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(https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects (/wiki/Nourish?veaction=edit) in: (/wiki/Category:Warframe_Abilities) (Category:Warframe Abilities) Warframe Abilities , (/wiki/Category:Grendel) (Category:Grendel) Grendel , (/wiki/Category:Viral_Damage) (Category:Viral Damage) Viral Damage , (/wiki/Category:High_Scalability) (Category:High Scalability) High Scalability English (https://warframe.fandom.com/es/wiki/Nutrir) Español (https://warframe.fandom.com/fr/wiki/Ravitaillement) Français (https://warframe.fandom.com/uk/wiki/%D0%9F%D1%96%D0%B4%D0%B6%D0%B8%D0%B2%D0%BB%D0%B5%D0%BD%D0%BD%D1%8F) Українська Nourish 56 (/wiki/Nourish?veaction=edit) Edit (/wiki/Nourish?action=edit) Edit source (/wiki/Nourish?action=history) History (/wiki/Talk:Nourish?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro (/wiki/Nourish) (Nourish) (NourishModx256) (/wiki/Nourish) (Nourish) (Nourish130xWhite) (/wiki/Key_Bindings) (Key Bindings) 2 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 50 Nourish Regenerate health as Grendel absorbs nourishment from enemies in his gut. While he digests, enemies that attack or are attacked by Grendel suffer (/wiki/Damage/Viral_Damage) (DmgViralSmall64) Viral Damage and energy sources provide more energy. These buffs extend to squad mates. Introduced in (/wiki/Update_26#Update_26.0) (Update 26) Update 26.0 (2019-10-31) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 20% (damage on digestion)600 / 700 / 800 / 1000 (self heal on cast)1.5 / 1.65 / 1.8 / 2 x (energy multiplier)100 / 150 / 200 / 250 ((/wiki/Damage/Viral_Damage) (DmgViralSmall64) (/wiki/Damage/Viral_Damage) Viral damage on hit)+40% / +50% / +60% / +75% ((/wiki/Damage/Viral_Damage) (DmgViralSmall64) (/wiki/Damage/Viral_Damage) Viral damage buff) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 10 / 15 / 20 / 25 s (buff duration) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 10 / 15 / 20 / 25 m (buff radius)12 m (splash radius) (Stats unlisted in-game, not affected by Mods) Misc : 10 ((/wiki/Damage/Viral_Damage) (DmgViralSmall64) (/wiki/Damage/Viral_Damage) Viral status stacks)2 s (explosion cooldown) (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumable to Helminth Info Augment Info Grendel expends (/wiki/Ability_Efficiency) (EnergyOrb) 50 (/wiki/Energy) (Energy) energy to damage to the first digested victim equal to (/wiki/Ability_Strength) (AbilityStrengthBuff) 20% of their total shield and health points, heal (/wiki/Ability_Strength) (AbilityStrengthBuff) 600 / 700 / 800 / 1000 (/wiki/Health) (Health) Health , and receive a buff that affects all allies within (/wiki/Ability_Range) (AbilityRangeBuff) 10 / 15 / 20 / 25 meters for (/wiki/Ability_Duration) (AbilityDurationBuff) 10 / 15 / 20 / 25 seconds. This buff has three separate effects: All (/wiki/Energy_Capacity#Restoring_Energy) (Energy Capacity) energy sources provide (/wiki/Ability_Strength) (AbilityStrengthBuff) 1.5x / 1.65x / 1.8x / 2.0x more energy. Taking damage causes an explosion with a (/wiki/Ability_Range) (AbilityRangeBuff) 12 meter radius that deals (/wiki/Ability_Strength) (AbilityStrengthBuff) 100 / 150 / 200 / 250 (/wiki/Damage/Viral_Damage) (DmgViralSmall64) (/wiki/Damage/Viral_Damage) Viral damage with 10 (/wiki/Damage/Viral_Damage) (DmgViralSmall64) (/wiki/Damage/Viral_Damage) Viral stacks and (/wiki/Stagger) (RollingDroneAvatar) (/wiki/Stagger) Stagger to enemies within line of sight. This explosion has a 2 seconds cooldown. Adds (/wiki/Ability_Strength) (AbilityStrengthBuff) +40% / +50% / +60% / +75% (/wiki/Damage/Viral_Damage) (DmgViralSmall64) (/wiki/Damage/Viral_Damage) Viral