Passive
Nezha slides 60% faster and goes 35% farther. These effects stack with
Cunning Drift,
Maglev and
Streamlined Form.
Nezha's passive can be disabled with Controlled Slide.
Abilities
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Fire Walker Blaze a trail of flames, scorching enemies and cleansing allies. Introduced in Update 18.1 (2015-12-16) |
![]() ![]() 500 / 750 / 1000 / 1250 ( ![]() |
![]() 5 / 6 / 7.5 / 10 s (flame duration) | |||
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Misc:
15 / 15 / 20 / 25 % (movement speed bonus) | |||
Subsumable to Helminth |
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Blazing Chakram Hurl a flaming ring that burns enemies and causes them to emit a healing blast on death. Reactivate to instantly travel to the ring's location. Introduced in Update 18.1 (2015-12-16) |
![]() ![]() 400 / 600 / 800 / 1000 (boosted ![]() 60% / 75% / 85% / 100% (vulnerability) |
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Misc:
50% / 65% / 80% / 100% (health orb chance) |
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Warding Halo Create a protective ring of fire that also stuns and damage enemies who get too close. Introduced in Update 18.1 (2015-12-16) |
![]() 50 / 75 / 100 / 125 ( ![]() 1.15x / 1.25x / 1.75x / 2.50x (armor multiplier) 2.5x (absorption multiplier) |
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Misc:
3 s (invulnerability duration on cast) |
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Divine Spears Impale nearby enemies on spears that erupt from the ground. Introduced in Update 18.1 (2015-12-16) |
![]() ![]() 150 / 300 / 450 / 600 (slam ![]() |
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Strength Mods | Duration Mods | Range Mods |
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Upcoming | ||
Koumei • Cyte-09 | ||
Attributes • Helminth • Augments • Compare All • Cosmetics |
631 comments
"GUySs l0oK iT's fEmBoYy!!! AhaaH WouDL!!!"
Yeah we get it dude, you're a 35 y.o degenerate.
Is warding halo supposed to protect me like I iron skin? Because right now even tho its active I'm taking damage
Iron Skin give you Overguard which is essentially another health bar on top of your HP/Shield, Warding Halo give you damage reduction while active
Warding halo gives health and shield 90% dr and is good when stacked with other sources.
Would
Would also
Is a cuddle to much to ask for o_o
Would
Would
People confirm is ward halo still bugged, after jade patch is taking bazillion of damage going to zero in a instant
Update: this was fixed, patched yesterday.
Such a silly boy
Boy???
Oh no, What have I done
Divine Retribution missing from the augment tab as well as in the Warframe Augment mod page idk where to signal it so I hope it's here
Femboy :3
:3
Well this is Terrifying..
No its not :3
Agreed :3
I gave my Nezha Prime 99.799% damage reduction.
I now have 99.87% damage reduction with Health Conversion.
Wow
How?
I now have 99.9% dr through archon shards
Did you ever notice that Nezha uses Ember's noble animation in his portrait?
oh my GOD
If you like you are wrong
If you don't like you are wrong
If you think is cute you are wrong
If you say he name in chat you are banned
What situation the warframe Nezha can be described regardless appearance we are correct?
He is cute btw, we love femboys, fight me
We don't get banned when typing femboy anymore.
Its not like the frames have genitals anyway, there is no tangible difference between smashing a femboy warframe or a female warframe
Good point
"Its not like the frames have genitals anyway" - yeah, how do you know that? have you SEEN the frontal package Nezha has on his deluxe skin? We don't see their genitalia because they're obviously concealed by their armor. Besides, sexuality is more about attraction rather than what kind of nethers your subject of attraction happens to possess. Also, if anyone's going to try and shag a warframe, the first questions to ask should concern safety (without the binds that make them dormant, warframes are canonically mentally volatile and violently aggressive without Tenno influence, and their anatomy is fused with infestation which may potentially be extremely hazardous to prolonged contact) and mutual consent (to date, only one warframe has actively displayed any measure of sentience and most of them will only act independently under extreme duress. 'I'm horny and wanna shag my favourite warframe' isn't high on that list of urgencies so it'd be like sleeping with a warm corpse at best.)
I miss when firewalker was a channeled toggle instead of a buff you have to refresh. Especially now that they're starting to release stuff that requires an active channeled ability.
