Hijack is a Mission type where players must take control of a large, mobile objective and safely lead it to extraction.
Mechanics[]
Players must find a room which will hold the objective, a Fomorian Power Core in Grineer missions and a Cargo Rover in Corpus missions. Once found, players must activate a console to release the objective, which will travel a preset path to extraction. The objective will siphon power from a player's Shields in order to move, stopping when no shields are available, either when the players' shields are fully drained or when no players are close enough to the objective to siphon power. If it doesn't move after a set duration, the objective will gradually move backwards.
As the objective moves along, enemies will try to destroy it before it reaches extraction. Though the objective is durable with 10,000 health, it gradually loses health at a rate of 10 points per second. Coupled with incoming enemy fire the objective can easily be destroyed without player intervention.
Upon successfully escorting the objective to the extraction point, the player's Landing Craft will collect the objective and carry it away, completing the mission.
Nightmare Mode[]
Nightmare Mode variants of Grineer Shipyard Hijack missions, in addition to imposing up to two modifiers, feature the following mechanics:
- Doors on the Fomorian Power Core's path no longer open automatically—each door must first be unlocked by hacking a nearby console.
- Prox Mines are now present on the rail—these must be removed by force in order to prevent them from dealing heavy damage to the core.
Locations[]
| Planet | Mission Name | Faction | Credit Reward | Addtional Credit Reward | Wiki's DropTableAlias | Level | Tileset |
|---|---|---|---|---|---|---|---|
| Ceres | Ludi | Grineer | 2,400 | 0 | |
15 - 17 | Grineer Shipyard |
| Europa | Sorath | Corpus | 2,800 | 0 | |
19 - 21 | Corpus Ice Planet |
| Sedna | Marid | Grineer | 4,300 | 0 | |
34 - 38 | Grineer Shipyard |
Notes[]
- Shield siphoning bypasses the protection from Overguard or
Nezha's
Warding Halo, draining shields directly without affecting them in any way. - Grineer Hijack missions have an additional obstacle in the form of Blast Doors, which will stop the objective momentarily as the doors open. Although the objective will not drain shields in this period, enemies can close in on the objective while it is vulnerable.
- Objectives in Hijack Sorties will generate a Nullifier field around them, preventing the use of abilities close to the objective.
- It is possible to get on the objective with careful maneuvering and "ride" it to extraction, eliminating the need to move along with the objective as well as constantly powering it until shields are drained. This is more easily done on Corpus Hijack missions due to the objective being a ground-based rover instead a core suspended from a rail. Be wary of any Jade Light Eximus that spawn in, as their beams can easily destroy the objective unless you move off or kill the Eximus in question.
- Each player will see their own Landing Craft during the extraction screen.
- The objective drains 4 points of shields/health (see below) every second in order to move.
- As
Inaros,
Kullervo, and
Nidus have no shields, the objective will instead drain their health in order to move.
- In Nidus's case, his innate health regeneration is not interrupted by the objective's health drain, and will generally counteract any health loss from the Objective.
- If
Yareli is riding
Merulina, the objective will take Merulina's health first, with no drain on Yareli's shields. Due to Merulina's high health, it's unlikely that she'll even need to be resummoned before the end of the mission. - If the objective receives full power continuously, it will reach extraction in 180 seconds, not including unavoidable delays due to Blast Doors on the path.
- Without any unavoidable delays (i.e. on Corpus Hijack missions), the objective will have at most 8200 health at extraction if it is not healed on the way.
- Standard Hijack missions do not grant any additional affinity, credits or Mission Rewards for completing the objective.
Tips[]
- It is recommended to equip
Fast Deflection and/or
Fortitude to shorten shield regeneration time. - Possibly the worst frame to bring to a solo Hijack mission is
Grendel(
Prime) as he possesses very little shields (25-75 for Grendel depending on Rank, and 95 for Grendel Prime) and so will push the Objective a very short distance before having to regenerate.
Polarize and
Blessing can be used to replenish players' shields quickly, not only providing more shields to power the objective but also increasing the players' survivability. Squad Shield Restores can also be used for the same purpose.
