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(https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects Contents 1 Characteristics 2 Acquisition 3 Notes 3.1 Evolutions 3.1.1 Evolution I 3.1.2 Evolution II 3.1.3 Evolution III 3.1.4 Evolution IV 3.1.5 Evolution V 4 Tips 5 Media 6 Trivia 7 Bugs 8 Patch History 9 See Also (/wiki/Phenmor?veaction=edit) in: (/wiki/Category:Weapons) (Category:Weapons) Weapons , (/wiki/Category:Zariman_Weapons) (Category:Zariman Weapons) Zariman Weapons , (/wiki/Category:Incarnon_Weapons) (Category:Incarnon Weapons) Incarnon Weapons , and 9 more (/wiki/Category:Slash_Damage_Weapons) (Category:Slash Damage Weapons) Slash Damage Weapons (/wiki/Category:Rifle) (Category:Rifle) Rifle (/wiki/Category:Phenmor) (Category:Phenmor) Phenmor (/wiki/Category:Primary_Weapons) (Category:Primary Weapons) Primary Weapons (/wiki/Category:Auto_/_Semi_Weapons) (Category:Auto / Semi Weapons) Auto / Semi Weapons (/wiki/Category:Base) (Category:Base) Base (/wiki/Category:Alarming_Weapons) (Category:Alarming Weapons) Alarming Weapons (/wiki/Category:Projectile_Weapons) (Category:Projectile Weapons) Projectile Weapons (/wiki/Category:Tradeable_Weapons) (Category:Tradeable Weapons) Tradeable Weapons English (https://warframe.fandom.com/fr/wiki/Phenmor) Français (https://warframe.fandom.com/uk/wiki/%D0%A4%D0%B5%D0%BD%D0%BC%D0%BE%D1%80) Українська Phenmor 48 (/wiki/Phenmor?veaction=edit) Edit (/wiki/Phenmor?action=edit) Edit source (/wiki/Phenmor?action=history) History (/wiki/Talk:Phenmor?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro (/wiki/Tenno) (Tenno) (LotusWhite) (/wiki/Tenno) (Tenno) Tenno (/wiki/Weapons) (Weapons) (TopWeapon) (/wiki/Weapons) (Weapons) Weapons Phenmor (https://static.wikia.nocookie.net/warframe/images/e/e8/Phenmor.png/revision/latest?cb=20220428043956) (Phenmor) (Phenmor) (https://static.wikia.nocookie.net/warframe/images/c/ce/TradableIcon.png/revision/latest?cb=20220126193804) (TradableIcon) (/wiki/Trading) (Trading) Tradable (parts and/or blueprint only) (/wiki/Module:Weapons/data) (Module:Weapons/data) 📝 Update Infobox Data General Information (/wiki/Mods#Item_Compatibility) (Mods) (MiniMapMod) (/wiki/Mods#Item_Compatibility) (Mods) Type Rifle (/wiki/Mastery_Rank) (Mastery Rank) (MasterySigilClear) (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank Requirement 14 Max Rank 30 (/wiki/Weapons) (Weapons) (TopWeapon) (/wiki/Weapons) (Weapons) Slot Primary (/wiki/Trigger_Type) (Trigger Type) Trigger Type Auto / Semi Utility (/wiki/Accuracy) (Accuracy) Accuracy High (/wiki/Ammo#Ammo_Maximum) (Ammo) Ammo Max 540 (/wiki/Ammo#Ammo_Pickup) (Ammo) Ammo Pickup 80 (/wiki/Ammo#Ammo_Packs) (Ammo) Ammo Type Primary (/wiki/Riven_Mods#Disposition) (Riven Mods) Disposition ●○○○○ (0.60x) (/wiki/Fire_Rate) (Fire Rate) Fire Rate 3.00 attacks/sec (/wiki/Noise_Level) (Noise Level) Noise Level Alarming (/wiki/Ammo#Magazine_Capacity) (Ammo) Magazine Size 30 (/wiki/Reload) (Reload) Reload Time 2.80 s (/wiki/Projectile_Speed) (Projectile Speed) Projectile Speed 120.0 m/s Projectile Type Projectile (/wiki/Spread) (Spread) Spread 3.50° (2.00° min, 5.00° max) Normal Attack (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) 42((/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) 30%) (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) 98((/wiki/Damage/Slash_Damage) (DmgSlashSmall64) 70%) (/wiki/Damage) (Damage) Total Damage 140 (70.00% (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash ) Ammo Cost 1 (/wiki/Critical_Hit) (Critical Hit) Crit Chance 20.00% (/wiki/Critical_Hit) (Critical Hit) Crit Multiplier 2.00x (/wiki/Fire_Rate) (Fire Rate) Fire Rate 3.00 attacks/sec (/wiki/Multishot) (Multishot) Multishot 1 (140.00 damage per projectile) (/wiki/Noise_Level) (Noise Level) Noise Level Alarming (/wiki/Punch_Through) (Punch Through) Punch Through 0.0 m (/wiki/Spread) (Spread) Spread 3.50° (2.00° min, 5.00° max) (/wiki/Status_Chance) (Status Chance) Status Chance 20.00% (/wiki/Projectile_Speed) (Projectile Speed) Projectile Speed 120.0 m/s Projectile Type Projectile Incarnon Form (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) 80((/wiki/Damage/Slash_Damage) (DmgSlashSmall64) 57.14%) (/wiki/Damage/Radiation_Damage) (DmgRadiationSmall64) 60((/wiki/Damage/Radiation_Damage) (DmgRadiationSmall64) 42.86%) (/wiki/Damage) (Damage) Total Damage 140 (57.14% (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash ) (/wiki/Accuracy) (Accuracy) Accuracy Medium (/wiki/Critical_Hit) (Critical Hit) Crit Chance 20.00% (/wiki/Critical_Hit) (Critical Hit) Crit Multiplier 2.00x (/wiki/Fire_Rate) (Fire Rate) Fire Rate 13.33 attacks/sec (/wiki/Multishot) (Multishot) Multishot 1 (140.00 damage per projectile) (/wiki/Noise_Level) (Noise Level) Noise Level Alarming (/wiki/Punch_Through) (Punch Through) Punch Through 3.0 m (/wiki/Spread) (Spread) Spread 7.00° (6.00° min, 8.00° max) (/wiki/Status_Chance) (Status Chance) Status Chance 20.00% (/wiki/Projectile_Speed) (Projectile Speed) Projectile Speed 80.0 m/s Projectile Type Projectile (/wiki/Trigger_Type) (Trigger Type) Trigger Type Auto Miscellaneous (/wiki/Compatibility_Tag) (Compatibility Tag) Compatibility Tags ASSAULT_AMMO, PROJECTILE Default Upgrades (/wiki/Phenmor) (Mod TT 20px) EvoRifleDamageOnHeadshots (/wiki/Phenmor) (Mod TT 20px) EvoRifleInstantReloadChanceOnHeadshot (/wiki/Phenmor) (Mod TT 20px) EvoRifleReloadSpeedFromEmpty (/wiki/Riven_Mods) (Riven Mods) Riven Family Phenmor (/wiki/Exilus_Weapon_Adapter) (Exilus Weapon Adapter) Exilus Polarity (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) Introduced (/wiki/Update_31#Update_31.5) (Update 31) Update 31.5 (2022-04-27) (/wiki/Polarity) (Polarity) Polarities (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) Sell Price (/wiki/Credits) (Credits) 7,500 Variants (/wiki/Phenmor) (Phenmor) Phenmor Vendor Sources Article Categories (/wiki/Category:Weapons) (Category:Weapons) Weapons (/wiki/Category:Zariman_Weapons) (Category:Zariman Weapons) Zariman Weapons (/wiki/Category:Incarnon_Weapons) (Category:Incarnon Weapons) Incarnon Weapons (/wiki/Category:Slash_Damage_Weapons) (Category:Slash Damage Weapons) Slash Damage Weapons (/wiki/Category:Rifle) (Category:Rifle) Rifle (/wiki/Category:Phenmor) (Category:Phenmor) Phenmor (/wiki/Category:Primary_Weapons) (Category:Primary Weapons) Primary Weapons (/wiki/Category:Auto_/_Semi_Weapons) (Category:Auto / Semi Weapons) Auto / Semi Weapons (/wiki/Category:Base) (Category:Base) Base (/wiki/Category:Alarming_Weapons) (Category:Alarming Weapons) Alarming Weapons (/wiki/Category:Projectile_Weapons) (Category:Projectile Weapons) Projectile Weapons (/wiki/Category:Tradeable_Weapons) (Category:Tradeable Weapons) Tradeable Weapons (/wiki/Codex) (Codex) CODEX Zariman colonists originally intended to use the Phenmor in burial rites. In Orokin society, the higher the rank, the greater number of volleys for the deceased. Its stock is carved from Phenaureus Pine, a tree designed to release seedlings only onto scorched earth. In the hands of