Dark Sectors are unique parts of the Star Chart, uninhabited by most civilizations and controlled by the Infested, regardless of the faction controlling the planet.

Each Dark Sector node is an endless mission with a higher credit payout, increased resource drop rate, and increased affinity from kills and to a certain weapon. Uniquely, Dark Sectors are the only Excavation and Disruption missions against the Infested.

Locations[]

Planet Mission Name Type Credit Reward Additional Credit Reward Level Resource Drop Chance Bonus Affinity Bonus Weapon Affinity Bonus
Earth Coba Defense 1,500 12,000 6 - 16 15% 12% 8% on Melee
Earth Tikal Excavation 1,500 12,000 6 - 16 15% 12% 8% on Melee
Venus Malva Survival 1,700 10,000 8 - 18 10% 10% 5% on Rifles
Venus Romula Defense 1,700 10,000 8 - 18 10% 10% 5% on Rifles
Mars Wahiba Survival 1,900 14,000 10 - 20 20% 15% 10% on Pistols
Mars Kadesh Defense 1,900 14,000 10 - 20 20% 15% 10% on Pistols
Ceres Gabii Survival 2,400 20,000 15 - 25 35% 26% 21% on Melee
Phobos Memphis Defection 2,400 16,000 15 - 25 25% 18% 13% on Melee
Phobos Zeugma Survival 2,400 16,000 15 - 25 25% 18% 13% on Rifles
Ceres Seimeni Defense 2,400 20,000 15 - 25 35% 26% 21% on Melee
Jupiter Cameria Survival 2,900 14,000 20 - 30 20% 15% 10% on Shotguns
Jupiter Sinai Defense 2,900 14,000 20 - 30 20% 15% 10% on Melee
Europa Cholistan Excavation 3,200 16,000 23 - 33 25% 18% 12% on Melee
Europa Larzac Defense 3,200 16,000 23 - 33 25% 18% 12% on Pistols
Uranus Assur Survival 3,400 16,000 25 - 35 25% 18% 13% on Melee
Saturn Piscinas Survival 3,500 14,000 26 - 36 20% 15% 10% on Shotguns
Saturn Caracol Defection 3,500 14,000 26 - 36 20% 15% 10% on Rifles
Uranus Ur Disruption 3,900 16,000 30 - 35 25% 18% 13% on Pistols
Neptune Yursa Defection 3,900 18,000 30 - 40 30% 23% 18% on Shotguns
Neptune Kelashin Survival 3,900 18,000 30 - 40 30% 23% 18% on Rifles
Eris Zabala Survival 4,400 18,000 35 - 45 30% 23% 18% on Pistols
Sedna Sangeru Defense 4,400 16,000 35 - 45 25% 18% 13% on Melee
Pluto Hieracon Excavation 4,400 20,000 35 - 45 35% 30% 25% on Pistols
Eris Akkad Defense 4,400 18,000 35 - 45 30% 23% 18% on Melee
Pluto Sechura Defense 4,400 20,000 35 - 45 35% 30% 25% on Rifles
Sedna Amarna Survival 4,400 16,000 35 - 45 25% 18% 13% on Rifles
There are a total of 26 Dark Sector Missions.

Rewards[]

In addition to providing a sizable credit reward upon completion, Dark Sector missions have rotation rewards. Each Dark Sector mission type handles rewards slightly differently: Dark Sector Excavations share the same rewards as regular Excavations of the same Tier. All Dark Sector Defense missions share the same rewards regardless of level. There are four different tiers of Dark Sector Survival Missions. Each of the three Defection missions has its own drop table, as well as Disruption.

A B C
MesoRelicIntact Meso A7 14.29% NeoRelicIntact Neo A13 14.29% NeoRelicIntact Neo A13 13.56%
MesoRelicIntact Meso B9 14.29% NeoRelicIntact Neo B9 14.29% NeoRelicIntact Neo B9 13.56%
MesoRelicIntact Meso F5 14.29% NeoRelicIntact Neo E4 14.29% NeoRelicIntact Neo E4 13.56%
MesoRelicIntact Meso H7 14.29% NeoRelicIntact Neo G7 14.29% NeoRelicIntact Neo G7 13.56%
MesoRelicIntact Meso N17 14.29% NeoRelicIntact Neo M5 14.29% NeoRelicIntact Neo M5 13.56%
MesoRelicIntact Meso V9 14.29% NeoRelicIntact Neo P7 14.29% NeoRelicIntact Neo P7 13.56%
MesoRelicIntact Meso W4 14.29% NeoRelicIntact Neo Z11 14.29% NeoRelicIntact Neo Z11 13.56%
UniversalMedallion Universal Medallion 5.08%
A B C
Credits x2000 Credit Cache 14.29% Mod TT 20px Hornet Strike 7.69% Mod TT 20px Quickening 11.28%
Credits x2000 Credit Cache 14.29% Mod TT 20px Incendiary Coat 7.69% Mod TT 20px True Punishment 11.28%
Credits x2000 Credit Cache 14.29% Mod TT 20px Intensify 7.69% LithRelicIntact Lith A6 11.06%
Credits x2000 Credit Cache 14.29% Mod TT 20px Parry 7.69% LithRelicIntact Lith C12 11.06%
Endo Endo x100 14.29% Mod TT 20px Serration 7.69% LithRelicIntact Lith G10 11.06%
Endo Endo x100 14.29% Mod TT 20px Steel Fiber 7.69% LithRelicIntact Lith G12 11.06%
Endo Endo x100 14.29% LithRelicIntact Lith A6 7.69% LithRelicIntact Lith N15 11.06%
LithRelicIntact Lith C12 7.69% LithRelicIntact Lith P9 11.06%
LithRelicIntact Lith G10 7.69% LithRelicIntact Lith W4 11.06%
LithRelicIntact Lith G12 7.69%
LithRelicIntact Lith N15 7.69%
LithRelicIntact Lith P9 7.69%
LithRelicIntact Lith W4 7.69%