damage to all weapons. Retaliation waves damage and break destructible (/wiki/Objects) (Objects) Objects such as crates and resource caches. Ability Synergy: Nourish requires at least 1 enemy swallowed by (/wiki/Feast) (Feast130xWhite) (/wiki/Feast) Feast to be alive in Grendel's gut to cast. Can be recast while active, inflicting damage to the eaten enemy, healing Grendel, buffing new allies in range, and refreshing the buff's duration. Subsuming Grendel to the (/wiki/Helminth) (Helminth) Helminth will offer Nourish and its augments to be used by other Warframes. Other Warframes are omitted from the swallowed enemy requirement, due to their inability to cast (/wiki/Feast) (Feast130xWhite) (/wiki/Feast) Feast . However, Subsumed Nourish does not provide healing, the explosion only applies 1 (/wiki/Damage/Viral_Damage) (DmgViralSmall64) (/wiki/Damage/Viral_Damage) Viral stack, the energy multiplier is reduced to (/wiki/Ability_Strength) (AbilityStrengthBuff) 1.3 / 1.39 / 1.48 / 1.6x , and (/wiki/Damage/Viral_Damage) (DmgViralSmall64) (/wiki/Damage/Viral_Damage) Viral weapon bonus damage is reduced to (/wiki/Ability_Strength) (AbilityStrengthBuff) +24% / +30% / +36% / +45% . Augment (https://static.wikia.nocookie.net/warframe/images/0/05/HeartyNourishmentMod.png/revision/latest?cb=20221130223306) (HeartyNourishmentMod) Main article: (/wiki/Hearty_Nourishment) (Hearty Nourishment) Hearty Nourishment Hearty Nourishment is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Grendel) (GrendelIcon272) (/wiki/Grendel) Grendel that allows (/wiki/Nourish) (Nourish130xWhite) Nourish to remove (/wiki/Status_Effect) (Status Effect) Status Effects and give him immunity based on the number of enemies in his stomach. (/wiki/Hearty_Nourishment) (Hearty Nourishment) Hearty Nourishment (Expand/Collapse) (Expand/Collapse) See Also [ (/wiki/Nourish?veaction=edit§ion=1) (Edit section: See Also) ] (/wiki/Grendel) (GrendelIcon272) (/wiki/Grendel) Grendel Lorem ipsum dolor sit amet Categories (/wiki/Special:Categories) (Special:Categories) Categories : (/wiki/Category:Warframe_Abilities) (Category:Warframe Abilities) Warframe Abilities (/wiki/Category:Grendel) (Category:Grendel) Grendel (/wiki/Category:Viral_Damage) (Category:Viral Damage) Viral Damage (/wiki/Category:High_Scalability) (Category:High Scalability) High Scalability Add category Cancel Save [Configure Reference Popups] Languages (https://warframe.fandom.com/es/wiki/Nutrir) Español (https://warframe.fandom.com/fr/wiki/Ravitaillement) Français (https://warframe.fandom.com/uk/wiki/%D0%9F%D1%96%D0%B4%D0%B6%D0%B8%D0%B2%D0%BB%D0%B5%D0%BD%D0%BD%D1%8F) Українська Community content is available under (https://www.fandom.com/licensing) CC-BY-SA unless otherwise noted. More Fandoms (https://www.fandom.com/fancentral/sci-fi) Sci-fi (https://www.fandom.com/universe/warframe) Warframe Add a comment about Nourish 56 comments (/wiki/Special:Contributions/1.52.235.211) (/wiki/Special:Contributions/1.52.235.211) (1.52.235.211) A Fandom user · (9/18/2024, 6:01:04 PM) 1d Copy Link Recasting the ability does not update its power strength. Write a reply (/wiki/Special:Contributions/68.40.184.139) (/wiki/Special:Contributions/68.40.184.139) (68.40.184.139) A Fandom user · (7/5/2024, 5:49:07 PM) 7/5/2024 Copy Link Does anyone know if the viral explosion procs on hits taken during invincibility periods (e.g. Hysteria, Landslide while attacking, Absorb, etc)? You wouldn't think so, but arcane avenger and adaptation both count these hits so who knows. Write a reply (/wiki/Special:Contributions/178.165.189.109) (/wiki/Special:Contributions/178.165.189.109) (178.165.189.109) A