the Void, the Phenmor becomes darkly aggressive. Phenmor is an (/wiki/Incarnon) (Incarnon) Incarnon ceremonial rifle evolved by the (/wiki/Void) (Void) Void . Starting out as a semi-automatic rifle, achieving enough headshots will allow the player to temporarily transform it into a fully automatic rapid-fire heavy weapon with bonus (/wiki/Damage/Radiation_Damage) (DmgRadiationSmall64) (/wiki/Damage/Radiation_Damage) Radiation damage. Contents 1 Characteristics 2 Acquisition 3 Notes 3.1 Evolutions 3.1.1 Evolution I 3.1.2 Evolution II 3.1.3 Evolution III 3.1.4 Evolution IV 3.1.5 Evolution V 4 Tips 5 Media 6 Trivia 7 Bugs 8 Patch History 9 See Also Characteristics [ (/wiki/Phenmor?veaction=edit§ion=1) (Edit section: Characteristics) ] This weapon deals primarily (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash damage. Once Incarnon Form is unlocked, landing (/wiki/Enemy_Body_Parts) (Enemy Body Parts) headshots fill the Incarnon Transmutation gauge that transforms the Phenmor into an automatic weapon via the (/wiki/Alternate_Fire) (Alternate Fire) Alternate Fire key. Additional shots from (/wiki/Multishot) (Multishot) Multishot counts as separate headshots. The gauge reaches full charge after 12 headshots, and does not require a full gauge to activate. Shots deal pure (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash and (/wiki/Damage/Radiation_Damage) (DmgRadiationSmall64) (/wiki/Damage/Radiation_Damage) Radiation damage, but no longer deal (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) Puncture damage. Gains increased (/wiki/Fire_rate) (Fire rate) fire rate , 3 meter (/wiki/Punch_Through) (Punch Through) Punch Through , and significantly reduced (/wiki/Recoil) (Recoil) recoil . Fire rate decreases from 100% to 60% over 51 shots as the trigger is held, reducing its effectiveness from prolonged periods of firing. Instead of drawing from the Phenmor's ammo reserves, Incarnon Form gives the Phenmor a unique "magazine" from 34 rounds per charge to a maximum of 408 , indicated by a bar underneath the reticle. If the Alternate Fire key is pressed whether or not the Incarnon magazine is fully expended, the Phenmor is transformed back into its default state. As with all Zariman Incarnon weapons the Phenmor has 5 evolution tiers with different perks that allow players to customize their Phenmor's stats with (/wiki/Cavalero) (Cavalero) Cavalero 's assistance. (Percentiles: 0-15% = "Very low" | 15-30% = "Low" | 30-45% = "Below average" | 60-75% = "Above average" | 75-90% = "High" | 90-100% = "Very high") Advantages over other Primary weapons (excluding modular weapons): Normal Attack(wiki attack index 1) Above average total damage (140) Above average ammo max (540) Incarnon Form(wiki attack index 2) Above average ammo max (540) Very high fire rate (13.33 attacks/sec) (Percentiles: 0-15% = "Very low" | 15-30% = "Low" | 30-45% = "Below average" | 60-75% = "Above average" | 75-90% = "High" | 90-100% = "Very high") Disadvantages over other Primary weapons (excluding modular weapons): Normal Attack(wiki attack index 1) Below average crit chance (20.00%) Low reload speed (2.80 s) Below average fire rate (3.00 attacks/sec) Below average status chance (20.00%) Very low disposition (●○○○○ (0.60x)) Incarnon Form(wiki attack index 2) Below average crit chance (20.00%) Low reload speed (2.80 s) Low status chance (20.00%) Very low disposition (●○○○○ (0.60x)) Below average crit multiplier (2.00x) See (/wiki/WARFRAME_Wiki:Stat_Comparison/Percentiles) (WARFRAME Wiki:Stat Comparison/Percentiles) WARFRAME Wiki:Stat Comparison/Percentiles for more details. Acquisition [ (/wiki/Phenmor?veaction=edit§ion=2) (Edit section: Acquisition) ] Phenmor's main blueprint is purchased from (/wiki/Cavalero) (Cavalero) Cavalero of (/wiki/The_Holdfasts) (The Holdfasts) The Holdfasts at Rank 2 - Watcher for 6,000 (/wiki/Standing) (Standing) Standing (/wiki/Standing) (Standing) (ReputationLarge) 6,000 Standing. The blueprint can be (/wiki/Trading) (Trading) traded . (/wiki/Foundry) (Foundry) Manufacturing Requirements📝 (/wiki/Module:Blueprints/data) (Module:Blueprints/data) Edit blueprint requirements (/wiki/Credits) (Credits) 30,000 (/wiki/Voidplume_Pinion) (VoidplumePinion) (/wiki/Voidplume_Pinion) Voidplume Pinion 15 (/wiki/Voidplume_Quill) (VoidplumeQuill) (/wiki/Voidplume_Quill) Voidplume Quill 20 (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate 6,000 (/wiki/Entrati_Lanthorn) (EntratiLanthorn) (/wiki/Entrati_Lanthorn) Entrati Lanthorn 15 Time: 1 Day(s) Rush: (/wiki/Platinum) (PlatinumLarge) 35 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) N/A (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price:(/wiki/Standing) (ReputationLarge) 6,000 Notes [ (/wiki/Phenmor?veaction=edit§ion=3) (Edit section: Notes) ] Evolutions [ (/wiki/Phenmor?veaction=edit§ion=4) (Edit section: Evolutions) ] When newly acquired from the (/wiki/Foundry) (Foundry) Foundry , players must acquire 100 kills with the Phenmor in order to gain access to its Incarnon transformation. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below; Each challenge additionally grants 5,000 (/wiki/Affinity) (Affinity) affinity to the weapon, affected by (/wiki/Affinity_Booster) (Affinity Booster) Affinity Boosters . Evolution I [ (/wiki/Phenmor?veaction=edit§ion=5) (Edit section: Evolution I) ] Unlock Challenge: Kill 100 enemies with the Phenmor. Headshots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge. Incarnon Form changes the weapon from a semi-auto to full-auto with increased (/wiki/Fire_rate) (Fire rate) fire rate , 3 meter (/wiki/Punch_through) (Punch through) punch through , and its shots inflict (/wiki/Damage/Radiation_Damage) (DmgRadiationSmall64) (/wiki/Damage/Radiation_Damage) Radiation and (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash damage but no longer inflicts (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) Puncture damage. Incarnon Form uses (/wiki/Archgun) (Archgun) Archgun animations. Contrary to its appearance, the Phenmor is still considered a Primary weapon and will not impair (/wiki/Aim_Glide) (Aim Glide) Aim Glide time. Incarnon Form's fire rates spools down from 100% to 60% over 51 shots as the trigger is held. Spool resets once the player stops firing, encouraging brief bursts of fire rather than sustained fire. Mode switching is not instantaneous and has an animation equal to the weapon's (/wiki/Reload_speed) (Reload speed) reload speed . Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving (/wiki/Enemy_Body_Parts) (Enemy Body Parts) headshots and then pressing the (/wiki/Alternate_Fire) (Alternate Fire) Alternate Fire button. 