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(https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects (/wiki/Frost?action=edit) in: (/wiki/Category:Frost) (Category:Frost) Frost , (/wiki/Category:Warframes) (Category:Warframes) Warframes , (/wiki/Category:Males) (Category:Males) Males , and 8 more (/wiki/Category:Update_6) (Category:Update 6) Update 6 (/wiki/Category:Closed_Beta) (Category:Closed Beta) Closed Beta (/wiki/Category:Frost_Prime) (Category:Frost Prime) Frost Prime (/wiki/Category:Update_7) (Category:Update 7) Update 7 (/wiki/Category:Vaulted) (Category:Vaulted) Vaulted (/wiki/Category:Holiday_Content) (Category:Holiday Content) Holiday Content (/wiki/Category:Vanilla) (Category:Vanilla) Vanilla (/wiki/Category:Dark_Sector_Reference) (Category:Dark Sector Reference) Dark Sector Reference English (https://warframe.fandom.com/de/wiki/Frost) Deutsch (https://warframe.fandom.com/es/wiki/Frost) Español (https://warframe.fandom.com/fr/wiki/Frost) Français (https://warframe.fandom.com/hu/wiki/Frost) Magyar (https://warframe.fandom.com/it/wiki/Frost) Italiano (https://warframe.fandom.com/ja/wiki/Frost) 日本語 (https://warframe.fandom.com/ko/wiki/Frost) 한국어 (https://warframe.fandom.com/nl/wiki/Frost) Nederlands (https://warframe.fandom.com/pl/wiki/Frost) Polski (https://warframe.fandom.com/pt-br/wiki/Frost) Português do Brasil (https://warframe.fandom.com/ru/wiki/%D0%A4%D1%80%D0%BE%D1%81%D1%82) Русский (https://warframe.fandom.com/tr/wiki/Frost) Türkçe (https://warframe.fandom.com/uk/wiki/%D0%A4%D1%80%D0%BE%D1%81%D1%82) Українська (https://warframe.fandom.com/vi/wiki/Frost) Tiếng Việt (https://warframe.fandom.com/zh-tw/wiki/Frost) 中文(臺灣) Frost 272 (/wiki/Frost?action=edit) View source (/wiki/Frost?action=history) History (/wiki/Talk:Frost?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro ⭐ (/wiki/Ash) (Ash) (AshIcon272) (/wiki/Ash) (Ash) Ash (/wiki/Ash) (Ash) (Ash PrimeIcon272) ⭐ (/wiki/Atlas) (Atlas) (AtlasIcon272) (/wiki/Atlas) (Atlas) Atlas (/wiki/Atlas) 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(/wiki/Conclave:Frost) (Conclave:Frost) CONCLAVE (PvP) Main Prime Abilities Alternate Equipment Patch History Media () (https://warframe.fandom.com/wiki/Frost/Main?action=edit) Edit Tab (https://static.wikia.nocookie.net/warframe/images/b/b6/FrostLargePortrait.png/revision/latest?cb=20230627042520) (FrostLargePortrait) Frost Portrait In-Game Menus (https://static.wikia.nocookie.net/warframe/images/6/6c/FrostFull.png/revision/latest?cb=20141124023059) (Portrait) (Portrait) (https://static.wikia.nocookie.net/warframe/images/6/60/Frost.png/revision/latest?cb=20221110215716) (In-Game Menus) (In-Game Menus) (/wiki/Module:Warframes/data) (Module:Warframes/data) 📝 Update Infobox Data Description When Frost steps onto the battlefield, enemies experience a chill. Frost's attacks control crowds, protect objectives, and increase survivability. Wield the biting cold. Passive Cold Status Effects from Frost's Abilities have their duration increased by 100%. Frost gains 50 Armor per enemy inflicted with Cold Status within 15m. Abilities 1st Ability (/wiki/Freeze) (Freeze130xWhite) (/wiki/Freeze) Freeze 2nd Ability (/wiki/Ice_Wave) (IceWave130xWhite) (/wiki/Ice_Wave) Ice Wave 3rd Ability (/wiki/Snow_Globe) (SnowGlobe130xWhite) (/wiki/Snow_Globe) Snow Globe 4th Ability (/wiki/Avalanche) (Avalanche130xWhite) (/wiki/Avalanche) Avalanche General Information Sex Male (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank 0 Max Rank 30 (/wiki/Health) (Health) Health 270 (370 at Rank 30) (/wiki/Shield) (Shield) Shields 270 (370 at Rank 30) (/wiki/Armor) (Armor) Armor 315 (/wiki/Energy_Capacity) (Energy Capacity) Energy 100 (150 at Rank 30) (/wiki/Energy_Capacity#Warframe_Starting_Energy) (Energy Capacity) Starting Energy 50 (/wiki/Sprint_Speed) (Sprint Speed) Sprint Speed 0.95 (/wiki/Aura) (Aura) Aura Polarity (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (/wiki/Exilus_Adapter) (Exilus Adapter) Exilus Polarity None (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Introduced (/wiki/Closed_Beta_Updates#Update_6.0) (Closed Beta Updates) Update 6.0 (2013-01-29) Themes Ice Elemental (/wiki/Lich_System#Progenitor_Warframe) (Lich System) Progenitor Element (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumed Ability (/wiki/Ice_Wave) (IceWave130xWhite) (/wiki/Ice_Wave) Ice Wave (/wiki/Railjack/Tactical_Menu#Ability_Kinesis) (Railjack/Tactical Menu) Tactical Ability (/wiki/Snow_Globe) (SnowGlobe130xWhite) (/wiki/Snow_Globe) Snow Globe Sell Price (/wiki/Credits) (Credits) 10,000 Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables (/wiki/Codex) (Codex) CODEX When Frost steps onto the battlefield, enemies experience a chill. Frost's attacks control crowds, protect objectives, and increase survivability. Wield the biting cold. This is Frost, colder and deadlier than space itself. Frost can protect or punish, the decision is yours. —(/wiki/Lotus) (Lotus) Lotus Release Date: January 29th, 2013 Frost is a slow and heavily-armored Warframe that is able to utilize offensive and defensive skills to both his own and his team's advantage. He commands furious blizzards that pummel and freeze his enemies while providing respite and solace for his allies. Acquisition Frost's main (/wiki/Blueprint) (Blueprint) blueprint can be purchased from the (/wiki/Market) (Market) Market . Frost's component blueprints can be obtained from defeating (/wiki/Captain_Vor_%26_Lieutenant_Lech_Kril) (Captain Vor & Lieutenant Lech Kril) Captain Vor & Lieutenant Lech Kril on (/wiki/Exta) (Exta) Exta , (/wiki/Ceres) (Ceres) Ceres .(Sort ascending) Item (Sort ascending) Source (Sort ascending) Chance Expected Nearly Guaranteed (/wiki/Blueprints) (Chassis) Chassis Blueprint (/wiki/Lieutenant_Lech_Kril#Locations) (Lieutenant Lech Kril) Lech Kril and Vor Assassination Frost Component 38.72% ~ 2 Kills 14 ± 4 Kills (/wiki/Blueprints) (Systems) Systems Blueprint (/wiki/Lieutenant_Lech_Kril#Locations) (Lieutenant Lech Kril) Lech Kril and Vor Assassination Frost Component 22.56% ~ 4 Kills 27 ± 9 Kills (/wiki/Blueprints) (Helmet) Neuroptics Blueprint (/wiki/Lieutenant_Lech_Kril#Locations) (Lieutenant Lech Kril) Lech Kril and Vor Assassination Frost Component 38.72% ~ 2 Kills 14 ± 4 Kills All drop rates data is obtained from (https://warframe.com/droptables) DE's official drop tables . See (/wiki/Mission_Rewards#Standard_Missions) (Mission Rewards) Mission Rewards#Standard Missions for definitions on reward table rotations.For more detailed definitions and information, visit (/wiki/User_blog:FINNER/Warframe_Expected_%26_Nearly_Guaranteed_Numbers_-_An_Explanation) (User blog:FINNER/Warframe Expected & Nearly Guaranteed Numbers - An Explanation) here . Alternatively, upon completion of (/wiki/The_Duviri_Paradox) (The Duviri Paradox) The Duviri Paradox , Frost's main and component blueprints can be earned from (/wiki/The_Circuit) (The Circuit) The Circuit . By selecting him on the rotating week he is available, players can earn all his blueprints after reaching Tier 10 rewards. Historical Prior to (/wiki/Update_22#Hotfix_22.8.3) (Update 22) Hotfix 22.8.3 (2018-01-11), Frost's component blueprints dropped from (/wiki/Lieutenant_Lech_Kril) (Lieutenant Lech Kril) Lieutenant Lech Kril on (/wiki/War_(Node)) (War (Node)) War , (/wiki/Mars) (Mars) Mars . Crafting (/wiki/Foundry) (Foundry) Manufacturing Requirements📝 (/wiki/Module:Blueprints/data) (Module:Blueprints/data) Edit blueprint requirements (/wiki/Credits) (Credits) 25,000 (/wiki/Blueprints) (Helmet) 1 (/wiki/Blueprints) (Chassis) 1 (/wiki/Blueprints) (Systems) 1 (/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell 1 Time: 3 Day(s) Rush: (/wiki/Platinum) (PlatinumLarge) 50 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) 375 (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: (/wiki/Credits) (Credits) 25,000 Frost Neuroptics Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate 150 (/wiki/Neural_Sensors) (NeuralSensors) (/wiki/Neural_Sensors) Neural Sensors 1 (/wiki/Polymer_Bundle) (PolymerBundle) (/wiki/Polymer_Bundle) Polymer Bundle 150 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 500 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Frost Chassis Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Morphics) (Morphics) (/wiki/Morphics) Morphics 1 (/wiki/Ferrite) (Ferrite) (/wiki/Ferrite) Ferrite 1,000 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 300 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Frost Systems Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Control_Module) (ControlModule) (/wiki/Control_Module) Control Module 1 (/wiki/Morphics) (Morphics) (/wiki/Morphics) Morphics 1 (/wiki/Salvage) (Salvage) (/wiki/Salvage) Salvage 500 (/wiki/Plastids) (Plastids) (/wiki/Plastids) Plastids 500 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Trivia (https://static.wikia.nocookie.net/warframe/images/e/eb/2438433-screen_shot_2013-02-12_at_7.02.24_pm.png/revision/latest?cb=20140327232936) (2438433-screen shot 2013-02-12 at 7.02) (https://static.wikia.nocookie.net/warframe/images/e/eb/2438433-screen_shot_2013-02-12_at_7.02.24_pm.png/revision/latest?cb=20140327232936) (2438433-screen shot 2013-02-12 at 7.02) Concept art of an unused boss for Dark Sector, which was later adapted for Frost's design Frost's design is based on concept artwork for an unused boss intended to appear in DE's previous game, (https://darksector.fandom.com/wiki/Dark_Sector) (w:c:darksector:Dark Sector) Dark Sector . Prior to (/wiki/Update_22#Hotfix_22.8.3) (Update 22) Hotfix 22.8.3 (2018-01-11), Frost parts blueprints dropped from (/wiki/Lieutenant_Lech_Kril) (Lieutenant Lech Kril) Lieutenant Lech Kril on War, (/wiki/Mars) (Mars) Mars . This is now the drop location of (/wiki/Excalibur) (ExcaliburIcon272) (/wiki/Excalibur) Excalibur . The large, dark ports on Frost and Frost Prime's arms are considered customizable (/wiki/Warframe_Cosmetics#Armor) (Warframe Cosmetics) Armor parts, and will be removed if any other arm plates are used. Frost’s Chassis is a requisite ingredient for (/wiki/Chroma) (ChromaIcon272) (/wiki/Chroma) Chroma ’s Chassis. () (https://warframe.fandom.com/wiki/Frost/Prime?action=edit) Edit Tab (/wiki/Alad_V) (Alad V) (AladVPortrait d) “Market forces dictate that you need to evolve or die.” Frost Prime is (/wiki/Prime_Vault) (Prime Vault) Vaulted .The (/wiki/Void_Relic) (Void Relic) Void Relics for this item have been removed from the (/wiki/Drop_Tables) (Drop Tables) drop tables and do not drop during missions at this time. Check the current (/wiki/Prime_Resurgence) (Prime Resurgence) Prime Resurgence rotation to see if (/wiki/Varzia) (Varzia) Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or (/wiki/Trading) (Trading) traded between players. (Minimize) (Dismiss) x (https://static.wikia.nocookie.net/warframe/images/4/40/FrostPrimeLargePortrait.png/revision/latest?cb=20230627042523) (FrostPrimeLargePortrait) Frost Prime Portrait In-Game Menus (https://static.wikia.nocookie.net/warframe/images/a/ab/FrostPrimeFull.png/revision/latest?cb=20141124023106) (Portrait) (Portrait) (https://static.wikia.nocookie.net/warframe/images/9/9d/FrostPrime.png/revision/latest?cb=20220727011730) (In-Game Menus) (In-Game Menus) (/wiki/Module:Warframes/data) (Module:Warframes/data) 📝 Update Infobox Data Description Frost Prime has the same chilling abilities as Frost but provides unique mod polarities, allowing for greater customization. Passive Cold Status Effects from Frost's Abilities have their duration increased by 100%. Frost gains 50 Armor per enemy inflicted with Cold Status within 15m. Abilities 1st Ability (/wiki/Freeze) (Freeze130xWhite) (/wiki/Freeze) Freeze 2nd Ability (/wiki/Ice_Wave) (IceWave130xWhite) (/wiki/Ice_Wave) Ice Wave 3rd Ability (/wiki/Snow_Globe) (SnowGlobe130xWhite) (/wiki/Snow_Globe) Snow Globe 4th Ability (/wiki/Avalanche) (Avalanche130xWhite) (/wiki/Avalanche) Avalanche General Information Sex Male (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank 0 Max Rank 30 (/wiki/Health) (Health) Health 270 (370 at Rank 30) (/wiki/Shield) (Shield) Shields 550 (650 at Rank 30) (/wiki/Armor) (Armor) Armor 315 (/wiki/Energy_Capacity) (Energy Capacity) Energy 100 (150 at Rank 30) (/wiki/Energy_Capacity#Warframe_Starting_Energy) (Energy Capacity) Starting Energy 50 (/wiki/Sprint_Speed) (Sprint Speed) Sprint Speed 0.95 (/wiki/Aura) (Aura) Aura Polarity (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (/wiki/Exilus_Adapter) (Exilus Adapter) Exilus Polarity None (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Introduced (/wiki/Update_7#Update_7.10) (Update 7) Update 7.10 (2013-05-03) Themes Ice Elemental (/wiki/Lich_System#Progenitor_Warframe) (Lich System) Progenitor Element (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold (/wiki/Railjack/Tactical_Menu#Ability_Kinesis) (Railjack/Tactical Menu) Tactical Ability (/wiki/Snow_Globe) (SnowGlobe130xWhite) (/wiki/Snow_Globe) Snow Globe Sell Price (/wiki/Credits) (Credits) 25,000 Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables (/wiki/Codex) (Codex) CODEX Frost Prime has the same chilling abilities as Frost but provides unique mod polarities, allowing for greater customization. Release Date: May 3rd, 2013 Frost Prime is the (/wiki/Prime) (Prime) Primed variant of (/wiki/Frost) (FrostIcon272) Frost , possessing a higher (/wiki/Shield) (Shield) shield capacity, as well as an additional (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) polarity. Frost Prime was released alongside (/wiki/Latron_Prime) (LatronPrime) (/wiki/Latron_Prime) Latron Prime and (/wiki/Reaper_Prime) (ReaperPrime) (/wiki/Reaper_Prime) Reaper Prime . Acquisition Lith, Meso, Neo, and Axi refer to (/wiki/Void_Relic) (Void Relic) Void Relics |  ((/wiki/Prime_Vault) (Prime Vault) V ) Denotes (/wiki/Prime_Vault) (Prime Vault) Vaulted Void Relics  |  ((/wiki/Baro_Ki%27Teer) (Baro Ki'Teer) B ) Denotes (/wiki/Baro_Ki%27Teer) (Baro Ki'Teer) Baro Ki'Teer Exclusive Void Relic Frost Prime's Relic Drops Chassis Blueprint Systems Blueprint (/wiki/Frost/Prime) (Frost PrimeIcon272) Blueprint Neuroptics Blueprint (/wiki/Lith_G1) (LithRelicIntact) (/wiki/Lith_G1) Lith G1 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_E1) (MesoRelicIntact) (/wiki/Meso_E1) Meso E1 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_B8) (NeoRelicIntact) (/wiki/Neo_B8) Neo B8 Common ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Lith_G2) (LithRelicIntact) (/wiki/Lith_G2) Lith G2 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_M8) (LithRelicIntact) (/wiki/Lith_M8) Lith M8 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_S5) (NeoRelicIntact) (/wiki/Neo_S5) Neo S5 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Meso_F2) (MesoRelicIntact) (/wiki/Meso_F2) Meso F2 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_F3) (MesoRelicIntact) (/wiki/Meso_F3) Meso F3 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_F4) (MesoRelicIntact) (/wiki/Meso_F4) Meso F4 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_F1) (NeoRelicIntact) (/wiki/Neo_F1) Neo F1 Rare ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Axi_D4) (AxiRelicIntact) (/wiki/Axi_D4) Axi D4 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Axi_E1) (AxiRelicIntact) (/wiki/Axi_E1) Axi E1 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_E1) (NeoRelicIntact) (/wiki/Neo_E1) Neo E1 Common ((/wiki/Prime_Vault) (Prime Vault) V ) Vaultings On (https://forums.warframe.com/index.php?