020-02-04)

3. Valence FUSION

First introduced in Hotfix 26.0.6 (2019-11-07), Valence Transfer, now re titled Valence Fusion for clarity, was designed to address owning duplicate Kuva weapons with different unique innate damage bonuses. Giving you the ability to replace a Kuva weapons innate damage bonus (plus investments like Forma, Focus Lens etc) with one from another Kuva weapon was a good start, but we can push this even further!

Your Kuva weapon duplicates now offer a gradual progression towards a “perfect” Kuva weapon, which would reflect a 60% damage value, if you choose to pursue this path.

We’re also looking at other places we could potentially use this mechanic (Railjack, etc)!

As you can see, we’ve cracked a few eggs to make this omelette! We look forward to your feedback on these Kuva Lich changes!

*PS: It matters which order you Valence Fuse them in. The weapon that you START from, the one where you click "Actions", is the one that will be kept with its investments.

Hotfix 26.0.6 (2019-11-07)

See Also[]