12 headshots will completely fill the gauge. A full gauge is not required to activate Incarnon Form. Charges generate only on headshots, and not other weakspots, such as the backpacks of most (/wiki/MOA) (MOA) MOA variants. Similarly, shooting weakspots generated by either (/wiki/Sonar) (Sonar130xWhite) (/wiki/Sonar) Sonar or (/wiki/Detect_Vulnerability) (Mod TT 20px) (/wiki/Detect_Vulnerability) Detect Vulnerability in places other than heads will have no effect either. Headshots on corpses do not build charges. Individual (/wiki/Multishot) (Multishot) Multishot bullets can build charges. Instead of drawing ammunition from its reserves, the Phenmor's Incarnon Form uses a separate "magazine" with each charge producing 34 rounds to a maximum of 408 . Once all ammunition is expended, the Phenmor reverts to its normal form. Incarnon Form's magazine is not affected by mods. Incarnon Form is not affected by (/wiki/Ammo_Efficiency) (Ammo Efficiency) Ammo Efficiency (such as (/wiki/Energized_Munitions) (EnergizedMunitions130xWhite) (/wiki/Energized_Munitions) Energized Munitions ). Charges and Incarnon Form persists through all activities, such as holstering, (/wiki/Bleedout) (Bleedout) bleedout , or being (/wiki/Disarm) (Disarm) disarmed . However, charges and Incarnon Form are removed upon (/wiki/Death) (Death) death . Evolution II [ (/wiki/Phenmor?veaction=edit§ion=6) (Edit section: Evolution II) ] Unlock Challenge: Kill 8 (/wiki/Eximus) (Eximus) Eximus with the Phenmor's Incarnon Transmutation Perk 1: Void's Guidance : +50% (/wiki/Accuracy) (Accuracy) Accuracy and -50% (/wiki/Recoil) (Recoil) Recoil while Aiming Perk 2: Rapid Wrath : +20% (/wiki/Fire_Rate) (Fire Rate) Fire Rate Perk 3: Swift Deliverance : +80% (/wiki/Projectile_Speed) (Projectile Speed) Projectile Speed Evolution III [ (/wiki/Phenmor?veaction=edit§ion=7) (Edit section: Evolution III) ] Unlock Challenge: Land 20 headshots on (/wiki/Void_Angel) (Void Angel) Void Angels with Primary fire without reloading Hits landed from multishot count towards this challenge. Perk 1: Retribution's Vessel : +50% (/wiki/Ammo) (Ammo) Magazine Capacity Does not affect Incarnon Form. Perk 2: Ready Retaliation : On (/wiki/Reload) (Reload) reload from Empty: +100% Reload Speed for 6 seconds Affects untransformed Phenmor. Can affect transition into Incarnon mode with a well-timed manual reload. Does not affect transition from Incarnon back to semi-auto. Perk 3: Executioner's Fortune : On Headshot kill: 20% chance to instant (/wiki/Reload) (Reload) reload Does not affect Incarnon Form. Evolution IV [ (/wiki/Phenmor?veaction=edit§ion=8) (Edit section: Evolution IV) ] Unlock Challenge: Close 12 Ruptures in (/wiki/Void_Flood) (Void Flood) Void Flood Note this does not have to be all done in a single run; progress towards this is maintained between runs. Perk 1: Survivor's Edge : +10% (/wiki/Critical_Chance) (Critical Chance) Critical Chance +10% (/wiki/Status_Chance) (Status Chance) Status Chance Bonuses are added after mods as a flat value. Perk 2: Incarnon Efficiency : Headshots Build +50% more incarnation Transmutation charge. Reduces the number of headshots required to fully charge Transmutation to 8 . Perk 3: Elemental Excess : +20% (/wiki/Status_Chance) (Status Chance) Status Chance -10% (/wiki/Critical_Chance) (Critical Chance) Critical Chance Bonuses are added after mods as a flat value. Evolution V [ (/wiki/Phenmor?veaction=edit§ion=9) (Edit section: Evolution V) ] Unlock Challenge: Complete a Solo mission with an Incarnon Weapon equipped in every slot Perk 1: Devouring Attrition : 50% chance to deal +2000% damage on non-critical hits Damage bonus is multiplicative to base damage bonuses such as (/wiki/Serration) (Mod TT 20px) (/wiki/Serration) Serration . Perk 2: Spiteful Defilement : Enemies suffering from fewer than 3 (/wiki/Status_Effect) (Status Effect) Status Effects will give: +100% (/wiki/Critical_Hit) (Critical Hit) Critical Damage Bonus is added after mods as a flat value. Perk 3: Lingering Judgement : On 2 headshots within 2 seconds: +50% Headshot damage for 8 seconds. The headshot bonus is additive with max Rank (/wiki/Primary_Deadhead) (PrimaryDeadhead) (/wiki/Primary_Deadhead) Primary Deadhead . Tips [ (/wiki/Phenmor?veaction=edit§ion=10) (Edit section: Tips) ] Evolution III challenge can be made easier by increasing (/wiki/Magazine_Capacity) (Magazine Capacity) Magazine Capacity (with (/wiki/Magazine_Warp) (Mod TT 20px) (/wiki/Magazine_Warp) Magazine Warp , (/wiki/Wildfire) (Mod TT 20px) (/wiki/Wildfire) Wildfire , and/or (/wiki/Tainted_Mag) (Mod TT 20px) (/wiki/Tainted_Mag) Tainted Mag ) and by increasing (/wiki/Multishot) (Multishot) Multishot (with (/wiki/Split_Chamber) (Mod TT 20px) (/wiki/Split_Chamber) Split Chamber ((/wiki/Galvanized_Chamber) (Mod TT 20px) (/wiki/Galvanized_Chamber) Galvanized ) and/or (/wiki/Vigilante_Armaments) (Mod TT 20px) (/wiki/Vigilante_Armaments) Vigilante Armaments ). The Evolution III challenge can be completely trivialised by casting (/wiki/Mag) (MagIcon272) (/wiki/Mag) Mag 's (/wiki/Magnetize) (Magnetize130xWhite) (/wiki/Magnetize) Magnetize on a Void Angel. For Evolution III, with no other enemies around, if the Tenno uses an ability to turn invisible, the awakened Void Angel will be less active, sometimes even standing still. This makes it easier to land headshots. Using an (/wiki/Exalted_Weapon) (Exalted Weapon) Exalted Weapon will negate Evolution V challenge. Incarnon Genesis weapons are counted for Evolution V challenge. At maxed rank, (/wiki/Primary_Deadhead) (PrimaryDeadhead) (/wiki/Primary_Deadhead) Primary Deadhead can almost completely negate recoil and ease with headshot and accuracy for both normal and Incarnon form. 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(/wiki/Archgun) (Archgun) Archgun heavy weapon, using the same animations and movement animations but lacking the reduced aim glide duration associated with actual heavy weapons. Its description mentions the (https://en.wikipedia.org/wiki/Three-volley_salute) three-volley salute used in military funerals. Bugs [ (/wiki/Phenmor?veaction=edit§ion=13) (Edit section: Bugs) ] The Phenmor sometimes does not seem to inherit punch-through from mods (like (/wiki/Shred) (Shred) Shred ), occasionally not going through thin objects like doors. Patch History [ (/wiki/Phenmor?veaction=edit§ion=14) (Edit section: Patch History) ] (/wiki/Update_35#Hotfix_35.5.8) (Update 35) Hotfix 35.5.8 (2024-04-24) Fixed the damage increase from Xata’s Whisper unintentionally applying twice on the Phenmor Devouring Attrition perk. (/wiki/Update_34#Hotfix_34.0.5) (Update 34) Hotfix 34.0.5 (2023-10-26) Fixed the “Kill X Eximus with the weapon’s Incarnon Form” challenge for the Phenmor resetting even after completion. (/wiki/Update_33#Hotfix_33.6.4) (Update 33) Hotfix 33.6.4 (2023-08-15) Fixed the Evolution VI Incarnon Challenge (Complete a mission with an Incarnon Weapon in every slot) not completing for the Phenmor when using weapons with Incarnon Geneses installed. (/wiki/Update_33#Update_33.0) (Update 33) Update 33.0 (2023-04-26) Changed Incarnon Weapons’ “DAMAGE” stat to “Incarnon Form” when viewing the Incarnon Form damage values in the Arsenal. Fixed Incarnon weapons reverting to their default form not being visible to other players in the squad until it is shot again. (/wiki/Update_32#Update_32.3) (Update 32) Update 32.3 (2023-02-15) Fixed quick weapon switching with the Phenmor in Incarnon Mode causing weapons to remain holstered while Warframe animates invisible weapons as if they were being held. Fixed custom reticles (Incarnon weapons for example) overlapping with default reticles in the UI when swapping between weapons. Fixed the Incarnon mode reticle appearing when it has not yet been unlocked for that Incarnon Weapon. (/wiki/Update_32#Hotfix_32.2.9) (Update 32) Hotfix 32.2.9 (2023-01-11) Fixed Phenmor’s reticle being off center in Zariman missions. As reported (https://www.reddit.com/r/Warframe/comments/zgfpdg/got_this_weird_crosshair_visual_bug_has_anyone/) here . (/wiki/Update_32#Hotfix_32.2.5) (Update 32) Hotfix 32.2.5 (2022-12-14) Fixed quickly swapping between the Phenmor (Incarnon Mode) and Secondary weapon leaving the player locked in the equipping animation. Fixed Incarnon Weapons losing their crosshair when flying around in Archwing in open landscape areas. (/wiki/Update_32#Hotfix_32.2.4) (Update 32) Hotfix 32.2.4 (2022-12-07) Fixes towards script error with Incarnon Weapons’ HUD. (/wiki/Update_32#Hotfix_32.2.1) (Update 32) Hotfix 32.2.1 (2022-11-30) (Hot-dropped earlier today) Fixed certain players getting a “failed to update account” error while trying to complete Incarnon Weapon challenges in mission. Fixed script error when hovering over Incarnon Weapon upgrades in the Arsenal UI. (/wiki/Update_32#Update_32.0) (Update 32) Update 32.0 (2022-09-07) Fixed the default Arching Reticle overlapping the custom Incarnon Weapon Reticle when in Archwing. Fixed Incarnon Weapon reticles being visible in Captura Scenes. Fixed the water tank of the Soaktron skin appearing on the Phenmor’s Incarnon Form. (/wiki/Update_31#Hotfix_31.7.2) (Update 31) Hotfix 31.7.2 (2022-08-17) You can now search for Incarnon weapons in your Inventory by typing “Incarnon”. (/wiki/Update_31#Hotfix_31.6.4) (Update 31) Hotfix 31.6.4 (2022-07-14) Fixed the Phenmor’s “50% more Incarnon charge on headshots” Evolution IV perk not working. Charging to Incarnon mode was taking 12 hits regardless of if you had this Evolution perk or not. Now, charging will take 12 hits if you do not have this perk, and 8 hits if you do. Fixed the stat change for Incarnon weapons that have crit/status chance Evolution upgrades not appearing in the Arsenal. (/wiki/Update_31#Update_31.6) (Update 31) Update 31.6 (2022-06-09) Updated the Incarnon Form charge gauge in the Incarnon weapon reticle to improve readability on when there is charge/when it is at full charge. The Phenmor can now equip owned Rifle skins! The Laetum and the Praedos were released with this option enabled, it is now the Phenmor’s turn! Updated Incarnon Weapon Evolution screen to include stat comparisons when selecting Evolution perks in Cavalero’s evolve screen. From the original known bugs list. Made some slight adjustments to framing of Incarnon weapons in Cavalero’s Evolution screen. Fixed cases where the Phenmor were not counting headshots for Incarnon Form charge. Fixed Clients gaining Incarnon Form charges added and then partially resetting and counting back up in high latency situations. Fixed Incarnon weapons using Skins in Incarnon form. From the original known bugs list. Fixed cases of Evolution perks not working for Clients. Fixed the transformation timing on the Phenmor Evolution which cut off the sound FX. Fixed Incarnon Evolutions UI persisting in the Loadouts screen. Changed the reticle of several weapons with a charge mechanic to no longer use energy colors for their charge indicators. While it’s desirable to have the reticle of these weapons take on the energy color, it sacrifices too much clarity for the weapon charge indicator. This applies to: Phenmor transmutation gauge (/wiki/Update_31#Hotfix_31.5.10) (Update 31) Hotfix 31.5.10 (2022-05-17) Fixed purchasing an Appearance Config Slot for the Phenmor prompting a confirmation for purchasing an Exilus Weapon Adapter for 20 Platinum instead of the 10 Platinum Appearance Config Slot as intended. To recap, players who purchased the Slot were being prompted for an Exilus Weapon Adapter, and then charged for it when the player confirmed. The Adapter was then consumed to unlock the Appearance Config Slot. For those who were affected up until this hotfix, upon login you will be given an Exilus Weapon Adapter for every slot purchased for the Phenmor. Purchased Appearance Config Slots will remain unaffected, you keep what you purchased! Due to some tech constraints, we weren’t able to run a script that would refund the Platinum difference while also distributing the consumed Adapter. If you would rather the 10 Platinum instead of the Adapters you may contact support.warframe.com with the subject line “Appearance Config Slot Inquiry for the Phenmor” or you can keep the “discounted” Exilus Weapon Adapter(s) (10 Platinum vs. 20). (/wiki/Update_31#Hotfix_31.5.9) (Update 31) Hotfix 31.5.9 (2022-05-12) Fixed the Incarnon Weapon Evolution UI elements persisting in the Loadout screen. (/wiki/Update_31#Hotfix_31.5.7) (Update 31) Hotfix 31.5.7 (2022-05-06) Fixed all Incarnon Evolutions that increase or reduce Critical/Status Chance not applying correctly. Previously, the base stats were not additive, which meant that they weren’t being applied in full. For example, the Phenmor’s Survivor’s Edge Evolution IV +10% Critical Chance +10 Status Chance was only applying a fraction of that percentage boost. They will now apply properly as described in its descriptions! (/wiki/Update_31#Hotfix_31.5.6) (Update 31) Hotfix 31.5.6 (2022-05-04) Fixed script error related to special Incarnon weapon reticle. (/wiki/Update_31#Hotfix_31.5.5) (Update 31) Hotfix 31.5.5 (2022-05-03) Fixed being unable to trigger Transmutation on Incarnon weapons with alt-fire/heavy attack after Host migration. (/wiki/Update_31#Hotfix_31.5.4) (Update 31) Hotfix 31.5.4 (2022-05-02) Added custom icon for the ‘Incarnon Challenges’ category in the in-mission Challenge Progress window. (/wiki/Update_31#Hotfix_31.5.3) (Update 31) Hotfix 31.5.3 (2022-04-29) Fixed script error related to checking challenge progress for Incarnon Weapons while in mission. (/wiki/Update_31#Update_31.5) (Update 31) Update 31.5 (2022-04-27) Introduced. See Also [ (/wiki/Phenmor?veaction=edit§ion=15) (Edit section: See Also) ] (/wiki/Incarnon) (Incarnon) Incarnon (/wiki/Praedos) (Praedos) (/wiki/Praedos) Praedos (/wiki/Laetum) (Laetum) (/wiki/Laetum) Laetum (/wiki/Felarx) (Felarx) (/wiki/Felarx) Felarx (/wiki/Innodem) (Innodem) (/wiki/Innodem) Innodem Collapse (/wiki/Weapons) (Weapons) Weapons • (/wiki/Damage) (Damage) Damage • (/wiki/Incarnon) (Incarnon) Incarnon • (/wiki/Weapon_Comparison) (Weapon Comparison) Compare All • (/wiki/Weapon_Cosmetics) (Weapon Cosmetics) Cosmetics Primary Secondary Melee Archwing Robotic Modular Railjack (/wiki/Category:Arm_Cannon) (Category:Arm Cannon) Arm Cannon Auto (/wiki/Bubonico) (Bubonico) (/wiki/Bubonico) Bubonico • (/wiki/Shedu) (Shedu) (/wiki/Shedu) Shedu (/wiki/Category:Bow) (Category:Bow) Bow