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WARFRAME Wiki
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WARFRAME Wiki

Bleeding Willow is a stance mod for polearm weapons, specializing in lunging, sweeping attacks that can hit large swathes of enemies.

Can be equipped on:

✓ denotes weapon with matching Stance polarity

Combos

Default Combos of Stance or Weapon (📝 Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
Lethal Gust
Default Default
 100%
Default Default
 2x 100%
 200%
526.3%/s 0.9s BleedingWillowCombo1
Forward
(While Moving)
Lethal Gust
Default Default
 100%
Default Default
 2x 100%
 200%
526.3%/s 0.9s BleedingWillowCombo1
Forward Block
(While Blocking & Moving)
Drifting Steel
Default Default
 100% DmgImpactSmall64
 300% DmgImpactSmall64
Default Default
 200%
Default Default
 200%
 2x 100%
Default Default
360 Default 200% DmgSlashSmall64
Thrust Default 400% Knockdown b
457.1%/s 3.5s BleedingWillowCombo2
Block
(While Blocking)
Lethal Gust
Default Default
 100%
Default Default
 2x 100%
 200%
526.3%/s 0.9s BleedingWillowCombo1
Heavy
(Heavy Attack)
The Way*
Default Heavy
 600% Knockdown b
Default Heavy
 600% Knockdown b
N / A N / A PolearmComboHeavy
Slide
(While Sliding)
Cyclone Strike*
Default Default
360 Default 200% DmgImpactSmall64
256.4%/s 0.8s PolearmComboSlide
Aerial
(While In Air)
Planting Widow*
Default Default
360 Default 300%
Default Default
360 Default 300%
Default Default
 300% Knockdown b
N / A N / A PolearmComboAir
Wall
(While Wall Latching)
Guiding Plank*
Default Default
 166%
N / A N / A PolearmComboWall
Finisher
(On Knocked Down Enemy)
Tunneling Spike*
Default Default
 1200% DmgSlashSmall64
N / A N / A PolearmComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack*
Default Default
Slam Default 200%
N / A N / A PolearmComboSlam

Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Slam Default Direct and Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Weekly Conclave Challenge Reward Weekly Conclave Challenge Reward A 2.27% 1 0.0227

Complete all weekly Conclave challenges to get this reward in your in-game inbox:

  • Match Won: Win 6 matches of any game type.
  • Match Complete: Complete 20 matches of any game type.
  • Conditioning: Complete 10 Daily Challenges.

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Corrupted MOA 3% 1.01% 0.0303% 3300 1 0.000303

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • The second attack of Drifting Steel does 50% bonus DmgSlashSmall64 Slash damage.

Media[]

Patch History[]

Update 13.0 (2014-04-09)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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