Fandom user · (6/27/2024, 12:36:46 PM) 6/27/2024 Copy Link Not sure if i should use Nourish or Shotting Gallery as an additional damage boost on my Rhino. On my current build, Nourish would give me +130% viral damage whilst Shooting Gallery would give +73% weapon damage. I'd say if the viral/slash weighting on my weapons is already fine, Shooting Gallery is overall stronger, is this correct? (/wiki/User:Nepeta-EN-) (User avatar) (User avatar) (/wiki/User:Nepeta-EN-) Nepeta-EN- · (6/27/2024, 7:26:32 PM) 6/27/2024 Copy Link Xata's whisper (/wiki/Special:Contributions/146.70.83.178) (/wiki/Special:Contributions/146.70.83.178) (146.70.83.178) A Fandom user · (6/27/2024, 10:26:46 PM) 6/27/2024 Copy Link If you're using e.g. Arcane Merciless and Serration, you'll have 625% weapon damage. A further 73% from Shooting Gallery would be 698/625 = 1.1168x damage. Not very noticeable. If you're using three 90% elemental mods, you'll have 270% elemental damage. A further 130% from Nourish would be 400/270 = 1.481x damage. Much more noticeable than Shooting Gallery, and if you have less elemental mods on your weapon then the effect will be greater. (/wiki/Special:Contributions/178.165.173.9) (/wiki/Special:Contributions/178.165.173.9) (178.165.173.9) A Fandom user · (7/3/2024, 2:45:55 AM) 7/3/2024 Copy Link I dont think you have a clue about how to calculate it. However was needless to ask here since i could've calculated it myself right away. Did it on a naked Acceltra Prime with 2 60/60 mods equipped to make viral. Outcome: Shooting Gallery 73% boosts total weapon damage to 465 damage, whereas 130% extra viral from Nourish only gives 364 of total damage. So Shooting Gallery wins. TLDR if you're using a weapon that already has acceptable base damage and/or multiple innate elements (such as Acceltra having impact, puncture, and slash, plus the additional viral from mods in this case) then Shooting Gallery is overall stronger. (/wiki/Special:Contributions/43.225.189.145) (/wiki/Special:Contributions/43.225.189.145) (43.225.189.145) A Fandom user · (9/19/2024, 5:37:26 PM) 5h Copy Link bro you just confirmed what the guy above you said. shooting gallery is additive to base damage increasers (serration, hornet strike) so of course if you have any weapon with only the 60/60 mods on, a base damage increase will give more damage, because elemental damage increasers are multiplicative to base damage increasers. its you that doesnt have a clue to how its calculated. Write a reply (/wiki/Special:Contributions/113.203.240.238) (/wiki/Special:Contributions/113.203.240.238) (113.203.240.238) A Fandom user · (2/24/2024, 2:17:18 PM) 2/24/2024 Copy Link It's official a nerf to the helminth version is coming View more replies (/wiki/Special:Contributions/91.154.81.171) (/wiki/Special:Contributions/91.154.81.171) (91.154.81.171) A Fandom user · (4/3/2024, 11:58:27 AM) 4/3/2024 Copy Link Because players have to have a chance to play the game and not have meta-gamers become the norm, turning everything into competition to wipe everything in few seconds before everyone else can get there. (/wiki/Special:Contributions/172.223.89.71) (/wiki/Special:Contributions/172.223.89.71) (172.223.89.71) A Fandom user · (4/4/2024, 5:07:29 AM) 4/4/2024 Copy Link Yeah well, nourish really isn't the go to for speedrunning/wiping fast so that "problem" will still be there.. (/wiki/Special:Contributions/87.100.148.77) (/wiki/Special:Contributions/87.100.148.77) (87.100.148.77) A Fandom user · (4/10/2024, 11:44:33 PM) 4/10/2024 Copy Link Bro has never heard of power creep (/wiki/Special:Contributions/50.90.147.154) (/wiki/Special:Contributions/50.90.147.154) (50.90.147.154) A