Charge (/wiki/Cernos) (Cernos) (/wiki/Cernos) Cernos • (/wiki/Cernos_Prime) (CernosPrime) (/wiki/Cernos_Prime) Cernos Prime • (/wiki/Cinta) (Cinta) (/wiki/Cinta) Cinta • (/wiki/Daikyu) (Daikyu) (/wiki/Daikyu) Daikyu • (/wiki/Dread) (Dread) (/wiki/Dread) Dread • (/wiki/Evensong) (Evensong) (/wiki/Evensong) Evensong • (/wiki/Kuva_Bramma) (KuvaBramma) (/wiki/Kuva_Bramma) Kuva Bramma • (/wiki/Lenz) (Lenz) (/wiki/Lenz) Lenz • (/wiki/MK1-Paris) (Paris) (/wiki/MK1-Paris) MK1-Paris • (/wiki/Mutalist_Cernos) (MutalistCernos) (/wiki/Mutalist_Cernos) Mutalist Cernos • (/wiki/Nataruk) (Nataruk) (/wiki/Nataruk) Nataruk • (/wiki/Paris) (Paris) (/wiki/Paris) Paris • (/wiki/Paris_Prime) (ParisPrime) (/wiki/Paris_Prime) Paris Prime • (/wiki/Prisma_Lenz) (PrismaLenz) (/wiki/Prisma_Lenz) Prisma Lenz • (/wiki/Proboscis_Cernos) (ProboscisCernos) (/wiki/Proboscis_Cernos) Proboscis Cernos • (/wiki/Rakta_Cernos) (RaktaCernos) (/wiki/Rakta_Cernos) Rakta Cernos (/wiki/Category:Crossbow) (Category:Crossbow) Crossbow Auto (/wiki/Attica) (Attica) (/wiki/Attica) Attica • (/wiki/Zhuge) (Zhuge) (/wiki/Zhuge) Zhuge • (/wiki/Zhuge_Prime) (ZhugePrime) (/wiki/Zhuge_Prime) Zhuge Prime Semi / Mag Burst (/wiki/Nagantaka) (Nagantaka) (/wiki/Nagantaka) Nagantaka • (/wiki/Nagantaka_Prime) (NagantakaPrime) (/wiki/Nagantaka_Prime) Nagantaka Prime (/wiki/Category:Exalted_Weapon) (Category:Exalted Weapon) Exalted Weapon Charge (/wiki/Artemis_Bow_(Weapon)) (ArtemisBowWeapon) (/wiki/Artemis_Bow_(Weapon)) Artemis Bow • (/wiki/Artemis_Bow_(Weapon)) (ArtemisBowPrimeWeapon) (/wiki/Artemis_Bow_(Weapon)) Artemis Bow Prime (/wiki/Category:Launcher) (Category:Launcher) Launcher Active (/wiki/Carmine_Penta) (CarminePenta) (/wiki/Carmine_Penta) Carmine Penta • (/wiki/Penta) (Penta) (/wiki/Penta) Penta • (/wiki/Secura_Penta) (SecuraPenta) (/wiki/Secura_Penta) Secura Penta Auto (/wiki/Tenet_Envoy) (TenetEnvoy) (/wiki/Tenet_Envoy) Tenet Envoy Charge (/wiki/Ogris) (Ogris) (/wiki/Ogris) Ogris Semi-Auto (/wiki/Kuva_Ogris) (KuvaOgris) (/wiki/Kuva_Ogris) Kuva Ogris • (/wiki/Kuva_Tonkor) (KuvaTonkor) (/wiki/Kuva_Tonkor) Kuva Tonkor • (/wiki/Kuva_Zarr) (KuvaZarr) (/wiki/Kuva_Zarr) Kuva Zarr • (/wiki/Tonkor) (Tonkor) (/wiki/Tonkor) Tonkor • (/wiki/Torid) (Torid) (/wiki/Torid) Torid • (/wiki/Zarr) (Zarr) (/wiki/Zarr) Zarr (/wiki/Category:Rifle) (Category:Rifle) Rifle Active (/wiki/Simulor) (Simulor) (/wiki/Simulor) Simulor • (/wiki/Synoid_Simulor) (SynoidSimulor) (/wiki/Synoid_Simulor) Synoid Simulor Auto (/wiki/AX-52) (AX-52) (/wiki/AX-52) AX-52 • (/wiki/Acceltra) (Acceltra) (/wiki/Acceltra) Acceltra • (/wiki/Acceltra_Prime) (AcceltraPrime) (/wiki/Acceltra_Prime) Acceltra Prime • (/wiki/Basmu) (Basmu) (/wiki/Basmu) Basmu • (/wiki/Baza) (Baza) (/wiki/Baza) Baza • (/wiki/Baza_Prime) (BazaPrime) (/wiki/Baza_Prime) Baza Prime • (/wiki/Boltor) (Boltor) (/wiki/Boltor) Boltor • (/wiki/Boltor_Prime) (BoltorPrime) (/wiki/Boltor_Prime) Boltor Prime • (/wiki/Braton) (Braton) (/wiki/Braton) Braton • (/wiki/Braton_Prime) (BratonPrime) (/wiki/Braton_Prime) Braton Prime • (/wiki/Braton_Vandal) (BratonVandal) (/wiki/Braton_Vandal) Braton Vandal • (/wiki/Buzlok) (Buzlok) (/wiki/Buzlok) Buzlok • (/wiki/Dera) (Dera) (/wiki/Dera) Dera • (/wiki/Dera_Vandal) (DeraVandal) (/wiki/Dera_Vandal) Dera Vandal • (/wiki/Gotva_Prime) (GotvaPrime) (/wiki/Gotva_Prime) Gotva Prime • (/wiki/Grakata) (Grakata) (/wiki/Grakata) Grakata • (/wiki/Karak) (Karak) (/wiki/Karak) Karak • (/wiki/Karak_Wraith) (KarakWraith) (/wiki/Karak_Wraith) Karak Wraith • (/wiki/Kuva_Karak) (KuvaKarak) (/wiki/Kuva_Karak) Kuva Karak • (/wiki/MK1-Braton) (Braton) (/wiki/MK1-Braton) MK1-Braton • (/wiki/Mutalist_Quanta) (MutalistQuanta) (/wiki/Mutalist_Quanta) Mutalist Quanta • (/wiki/Panthera) (Panthera) (/wiki/Panthera) Panthera • (/wiki/Panthera_Prime) (PantheraPrime) (/wiki/Panthera_Prime) Panthera Prime • (/wiki/Prisma_Grakata) (PrismaGrakata) (/wiki/Prisma_Grakata) Prisma Grakata • (/wiki/Prisma_Tetra) (PrismaTetra) (/wiki/Prisma_Tetra) Prisma Tetra • (/wiki/Telos_Boltor) (TelosBoltor) (/wiki/Telos_Boltor) Telos Boltor • (/wiki/Tenet_Flux_Rifle) (TenetFluxRifle) (/wiki/Tenet_Flux_Rifle) Tenet Flux Rifle • (/wiki/Tetra) (Tetra) (/wiki/Tetra) Tetra Auto / Active (/wiki/Alternox) (Alternox) (/wiki/Alternox) Alternox Auto / Charge (/wiki/Aeolak) (Aeolak) (/wiki/Aeolak) Aeolak • (/wiki/Ambassador) (Ambassador) (/wiki/Ambassador) Ambassador • (/wiki/Quellor) (Quellor) (/wiki/Quellor) Quellor • (/wiki/Stahlta) (Stahlta) (/wiki/Stahlta) Stahlta Auto / Semi (/wiki/Argonak) (Argonak) (/wiki/Argonak) Argonak • (/wiki/Fulmin) (Fulmin) (/wiki/Fulmin) Fulmin • (/wiki/Fulmin_Prime) (FulminPrime) (/wiki/Fulmin_Prime) Fulmin Prime • (/wiki/Phenmor) (Phenmor) Phenmor • (/wiki/Stradavar) (Stradavar) (/wiki/Stradavar) Stradavar • (/wiki/Stradavar_Prime) (StradavarPrime) (/wiki/Stradavar_Prime) Stradavar Prime • (/wiki/Tenet_Tetra) (TenetTetra) (/wiki/Tenet_Tetra) Tenet Tetra • (/wiki/Trumna) (Trumna) (/wiki/Trumna) Trumna • (/wiki/Zenith) (Zenith) (/wiki/Zenith) Zenith Auto Burst (/wiki/Battacor) (Battacor) (/wiki/Battacor) Battacor Auto-Spool (/wiki/Gorgon) (Gorgon) (/wiki/Gorgon) Gorgon • (/wiki/Gorgon_Wraith) (GorgonWraith) (/wiki/Gorgon_Wraith) Gorgon Wraith • (/wiki/Prisma_Gorgon) (PrismaGorgon) (/wiki/Prisma_Gorgon) Prisma Gorgon • (/wiki/Soma) (Soma) (/wiki/Soma) Soma • (/wiki/Soma_Prime) (SomaPrime) (/wiki/Soma_Prime) Soma Prime • (/wiki/Supra) (Supra) (/wiki/Supra) Supra • (/wiki/Supra_Vandal) (SupraVandal) (/wiki/Supra_Vandal) Supra Vandal • (/wiki/Tenora) (Tenora) (/wiki/Tenora) Tenora • (/wiki/Tenora_Prime) (TenoraPrime) (/wiki/Tenora_Prime) Tenora Prime Burst (/wiki/Burston) (Burston) (/wiki/Burston) Burston • (/wiki/Burston_Prime) (BurstonPrime) (/wiki/Burston_Prime) Burston Prime • (/wiki/Dex_Sybaris) (DexSybaris) (/wiki/Dex_Sybaris) Dex Sybaris • (/wiki/Harpak) (Harpak) (/wiki/Harpak) Harpak • (/wiki/Hema) (Hema) (/wiki/Hema) Hema • (/wiki/Kuva_Quartakk) (KuvaQuartakk) (/wiki/Kuva_Quartakk) Kuva Quartakk • (/wiki/Paracyst) (Paracyst) (/wiki/Paracyst) Paracyst • (/wiki/Quartakk) (Quartakk) (/wiki/Quartakk) Quartakk • (/wiki/Sybaris) (Sybaris) (/wiki/Sybaris) Sybaris • (/wiki/Sybaris_Prime) (SybarisPrime) (/wiki/Sybaris_Prime) Sybaris Prime • (/wiki/Tiberon) (Tiberon) (/wiki/Tiberon) Tiberon Burst / Semi (/wiki/Hind) (Hind) (/wiki/Hind) Hind Burst / Semi / Auto (/wiki/Kuva_Hind) (KuvaHind) (/wiki/Kuva_Hind) Kuva Hind • (/wiki/Tiberon_Prime) (TiberonPrime) (/wiki/Tiberon_Prime) Tiberon Prime Charge (/wiki/Miter) (Miter) (/wiki/Miter) Miter • (/wiki/Opticor) (Opticor) (/wiki/Opticor) Opticor • (/wiki/Opticor_Vandal) (OpticorVandal) (/wiki/Opticor_Vandal) Opticor Vandal Held (/wiki/Amprex) (Amprex) (/wiki/Amprex) Amprex • (/wiki/Flux_Rifle) (FluxRifle) (/wiki/Flux_Rifle) Flux Rifle • (/wiki/Glaxion) (Glaxion) (/wiki/Glaxion) Glaxion • (/wiki/Glaxion_Vandal) (GlaxionVandal) (/wiki/Glaxion_Vandal) Glaxion Vandal • (/wiki/Ignis) (Ignis) (/wiki/Ignis) Ignis • (/wiki/Ignis_Wraith) (IgnisWraith) (/wiki/Ignis_Wraith) Ignis Wraith • (/wiki/Quanta) (Quanta) (/wiki/Quanta) Quanta • (/wiki/Quanta_Vandal) (QuantaVandal) (/wiki/Quanta_Vandal) Quanta Vandal • (/wiki/Synapse) (Synapse) (/wiki/Synapse) Synapse • (/wiki/Tenet_Glaxion) (TenetGlaxion) (/wiki/Tenet_Glaxion) Tenet Glaxion Semi-Auto (/wiki/Grinlok) (Grinlok) (/wiki/Grinlok) Grinlok • (/wiki/Kuva_Chakkhurr) (KuvaChakkhurr) (/wiki/Kuva_Chakkhurr) Kuva Chakkhurr • (/wiki/Latron) (Latron) (/wiki/Latron) Latron • (/wiki/Latron_Prime) (LatronPrime) (/wiki/Latron_Prime) Latron Prime • (/wiki/Latron_Wraith) (LatronWraith) (/wiki/Latron_Wraith) Latron Wraith • (/wiki/Prisma_Grinlok) (PrismaGrinlok) (/wiki/Prisma_Grinlok) Prisma Grinlok • (/wiki/Veldt) (Veldt) (/wiki/Veldt) Veldt (/wiki/Category:Shotgun) (Category:Shotgun) Shotgun Auto (/wiki/Astilla) (Astilla) (/wiki/Astilla) Astilla • (/wiki/Astilla_Prime) (AstillaPrime) (/wiki/Astilla_Prime) Astilla Prime • (/wiki/Boar) (Boar) (/wiki/Boar) Boar • (/wiki/Boar_Prime) (BoarPrime) (/wiki/Boar_Prime) Boar Prime • (/wiki/Kuva_Sobek) (KuvaSobek) (/wiki/Kuva_Sobek) Kuva Sobek • (/wiki/Sobek) (Sobek) (/wiki/Sobek) Sobek Auto / Semi (/wiki/Cedo) (Cedo) (/wiki/Cedo) Cedo • (/wiki/Felarx) (Felarx) (/wiki/Felarx) Felarx Auto-Spool (/wiki/Kohm) (Kohm) (/wiki/Kohm) Kohm • (/wiki/Kuva_Kohm) (KuvaKohm) (/wiki/Kuva_Kohm) Kuva Kohm Charge (/wiki/Drakgoon) (Drakgoon) (/wiki/Drakgoon) Drakgoon • (/wiki/Kuva_Drakgoon) (KuvaDrakgoon) (/wiki/Kuva_Drakgoon) Kuva Drakgoon Duplex (/wiki/Sancti_Tigris) (SanctiTigris) (/wiki/Sancti_Tigris) Sancti Tigris • (/wiki/Tigris) (Tigris) (/wiki/Tigris) Tigris • (/wiki/Tigris_Prime) (TigrisPrime) (/wiki/Tigris_Prime) Tigris Prime Held (/wiki/Convectrix) (Convectrix) (/wiki/Convectrix) Convectrix • (/wiki/Phage) (Phage) (/wiki/Phage) Phage • (/wiki/Phantasma) (Phantasma) (/wiki/Phantasma) Phantasma • (/wiki/Phantasma_Prime) (PhantasmaPrime) (/wiki/Phantasma_Prime) Phantasma Prime Semi-Auto (/wiki/Arca_Plasmor) (ArcaPlasmor) (/wiki/Arca_Plasmor) Arca Plasmor • (/wiki/Corinth) (Corinth) (/wiki/Corinth) Corinth • (/wiki/Corinth_Prime) (CorinthPrime) (/wiki/Corinth_Prime) Corinth Prime • (/wiki/Exergis) (Exergis) (/wiki/Exergis) Exergis • (/wiki/Hek) (Hek) (/wiki/Hek) Hek • (/wiki/Kuva_Hek) (KuvaHek) (/wiki/Kuva_Hek) Kuva Hek • (/wiki/MK1-Strun) (Strun) (/wiki/MK1-Strun) MK1-Strun • (/wiki/Rauta) (Rauta) (/wiki/Rauta) Rauta • (/wiki/Steflos) (Steflos) (/wiki/Steflos) Steflos • (/wiki/Strun) (Strun) (/wiki/Strun) Strun • (/wiki/Strun_Prime) (StrunPrime) (/wiki/Strun_Prime) Strun Prime • (/wiki/Strun_Wraith) (StrunWraith) (/wiki/Strun_Wraith) Strun Wraith • (/wiki/Tenet_Arca_Plasmor) (TenetArcaPlasmor) (/wiki/Tenet_Arca_Plasmor) Tenet Arca Plasmor • (/wiki/Vaykor_Hek) (VaykorHek) (/wiki/Vaykor_Hek) Vaykor Hek (/wiki/Category:Sniper_Rifle) (Category:Sniper Rifle) Sniper Rifle Burst (/wiki/Perigale) (Perigale) (/wiki/Perigale) Perigale Charge (/wiki/Lanka) (Lanka) (/wiki/Lanka) Lanka Semi-Auto (/wiki/Komorex) (Komorex) (/wiki/Komorex) Komorex • (/wiki/Rubico) (Rubico) (/wiki/Rubico) Rubico • (/wiki/Rubico_Prime) (RubicoPrime) (/wiki/Rubico_Prime) Rubico Prime • (/wiki/Snipetron) (Snipetron) (/wiki/Snipetron) Snipetron • (/wiki/Snipetron_Vandal) (SnipetronVandal) (/wiki/Snipetron_Vandal) Snipetron Vandal • (/wiki/Sporothrix) (Sporothrix) (/wiki/Sporothrix) Sporothrix • (/wiki/Vectis) (Vectis) (/wiki/Vectis) Vectis • (/wiki/Vectis_Prime) (VectisPrime) (/wiki/Vectis_Prime) Vectis Prime • (/wiki/Vulkar) (Vulkar) (/wiki/Vulkar) Vulkar • (/wiki/Vulkar_Wraith) (VulkarWraith) (/wiki/Vulkar_Wraith) Vulkar Wraith (/wiki/Category:Speargun) (Category:Speargun) Speargun Auto (/wiki/Scourge) (Scourge) (/wiki/Scourge) Scourge • (/wiki/Scourge_Prime) (ScourgePrime) (/wiki/Scourge_Prime) Scourge Prime Auto Charge (/wiki/Javlok) (Javlok) (/wiki/Javlok) Javlok Charge (/wiki/Ferrox) (Ferrox) (/wiki/Ferrox) Ferrox Charged Auto (/wiki/Tenet_Ferrox) (TenetFerrox) (/wiki/Tenet_Ferrox) Tenet Ferrox Semi (/wiki/Afentis) (Afentis) (/wiki/Afentis) Afentis (/wiki/Category:Crossbow) (Category:Crossbow) Crossbow Burst / Charge (/wiki/Ballistica) (Ballistica) (/wiki/Ballistica) Ballistica • (/wiki/Rakta_Ballistica) (RaktaBallistica) (/wiki/Rakta_Ballistica) Rakta Ballistica Charge (/wiki/Ballistica_Prime) (BallisticaPrime) (/wiki/Ballistica_Prime) Ballistica Prime (/wiki/Category:Dual_Pistols) (Category:Dual Pistols) Dual Pistols Auto (/wiki/Afuris) (Afuris) (/wiki/Afuris) Afuris • (/wiki/Afuris_Prime) (AfurisPrime) (/wiki/Afuris_Prime) Afuris Prime • (/wiki/Akstiletto) (Akstiletto) (/wiki/Akstiletto) Akstiletto • (/wiki/Akstiletto_Prime) (AkstilettoPrime) (/wiki/Akstiletto_Prime) Akstiletto Prime • (/wiki/Akzani) (Akzani) (/wiki/Akzani) Akzani • (/wiki/Dex_Furis) (DexFuris) (/wiki/Dex_Furis) Dex Furis • (/wiki/Dual_Cestra) (DualCestra) (/wiki/Dual_Cestra) Dual Cestra • (/wiki/Kuva_Twin_Stubbas) (KuvaTwinStubbas) (/wiki/Kuva_Twin_Stubbas) Kuva Twin Stubbas • (/wiki/Prisma_Twin_Gremlins) (PrismaTwinGremlins) (/wiki/Prisma_Twin_Gremlins) Prisma Twin Gremlins • (/wiki/Twin_Grakatas) (TwinGrakatas) (/wiki/Twin_Grakatas) Twin Grakatas • (/wiki/Twin_Gremlins) (TwinGremlins) (/wiki/Twin_Gremlins) Twin Gremlins • (/wiki/Twin_Vipers) (TwinVipers) (/wiki/Twin_Vipers) Twin Vipers • (/wiki/Twin_Vipers_Wraith) (TwinVipersWraith) (/wiki/Twin_Vipers_Wraith) Twin Vipers Wraith Auto / Burst (/wiki/Tenet_Diplos) (TenetDiplos) (/wiki/Tenet_Diplos) Tenet Diplos Auto-Spool (/wiki/Aksomati) (Aksomati) (/wiki/Aksomati) Aksomati • (/wiki/Aksomati_Prime) (AksomatiPrime) (/wiki/Aksomati_Prime) Aksomati Prime • (/wiki/Secura_Dual_Cestra) (SecuraDualCestra) (/wiki/Secura_Dual_Cestra) Secura Dual Cestra Burst (/wiki/Akarius) (Akarius) (/wiki/Akarius) Akarius • (/wiki/Akarius_Prime) (AkariusPrime) (/wiki/Akarius_Prime) Akarius Prime • (/wiki/Akjagara) (Akjagara) (/wiki/Akjagara) Akjagara • (/wiki/Akjagara_Prime) (AkjagaraPrime) (/wiki/Akjagara_Prime) Akjagara Prime Semi-Auto (/wiki/Akbolto) (Akbolto) (/wiki/Akbolto) Akbolto • (/wiki/Akbolto_Prime) (AkboltoPrime) (/wiki/Akbolto_Prime) Akbolto Prime • (/wiki/Aklato) (Aklato) (/wiki/Aklato) Aklato • (/wiki/Aklex) (Aklex) (/wiki/Aklex) Aklex • (/wiki/Aklex_Prime) (AklexPrime) (/wiki/Aklex_Prime) Aklex Prime • (/wiki/Akmagnus) (Akmagnus) (/wiki/Akmagnus) Akmagnus • (/wiki/Akmagnus_Prime) (AkmagnusPrime) (/wiki/Akmagnus_Prime) Akmagnus Prime • (/wiki/Akvasto) (Akvasto) (/wiki/Akvasto) Akvasto • (/wiki/Akvasto_Prime) (AkvastoPrime) (/wiki/Akvasto_Prime) Akvasto Prime • (/wiki/Dual_Toxocyst) (DualToxocyst) (/wiki/Dual_Toxocyst) Dual Toxocyst • (/wiki/Telos_Akbolto) (TelosAkbolto) (/wiki/Telos_Akbolto) Telos Akbolto (/wiki/Category:Dual_Shotguns) (Category:Dual Shotguns) Dual Shotguns Auto-Spool (/wiki/Twin_Kohmak) (TwinKohmak) (/wiki/Twin_Kohmak) Twin Kohmak Semi-Auto (/wiki/Akbronco) (Akbronco) (/wiki/Akbronco) Akbronco • (/wiki/Akbronco_Prime) (AkbroncoPrime) (/wiki/Akbronco_Prime) Akbronco Prime • (/wiki/Twin_Rogga) (TwinRogga) (/wiki/Twin_Rogga) Twin Rogga (/wiki/Category:Exalted_Weapon) (Category:Exalted Weapon) Exalted Weapon Auto (/wiki/Dex_Pixia) (DexPixia) (/wiki/Dex_Pixia) Dex