/topic/418887-last-chance-for-frost-prime-parts-in-the-void/) March 17, 2015 , it was announced that Frost Prime would enter the (/wiki/Prime_Vault) (Prime Vault) Prime Vault and be retired from the reward tables on March 24th, 2015. Any preexisting components or fully-built frames will remain as is. Frost Prime, along with (/wiki/Latron_Prime) (LatronPrime) (/wiki/Latron_Prime) Latron Prime and (/wiki/Reaper_Prime) (ReaperPrime) (/wiki/Reaper_Prime) Reaper Prime , was again accessible on December 8th, 2015 to January 5th, 2016 when the (https://warframe.com/news/prime-vault-unsealed-first-time) Prime Vault was unsealed . Frost Prime (along with (/wiki/Sicarus_Prime) (SicarusPrime) (/wiki/Sicarus_Prime) Sicarus Prime , (/wiki/Glaive_Prime) (GlaivePrime) (/wiki/Glaive_Prime) Glaive Prime , (/wiki/Ember/Prime) (Ember PrimeIcon272) (/wiki/Ember/Prime) Ember Prime , (/wiki/Latron_Prime) (LatronPrime) (/wiki/Latron_Prime) Latron Prime , and (/wiki/Reaper_Prime) (ReaperPrime) (/wiki/Reaper_Prime) Reaper Prime ) were available from December 6th, 2016 to January 3rd, 2017 as part of the Fire and Ice Prime Vault. On (https://forums.warframe.com/topic/810376-free-prime-with-twitch-prime-is-live/) June 27, 2017 , Frost Prime and an exclusive (/wiki/Syandana#Other_Exclusives) (Syandana) Syandana were released as Twitch Prime benefits. He was the first (/wiki/Prime) (Prime) Primed Warframe offered through this method. Frost Prime, along with (/wiki/Ember/Prime) (Ember PrimeIcon272) (/wiki/Ember/Prime) Ember Prime , (/wiki/Latron_Prime) (LatronPrime) (/wiki/Latron_Prime) Latron Prime , (/wiki/Reaper_Prime) (ReaperPrime) (/wiki/Reaper_Prime) Reaper Prime , (/wiki/Sicarus_Prime) (SicarusPrime) (/wiki/Sicarus_Prime) Sicarus Prime , and (/wiki/Glaive_Prime) (GlaivePrime) (/wiki/Glaive_Prime) Glaive Prime , were (https://forums.warframe.com/topic/1056278-the-prime-vault-is-open/) unvaulted from January 29th, 2019 to March 26th, 2019. Frost Prime, along with (/wiki/Ember/Prime) (Ember PrimeIcon272) (/wiki/Ember/Prime) Ember Prime , (/wiki/Latron_Prime) (LatronPrime) (/wiki/Latron_Prime) Latron Prime , (/wiki/Reaper_Prime) (ReaperPrime) (/wiki/Reaper_Prime) Reaper Prime , (/wiki/Sicarus_Prime) (SicarusPrime) (/wiki/Sicarus_Prime) Sicarus Prime , and (/wiki/Glaive_Prime) (GlaivePrime) (/wiki/Glaive_Prime) Glaive Prime , was made available on September 29th, 2020 as part of the (https://www.warframe.com/news/ember-and-frost-prime-vault) Fire and Ice Prime Vault. Frost Prime was available from (/wiki/Prime_Resurgence) (Prime Resurgence) Prime Resurgence which ran from November 16, 2021 to January 25, 2022. Crafting (/wiki/Foundry) (Foundry) Manufacturing Requirements📝 (/wiki/Module:Blueprints/data) (Module:Blueprints/data) Edit blueprint requirements (/wiki/Credits) (Credits) 25,000 (/wiki/Blueprints) (PrimeHelmet) 1 (/wiki/Blueprints) (PrimeChassis) 1 (/wiki/Blueprints) (PrimeSystems) 1 (/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell 1 Time: 3 Day(s) Rush: (/wiki/Platinum) (PlatinumLarge) 50 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) N/A (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: N/A Frost Prime Neuroptics Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate 150 (/wiki/Neural_Sensors) (NeuralSensors) (/wiki/Neural_Sensors) Neural Sensors 1 (/wiki/Polymer_Bundle) (PolymerBundle) (/wiki/Polymer_Bundle) Polymer Bundle 150 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 500 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Frost Prime Chassis Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Morphics) (Morphics) (/wiki/Morphics) Morphics 1 (/wiki/Ferrite) (Ferrite) (/wiki/Ferrite) Ferrite 1,000 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 300 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Frost Prime Systems Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Control_Module) (ControlModule) (/wiki/Control_Module) Control Module 1 (/wiki/Morphics) (Morphics) (/wiki/Morphics) Morphics 1 (/wiki/Salvage) (Salvage) (/wiki/Salvage) Salvage 500 (/wiki/Plastids) (Plastids) (/wiki/Plastids) Plastids 220 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Notes Frost Prime, compared to (/wiki/Frost) (FrostIcon272) Frost : Higher (/wiki/Shield) (Shield) Shields (550/650 vs. 455/555) Additional (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Polarity ((https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) vs. (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) ) As with any other (/wiki/Prime) (Prime) Prime Warframe, moving close to the location of an (/wiki/Orokin_Void) (Orokin Void) Orokin Void (/wiki/Death_Orb) (Death Orb) Death Orb will restore a pulse of 250 (/wiki/Energy) (Energy) Energy to nearby allies, even if that Death Orb is inactive, destroyed, or non-present. This effect can only occur once per orb. Frost Prime's (/wiki/Ice_Wave) (IceWave130xWhite) (/wiki/Ice_Wave) Ice Wave leaves behind small, golden icicles in its wake. Trivia Frost Prime is the second (/wiki/Prime) (Prime) Prime version of a Warframe and the first to be craftable. The Blueprint for Frost Prime was given out as a reward for participating in the (/wiki/Fusion_Moa_Event) (Fusion Moa Event) Fusion Moa Event which lasted from May 3, 2013 to May 5, 2013. Media (Previous photo) (Next photo) (Expand slideshow) (Frost Prime Scenic) (Expand slideshow) (FrostPrimeCodex) (Expand slideshow) (Frost Prime Unsealed) 1/3 (/wiki/File:HOW_TO_FROST_PRIME_New_%26_Improved_Edition_Update_17) (HOW TO FROST PRIME New & Improved Edition Update 17 (28 KB)) (HOW TO FROST PRIME New & Improved Edition Update 17 (28 KB)) (HOW TO FROST PRIME New & Improved Edition Update 17) (HOW TO FROST PRIME New & Improved Edition Update 17 (28 KB)) (HOW TO FROST PRIME New & Improved Edition Update 17) HOW TO FROST PRIME New & Improved Edition Update 17 (/wiki/File:Warframe_Frost_Frost_Prime_Setup_Discussion_5x_Forma_(U17.1.5)) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1.5) (38 KB)) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1.5) (38 KB)) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1.5) (38 KB)) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1) Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1.5) (/wiki/File:Warframe_Codex_-_Prime_Warframe_Dioramas_(2013)) (Warframe Codex - Prime Warframe Dioramas (2013) (26 KB)) (Warframe Codex - Prime Warframe Dioramas (2013) (26 KB)) (Warframe Codex - Prime Warframe Dioramas (2013)) (Warframe Codex - Prime Warframe Dioramas (2013) (26 KB)) (Warframe Codex - Prime Warframe Dioramas (2013)) Warframe Codex - Prime Warframe Dioramas (2013) See Also (/wiki/Prime) (Prime) Prime , the Orokin enhancement to a Warframe or weapon. () (https://warframe.fandom.com/wiki/Frost/Abilities?action=edit) Edit Tab Passive (/wiki/Frost) (FrostIcon272) Frost 's abilities have their (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effect duration increased by 100% . Frost gains Fortifying Freeze whenever enemies within 15 meters of him are afflicted by a (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effect, increasing his (/wiki/Armor) (Armor) Armor by 50 per enemy. Augment (https://static.wikia.nocookie.net/warframe/images/f/f9/BitingFrostMod.png/revision/latest?cb=20220210031753) (BitingFrostMod) Main article: (/wiki/Biting_Frost) (Biting Frost) Biting Frost Biting Frost is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Frost) (FrostIcon272) Frost 's (/wiki/Frost/Abilities#Passive) (Frost/Abilities) passive , gaining increased (/wiki/Critical_Chance) (Critical Chance) Critical Chance and (/wiki/Critical_Damage) (Critical Damage) Critical Damage on enemies frozen by 10 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effects. (/wiki/Mods#Mod_Rank) (Mods) Rank Crit Chance Crit Damage (/wiki/Mods#Mod_Power_Cost) (Mods) Cost 0 +130% +130% 6 1 +150% +150% 7 2 +175% +175% 8 3 +200% +200% 9 Abilities View Maximization ▾ ▾ (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) (Lotusiconsmall) This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details. (Minimize) (Dismiss) x Strength: (100) Range: (100) Efficiency: (100) Duration: (100) (/wiki/Freeze) Freeze (/wiki/Freeze_Force) Freeze Force (NaN) 350 Impact damage (NaN) 150 Area damage (NaN) 15.00s Freeze duration (NaN) 12.00s Ice duration (NaN) 25.00 Energy (NaN) 100% Damage bonus (NaN) 40.00s Duration (NaN) 15.00m Range (/wiki/Ice_Wave) Ice Wave (/wiki/Ice_Wave_Impedance) Ice Wave Impedance (NaN) 700 Damage (NaN) 50.00° Angle (NaN) 3.00m Initial width (NaN) 20.00m Length (NaN) 50.00 Energy (NaN) 12.00s Duration (/wiki/Snow_Globe) Snow Globe (/wiki/Chilling_Globe) Chilling Globe (NaN) NaN Health (NaN) 150 Explosion Damage (NaN) 5.00m Range (NaN) 50.00 Energy (NaN) 8.00s Duration (/wiki/Avalanche) Avalanche (/wiki/Icy_Avalanche) Icy Avalanche (NaN) 1500 Initial damage (NaN) 400 Explosion damage (NaN) 60.00% Armor Reduction (NaN) 15.00m Freeze range (NaN) 4.50m Explosion range (NaN) 8.00s Duration (NaN) 100.00 Energy (NaN) NaN Shield health This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Freeze) (Freeze) Freeze . To change it, please (https://warframe.fandom.com/wiki/Freeze?action=edit) edit the transcluded page . (/wiki/Freeze) (Freeze) (FreezeModx256) (/wiki/Freeze) (Freeze) (Freeze130xWhite) (/wiki/Key_Bindings) (Key Bindings) 1 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 25 (/wiki/Freeze) Freeze A frigid energy blast that freezes targets in their tracks. Introduced in (/wiki/Closed_Beta_Updates#Update_6.0) (Closed Beta Updates) Update 6.0 (2013-01-29) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 150 / 225 / 275 / 350 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold main damage)50 / 100 / 125 / 150 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold area damage) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 5 / 7 / 12 / 15 s (freeze duration) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 5 (impact radius) (Stats unlisted in-game, not affected by Mods) Misc : 10 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status procs on direct hit)600% ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status procs on impact radius) Info Augment Tips & Tricks Info Frost expends (/wiki/Ability_Efficiency) (EnergyOrb) 25 (/wiki/Energy) (Energy) Energy to launch an icy projectile in the direction of the reticle, inflicting (/wiki/Ability_Strength) (AbilityStrengthBuff) 150 / 225 / 275 / 350 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold damage and 10 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold (/wiki/Status_Effect) (Status Effect) Status Effects . On impact, the projectile explodes in a (/wiki/Ability_Range) (AbilityRangeBuff) 5 meter radius to inflict (/wiki/Ability_Strength) (AbilityStrengthBuff) 50 / 100 / 125 / 150 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold damage and 6 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effects. Enemies that receive 10 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold stacks from Freeze are frozen in place for (/wiki/Ability_Duration) (AbilityDurationBuff) 5 / 7 / 12 / 15 seconds. Area damage affects the initial target, decreases with distance, and does not bypass obstacles in the environment. Ability Synergy: Casting Freeze onto the exterior of a (/wiki/Snow_Globe) (SnowGlobe130xWhite) (/wiki/Snow_Globe) Snow Globe will destroy it, triggering an icy explosion that damages and ragdolls enemies in an area of effect. Freeze is a (/wiki/One-Handed_Action) (One-Handed Action) one-handed action . As such, it can be used while performing various maneuvers and actions without interruption. Can be recast on a frozen target multiple times, restarting the freeze timer. Augment (https://static.wikia.nocookie.net/warframe/images/9/98/FreezeForceMod.png/revision/latest?cb=20190814014739) (FreezeForceMod) Main article: (/wiki/Freeze_Force) (Freeze Force) Freeze Force Freeze Force is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Frost) (FrostIcon272) Frost that allows (/wiki/Freeze) (Freeze130xWhite) (/wiki/Freeze) Freeze to be held on cast, creating a wave of energy traveling outward from the user that temporarily grants the caster and nearby allies additional (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold damage to all attacks. (/wiki/Freeze_Force) (Freeze Force) Freeze Force Tips & Tricks Freeze can be used to set up an effective kill-combo on an enemy with a burst-damage attack. (/wiki/Arbitration_Shield_Drone) (Arbitration Shield Drone) Arbitration Shield Drones won't dispel the freeze effect from frozen enemies. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Ice_Wave) (Ice Wave) Ice Wave . To change it, please (https://warframe.fandom.com/wiki/Ice_Wave?action=edit) edit the transcluded page . (/wiki/Ice_Wave) (Ice Wave) (IceWaveModx256) (/wiki/Ice_Wave) (Ice Wave) (IceWave130xWhite) (/wiki/Key_Bindings) (Key Bindings) 2 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 50 (/wiki/Ice_Wave) Ice Wave Sends a wave of razor sharp, crystallized ice toward an enemy, dealing heavy damage. Introduced in (/wiki/Closed_Beta_Updates#Update_6.0) (Closed Beta Updates) Update 6.0 (2013-01-29) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 300 / 445 / 565 / 700 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold damage) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : ? / ? / ? / 10 s (freeze duration) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 30 / 35 / 40 / 45° (angle)1.5 / 2 / 2.5 / 3 m (initial width)10 / 12 / 17 / 20 m (length) (Stats unlisted in-game, not affected by Mods) Misc : 6 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status procs)60° (angle cap) (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumable to Helminth Info Augment Tips & Tricks Info Frost expends (/wiki/Ability_Efficiency) (EnergyOrb) 50 (/wiki/Energy) (Energy) Energy to send forth a wave of ice shards that deals (/wiki/Ability_Strength) (AbilityStrengthBuff) 300 / 445 / 565 / 700 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold damage and 6 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold (/wiki/Status_Effect) (Status Effect) Status Effects to all targets in its area of effect; enemies that receive 10 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold stacks from Ice Wave are frozen in place for (/wiki/Ability_Duration) (AbilityDurationBuff) ? / ? / ? / 10 seconds. The wave has an initial width of (/wiki/Ability_Range) (AbilityRangeBuff) 1.5 / 2 / 2.5 / 3 meters, disperses at a (/wiki/Ability_Range) (AbilityRangeBuff) 30 / 35 / 40 / 45° angle, and travels over a distance of (/wiki/Ability_Range) (AbilityRangeBuff) 10 / 12 / 17 / 20 meters. Angle is capped at 60° . Ice Wave follows terrain and will change elevation