Fandom user · (5/3/2024, 8:17:00 PM) 5/3/2024 Copy Link Still great after the nerf. nothing really changed. Write a reply (/wiki/Special:Contributions/74.97.177.141) (/wiki/Special:Contributions/74.97.177.141) (74.97.177.141) A Fandom user · (1/19/2024, 3:13:22 PM) 1/19/2024 Copy Link Removing self heal with Helminth is unfortunate (/wiki/Special:Contributions/35.145.63.165) (/wiki/Special:Contributions/35.145.63.165) (35.145.63.165) A Fandom user · (2/4/2024, 2:42:54 AM) 2/4/2024 Copy Link Not really. its already the most broken helminth in the game. they could also remove the viral retaliation or energy multiplier and it would still be insanely strong. (/wiki/Special:Contributions/142.117.246.171) (/wiki/Special:Contributions/142.117.246.171) (142.117.246.171) A Fandom user · (2/24/2024, 3:31:16 AM) 2/24/2024 Copy Link So Nourish does not self-heal but does it still heal allies? (/wiki/Special:Contributions/113.203.240.238) (/wiki/Special:Contributions/113.203.240.238) (113.203.240.238) A Fandom user · (2/24/2024, 2:13:48 PM) 2/24/2024 Copy Link ^ No (/wiki/Special:Contributions/185.17.14.227) (/wiki/Special:Contributions/185.17.14.227) (185.17.14.227) A Fandom user · (5/1/2024, 2:45:59 PM) 5/1/2024 Copy Link Just take arcane reconstruct, to heal yourself xD Write a reply (/wiki/Special:Contributions/178.237.234.108) (/wiki/Special:Contributions/178.237.234.108) (178.237.234.108) A Fandom user · (1/10/2024, 12:43:05 PM) 1/10/2024 Copy Link Damage to Rhino's Iron skin doesn't trigger Nourish explosion, in case someone was curious. (/wiki/Special:Contributions/113.211.209.61) (/wiki/Special:Contributions/113.211.209.61) (113.211.209.61) A Fandom user · (4/2/2024, 2:38:01 PM) 4/2/2024 Copy Link Damn... (/wiki/Special:Contributions/1.47.20.126) (/wiki/Special:Contributions/1.47.20.126) (1.47.20.126) A Fandom user · (4/4/2024, 3:58:10 AM) 4/4/2024 Copy Link That's fucking stupid.. Literally why the fuck won't it proc..? Jesus, DE... (/wiki/Special:Contributions/172.223.89.71) (/wiki/Special:Contributions/172.223.89.71) (172.223.89.71) A Fandom user · (4/4/2024, 5:10:44 AM) 4/4/2024 Copy Link Probably because nourish is a helminth ability and iron skin is now overguard, but used to be complete damage immunity and it just hasn't been updated. I wonder if it procs on overguard in general, then its not just a rhino thing, but they nerfed that into the ground now anyway since it only gives 1 stack. Write a reply (/wiki/Special:Contributions/180.244.138.141) (/wiki/Special:Contributions/180.244.138.141) (180.244.138.141) A Fandom user · (1/9/2024, 8:28:38 AM) 1/9/2024 Copy Link Istg if this get nerfed please let us keep the viral damage buff as it breathes tons of new life onto old weapons on today's meta without actually costing us thousands of plat for rivens (/wiki/Special:Contributions/1.47.20.126) (/wiki/Special:Contributions/1.47.20.126) (1.47.20.126) A Fandom user · (4/4/2024, 3:59:06 AM) 4/4/2024 Copy Link I too, will be praying alongside you, fellow Tenno... Write a reply (/wiki/User:PhenonOfficial) (User avatar) (User avatar) (/wiki/User:PhenonOfficial) PhenonOfficial · (12/17/2023, 12:18:36 PM) 12/17/2023 Copy Link Did a quick test just in case, the new Energy Nexus mod is also affected by Nourish as expected. (/wiki/Special:Contributions/178.237.234.108) (/wiki/Special:Contributions/178.237.234.108) (178.237.234.108) A Fandom user · (1/10/2024, 11:32:27 AM) 1/10/2024 Copy Link And 25 secs of +6 energy/sec is just 150 energy, you get nourish cost refunded and +100 energy, excelent. (/wiki/Special:Contributions/207.236.13.186) (/wiki/Special:Contributions/207.236.13.186) (207.236.13.186) A