Pixia • (/wiki/Dex_Pixia) (DexPixiaPrime) (/wiki/Dex_Pixia) Dex Pixia Prime • (/wiki/Glory) (Glory) (/wiki/Glory) Glory • (/wiki/Noctua_(Weapon)) (Noctua) (/wiki/Noctua_(Weapon)) Noctua • (/wiki/Regulators) (Regulators) (/wiki/Regulators) Regulators • (/wiki/Regulators) (RegulatorsPrime) (/wiki/Regulators) Regulators Prime Charge (/wiki/Balefire_Charger) (BalefireCharger) (/wiki/Balefire_Charger) Balefire Charger • (/wiki/Balefire_Charger) (BalefireChargerPrime) (/wiki/Balefire_Charger) Balefire Charger Prime (/wiki/Category:Pistol) (Category:Pistol) Pistol Auto (/wiki/Azima) (Azima) (/wiki/Azima) Azima • (/wiki/Cestra) (Cestra) (/wiki/Cestra) Cestra • (/wiki/Furis) (Furis) (/wiki/Furis) Furis • (/wiki/Hystrix) (Hystrix) (/wiki/Hystrix) Hystrix • (/wiki/Hystrix_Prime) (HystrixPrime) (/wiki/Hystrix_Prime) Hystrix Prime • (/wiki/Knell) (Knell) (/wiki/Knell) Knell • (/wiki/Knell_Prime) (KnellPrime) (/wiki/Knell_Prime) Knell Prime • (/wiki/Kompressa) (Kompressa) (/wiki/Kompressa) Kompressa • (/wiki/MK1-Furis) (Furis) (/wiki/MK1-Furis) MK1-Furis • (/wiki/Onos) (Onos) (/wiki/Onos) Onos • (/wiki/Stubba) (Stubba) (/wiki/Stubba) Stubba • (/wiki/Velox) (Velox) (/wiki/Velox) Velox • (/wiki/Velox_Prime) (VeloxPrime) (/wiki/Velox_Prime) Velox Prime • (/wiki/Viper) (Viper) (/wiki/Viper) Viper • (/wiki/Viper_Wraith) (ViperWraith) (/wiki/Viper_Wraith) Viper Wraith Auto / Burst (/wiki/Athodai) (Athodai) (/wiki/Athodai) Athodai • (/wiki/Quatz) (Quatz) (/wiki/Quatz) Quatz Auto / Mag Burst (/wiki/Cyanex) (Cyanex) (/wiki/Cyanex) Cyanex Burst (/wiki/Kraken) (Kraken) (/wiki/Kraken) Kraken • (/wiki/Sepulcrum) (Sepulcrum) (/wiki/Sepulcrum) Sepulcrum • (/wiki/Sicarus) (Sicarus) (/wiki/Sicarus) Sicarus • (/wiki/Sicarus_Prime) (SicarusPrime) (/wiki/Sicarus_Prime) Sicarus Prime Burst / Mag Burst (/wiki/Kuva_Kraken) (KuvaKraken) (/wiki/Kuva_Kraken) Kuva Kraken Charge (/wiki/Angstrum) (Angstrum) (/wiki/Angstrum) Angstrum • (/wiki/Prisma_Angstrum) (PrismaAngstrum) (/wiki/Prisma_Angstrum) Prisma Angstrum • (/wiki/Stug) (Stug) (/wiki/Stug) Stug Duplex (/wiki/Zylok) (Zylok) (/wiki/Zylok) Zylok • (/wiki/Zylok_Prime) (ZylokPrime) (/wiki/Zylok_Prime) Zylok Prime Held (/wiki/Atomos) (Atomos) (/wiki/Atomos) Atomos • (/wiki/Catabolyst) (Catabolyst) (/wiki/Catabolyst) Catabolyst • (/wiki/Cycron) (Cycron) (/wiki/Cycron) Cycron • (/wiki/Embolist) (Embolist) (/wiki/Embolist) Embolist • (/wiki/Gammacor) (Gammacor) (/wiki/Gammacor) Gammacor • (/wiki/Kuva_Nukor) (KuvaNukor) (/wiki/Kuva_Nukor) Kuva Nukor • (/wiki/Nukor) (Nukor) (/wiki/Nukor) Nukor • (/wiki/Ocucor) (Ocucor) (/wiki/Ocucor) Ocucor • (/wiki/Spectra) (Spectra) (/wiki/Spectra) Spectra • (/wiki/Spectra_Vandal) (SpectraVandal) (/wiki/Spectra_Vandal) Spectra Vandal • (/wiki/Synoid_Gammacor) (SynoidGammacor) (/wiki/Synoid_Gammacor) Synoid Gammacor • (/wiki/Tenet_Cycron) (TenetCycron) (/wiki/Tenet_Cycron) Tenet Cycron Semi / Auto (/wiki/Laetum) (Laetum) (/wiki/Laetum) Laetum Semi / Charge (/wiki/Epitaph) (Epitaph) (/wiki/Epitaph) Epitaph • (/wiki/Epitaph_Prime) (EpitaphPrime) (/wiki/Epitaph_Prime) Epitaph Prime • (/wiki/Tenet_Plinx) (TenetPlinx) (/wiki/Tenet_Plinx) Tenet Plinx Semi-Auto (/wiki/Acrid) (Acrid) (/wiki/Acrid) Acrid • (/wiki/Arca_Scisco) (ArcaScisco) (/wiki/Arca_Scisco) Arca Scisco • (/wiki/Bolto) (Bolto) (/wiki/Bolto) Bolto • (/wiki/Kulstar) (Kulstar) (/wiki/Kulstar) Kulstar • (/wiki/Kuva_Seer) (KuvaSeer) (/wiki/Kuva_Seer) Kuva Seer • (/wiki/Lato) (Lato) (/wiki/Lato) Lato • (/wiki/Lato_Prime) (LatoPrime) (/wiki/Lato_Prime) Lato Prime • (/wiki/Lato_Vandal) (LatoVandal) (/wiki/Lato_Vandal) Lato Vandal • (/wiki/Lex) (Lex) (/wiki/Lex) Lex • (/wiki/Lex_Prime) (LexPrime) (/wiki/Lex_Prime) Lex Prime • (/wiki/Magnus) (Magnus) (/wiki/Magnus) Magnus • (/wiki/Magnus_Prime) (MagnusPrime) (/wiki/Magnus_Prime) Magnus Prime • (/wiki/Marelok) (Marelok) (/wiki/Marelok) Marelok • (/wiki/Plinx) (Plinx) (/wiki/Plinx) Plinx • (/wiki/Seer) (Seer) (/wiki/Seer) Seer • (/wiki/Sonicor) (Sonicor) (/wiki/Sonicor) Sonicor • (/wiki/Tenet_Spirex) (TenetSpirex) (/wiki/Tenet_Spirex) Tenet Spirex • (/wiki/Tysis) (Tysis) (/wiki/Tysis) Tysis • (/wiki/Vasto) (Vasto) (/wiki/Vasto) Vasto • (/wiki/Vasto_Prime) (VastoPrime) (/wiki/Vasto_Prime) Vasto Prime • (/wiki/Vaykor_Marelok) (VaykorMarelok) (/wiki/Vaykor_Marelok) Vaykor Marelok • (/wiki/Zakti) (Zakti) (/wiki/Zakti) Zakti • (/wiki/Zakti_Prime) (ZaktiPrime) (/wiki/Zakti_Prime) Zakti Prime • (/wiki/Zymos) (Zymos) (/wiki/Zymos) Zymos Semi-Auto / Mag Burst (/wiki/Pandero) (Pandero) (/wiki/Pandero) Pandero • (/wiki/Pandero_Prime) (PanderoPrime) (/wiki/Pandero_Prime) Pandero Prime (/wiki/Category:Shotgun_Sidearm) (Category:Shotgun Sidearm) Shotgun Sidearm Auto (/wiki/Pyrana) (Pyrana) (/wiki/Pyrana) Pyrana • (/wiki/Pyrana_Prime) (PyranaPrime) (/wiki/Pyrana_Prime) Pyrana Prime Auto-Spool (/wiki/Kohmak) (Kohmak) (/wiki/Kohmak) Kohmak Semi-Auto (/wiki/Brakk) (Brakk) (/wiki/Brakk) Brakk • 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Claws (/wiki/Garuda_Prime_Talons) (GarudaPrimeTalons) (/wiki/Garuda_Prime_Talons) Garuda Prime Talons • (/wiki/Garuda_Talons) (GarudaTalons) (/wiki/Garuda_Talons) Garuda Talons • (/wiki/Keratinos) (Keratinos) (/wiki/Keratinos) Keratinos • (/wiki/Ripkas) (Ripkas) (/wiki/Ripkas) Ripkas • (/wiki/Venka) (Venka) (/wiki/Venka) Venka • (/wiki/Venka_Prime) (VenkaPrime) (/wiki/Venka_Prime) Venka Prime (/wiki/Category:Dagger) (Category:Dagger) Dagger (/wiki/Ceramic_Dagger) (CeramicDagger) (/wiki/Ceramic_Dagger) Ceramic Dagger • (/wiki/Dark_Dagger) (DarkDagger) (/wiki/Dark_Dagger) Dark Dagger • (/wiki/Heat_Dagger) (HeatDagger) (/wiki/Heat_Dagger) Heat Dagger • (/wiki/Innodem) (Innodem) (/wiki/Innodem) Innodem • (/wiki/Karyst) (Karyst) (/wiki/Karyst) Karyst • (/wiki/Karyst_Prime) (KarystPrime) (/wiki/Karyst_Prime) Karyst Prime • (/wiki/Rakta_Dark_Dagger) (RaktaDarkDagger) (/wiki/Rakta_Dark_Dagger) Rakta Dark Dagger • (/wiki/Rumblejack) (Rumblejack) (/wiki/Rumblejack) Rumblejack • (/wiki/Sheev) 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(/wiki/Dual_Heat_Swords) Dual Heat Swords • (/wiki/Dual_Ichor) (DualIchor) (/wiki/Dual_Ichor) Dual Ichor • (/wiki/Dual_Kamas) (DualKamas) (/wiki/Dual_Kamas) Dual Kamas • (/wiki/Dual_Kamas_Prime) (DualKamasPrime) (/wiki/Dual_Kamas_Prime) Dual Kamas Prime • (/wiki/Dual_Keres) (DualKeres) (/wiki/Dual_Keres) Dual Keres • (/wiki/Dual_Keres_Prime) (DualKeresPrime) (/wiki/Dual_Keres_Prime) Dual Keres Prime • (/wiki/Dual_Raza) (DualRaza) (/wiki/Dual_Raza) Dual Raza • (/wiki/Dual_Skana) (DualSkana) (/wiki/Dual_Skana) Dual Skana • (/wiki/Dual_Zoren) (DualZoren) (/wiki/Dual_Zoren) Dual Zoren • (/wiki/Nami_Skyla) (NamiSkyla) (/wiki/Nami_Skyla) Nami Skyla • (/wiki/Nami_Skyla_Prime) (NamiSkylaPrime) (/wiki/Nami_Skyla_Prime) Nami Skyla Prime • (/wiki/Prisma_Dual_Cleavers) (PrismaDualCleavers) (/wiki/Prisma_Dual_Cleavers) Prisma Dual Cleavers • (/wiki/Twin_Basolk) (TwinBasolk) (/wiki/Twin_Basolk) Twin Basolk • (/wiki/Twin_Krohkur) (TwinKrohkur) (/wiki/Twin_Krohkur) Twin Krohkur 