N/A50 Sickening Pulse Emit a pulse that adds stacks to Status Effects already afflicting enemies, except Bleed, Heat, and Toxin effects which are duplicated with fresh timers. Introduced in Update 30.5 (2021-07-06)  Strength:N/A  Duration:2 s (expansion duration)  Range:5 m / 6 m / 7 m / 8 m (pulse initial radius) Misc: 8 / 12 / 16 / 20 m/s (expansion distance per sec) 10 status stacks / 1 status stack ( Heat,  Slash, and  Toxin) Subsumable to Helminth Good in conjunction with abilities and weapons that can apply low amounts of status stacks to a big group of enemies. e.g.  Cedo alt-fire. Repeated usage with heat procs escalates the damage exponentially. Lower duration limits range but allows for more frequent casting, allowing for faster stacking of heat procs. See Also[] Helminth/Unique Abilities Helminth