Fandom user · (1/23/2024, 3:19:31 PM) 1/23/2024 Copy Link +10 energy regen on valkyr is gonna go crazy, its infinite hysteria (/wiki/Special:Contributions/78.68.94.226) (/wiki/Special:Contributions/78.68.94.226) (78.68.94.226) A Fandom user · (1/24/2024, 10:38:42 AM) 1/24/2024 Copy Link Nope, you can't regenerate energy while hysteria is active with the help of energy nexus, Since hysteria is a CHANNELED power. For that, you will need dispensary, equilibrium, and ideally arcane energize. (/wiki/Special:Contributions/101.179.112.241) (/wiki/Special:Contributions/101.179.112.241) (101.179.112.241) A Fandom user · (5/22/2024, 1:51:45 AM) 5/22/2024 Copy Link Skip dispensary, equilibrium + synth decon pet (diriga for priming since melee) + energize is already a LOT Write a reply (/wiki/Special:Contributions/71.85.42.87) (/wiki/Special:Contributions/71.85.42.87) (71.85.42.87) A Fandom user · (11/28/2023, 11:26:19 PM) 11/28/2023 Copy Link I have been testing things like Molt Vigor, Energy Conversion, etc. and it seems they only apply when the duration expires, meaning that while the buff is active and refreshed it will keep the strength it had when it was first cast... this is both a good thing if you apply those buffs before casting it and then can keep them going with refreshes, and a bad thing if you didn't then have to wait for the duration to expire as a result before being able to give it the maximum benefit I have found that having minimum duration (slot Transient Fortitude, bam) helps with the above issue but it can still feel bad / clunky / etc. that way at times (/wiki/Special:Contributions/198.72.224.158) (/wiki/Special:Contributions/198.72.224.158) (198.72.224.158) A Fandom user · (1/20/2024, 8:17:44 PM) 1/20/2024 Copy Link This issue is called snapshotting. Its a mechanic found in many games. Any buff that has a duration (like roar or eclipse for example) snapshot your caster stats at moment of cast. Anything with a duration pretty much. Really good when it comes to channeling skills and void relic buff that doubles your current strength and range. Write a reply (/wiki/Special:Contributions/95.98.65.26) (/wiki/Special:Contributions/95.98.65.26) (95.98.65.26) A Fandom user · (10/5/2023, 10:44:58 AM) 10/5/2023 Copy Link Do conditional affects like condition overload and gundition overload mods aply their damage increase to nourish increased weapon damage? (/wiki/Special:Contributions/146.70.95.42) (/wiki/Special:Contributions/146.70.95.42) (146.70.95.42) A Fandom user · (10/5/2023, 1:30:48 PM) 10/5/2023 Copy Link Yes. Nourish works like just elemental mods on your weapon. Write a reply (/wiki/Special:Contributions/71.85.42.87) (/wiki/Special:Contributions/71.85.42.87) (71.85.42.87) A Fandom user · (10/2/2023, 10:29:20 PM) 10/2/2023 Copy Link WHY DID THE ABSOLUTE SHITMUNCHERS FOR WIKI STAFF TAKE AWAY MAXIMIZATION PAGES HERE?!?!?! OVERFRAME BARELY FUCKING EVER UPDATES THEIR BUILD PAGES, THERE ARE STILL ARCANES THAT SAY "GRANTS '?' " AND THEY NEVER SHOW NUMBERS EVEN WHEN YOU CLICK "APPLY CONDITIONALS"... WHY WHY WHY WHY WHY WHY WHY???????????? View more replies (/wiki/User:Marcfyre) (User avatar) (User avatar) (/wiki/User:Marcfyre) Marcfyre · (11/8/2023, 11:43:25 PM) 11/8/2023 Copy Link They explain why - they were prone to breaking, not well-maintained, and, upon surveying, used by a surprisingly small number of users. I lament their absence too, but calm down. (/wiki/Special:Contributions/91.155.164.238) (/wiki/Special:Contributions/91.155.164.238) (91.155.164.238) A Fandom user · (11/22/2023, 1:11:46 PM) 11/22/2023 Copy Link Feel free to step in to maintain them. (/wiki/User:UnidentifiedBody) (/wiki/User:UnidentifiedBody) UnidentifiedBody · (12/22/2023, 6:37:21 PM) 12/22/2023 Copy Link I didn't even know there were build pages - perhaps the issue was a lack of visibility. (/wiki/User:Cephalon%20Scientia) (User avatar) (User avatar) (Administrator) (/wiki/User:Cephalon%20Scientia) Cephalon Scientia · (12/22/2023, 9:04:31 PM) 12/22/2023 Copy Link Context: (https://warframe.fandom.com/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) https://warframe.fandom.com/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators (https://warframe.fandom.com/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (Sunsetting of Maximization Calculators) Sunsetting of Maximization Calculators WARFRAME Wiki Write a reply (/wiki/User:Metal%20Sign) (/wiki/User:Metal%20Sign) Metal Sign · (9/3/2023, 6:46:37 AM) 9/3/2023 Copy Link Looking forward to Grendel prime making this power eligible for Circuit. Buff looks insanely good for Titania. Multiplied damage output for guns due to proc Multiplied damage output for guns due to elemental damage Multiplied energy gain from Spellbound Harvest. Hoping once it becomes less of an annoyance to get, it doens't eat the Nova Special: "there were more people using Nova's power than people using Nova, so we nerfed the power." (/wiki/Special:Contributions/50.239.87.114) (/wiki/Special:Contributions/50.239.87.114) (50.239.87.114) A Fandom user · (9/5/2023, 2:52:21 PM) 9/5/2023 Copy Link I think at this point in time they wouldn’t do that Much like with Wisp’s breach surge It seems to be at a good place without giving absolutely ridiculous amounts of damage (/wiki/Special:Contributions/77.183.160.253) (/wiki/Special:Contributions/77.183.160.253) (77.183.160.253) A Fandom user · (10/2/2023, 12:52:18 PM) 10/2/2023 Copy Link There are current 40 frames that have a prime and "would therefore be eligible for Circuit", yet they have not extended the available normal frame selection past 33 available frames, there is absolutely no reason to think they will start adding more frames / weeks to the rotation with the next patch. (/wiki/User:Metal%20Sign) (/wiki/User:Metal%20Sign) Metal Sign · (10/2/2023, 10:14:34 PM) 10/2/2023 Copy Link I actually never noticed. I already waited this long though, so I don't mind waiting a bit longer for them to update the rotations. Write a reply (/wiki/Special:Contributions/146.70.83.242) (/wiki/Special:Contributions/146.70.83.242) (146.70.83.242) A Fandom user · (8/25/2023, 6:22:19 AM) 8/25/2023 Copy Link Is the 2 second explosion cooldown per-player, per-caster, or per-squad? e.g. If I cast Nourish on four people, do we each get our own 2s cooldown and can proc explosions separately? (/wiki/Special:Contributions/213.225.0.143) (/wiki/Special:Contributions/213.225.0.143) (213.225.0.143) A Fandom user · (8/29/2023, 12:20:41 PM) 8/29/2023 Copy Link Individual to each buff instance, surely. Write a reply (/wiki/Special:Contributions/182.253.127.93) (/wiki/Special:Contributions/182.253.127.93) (182.253.127.93) A Fandom user · (8/23/2023, 1:34:07 AM) 8/23/2023 Copy Link With negative strength, the energy multiplier would reduce the amount of energy I got from energy orb or just add a small energy bonus on top of the base 25? (/wiki/Special:Contributions/90.240.17.188) (/wiki/Special:Contributions/90.240.17.188) (90.240.17.188) A Fandom user · (8/26/2023, 12:25:25 AM) 8/26/2023 Copy Link Small energy bonus. It takes whatever you gained and adds your % strength to it. So if you would have gained 50 energy and only have 10% strength, you get 55 energy. It's not possible to go below (or even reach) 0% strength and have it be actually negative (/wiki/Special:Contributions/182.253.127.93) (/wiki/Special:Contributions/182.253.127.93) (182.253.127.93) A Fandom user · (9/4/2023, 4:53:54 AM) 9/4/2023 Copy Link I see, thank you. The wiki is incorrect then by stating energy multiplier and not energy bonus (except for the Info tab which is correct) (/wiki/Special:Contributions/66.75.62.88) (/wiki/Special:Contributions/66.75.62.88) (66.75.62.88) A Fandom user · (9/16/2023, 3:07:14 AM) 9/16/2023 Copy Link Well, it is an energy multiplier it's just that it starts at 2X at 100% strength and goes down to 1X at 0% Strength. Write a reply (/wiki/Special:Contributions/71.85.42.87) (/wiki/Special:Contributions/71.85.42.87) (71.85.42.87) A Fandom user · (8/16/2023, 10:44:29 AM) 8/16/2023 Copy Link I helminthed Titania's 2 (Tribute) off for this, several reasons why: Only needs one ability cast and doesn't require you to pick up four different things which have inconsistent / buggy / etc. positioning The viral bonus, energy multiplier, AoE stagger on enemies when hit (and the fact that it also applies the buff to your Razorflies) makes this objectively better than all four of the buffs from Tribute put together Lantern is great CC and utility by itself, then you have the augment for it, Tribute meanwhile STILL has no augment (/wiki/Special:Contributions/71.85.42.87) (/wiki/Special:Contributions/71.85.42.87) (71.85.42.87) A Fandom user · (10/4/2023, 1:15:42 AM) 10/4/2023 Copy Link Idiot above. There, I said it. On a less harsh note: you could have 10 Razorflies with Nourish instead, along with 75% increased damage, all reflecting 50% of the damage they take, and enemies slowed by 25%... My suggestion: Rolling Guard + Unairu's Poise makes Spellbind completely redundant; helminth THAT off instead. Rolling Guard also saves your ass from ALL toxin damage, not just status effect, while Spellind on the other hand won't. If you'd actually miss the energy gain from Spellbound Harvest (terrible augment btw) then Emergence Dissipate does that better. (/wiki/Special:Contributions/71.85.42.87) (/wiki/Special:Contributions/71.85.42.87) (71.85.42.87) A Fandom user · (10/4/2023, 1:16:43 AM) 10/4/2023 Copy Link Along with increasing their* damage by 75%... reminder that Full Moon only applies to companions and razorflies Write a reply (/wiki/Special:Contributions/71.85.42.87) (/wiki/Special:Contributions/71.85.42.87) (71.85.42.87) A Fandom user · (8/16/2023, 10:32:32 AM) 8/16/2023 Copy Link Works with squad energy restores so that's less polymer bundles I have to farm now, pretty much an S-tier helminth subsume Write a reply (/wiki/Special:Contributions/90.240.17.188) (/wiki/Special:Contributions/90.240.17.188) (90.240.17.188) A Fandom user · (8/15/2023, 11:06:47 PM) 8/15/2023 Copy Link What counts as an ally for the ability? Only warfames and companions? Or do defence objectives and eidolon lures also stagger enemies and apply viral procs when attacked? (/wiki/Special:Contributions/178.218.76.13) (/wiki/Special:Contributions/178.218.76.13) (178.218.76.13) A Fandom user · (10/5/2023, 9:50:09 PM) 10/5/2023 Copy Link Player-related weaponry gains +%V-dmg. Warframes (not capsules or lures or whatever is not a part of your gear set, spectres - questionable, need testing, presumably - nope, only grendel spectre buffs itself and allies) About companions - i'm not sure, haven't seen it to work so probably not, someone may correct me if i'm wrong. (with a video example if possible) Write a reply (/wiki/Special:Contributions/198.72.224.158) (/wiki/Special:Contributions/198.72.224.158) (198.72.224.158) A Fandom user · (8/1/2023, 9:21:02 PM) 8/1/2023 Copy Link Self damage from Combat Discpline will proc this. This could benefit