- The
Vampire Leech and
Capacitance augments for
Energy Vampire and
Discharge respectively can also be used to restore shields.
- The
- A Raksa Kubrow's
Protect mod, along with the
Guardian mod for Robotic Companions will also help players regenerate shields on a personal level.
Shield Charger can be used to periodically restore the shields of the companion's owner along with any nearby allies.
Harrow is recommended for this mission type, as his increased Overshield capacity, as well as
Condemn generating shields for every enemy hit, allows him to stay near the Objective for longer periods.
Hildryn is also an ideal choice for this mission type due to her massive shield capacity as well as the ability to regenerate shields using
Pillage, allowing her to singlehandedly power the objective.
Styanax can cast
Rally Point on his team so that kills constantly restore shields, allowing him and his team to maintain the objective as it moves along.
Frost's
Icy Avalanche augment or Styanax's
Intrepid Stand augment can be used to give teammates Overguard that can take damage in lieu of their shields or health.
- Through the Helminth, players can swap out one of their Warframe's abilities for
Condemn,
Pillage, or
Rebuild Shields, allowing some form of shield restoration if they're willing to sacrifice an ability slot.
Nidus's innate passive health regeneration will surpass the objective's health drain rate, allowing him to still regenerate health while staying near the objective.- Mods from the Augur Mod Set can help generate shields as well, while
Brief Respite provides this effect for the entire squad.
Trivia[]
- Hijack was introduced in Update 12.4 (2014-03-05) during the Tethra's Doom event, and made a permanent mission type in Update 13.0 (2014-04-09).
- Up until Update 15.6 (2014-12-11), which introduced a Corpus variant of the Hijack mission type on Europa, Ceres was the only planet that hosted this mission type.
- This is the second mission type where the traditional extraction animation is not used, the first being Defense.
- A possible predecessor of this mission type was Escort, which was first mentioned in Livestream 11 alongside Survival. In the proposed mission type players would have to escort a robotic proxy of The Lotus throughout the map. There is a key difference between Escort and Hijack however; In Escort, staying close to the proxy would give players temporary buffs, Whereas in Hijack, the defense objective drains the players' shields instead in order to move.
- Escort was also planned to replace Deception missions altogether in much the same way Survival replaced Raid. This never came to pass, and Deception missions would eventually be phased out with Update: Specters of the Rail 0.0 (2016-07-08).
- An altered version of Grineer Shipyard Hijack, with a guaranteed appearance of The Grustrag Three, was featured during the second stage of both versions of The Law of Retribution.
Gallery[]
Patch History[]
Update 31.1 (2022-02-09)
- Fixed Hijack Rover health drain being displayed as -10s instead of -10.
Update 31.0 (2021-12-15)
- Fixed Steel Path Hijack escort object having normal level Health.
- Fixed enemies struggling to target the Hijack escort target.
Hotfix 27.3.8 (2020-04-02)
- Fixed broken/missing UI for Clients in Hijack missions.
Hotfix 27.2.2 (2020-03-06)
- Fixed rare script crash that would break your Hijack mission if the objective is destroyed at the very last moment before extraction.
- Fixed 1:60 chance your Hijack mission would break if you let the Objective get destroyed.
- Fixed a script crash that could occur with Hijack missions under heavy lag.
Hotfix 27.2.1 (2020-03-05)
- Fixed numerous bugs for Clients joining Hijack missions in progress.
- Fixed several harmless script crashes that would occur during a Host migration in Hijack missions.
Update 13.0 (2014-04-09)
- Made a permanent mission type
Update 12.4 (2014-03-05)
- Introduced during the Tethra's Doom event.
See also[]
- Tethra's Doom, the event that introduced this game mode.
- Grineer Shipyard
- Events
- Grineer
- Missions
- Tile Sets


47 comments
Health needs to be double to 20, 000
Like the other no shield-frames, Kullervo has health drained too. Overguard is neither drained nor prevents the health drain.
Drain stopped at 15 for me, but still propelled the Power Core. I'm not sure if that's normal for Inaros and Nidus or not.
