WARFRAME Wiki
Advertisement
WARFRAME Wiki
SickeningPulse130xWhite SickeningPulse130xWhite
N/A
EnergyOrb50
Sickening Pulse

Emit a pulse that adds stacks to Status Effects already afflicting enemies, except Bleed, DmgFireSmall64Heat, and DmgToxinSmall64Toxin effects which are duplicated with fresh timers.


Introduced in Update 30.5 (2021-07-06)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:2 s (expansion duration)
AbilityRangeBuff Range:5 m / 6 m / 7 m / 8 m (pulse initial radius)

Misc: 8 / 12 / 16 / 20 m/s (expansion distance per sec)
10 status stacks / 1 status stack (DmgFireSmall64 Heat, DmgSlashSmall64 Slash, and DmgToxinSmall64 Toxin)

Subsumable to Helminth

Info

  • Expend EnergyOrb50 Energy to emit a radial pulse with an initial radius of AbilityRangeBuff5 / 6 / 7 / 8 meters, which follows as an aura and rapidly expands outward by 8 / 12 / 16 / 20 meters per second over a duration of AbilityDurationBuff2 seconds. All enemies in direct line of sight touched by this pulse have 10 new stacks of each active Status Effect currently affecting them; DmgFireSmall64 Heat, DmgSlashSmall64 Slash, and DmgToxinSmall64 Toxin status procs instead add 1 new status proc with a full timer for the damage of all respective procs combined.
    • Damaging procs created by this ability do not take elemental mods for their respective proc type into account with the exception of DmgFireSmall64 Heat.
    • For DmgFireSmall64 Heat procs only one stack is added but for the combined damage of all active DmgFireSmall64 Heat procs, and the timer of all DmgFireSmall64 Heat stacks is refreshed (normal behaviour when new DmgFireSmall64 Heat stacks are applied).
    • For DmgSlashSmall64 Slash and DmgToxinSmall64 Toxin only one stack is added that does the combined damage of all the respective active procs not caused by this ability.
    • For DmgElectricitySmall64 Electricity and DmgGasSmall64 Gas, ten stacks are added, with each proc in the stack doing combined damage of all the respective active procs not caused by this ability.
    • New stacks do not take status-duration modifiers from mods (e.g. Mod TT 20px Continuous Misery) into account.
    • New stacks do take status-duration modifiers from Warframe abilities and passives (e.g. Lavos' passive) into account.
    • New stacks only have factions mods (e.g. Mod TT 20px Bane of Grineer) applied once instead of twice, with the exception of DmgFireSmall64 Heat.
  • Cannot be recast while the Pulse's Aura is active.

Tips & Tricks

  • Good in conjunction with abilities and weapons that can apply low amounts of status stacks to a big group of enemies. e.g. Cedo Cedo alt-fire.
  • Repeated usage with heat procs escalates the damage exponentially.
  • Lower duration limits range but allows for more frequent casting, allowing for faster stacking of heat procs.

Bugs

  • When all originally applied slash/toxin procs ended and only copies from this ability are active the new copies only deal 1 damage per tick.
  • Despite being able to apply DmgFireSmall64 Heat and DmgToxinSmall64 Toxin procs, this ability does not trigger Mod TT 20px Archon Vitality or Mod TT 20px Archon Continuity

Expand/Collapse


See Also[]

Advertisement
iiq_pixel