a lot of caster nuke frames to apply viral to large aoe. (/wiki/Special:Contributions/198.72.224.158) (/wiki/Special:Contributions/198.72.224.158) (198.72.224.158) A Fandom user · (8/9/2023, 9:20:11 PM) 8/9/2023 Copy Link Tested with Styanax and Intrepid augment, overguard prevents this from procing. Big sad. (/wiki/Special:Contributions/178.218.76.13) (/wiki/Special:Contributions/178.218.76.13) (178.218.76.13) A Fandom user · (10/5/2023, 9:50:52 PM) 10/5/2023 Copy Link Whoah, thanks, that's a fun idea to try Write a reply (/wiki/Special:Contributions/71.85.42.87) (/wiki/Special:Contributions/71.85.42.87) (71.85.42.87) A Fandom user · (6/17/2023, 3:18:27 AM) 6/17/2023 Copy Link Am I the only one who thinks the baseline bonus to viral damage should have been 50% or lower INSTEAD of 75%? It fucks with status weighting unless you purposely gimp your ability strength View more replies (/wiki/Special:Contributions/172.88.193.69) (/wiki/Special:Contributions/172.88.193.69) (172.88.193.69) A Fandom user · (7/13/2023, 9:04:43 PM) 7/13/2023 Copy Link I actually agree with this in terms of co-op. (/wiki/Special:Contributions/92.234.131.153) (/wiki/Special:Contributions/92.234.131.153) (92.234.131.153) A Fandom user · (9/21/2023, 1:12:03 AM) 9/21/2023 Copy Link I would suggest a different solution. I think all the "elemental damage" abilities should work like Xata's Whisper and Toxic Lash, where you get an extra hit. That way your status weighting would be completely unaffected, and you also wouldn't be able to combine the buff to create new elements (which some might see as a nerf, but it makes the ability more predictable and more thematic). For example, Shock Trooper should just create an extra Electricity hit, and not affect your original hit at all. (/wiki/Special:Contributions/178.218.76.13) (/wiki/Special:Contributions/178.218.76.13) (178.218.76.13) A Fandom user · (10/5/2023, 9:52:23 PM) 10/5/2023 Copy Link A "second hit" guy said total truth about it. That is the way it would work properly and not spoil whatever you built into (/wiki/Special:Contributions/101.179.114.113) (/wiki/Special:Contributions/101.179.114.113) (101.179.114.113) A Fandom user · (12/7/2023, 9:00:48 AM) 12/7/2023 Copy Link If you just want the reliable AoE viral procs you can go base/negative strength with combat discipline, though usually when i go with nourish i just want the energy economy and am pairing it with some kind of forced bleeds like hunter munitions/hemmorhage/seeking talons etc, or am using armor strips so the raw viral is actually a strong direct damage boost, so status weighting isn't much of an issue in those cases. Otherwise yeah nourish can be annoying with that :u Write a reply (/wiki/User:Kvenom) (User avatar) (User avatar) (/wiki/User:Kvenom) Kvenom · (6/5/2023, 1:53:00 AM) 6/5/2023 Copy Link Tested with Exalted weapons: Mesa's Regulators - Bonus Viral Damage is added Exalted Blade - Bonus Viral Damage is added Tested with Companions: Deth Cube - Bonus Viral Damage is added to Sentinel's Weapon Smeeta Kavat - Bonus Viral Damage is added to attacks All of the above had no mods that would result in Viral Damage equipped on them. (/wiki/User:Robertobear) (User avatar) (User avatar) (/wiki/User:Robertobear) Robertobear · (6/13/2023, 7:48:27 AM) 6/13/2023 Copy Link Nourish should apply to pretty much every ally and/or ability that's considered an weapon attack. Infact, it functions similarly to Theorum Demulcutent before it was patched, so here's a link to a old page of that has a charge of notable abilities. probably abit outdated but most of them should still work. 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