Can someone add Trinity to tips, she can not only restore shields of herself and allies but also restore health of the objective
Forgot hijack missions existed xD
If for whatever reason you're actually doing these missions. Please do yourself a favour and get a squad, even just one more person makes it so much more bearable than trying to do it solo.
Or just use shield recharge drops and/or Nidus.
You do not need a full squad to do these missions quickly. It just takes a tiny bit of effort.
To be the fastest way to move the objective:
-Wisp's reservoirs
-Volt's speed
-Zephyr's Jet Stream
-Trinity's Vampire Leech
Or a non-shield frame for drain their health
Is this the best?
My friend kind of sick sitting on the objective to wait it ends
It would seem Wisp's Reservoirs are unaffected by the Nullifier field; more precisely, Frames will lose the buffs upon entering the field but the core/rover will still be affected as normal
Very nice tip. I am trying to complete the hijack in Europa TO UNLOCK WISP.
I'd really like to get one of those Corpus rovers, to roll around the free roam areas with.
I know Inaros isn't the best frame out there but on SP Hijack he's amazing. His 4 when cast on enemies bypasses the 500hp over 5 seconds-mechanic they introduced back in Scarlet Spear and he doesn't need to charge shields in order to move the payload. I actually had to stop and wait for the acolyte to spawn while the payload just sat there constantly getting healed to full.
If Lotus constantly talks about how valuable the Corpus rover is, and how much cargo it holds, why don't we get any of that precious loot as a mission reward?
Another thing to note about Hijack- the health of the objective stays the same at 10k in Steel Path while the enemy damage is greatly increased.
Why nobody talked about Vay Hek speaking in the Ceres Hijack mission?
We're stealing the cores to his Balors.
Rakta Dark Dagger is very good for this mission. I've found Khora with Rakta Dark Dagger to be an unlikely match for this mission... Strangledome allows one to CC all the enemies and uhh Ensnare with RDD allows one to very quickly build up like 1500 shields which is probably enough to power the thing for the whole mission. Just have to jump out and proactively place Strangledomes to prevent the enemies from damaging the objective.
this happened at Nereid, Neptune
i jump off the objective for a few seconds to recover some shields and next thing i know, the Rover is back at the beginning. it didn't even back up, either, it literally TELEPORTED back to the beginning
if that isn't a glitch, then i don't know what is.
and i was at the end, too...
Dont tell the devs this... This is how I cheese grineer hijack sortie lvl 80-100 SOLO
Take loki dont trigger alarms dont kill anyone (theres a limit for the number of enemy that spawns) Disarm everyone And hop onto the power core til it get to the extraxtion... thats it..
Cant disarm every enemy for corpus thats why this is only for grineers
For corpus its better to be in a squad( spawns less enemy, dont know why but this happens everytime )
-mnch
This still totally works, just finished Sedna Hijack solo with this method ;)
Trinity is one of the best frames to use for this mode, because she has some of the highest shields in the game, and her 4 not only restores her shield, but it restores your whole team's sheilds, so when anyone is running low, you can easily top them up again
remove this mode entirely
I have no clue why people dislike this mode! Sure, there isn't any reason to really do it, but I honestly find it super easy with either a high-shield frame or a way to heal yourself
there are also glitches that send the objective all the way back to the beginning
Can heal and make core invulnurable with vazarin's protective dash.
Just did the Neptune Corpus variant with zero problems using a Zephyr with some mild duration (to use her 3). Her large amount of default shields coupled with easy to find mods like redirection and vigor gave me about 1100 shields. Her 3 prevents damage from anything shooting you (so your shield won't be wasted on enemy fire), and a sentinel with Guardian will give you all your shields back. The large amount of shields is enough for Guardian to be off cooldown whenever the shield is fully drained. Meaning, you will never really run out of shield. Just stand on top of the rover, keep your 3 up, and kill whatever is shooting at you.
The sortie version is a completely different monster though, since you can't use powers near the transport.
fuck these missions. nobody likes them. nobody wants to do them. we're just forced to do it to progress.
I like them.... It's fun.
i feel that way about archwing missions.. just scrap the whole idea.
I don't mind them
Can we make archwing missions into railjack missions?