accordingly. Subsuming Frost to the (/wiki/Helminth) (Helminth) Helminth will offer Ice Wave and its augments to be used by other Warframes. Augment (https://static.wikia.nocookie.net/warframe/images/f/f4/IceWaveImpedanceMod.png/revision/latest?cb=20240618173615) (IceWaveImpedanceMod) Main article: (/wiki/Ice_Wave_Impedance) (Ice Wave Impedance) Ice Wave Impedance Ice Wave Impedance is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod usable in both PvE and (/wiki/Conclave) (Conclave) Conclave for (/wiki/Frost) (FrostIcon272) Frost 's (/wiki/Ice_Wave) (IceWave130xWhite) (/wiki/Ice_Wave) Ice Wave that makes it leave a trail of frozen ground after casting, applying (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effect per second. (/wiki/Ice_Wave_Impedance) (Ice Wave Impedance) Ice Wave Impedance Tips & Tricks As a damage and crowd control ability, it can be dependent on the situation; it only affects those in front you rather than all around you. It works effectively against a large group of enemies rather than a single enemy like a boss. Even though the wave moves along the floor, it is able to hit enemies that are slightly above or below it, such as (/wiki/Shield_Osprey) (Shield Osprey) Shield Ospreys . Ice Wave is best used against enemies in a tightly-packed line. Loses effectiveness on (/wiki/Infested) (Infested) Infested as (/wiki/Ancient) (Ancient) Ancients resist much of the damage. Since it passes through Snow Globe, Ice Wave can be used to clear the globe of enemies if Frost is somehow forced out of it. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Snow_Globe) (Snow Globe) Snow Globe . To change it, please (https://warframe.fandom.com/wiki/Snow_Globe?action=edit) edit the transcluded page . (/wiki/Snow_Globe) (Snow Globe) (SnowGlobeModx256) (/wiki/Snow_Globe) (Snow Globe) (SnowGlobe130xWhite) (/wiki/Key_Bindings) (Key Bindings) 3 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 50 (/wiki/Snow_Globe) Snow Globe Frost deep freezes any vapor and moisture in the area, creating a protective sphere with brief invulnerability to boost its strength. Introduced in (/wiki/Closed_Beta_Updates#Update_6.0) (Closed Beta Updates) Update 6.0 (2013-01-29) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 5x (armor multiplier)1500 / 2500 / 3000 / 3500 (base health)? / ? / ? / 150 (break damage) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : ? / ? / ? / 10 s (freeze duration) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 5m (radius) (Stats unlisted in-game, not affected by Mods) Misc : 1 / 2 / 3 / 4 s (invulnerability duration)10 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status procs on cast)0.33 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status proc per second)3 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status procs on break)4 (globe limit)1,000,000 (health cap) Info Augment Tips & Tricks Bugs Info Frost expends (/wiki/Ability_Efficiency) (EnergyOrb) 50 (/wiki/Energy) (Energy) Energy to create a protective globe of ice with a radius of (/wiki/Ability_Range) (AbilityRangeBuff) 5 meters, a base health of (/wiki/Ability_Strength) (AbilityStrengthBuff) 1500 / 2500 / 3000 / 3500 , and additional health equal to (/wiki/Ability_Strength) (AbilityStrengthBuff) 500% of Frost's base (/wiki/Armor) (Armor) armor bonuses. Upon activation, the globe is invulnerable for 1 / 2 / 3 / 4 seconds. Incoming damage that is absorbed during the invulnerability period is converted into health and added to the globe's health. Snow Globe's health uses the following expression when accounting for (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength :Modified Health = { Base Health + Armor Multiplier × [ Frost's Base Armor × (1 + Base Armor Bonus) + Additional Armor) ] } × (1 + Ability Strength) + Absorbed Damage For example, with a maxed (/wiki/Steel_Fiber) (Mod TT 20px) (/wiki/Steel_Fiber) Steel Fiber and (/wiki/Intensify) (Mod TT 20px) (/wiki/Intensify) Intensify , rank-3 Snow Globe will have an initial health of{ 3500 + 5 × [ 300 × (1 + 1.1) ] } × (1 + 0.3) = 8,645 before converting absorbed damage. While active, a health counter becomes visible on the ability icon that tracks the health percentage of the most recently placed Snow Globe from 100% to 0%. Frost and his allies do not contribute to Snow Globe's health gain by shooting the globe during the invulnerability period. Most enemy gunfire is blocked from entering the globe. Ally gunfire is able to enter and exit the globe normally. Upon activation, enemies within range are inflicted with 10 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold (/wiki/Status_Effect) (Status Effect) Status Effects to freeze enemies for (/wiki/Ability_Duration) (AbilityDurationBuff) ? / ? / ? / 10 seconds and are violently pushed outwards. If the enemies hit obstacles, they can be dealt as much as 50% of their maximum health as (/wiki/Damage/True_Damage) (DmgTrueSmall64) True damage. Enemies that enter a formed Snow Globe receive a (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effect at a rate of 0.33 seconds. Snow Globe visually cracks as it receives damage. Upon breaking, it inflicts (/wiki/Ability_Strength) (AbilityStrengthBuff) ? / ? / ? / 150 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold damage and 3 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effects to enemies inside the globe. Snow Globe can be recast multiple times, but there are restrictions on the number of globes that can be created in the environment. A maximum of 4 separate Snow Globes can be cast at any given time. Casting Snow Globe after reaching the maximum will remove the oldest globe. Casting Snow Globe while inside an existing globe will remove the older globe and combine the total remaining health values of both globes for the newer one. The invulnerability period is reactivated for each cast. Snow Globes created inside existing globes do not count toward the maximum number of instances, and Snow Globe's health can stack with repeated casts until reaching a maximum combined health of 1,000,000 . Ability Synergy: Frost (/wiki/Frost/Abilities#Passive) (Frost/Abilities) passively gains 50 armor from enemies affected by (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effect within 15 meters of him, fortifying Snow Globe. Casting (/wiki/Freeze) (Freeze130xWhite) (/wiki/Freeze) Freeze onto the exterior of a globe will destroy it, triggering an icy explosion that deals Freeze's base (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold area damage in an area of effect. The damage does not diminish with distance and bypasses obstacles in the environment. Affected enemies are (/wiki/Ragdoll) (Ragdoll b) (/wiki/Ragdoll) Ragdolled by the explosion. (/wiki/Freeze) (Freeze130xWhite) (/wiki/Freeze) Freeze is capable of destroying a globe even during its invulnerability period. Augment (https://static.wikia.nocookie.net/warframe/images/7/72/ChillingGlobeMod.png/revision/latest?cb=20240618173617) (ChillingGlobeMod) Main article: (/wiki/Chilling_Globe) (Chilling Globe) Chilling Globe Chilling Globe is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Frost) (FrostIcon272) Frost that gives (/wiki/Snow_Globe) (SnowGlobe130xWhite) (/wiki/Snow_Globe) Snow Globe a chance to inflict 10 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status effects and freeze enemies solid that enter its range. (/wiki/Chilling_Globe) (Chilling Globe) Chilling Globe Tips & Tricks (/wiki/Maximized_Ability_Strength) (Maximized Ability Strength) Maximized Ability Strength along with (/wiki/Steel_Fiber) (Mod TT 20px) (/wiki/Steel_Fiber) Steel Fiber and (/wiki/Armored_Agility) (Mod TT 20px) (/wiki/Armored_Agility) Armored Agility will add up to a total health of 26,386.75 (using (/wiki/Squall_Frost_Helmet) (Squall Frost Helmet) Arcane Squall Helmet and (/wiki/Arcane_Guardian) (ArcaneGuardian) (/wiki/Arcane_Guardian) Arcane Guardian is recommended, because they increase Snow Globe's health even further). Place over a cryopod in defense missions to shield it from all incoming fire. Since allied fire can now both enter and exit Snow Globe, using mods to affect the size of the globe (Ability Range) can now be done for strategy or preference, without worrying about interfering with your allies loadouts. When a teammate is downed, place a Snow Globe over them to protect you while reviving. When facing a boss with ranged attacks, do not place a Snow Globe on it. Instead, place it where your team is to protect them from incoming damage. The particle effect inside the globe can distract players' vision. Having a black energy color will remove this particle effect entirely, allowing better vision inside the globe. Recasting the ability after 4 seconds while remaining inside the Snow Globe will allow to sustain an impenetrable Snow Globe, that will grow stronger and stronger. This is due to the fact that it absorbs the enemy fire into its health and adds this health to the next Globe, as long as it is cast inside the first one. Particularly useful in T4 Defense, since the enemies will quickly reach a level where it does not matter how much base health your Snow Globe has. Snow Globe's ability to temporarily freeze and push away enemies can be an effective way to rapidly clear a large safe area to revive teammates or remove enemies attacking a defense objective. Using (/wiki/Freeze) (Freeze130xWhite) (/wiki/Freeze) Freeze to detonate a Snow Globe can also be done while inside another globe. This will not affect the globe you are in. If multiple globes overlap, it is possible to shatter a globe which protrudes into another globe by aiming at the part inside your globe. It is possible to detonate the Snow Globe that you are in in some Corpus or Void missions by bouncing Freeze off the Bubble of a (/wiki/Nullifier_Crewman) (Nullifier Crewman) Nullifier Crewman .(Results May be unpleasant) Bugs While using (/wiki/Helios) (Helios) Helios , the (/wiki/Deconstructor) (Deconstructor) Deconstructor projectile can be caught outside the globe and will not return to Helios unless Helios exits the globe. The globe can sometimes push enemies through walls and could soft-lock the game if the target is required. This has a higher chance of happening if the enemy is touching a wall. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Avalanche) (Avalanche) Avalanche . To change it, please (https://warframe.fandom.com/wiki/Avalanche?action=edit) edit the transcluded page . (/wiki/Avalanche) (Avalanche) (AvalancheModx256) (/wiki/Avalanche) (Avalanche) (Avalanche130xWhite) (/wiki/Key_Bindings) (Key Bindings) 4 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 100 (/wiki/Avalanche) Avalanche Summons a treacherous landslide of ice that instantly freezes and shatters all enemies in its radius. Introduced in (/wiki/Closed_Beta_Updates#Update_6.0) (Closed Beta Updates) Update 6.0 (2013-01-29) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 800 / 1000 / 1200 / 1500 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold initial damage)100 / 200 / 300 / 400 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold shatter damage)60% (armor reduction) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 5 / 6 / 7 / 8 s (freeze duration) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 8 / 10 / 12 / 15 m (ability radius)3 / 3.5 / 4 / 4.5 m (shatter radius) (Stats unlisted in-game, not affected by Mods) Misc : 6 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status procs on cast)10 ((/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold status procs on pulse) Info Augment Tips & Tricks Bugs Info Frost expends (/wiki/Ability_Efficiency) (EnergyOrb) 100 (/wiki/Energy) (Energy) Energy to crash an avalanche down around him, striking all surrounding enemies within (/wiki/Ability_Range) (AbilityRangeBuff) 8 / 10 / 12 / 15 meters and applying 6 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold (/wiki/Status_Effect) (Status Effect) Status Effects . Shortly after, an icy pulse rapidly expands over the area, applying 10 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold Status Effects to freeze enemies in place for (/wiki/Ability_Duration) (AbilityDurationBuff) 5 / 6 / 7 / 8 seconds and permanently reducing their total (/wiki/Armor) (Armor) armor by (/wiki/Ability_Strength) (AbilityStrengthBuff) 60% , then inflicts (/wiki/Ability_Strength) (AbilityStrengthBuff) 800 / 1000 / 1200 / 1500 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold damage. If an enemy dies while frozen, they violently shatter upon death, dealing (/wiki/Ability_Strength) (AbilityStrengthBuff) 100 / 200 / 300 / 400 (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold damage to enemies in a (/wiki/Ability_Range) (AbilityRangeBuff) 3 / 3.5 / 4 / 4.5 meter radius. Enemy armor is fully removed at 167% (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength . Shatter damage diminishes with distance and bypasses obstacles in the environment. The armor reduction is applied after ~1 second of the casting animation has passed, but before the damage is dealt. While the avalanche does not affect (/wiki/Storage_Container) (Storage Container) Storage Containers , the explosion from frozen enemies does. Augment (https://static.wikia.nocookie.net/warframe/images/5/51/IcyAvalancheMod.png/revision/latest?cb=20240615014323) (IcyAvalancheMod) Main article: (/wiki/Icy_Avalanche) (Icy Avalanche) Icy Avalanche Icy Avalanche is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Frost) (FrostIcon272) Frost 's (/wiki/Avalanche) (Avalanche130xWhite) (/wiki/Avalanche) Avalanche that grants allies within the (/wiki/Affinity_Range) (Affinity Range) Affinity Range (/wiki/Overguard) Overguard for each enemy hit. A percentage of Frost's (/wiki/Armor) (Armor) armor is also added to the Overguard once per enemy. (/wiki/Icy_Avalanche) (Icy Avalanche) Icy Avalanche Tips & Tricks With one player using (/wiki/Corrosive_Projection) (Mod TT 20px) (/wiki/Corrosive_Projection) Corrosive Projection , 100% armor strip can be achieved at 137% Ability Strength. Avalanche can be used to immobilize large groups of enemies, as even if it does not kill enemies outright it lowers their armor, allowing players to finish off any survivors. Avalanche staggers enemies back a small distance when cast, this may result in them being out of range for the freeze and subsequent damage when at the edge of the area of effect, so it is important to make sure you group enemies effectively before casting. This ability can damage enemies through walls. Using Avalanche while pressed against a wall can clear a room without even entering. Avalanche can hit enemies who are above or below Frost's position. Scales well against Corpus as freeze does 50% more damage against shields, useful for destroying Corpus being protected by (/wiki/Shield_Osprey) (Shield Osprey) Shield Ospreys . (/wiki/Arbitration_Shield_Drone) (Arbitration Shield Drone) Arbitration Shield Drones won't dispel the freeze effect from frozen enemies. Avalanche can still serve as crowd control even with low Ability Duration, as the Cold status effects are not