I see someone reversed that "cheat" move note on single round weapons if you boost the ammo count. How to word this as I intended...
If a single-round-clip weapon is given 50% additional magazine capacity, it gets a second standard round which would be used accordingly under normal combat.
Energized Munitions, when active, effectively makes a gun consume 25% of a bullet for each shot, so 4 shots consumes 100% of one bullet, i.e. the normal magazine capacity of a single-round weapon.
With that 50% magazine capacity modding, the single-round weapon technically is supposed to have 150% available in total, so at 25% a shot under EM it should get only 6 rounds, if it was directly tracking that. But instead you get 8, so a "free cheat" additional 50% capacity. That's what I was trying to say earlier, but if that's a bit too oddball we can leave it out.