Agreed. I could accept it if the augment made it channeled, it'd make a lot of sense with how said augment works too (and ofc it might need a strength scaling damage cap to prevent bonkers numbers, but still)
what is the reason for this warframe, seems like other warframe do the same but better
91.129.103.134 damn, spot the obligate twattery combined with ADD levels of twaddle. Yes, I wrote a whole fucking page on why I like him, BECAUSE I LIKE HIM. It's not regular habit, but it's weird that it has to be explained to someone who apparently doesn't get why that can happen. Also, Hunter Adrenaline is a better AND more accessible substitute to Rage, whose only real advantage is that it takes up less capacity by a margin of 2. I did note that somewhere else if not here, so you'll have to forgive me if it's the ONE thing in my mini-pamphlet that I neglected to add. Asswipe.
He is only a weaker and less consistent Rhino that can run faster and cleanse status.
My Nezha Prime has 99.799% damage reduction.
How can you compare him to Rhino in the same sentence which acknowledges abilities Rhino doesn't have? I'll also add Area Denial, Resource Drops (Health and Energy orbs), Enemy Debuffing and Status Affliction to the list of things Nezha can do that Rhino cannot. Most Rhino players are alternating between Iron Skin and Roar, and occasionally pressing Stomp for CC. Nezha uses all four abilities in combination, is far more versatile, and generally gets more out of them. Splitting damage absorption between Warding Halo and his base healthbar means he has better endurance management through his abilities alone where Rhino's overguard is chewed through in seconds without any feedback loop to take advantage of. On top of that, there are now Warframes better equipped to utilise Overguard which once was the one attribute unique to Rhino. Styanax and Frost are both far better options with their augments, and Dante easily outpaces all of them. Nezha has never required overguard to justify his relevancy, so the fact that they have far more differences than the superficial similarities players like you often compare them by means he's actually nothing like Rhino.
Max'd Redirection only gives me ~350 shield. Should be 150*4.4=660, no? Or am I missing something?
Ranking bonuses are additive to the Shield bonus provided by Redirection. Nezha's base Shield is 50 and most Warframes get +20% Shield capacity every 3 ranks starting at Rank 2, so at max rank, the final Shield value is 50 * (1 + 4.4 + 2) = 370.
Boy am I glad that's changing in a few days
Somehow i manage to double his shield during survival in void. anyone know why?
Double ability strength bonus from collecting 10 reactants? Is it a void fissure mission?
The amount of shield you get from Nezha can be increased by the damage taken, so when you casted it some dudes probably damaged you causing the halo's durability to go up,thats how most people get up to 1 million in their shields
Also the halo doesn't scale of ability strength, it scales off armour
It scales off of ability strength and armor.
It also variable on duviri, for instance, if your ability strength is already giant and you get hit by an 999 eximus crit, your shield can go up to millions
I got 14mills on a sp circuit on a very long run, never had so much shield, is broken af as everything in the paradox
Because his shield isnt like iron skin parasitic armor isnt worth as much to build for? his shields can be depleted while warding halo is still up
But rather build for raw armor and power strength instead for the best warding halo?
You can build both, augmented molt for instance will strengh everything... and also having guardian mod for armor
Damage reduction can go up to 99% if you build it properly, never have this protection not even with my rhino
My Nezha Prime has 99.87-89% DR with extreme amounts of forma put on him.
How Damage reduction can go up after 90% ?
Does power and armor can increase his DR?
Warding halos dr doesn't go up. I was talking about the total dr of the frame through abilities and mods and stuff being 99.8%.
Why did i think nezha was a girl?
Didn't they censor the word femboy back in the day?
I think they did
They censor the word trap with nezha not femboy
Now
So whipclaw is unique modifier for khora, atlas's landslide also benefit from melee mods, why does Nezha's Blazing chakram not benefit from melee mods? its basically a unique glaive weapon for Nezha right?
Missed opportunity for an exalted glaive
Nezha is so close to being absolutely perfect. If he had this? Oh god. It's making me so excited just thinking about it.
Yes so true
Blazing Chakram counts as a melee weapon. I know because I had melee kills dispite not having a melee weapon equipped.
Why do people say Nezha has a ton of EHP? Warding Halo is 90% reduction and not more or am I reading it wrong?
While yes, it's "only" 90% damage reduction, this means any health is effectively multiplied by ten, and when mixed with the status proc immunity and just dodging, Nezha can take a lot of damage before dying. Also his health also gets armour bonuses on top of the 90% damage reduction, giving an effective 1500 shields and 6125 health without mods, at rank 30. (for Nezha prime this goes up to 6875 health)
I once saw someone give nezha 21mil EHP.
Ever since cedo, blazing chakram felt like it could use better tracking
You should be able to guide blazing chackram so when you teleport YOU DONT KEEP GETTING STUCK IN WALLS!
Dont throw it at walls
[Nezha prime]