affected by mods and will stay on the target even when unfreezing (if the freeze duration is shorter than 6 seconds, that is). Bugs Can kill and ragdoll the (/wiki/Stalker) (Stalker) Stalker . (Expand/Collapse) (Expand/Collapse) Strength Mods (/wiki/Ability_Strength) (Ability Strength) (IntensifyMod) Duration Mods (/wiki/Ability_Duration) (Ability Duration) (ContinuityMod) Range Mods (/wiki/Ability_Range) (Ability Range) (StretchMod) (/wiki/Freeze) (Freeze) (FrostFreeze) (/wiki/Freeze) (Freeze) (FrostFreeze) (/wiki/Ice_Wave) (Ice Wave) (FrostIceWave) (/wiki/Ice_Wave) (Ice Wave) (FrostIceWave) (/wiki/Ice_Wave) (Ice Wave) (FrostIceWave) (/wiki/Snow_Globe) (Snow Globe) (FrostSnowGlobe) (/wiki/Snow_Globe) (Snow Globe) (FrostSnowGlobe) (/wiki/Snow_Globe) (Snow Globe) (FrostSnowGlobe) (/wiki/Avalanche) (Avalanche) (FrostAvalanche) (/wiki/Avalanche) (Avalanche) (FrostAvalanche) (/wiki/Avalanche) (Avalanche) (FrostAvalanche) () (https://warframe.fandom.com/wiki/Frost/Equip?action=edit) Edit Tab Frost can be equipped with: Cosmetics (/wiki/Frost_Aurora_Helmet) (Frost Aurora Helmet (285 KB)) (Frost Aurora Helmet (285 KB)) (Aurora Helmet) (Frost Aurora Helmet (285 KB)) (Aurora Helmet) (/wiki/Frost_Aurora_Helmet) (Frost Aurora Helmet) Aurora Helmet (/wiki/Frost_Squall_Helmet) (Frost Squall Helmet (296 KB)) (Frost Squall Helmet (296 KB)) (Squall Helmet) (Frost Squall Helmet (296 KB)) (Squall Helmet) (/wiki/Frost_Squall_Helmet) (Frost Squall Helmet) Squall Helmet (/wiki/Frost_Zastruga_Helmet) (Frost Zastruga Helmet (281 KB)) (Frost Zastruga Helmet (281 KB)) (Zastruga Helmet TennoGen) (Frost Zastruga Helmet (281 KB)) (Zastruga Helmet TennoGen) (/wiki/Frost_Zastruga_Helmet) (Frost Zastruga Helmet) Zastruga Helmet TennoGen (/wiki/Frost_Himavat_Helmet) (Frost Himavat Helmet (321 KB)) (Frost Himavat Helmet (321 KB)) (Himavat Helmet TennoGen) (Frost Himavat Helmet (321 KB)) (Himavat Helmet TennoGen) (/wiki/Frost_Himavat_Helmet) (Frost Himavat Helmet) Himavat Helmet TennoGen (/wiki/Frost_Summit_Helmet) (Frost Summit Helmet (230 KB)) (Frost Summit Helmet (230 KB)) (Summit Helmet TennoGen) (Frost Summit Helmet (230 KB)) (Summit Helmet TennoGen) (/wiki/Frost_Summit_Helmet) (Frost Summit Helmet) Summit Helmet TennoGen (/wiki/Frost_Jotun_Helmet) (Frost Jotun Helmet (318 KB)) (Frost Jotun Helmet (318 KB)) (Jotun Helmet TennoGen) (Frost Jotun Helmet (318 KB)) (Jotun Helmet TennoGen) (/wiki/Frost_Jotun_Helmet) (Frost Jotun Helmet) Jotun Helmet TennoGen (/wiki/Warframe_Cosmetics) (Warframe Cosmetics (90 KB)) (Warframe Cosmetics (90 KB)) (Immortal Skin) (Warframe Cosmetics (90 KB)) (Immortal Skin) (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Immortal Skin (/wiki/File:FrostXmasSkin.png) (FrostXmasSkin.png (89 KB)) (FrostXmasSkin.png (89 KB)) (Festive Skin Seasonal) (FrostXmasSkin.png (89 KB)) (Festive Skin Seasonal) (/wiki/Winter_Bundle) (Winter Bundle) Festive Skin Seasonal (/wiki/File:FrostDeluxe.png) (FrostDeluxe.png (196 KB)) (FrostDeluxe.png (196 KB)) (Harka Skin) (FrostDeluxe.png (196 KB)) (Harka Skin) (/wiki/Frost_Harka_Skin) (Frost Harka Skin) Harka Skin (/wiki/File:SWRThreeFrostGraxxSkin.png) (SWRThreeFrostGraxxSkin.png (220 KB)) (SWRThreeFrostGraxxSkin.png (220 KB)) (Grost Skin TennoGen) (SWRThreeFrostGraxxSkin.png (220 KB)) (Grost Skin TennoGen) (/wiki/TennoGen#Warframe_Skin) (TennoGen) Grost Skin TennoGen (/wiki/File:SWRThreeFrostHailstormSkin.png) (SWRThreeFrostHailstormSkin.png (252 KB)) (SWRThreeFrostHailstormSkin.png (252 KB)) (Hailstorm Skin TennoGen) (SWRThreeFrostHailstormSkin.png (252 KB)) (Hailstorm Skin TennoGen) (/wiki/TennoGen#Warframe_Skin) (TennoGen) Hailstorm Skin TennoGen (/wiki/File:SWRThreeFrostVojnikSkin.png) (SWRThreeFrostVojnikSkin.png (264 KB)) (SWRThreeFrostVojnikSkin.png (264 KB)) (Vojnik Skin TennoGen) (SWRThreeFrostVojnikSkin.png (264 KB)) (Vojnik Skin TennoGen) (/wiki/TennoGen#Warframe_Skin) (TennoGen) Vojnik Skin TennoGen (/wiki/File:SWRSixFrostEmperorSkin.png) (SWRSixFrostEmperorSkin.png (273 KB)) (SWRSixFrostEmperorSkin.png (273 KB)) (Emperor Skin TennoGen) (SWRSixFrostEmperorSkin.png (273 KB)) (Emperor Skin TennoGen) (/wiki/TennoGen#Warframe_Skin) (TennoGen) Emperor Skin TennoGen (/wiki/TennoGen) (TennoGen (273 KB)) (TennoGen (273 KB)) (MantaZ Helmet TennoGen) (TennoGen (273 KB)) (MantaZ Helmet TennoGen) (/wiki/TennoGen) (TennoGen) MantaZ Helmet TennoGen (/wiki/TennoGen) (TennoGen (219 KB)) (TennoGen (219 KB)) (Ion Helmet TennoGen) (TennoGen (219 KB)) (Ion Helmet TennoGen) (/wiki/TennoGen) (TennoGen) Ion Helmet TennoGen (/wiki/TennoGen) (TennoGen (298 KB)) (TennoGen (298 KB)) (Ion Skin TennoGen) (TennoGen (298 KB)) (Ion Skin TennoGen) (/wiki/TennoGen) (TennoGen) Ion Skin TennoGen (/wiki/File:FrostVoidshellSkin.png) (FrostVoidshellSkin.png (386 KB)) (FrostVoidshellSkin.png (386 KB)) (Voidshell Skin) (FrostVoidshellSkin.png (386 KB)) (Voidshell Skin) (/wiki/Frost_Voidshell_Skin) (Frost Voidshell Skin) Voidshell Skin (/wiki/File:FrostHeirloomSkin.png) (FrostHeirloomSkin.png (109 KB)) (FrostHeirloomSkin.png (109 KB)) (Heirloom Skin) (FrostHeirloomSkin.png (109 KB)) (Heirloom Skin) (/wiki/Frost_Heirloom_Skin) (Frost Heirloom Skin) Heirloom Skin Augments (/wiki/Biting_Frost) (Biting Frost (195 KB)) (Biting Frost (195 KB)) (Biting Frost) (Biting Frost (195 KB)) (Biting Frost) (/wiki/Biting_Frost) (Mod TT 20px) (/wiki/Biting_Frost) Biting Frost (/wiki/Freeze_Force) (Freeze Force (211 KB)) (Freeze Force (211 KB)) (Freeze Force) (Freeze Force (211 KB)) (Freeze Force) (/wiki/Freeze_Force) (Mod TT 20px) (/wiki/Freeze_Force) Freeze Force (/wiki/Ice_Wave_Impedance) (Ice Wave Impedance (171 KB)) (Ice Wave Impedance (171 KB)) (Ice Wave Impedance) (Ice Wave Impedance (171 KB)) (Ice Wave Impedance) (/wiki/Ice_Wave_Impedance) (Mod TT 20px) (/wiki/Ice_Wave_Impedance) Ice Wave Impedance (/wiki/Chilling_Globe) (Chilling Globe (174 KB)) (Chilling Globe (174 KB)) (Chilling Globe) (Chilling Globe (174 KB)) (Chilling Globe) (/wiki/Chilling_Globe) (Mod TT 20px) (/wiki/Chilling_Globe) Chilling Globe (/wiki/Icy_Avalanche) (Icy Avalanche (170 KB)) (Icy Avalanche (170 KB)) (Icy Avalanche) (Icy Avalanche (170 KB)) (Icy Avalanche) (/wiki/Icy_Avalanche) (Mod TT 20px) (/wiki/Icy_Avalanche) Icy Avalanche Media (Previous photo) (Next photo) (Expand slideshow) (Frost with the Festive skin.) Frost with the Festive skin. (Expand slideshow) (Frost Channeling with the Festive skin.) Frost Channeling with the Festive skin. 1/2 See Also (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Warframe Cosmetics (/wiki/Warframe_Augment_Mods) (Warframe Augment Mods) Warframe Augment Mods () (https://warframe.fandom.com/wiki/Frost/Patch_History?action=edit) Edit Tab Patch History (/wiki/Update_36#Hotfix_36.0.5) (Update 36) Hotfix 36.0.5 (2024-07-20) Fixed Melee-based foes no longer attacking while in Frost’s Snow Globe. (/wiki/Update_36#Hotfix_36.0.4) (Update 36) Hotfix 36.0.4 (2024-06-26) Changed Frost’s “Icy Avalanche” Augment Mod (stats shown at Max Rank) to improve its Overguard capacities: Now: Allies within Affinity Range are coated with ice that grants 60 Overguard per enemy hit. Overguard increases by 20% of your Armor once per enemy. Previous: Coat nearby allies with ice that grants Overguard and absorbs 60 damage per enemy hit. Fixed Frost’s Snow Globe unintentionally doubling weapon Critical Hit Damage when shooting through it. Fixed a script error caused by using Frost’s Freeze to shatter Snow Globe. Fixed several script errors caused by Frost’s Snow Globe. (/wiki/Update_36#Hotfix_36.0.3) (Update 36) Hotfix 36.0.3 (2024-06-20) Improved the accuracy of