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(/wiki/Kestrel) Kestrel • (/wiki/Orvius) (Orvius) (/wiki/Orvius) Orvius • (/wiki/Pathocyst) (Pathocyst) (/wiki/Pathocyst) Pathocyst • (/wiki/Xoris) (Xoris) (/wiki/Xoris) Xoris (/wiki/Category:Gunblade) (Category:Gunblade) Gunblade (/wiki/Redeemer) (Redeemer) (/wiki/Redeemer) Redeemer • (/wiki/Redeemer_Prime) (RedeemerPrime) (/wiki/Redeemer_Prime) Redeemer Prime • (/wiki/Sarpa) (Sarpa) (/wiki/Sarpa) Sarpa • (/wiki/Stropha) (Stropha) (/wiki/Stropha) Stropha • (/wiki/Vastilok) (Vastilok) (/wiki/Vastilok) Vastilok (/wiki/Category:Hammer) (Category:Hammer) Hammer (/wiki/Arca_Titron) (ArcaTitron) (/wiki/Arca_Titron) Arca Titron • (/wiki/Ekhein) (Ekhein) (/wiki/Ekhein) Ekhein • (/wiki/Fragor) (Fragor) (/wiki/Fragor) Fragor • (/wiki/Fragor_Prime) (FragorPrime) (/wiki/Fragor_Prime) Fragor Prime • (/wiki/Heliocor) (Heliocor) (/wiki/Heliocor) Heliocor • (/wiki/Jat_Kittag) (JatKittag) (/wiki/Jat_Kittag) Jat Kittag • (/wiki/Kuva_Shildeg) (KuvaShildeg) (/wiki/Kuva_Shildeg) Kuva Shildeg • (/wiki/Magistar) (Magistar) (/wiki/Magistar) Magistar • (/wiki/Sampotes) (Sampotes) (/wiki/Sampotes) Sampotes • (/wiki/Sancti_Magistar) (SanctiMagistar) (/wiki/Sancti_Magistar) Sancti Magistar • (/wiki/Sibear) (Sibear) (/wiki/Sibear) Sibear • (/wiki/Synoid_Heliocor) (SynoidHeliocor) (/wiki/Synoid_Heliocor) Synoid Heliocor • (/wiki/Volnus) (Volnus) (/wiki/Volnus) Volnus • (/wiki/Volnus_Prime) (VolnusPrime) (/wiki/Volnus_Prime) Volnus Prime • (/wiki/Wolf_Sledge) (WolfSledge) (/wiki/Wolf_Sledge) Wolf Sledge (/wiki/Category:Heavy_Blade) (Category:Heavy Blade) Heavy Blade (/wiki/Dark_Split-Sword) (DarkSplitSwordHeavyBlade) (/wiki/Dark_Split-Sword) Dark Split-Sword (Heavy Blade) • (/wiki/Galatine) (Galatine) (/wiki/Galatine) Galatine • (/wiki/Galatine_Prime) (GalatinePrime) (/wiki/Galatine_Prime) Galatine Prime • (/wiki/Gram) (Gram) (/wiki/Gram) Gram • (/wiki/Gram_Prime) (GramPrime) (/wiki/Gram_Prime) Gram Prime • (/wiki/Masseter) (Masseter) (/wiki/Masseter) Masseter • (/wiki/Masseter_Prime) (MasseterPrime) (/wiki/Masseter_Prime) Masseter Prime • (/wiki/Paracesis) (Paracesis) (/wiki/Paracesis) Paracesis • (/wiki/Sarofang) (Sarofang) (/wiki/Sarofang) Sarofang • (/wiki/Scindo) (Scindo) (/wiki/Scindo) Scindo • (/wiki/Scindo_Prime) (ScindoPrime) (/wiki/Scindo_Prime) Scindo Prime • (/wiki/Tenet_Exec) (TenetExec) (/wiki/Tenet_Exec) Tenet Exec • (/wiki/Vitrica) (Vitrica) (/wiki/Vitrica) Vitrica • (/wiki/War) (War) (/wiki/War) War • (/wiki/Zenistar) (Zenistar) (/wiki/Zenistar) Zenistar (/wiki/Category:Heavy_Scythe) (Category:Heavy Scythe) Heavy Scythe (/wiki/Corufell) (Corufell) (/wiki/Corufell) Corufell • (/wiki/Hespar) (Hespar) (/wiki/Hespar) Hespar (/wiki/Category:Machete) (Category:Machete) Machete (/wiki/Gazal_Machete) (GazalMachete) (/wiki/Gazal_Machete) Gazal Machete • (/wiki/Kama) (Kama) (/wiki/Kama) Kama • (/wiki/Kreska) (Kreska) (/wiki/Kreska) Kreska • (/wiki/Machete) (Machete) (/wiki/Machete) Machete • (/wiki/Machete_Wraith) (MacheteWraith) (/wiki/Machete_Wraith) Machete Wraith • (/wiki/Nami_Solo) (NamiSolo) (/wiki/Nami_Solo) Nami Solo • (/wiki/Prisma_Machete) (PrismaMachete) (/wiki/Prisma_Machete) Prisma Machete • (/wiki/Prova) (Prova) (/wiki/Prova) Prova • (/wiki/Prova_Vandal) (ProvaVandal) (/wiki/Prova_Vandal) Prova Vandal • (/wiki/Slaytra) (Slaytra) (/wiki/Slaytra) Slaytra (/wiki/Category:Nikana) (Category:Nikana) Nikana (/wiki/Dex_Nikana) (DexNikana) (/wiki/Dex_Nikana) Dex Nikana • (/wiki/Dragon_Nikana) (DragonNikana) (/wiki/Dragon_Nikana) Dragon Nikana • (/wiki/Nikana) (Nikana) (/wiki/Nikana) Nikana • (/wiki/Nikana_Prime) (NikanaPrime) (/wiki/Nikana_Prime) Nikana Prime • (/wiki/Skiajati) (Skiajati) (/wiki/Skiajati) Skiajati • (/wiki/Syam) (Syam) (/wiki/Syam) Syam (/wiki/Category:Nunchaku) (Category:Nunchaku) Nunchaku (/wiki/Ninkondi) (Ninkondi) (/wiki/Ninkondi) Ninkondi • (/wiki/Ninkondi_Prime) (NinkondiPrime) (/wiki/Ninkondi_Prime) Ninkondi Prime • (/wiki/Pulmonars) (Pulmonars) (/wiki/Pulmonars) Pulmonars • (/wiki/Shaku) (Shaku) (/wiki/Shaku) Shaku (/wiki/Category:Polearm) (Category:Polearm) Polearm (/wiki/Cassowar) (Cassowar) (/wiki/Cassowar) Cassowar • (/wiki/Edun) (Edun) (/wiki/Edun) Edun • (/wiki/Guandao) (Guandao) (/wiki/Guandao) Guandao • (/wiki/Guandao_Prime) (GuandaoPrime) (/wiki/Guandao_Prime) Guandao Prime • (/wiki/Kesheg) (Kesheg) (/wiki/Kesheg) Kesheg • (/wiki/Korumm) (Korumm) (/wiki/Korumm) Korumm • (/wiki/Lesion) (Lesion) (/wiki/Lesion) Lesion • (/wiki/Orthos) (Orthos) (/wiki/Orthos) Orthos • (/wiki/Orthos_Prime) (OrthosPrime) (/wiki/Orthos_Prime) Orthos Prime • (/wiki/Pupacyst) (Pupacyst) (/wiki/Pupacyst) Pupacyst • (/wiki/Serro) (Serro) (/wiki/Serro) Serro • (/wiki/Sydon) (Sydon) (/wiki/Sydon) Sydon • (/wiki/Tonbo) (Tonbo) (/wiki/Tonbo) Tonbo • (/wiki/Vaykor_Sydon) (VaykorSydon) (/wiki/Vaykor_Sydon) Vaykor Sydon (/wiki/Category:Rapier) (Category:Rapier) Rapier (/wiki/Destreza) (Destreza) (/wiki/Destreza) Destreza • (/wiki/Destreza_Prime) (DestrezaPrime) (/wiki/Destreza_Prime) Destreza Prime • (/wiki/Endura) (Endura) (/wiki/Endura) Endura (/wiki/Category:Scythe) (Category:Scythe) Scythe (/wiki/Anku) (Anku) (/wiki/Anku) Anku • (/wiki/Caustacyst) (Caustacyst) (/wiki/Caustacyst) Caustacyst • (/wiki/Ether_Reaper) (EtherReaper) (/wiki/Ether_Reaper) Ether Reaper • (/wiki/Harmony) (Harmony) (/wiki/Harmony) Harmony • (/wiki/Hate) (Hate) (/wiki/Hate) Hate • (/wiki/Reaper_Prime) (ReaperPrime) (/wiki/Reaper_Prime) Reaper Prime • (/wiki/Tenet_Grigori) (TenetGrigori) (/wiki/Tenet_Grigori) Tenet Grigori • (/wiki/Venato) (Venato) (/wiki/Venato) Venato (/wiki/Category:Sparring) (Category:Sparring) Sparring (/wiki/Hirudo) (Hirudo) (/wiki/Hirudo) Hirudo • (/wiki/Kogake) (Kogake) (/wiki/Kogake) Kogake • (/wiki/Kogake_Prime) (KogakePrime) (/wiki/Kogake_Prime) Kogake Prime • (/wiki/Korrudo) (Korrudo) (/wiki/Korrudo) Korrudo • (/wiki/Obex) (Obex) (/wiki/Obex) Obex • (/wiki/Prisma_Obex) (PrismaObex) (/wiki/Prisma_Obex) Prisma Obex (/wiki/Category:Staff) (Category:Staff) Staff (/wiki/Amphis) (Amphis) (/wiki/Amphis) Amphis • (/wiki/Bo) (Bo) (/wiki/Bo) Bo • (/wiki/Bo_Prime) (BoPrime) (/wiki/Bo_Prime) Bo Prime • (/wiki/Broken_Scepter) (BrokenScepter) (/wiki/Broken_Scepter) Broken Scepter • (/wiki/Cadus) (Cadus) (/wiki/Cadus) Cadus • (/wiki/MK1-Bo) (MK1-Bo) (/wiki/MK1-Bo) MK1-Bo • (/wiki/Tipedo) (Tipedo) (/wiki/Tipedo) Tipedo • (/wiki/Tipedo_Prime) (TipedoPrime) (/wiki/Tipedo_Prime) Tipedo Prime (/wiki/Category:Sword_and_Shield) (Category:Sword and Shield) Sword and Shield (/wiki/Ack_%26_Brunt) (Ack&Brunt) (/wiki/Ack_%26_Brunt) Ack & Brunt • (/wiki/Argo_%26_Vel) (Argo&Vel) (/wiki/Argo_%26_Vel) Argo & Vel • (/wiki/Cobra_%26_Crane) (Cobra&Crane) (/wiki/Cobra_%26_Crane) Cobra & Crane • (/wiki/Cobra_%26_Crane_Prime) (Cobra&CranePrime) (/wiki/Cobra_%26_Crane_Prime) Cobra & Crane Prime • (/wiki/Sigma_%26_Octantis) (Sigma&Octantis) (/wiki/Sigma_%26_Octantis) Sigma & Octantis • (/wiki/Silva_%26_Aegis) (Silva&Aegis) (/wiki/Silva_%26_Aegis) Silva & Aegis • (/wiki/Silva_%26_Aegis_Prime) 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