Fired Up is a Sentinel mod that accumulates  Heat damage to a Sentinel's weapon upon hitting an enemy, resetting after 5 seconds elapse with no hits. Stats[] Rank Effect Cost 0 +10% 6 1 +20% 7 2 +30% 8 3 +40% 9 4 +50% 10 5 +60% 11 Drop Locations[] Mission Drop Tables Mission Type Source RotationsorDrop Table Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes Enemy Drop Tables Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9] Corrupted Crewman 3% 0.86% 0.0258% 3876 1 0.000258 Orokin Drone 3% 0.67% 0.0201% 4975 1 0.000201 Orokin Spectator 3% 0.67% 0.0201% 4975 1 0.000201 Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki. Notes[] - Heat element applied by this mod counts for Manifold Bond, since it is applied to the weapon. Gallery[] Older CardOld appearance Patch History[] Hotfix 34.0.6 (2023-10-30) Fixed Fired Up’s description stating it was dealing 0% Heat Damage on weapon per hit at Rank 0, instead of the intended 0.8%. Update 34.0 (2023-10-18) Fired Up has been both improved and simplified. Previously this would require that your Sentinel has been shooting continuously for some period of time, and then added a Heat damage multiplier. This has been changed so that the Sentinel gains a 5% bonus Heat damage on every weapon hit up to 100%. The bonus resets after 5 seconds if the Sentinel has not landed a hit during that time. This Mod was difficult to understand and only worked if the Sentinel weapon already did some amount of Heat damage. The mechanics are now more intuitive and the bonus applies the same way adding a Mod would, so your Sentinel's weapon doesn't need to already do Heat damage to benefit. Update 10.0 (2013-09-13) Introduced See Also[] Mods Sentinels Collapse Sentinel Mods Penjaga Carrier  Ammo Case •  Looter Dethcube  Energy Generator •  Vaporize Diriga  Arc Coil •  Calculated Shot •  Electro Pulse Djinn  Fatal Attraction •  Reawaken •  Thumper Helios  Detect Vulnerability •  Investigator •  Targeting Receptor Nautilus  Auto Omni •  Cordon Oxylus  Botanist •  Scan Aquatic Lifeforms •  Scan Matter Shade  Ambush •  Ghost •  Revenge Taxon  Molecular Conversion Wyrm  Crowd Dispersion •  Negate Other  Anti-Grav Array •  Assault Mode •  Coolant Leak •  Guardian •  Medi-Ray •  Odomedic •  Regen ( Prime) •  Sacrifice •  Shield Charger •  Vacuum Madurai  Fired Up •  Self Destruct •  Synth Deconstruct •  Synth Fiber Vazarin  Accelerated Deflection •  Calculated Redirection •  Enhanced Vitality •  Metal Fiber •  Repair Kit •  Sanctuary Naramon  Animal Instinct ( Prime) •  Spare Parts ↑ Chance to roll item within drop table ↑ Amount rewarded on successful roll ↑ (Quantity × Chance) ↑ Chance to roll drop table ↑ Chance to roll item within drop table ↑ (Drop Table Chance × Item Chance) ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details ↑ Amount rewarded on successful roll ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)