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The Heads-Up Display, or HUD, is a set of indicators used in WARFRAME to show the player's current status in a game, as well as other important information at a glance. HUD features can be toggled in the Settings menu.

Warframe Gameplay HUD[]

The gameplay HUD is the primary player HUD during a mission, which displays relevant information regarding the status of a player's Warframe, Weapons, and other information. The various elements are shown as above:

[1] Player Vitality Stats[]

This section of a player's HUD displays information related to a Warframe's vitality and buffs, which includes:

[2] Ally Vitality Stats[]

If the player has a Companion (Sentinel, Kubrow, or Kavat) equipped, this section will display the relevant stats for the Companion in a fashion identical to the player's own as outlined above.

[3] Weapon Stats[]

This section displays various stats relating to the player's currently armed weapon.

[4] Abilities[]

Displayed below the Weapon Stats, this section displays relevant information regarding the Warframe's energy and abilities.

[5] Minimap[]

The Minimap located at the top left of the HUD is a navigation aid that displays the player's current position in relation to their environment, as well the position and locations of other important elements in the mission.

Minimap icons can also be modified by altitude markers denoting the object's location in height relative to the player's position: a white arrow head pointing up above the icon represents the object being above the player, while a white arrow head pointing down below the icon represents the object being below the player.

From center to the edge the dimensions are horizontally 50m, vertically 30m, and to the very corner it's around 60m. In other words, the minimap covers a 100 by 60 meter area centered around the player.

[6] Mission Objectives[]

Information about the mission's current objective is displayed beneath the minimap. Its contents change depending on the current mission type, and can display various amounts of information from the number of enemy targets remaining, to life support levels.

[7] Mission Waypoints[]

Waypoints are on-screen icons that guide players to a certain location or enemy. The waypoint icons will match the icon displayed in the minimap and can be created by either the mission itself or from another player.

[8] Aiming Reticle[]

The Aiming Reticle, shown as a small white dot, is displayed at the very center of the player's screen, and is used to determine where the player's weapons and abilities are being aimed at.

[9] Frame Rate, Frame Time, and Ping[]

This counter at the bottom left of the screen shows the game's current graphical performance. This can be activated within the game's Settings.

Press Esc  → OPTIONS  → INTERFACE  tab → At 8th option Enable / Disable Show FPS

[10] Chat[]

Main article: Chat

The chat box can be accessed by pressing the T  key or clicking on the "T" icon in the lower left corner. This will bring up a chat screen with multiple tabs. Tabs include: Clan Chat, Alliance Chat, Squad Chat, Player Hub (Relays, Dojos, etc.) Chat, Region Chat, Recruitment Chat, Trade Chat, Council Chat (only available for players who have been chosen to join the Design Council), and tabs for any direct messages between two players. The chat box can be closed either by pressing Esc  or clicking the minimize button (-) in the upper right or clicking anywhere else besides chat box.

[11] Nightwave Challenges[]

Progress towards certain Nightwave challenges may appear here. The challenge name, description, and current progress is displayed in a grey box in the bottom center of the screen at the beginning of each mission. This box will fade away after about five seconds, but can be viewed again in the Menu (Esc ).

Orbiter Icons[]

Various icons can appear while a player is in the Orbiter to display certain information. These icons will periodically flash on the upper right corner of the player's screen, and will rotate between various applicable states. If there is only a single icon appearing, it will stay frozen on the player's screen.

Customization[]

U29

As of Update 29.10 (2021-03-19), players can change the color scheme of their HUD through the Settings. Players can individually recolor certain HUD elements using colors from owned Color Picker Extensions or choose from ten preset color themes provided by the developers:

Here is a list of what players can customize:

HUD Element Default color Approx. Hex Code
Health #cc2a28
Shields #01d8ff
Overshields #b201fe
Armored health #e0a635
Invulnerable health #585858
Invulnerable shields #9c9c9a
Object health #6dada7
Buff icons #01d8ff
Debuff icons #cc2a28
Selected ability #01d6fe
Unselected ability #f0f0ee
Reticle #ffffff
Hit indicator #e9bb06
Headshot indicator #c80406
Normal (yellow) crit #ffff00
Big (orange) crit #fe6c09
Super (red) crit #fe0000
Default marker #ffffff
Friendly marker #0795d5
Enemy marker #c80406
Loot marker #ffffff
Downed teammate marker #c80406
Objective marker #e9ba08
Attack marker #c80406
Extraction #43b306
Tactical highlight
Focus drop #e4d570
Life support module #e9ba08
Dojo notable #01d6fe
Relay notable #15b7ff
Town notable #ff9a0c
Plexus mod loot #fed454
Salvage loot #a945bf
Energy spawner #3977fe
Synthesis target #ffd47b
K-Drive Race #9b07cb
VIP target #3765ff
Incoming life support #23effe
Kuva harvester #a01b1c
Text #ffffff
Disabled text #808080
Negative text #c80406
Text background #414141
Objective progress #ffffff
Objective glow #01a6ff

Media[]

"What is this icon?" Infographic 5

Patch History[]

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