Locations:

A B C
Credits x2500 Credit Cache 16.67% Mod TT 20px Charged Shell 7.14% Mod TT 20px Enduring Strike 11.28%
Credits x2500 Credit Cache 16.67% Mod TT 20px Fast Deflection 7.14% Mod TT 20px Quickening 11.28%
Credits x2500 Credit Cache 16.67% Mod TT 20px Hornet Strike 7.14% NeoRelicIntact Neo A13 11.06%
Endo Endo x100 16.67% Mod TT 20px Provoked 7.14% NeoRelicIntact Neo B9 11.06%
Endo Endo x100 16.67% Mod TT 20px Serration 7.14% NeoRelicIntact Neo E4 11.06%
Endo Endo x100 16.67% Mod TT 20px Steel Fiber 7.14% NeoRelicIntact Neo G7 11.06%
Mod TT 20px Vital Sense 7.14% NeoRelicIntact Neo M5 11.06%
MesoRelicIntact Meso A7 7.14% NeoRelicIntact Neo P7 11.06%
MesoRelicIntact Meso B9 7.14% NeoRelicIntact Neo Z11 11.06%
MesoRelicIntact Meso F5 7.14%
MesoRelicIntact Meso H7 7.14%
MesoRelicIntact Meso N17 7.14%
MesoRelicIntact Meso V9 7.14%
MesoRelicIntact Meso W4 7.14%
A B C
Credits x3000 Credit Cache 25% NeoRelicIntact Neo A13 14.29% Mod TT 20px Life Strike 12.5%
Credits x3000 Credit Cache 25% NeoRelicIntact Neo B9 14.29% AxiRelicIntact Axi A17 12.5%
Credits x3000 Credit Cache 25% NeoRelicIntact Neo E4 14.29% AxiRelicIntact Axi A18 12.5%
Endo Endo x400 25% NeoRelicIntact Neo G7 14.29% AxiRelicIntact Axi G11 12.5%
NeoRelicIntact Neo M5 14.29% AxiRelicIntact Axi L6 12.5%
NeoRelicIntact Neo P7 14.29% AxiRelicIntact Axi O6 12.5%
NeoRelicIntact Neo Z11 14.29% AxiRelicIntact Axi S16 12.5%
AxiRelicIntact Axi S17 12.5%

Notes[]

  • The in-game description "+X% XP from (weapon class) kills" implies that kills with the specified weapon give global bonus Affinity, however it is actually a boost to Affinity earned by weapons of that class from any source, whether it be from personal kills with it, shared Affinity from allies, or Affinity Orbs.

Trivia[]

  • Prior to Update 13.4 (2014-05-21), Yursa spawned both Infestation and Corpus in the mission, a hazard not seen in ordinary defense missions.
  • The mission nodes of Dark Sectors are named after wastelands and ancient cities. For example, Sinai being named after the Sinai desert and Assur after the capital of the Assyrian Empire.
    • As a result, Dark Sectors do not follow the naming schemes of the planets they're found on.
    • The names for both of Venus's Dark Sectors (Malva and Romula) refer to two names for the city of Romula, rather than two different cities or locations.
    • Earth's Dark Sectors are both names of Mayan archaeological sites and cities (Tikal and Coba).
  • The working title for the Dark Sectors was "Badlands".
  • Before being released these were the descriptions supplied to hype up dark sectors:
New locations are discovered in the Solar Map, with rarer resources, harder bosses, better loot... but they are unreachable.
  • Prior to the removal of Solar Rail Conflicts, clans (or alliances) could collaborate on building a Tower to connect it to the Solar Rail network. When it was built and deployed all Tenno could run missions there. In essence, they would have built a solar toll-highway.
    • All missions run there had taxes applied to them – resources and credits – this rate was set by the Clan who built the Tower.
    • Competing clans could build their own tower (maybe in secret) to challenge the area. When this happened, the area was locked into Tower Sabotage mode (against Orokin defenders, not PvP) – the Clans (and all players they convinced to help) chose a side and tried to destroy the opposing Tower (like a player-driven invasion).
  • Prior to Update 16.0 (2015-03-19), Dark Sectors hosted Solar Rail Conflicts, in which different Clans and Alliances fought against each other in PvP matches over the control of these nodes, in order to tax every player who played them. Such conflicts have been put under a permanent Armistice, and no one can claim a Dark Sector anymore.

Patch History[]

Update 15.9 (2015-01-08)

  • Fixed XP Boosters and Dark Sector bonus modifiers affecting Syndicate Weapon bonuses (Entropy, Sequence, Blight, Purity, Truth, Justice).

Update 13.0 (2014-04-09)