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Noctua

Noctua | Murmur/Necramech/Fragmented One/Archon Killer

by last updated 3 months ago

1050

Wield the power of Dante's chronicles. Customize Noctua with Tome Mods that enhance Warframe Abilities and reward strategic combat. Primary attack releases pages that tear into lethal pieces on hits. Its alternate attack releases a wave with infinite Punch Through.

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ITEM RANK

30

60 / 60

APPLY CONDITIONALS

FIRE MODE

AUTO
ACCURACY
100.0
CRITICAL CHANCE
30%
CRITICAL MULTIPLIER
2.0x
FIRE RATE
1.50
MAGAZINE
10 / 10
NOISE
ALARMING
RELOAD
0.0
RIVEN DISPOSITION
0.60
STATUS CHANCE
25%
TRIGGER
AUTO
DAMAGE
 SLASH
200.0
TOTAL Damage
200.0
AVERAGE HIT
260.0
BURST DPS
390.0
SUSTAINED DPS
389.4
Guide
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Noctua builds
Builds by ninjase

Noctua | Murmur/Necramech/Fragmented One/Archon Killer

Radiation is strongest against murmur Indifferent Facade, Necramechs and Archons.

Corrosive is strongest against Acolytes (without strip), Sisters/Liches, Sentients (e.g. Archon missions pre-archon confrontation) and Culverins (without strip). Can swap [Accelerated Isotope] for [Pathogen Rounds] and rearrange [Primed Heated Charge] to make Corrosive Heat, OR swap [Primed Heated Charge] for [Pathogen Rounds] to make pure corrosive, and use anemic agiliity for more fire rate.

You can also make a mix of Corrosive + Radiation to hit both types of enemies hard by swapping [Primed Heated Charge] with [Pathogen Rounds] and keeping [Accelerated Isotope].

External fire rate sources make [Noctua] feel much better, since it has infinite ammo and zero reload:
With [Accelerated Isotope] and [Lethal Torrent] as well as external sources such as Arcane Velocity (+120%), [Reinforced Bond] (+60%), [Afentis] (+20%) and [Amalgam Furax Body Count] (+45%), we can boost the base 1.5 fire rate to a total of 6.975.

External Critical Chance boosts can further boost primary fire [Noctua] damage:
Primed Pistol Gambit (+187%) with Secondary Outburst (+240% CC at x12 combo) gives 158% CC (on primary fire) and 237% CC (on alt-fire)
Adding Arcane Avenger gives 203% CC.
Adding secondary crit chance shards could give up to 260%CC (with 5 crimson) or even 315% CC (with 5 topaz)