Frost’s Freeze projectile when cast within Snow Globe. (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18) Warframe Changes Frost Rework Frost, the definitively-themed Cold Warframe, has received a rework to better situate him for how Cold works with this Update! While Frost dealt icy attacks to his foes, the Freeze from his hit was not tied to Cold Status Effects. With the update to the Cold status, we have also amended his kit to properly use Cold Status Effects to Freeze enemies! New passive - Fortifying Freeze: Cold Status Effects applied by Frost Abilities have their duration increased by 100%. Frost gains 50 Armor per enemy inflicted with Cold Status within 15m. Freeze (1st Ability): Adds required Cold stacks to freeze instead of simply freezing to both initial hit and AoE interactions. “Duration” is now known as “Freeze Duration,” indicating how long an affected target is Frozen. Doubled the baseline Area of Effect component of the projectiles. The Area-of-Effect aspect now scales with the Ability Range stat. The Area-of-Effect Radius is now present in the Ability description. Ice Wave (2nd Ability): “Duration” is now known as “Freeze Duration,” indicating how long an affected target is Frozen. Ice Wave Impedance Augment Changes: Leaves a frozen trail for 12s that adds a Cold Status Effect per second on enemies in contact with it. Snow Globe (3rd Ability): Applies a Cold Status Effect every 3 seconds to enemies inside the Globe. Updated “Slow” stat to “Cold Status/Second”. Instantly apply full Cold stacks on cast if an enemy is within Snow Globe range. No longer blocks player projectiles from the outside! Snow Globe now visually cracks as it takes damage. When the Snow Globe breaks, it’ll also explode and deal damage and 3 Cold stacks to enemies within its radius. Chilling Globe Augment Changes: Updated the Augment to add 10 Cold stacks if the condition is met (i.e., unify the freeze with the Cold Status Effects as we normally do now). Avalanche (4th Ability): Adds the required Cold stacks instead of simply freezing. It’s “Duration” stat is now “Freeze Duration,” indicating how long an affected target is Frozen. (/wiki/Update_35#Hotfix_35.0.3) (Update 35) Hotfix 35.0.3 (2023-12-18) Fixed a script error caused by Frost’s Freeze. (/wiki/Update_34#Update_34.0) (Update 34) Update 34.0 (2023-10-18) Base vs Final Stats in Modding - Health / Energy / Shield / Armor Stat Overhaul If you’ve spent any time invested in the deeper nuances of Modding, you may be familiar with “Warframe Math” - math that upon first glance doesn’t really make sense, but once you learn the inner workings of the game, it all comes together. While we can appreciate the value that complex systems offer to a certain subsect of players, there are other aspects of the game that should have clear and understandable outcomes. Namely: Shield, Health, Energy, and Armor Modding. Pop quiz: what is 300 + 440%? If you answered 740, you may just be an Excalibur player. Vitality (+440% Heath), Redirection (+440% Shields), Flow (+150% Energy), and Steel Fiber (+110% Armor) come with large modifier values that don’t seem to match their outcome in-game. This is because these Mods apply their multiplier to the base stats of the Warframe - i.e., the stats you have at Rank 0. In the Excalibur example, a Rank 30 Excalibur’s Health stat of 300 earns an additional 440 Health from max rank Vitality (+440% Heath) since it applies to his base rank Health stat of 100, resulting in 740 total health. In this update, we have removed this obfuscation by having Health, Shield, Energy, and Armor Mods apply to the stats of Warframes at their current rank. Continuing our Excalibur example, instead of Vitality always applying to Excalibur’s base rank 100 Health, it would apply to his Health stat based on his rank - namely, the stat you can actually see in your Arsenal. If your Excalibur were Rank 30, his Health stat would be 300, which means Vitality’s multiplier would be calculated off of 300. With previous Health and Mod values, additional adjustments are needed to make this revision work while maintaining game balance. By only changing where the multiplier applies, a Rank 30 Excalibur would receive an extra 1,320 Health from max rank Vitality, resulting in a total health stat of 1,600. This outcome is a significant buff, which is not the intention of this system change. To remedy this, we approached this problem in two ways: 1 - We reduced the overall multiplier for Health, Shield, Energy, and Armor Mods. Since these now affect Max Rank Warframe stats, these Mods need to scale differently to maintain the status quo. Additionally, we wanted these new values to be as clear and understandable to all players as possible! Here are a few examples of these value changes: Vitality: Reduced from +440% to +100% Health Redirection: Reduced from +440% to +100% Shield Capacity Steel Fiber: Reduced from +110% to +100% Armor Flow: Reduced from +150% to +100% Energy Max Note: These are not all of the Mods affected by this change. We share the comprehensive list further down in this section of the update notes. Doing some quick math, this means that a Rank 30 Excalibur (300 Health) with a reworked Vitality Mod (+100% Health, applied to the final Health stat) would receive 300 extra Health, for a total of 600. That, in contrast, is a nerf, which we also don’t want to do. So, our next step: 2 - We adjusted Warframe Health, Shield, Energy, and Armor values to keep the end result of the revised Mods as close to the original values as possible. With this change, Excalibur’s Rank 30 Health stat is 370. With +100% Health from a max Vitality Mod, his resulting Health stat would be 740, which matches what it was originally. While this path to the same result may seem a little complicated, the outcome matches our intention: we want players to be able to look at their Health, Shield, and Armor Mods, and be able to understand how they affect the stats they see in their Arsenal. In addition to everything above, we also increased the base stat values for Warframes so that these revised Mods offer similar value for lower-ranked Frames. To do so, we reduced the amount of Health/Shield/Energy that Warframes earn per rank in half, and transferred the sum of that value to their base stats. For Armor , this is the one stat that does not increase with your Warframe’s level (with some exceptions). Armor values across the board have been slightly increased to compensate for the Mod changes. Not to beat a dead Kaithe, but Mods will now be applying to the Max Rank stat instead of the Base Rank. You may look at these numbers and think “nerf” or “buff” depending, but the outcome is that total Modded values are the same, if not a little higher in some cases. Warframe Stat Changes: FROST Health: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)Shields: Base Rank - 455 (from 150) / Max Rank - 555 (from 450)Armor: Base Rank - 315 (from 300)Energy: Base Rank - 100 (from 100) / Max Rank - 150 (from 150) FROST PRIME Health: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)Shields: Base Rank - 550 (from 175) / Max Rank - 650 (from 525)Armor: Base Rank - 315 (from 300)Energy: Base Rank - 100 (from 100) / Max Rank - 150 (from 150) While there may be significant changes to Warframe Stats and Mod values as a part of this overhaul, the end result is that your Builds should mostly stay the same. The key difference is the added clarity of what your Health / Shield / Energy / Armor Mods do in your Upgrade screens! (/wiki/Update_33#Hotfix_33.5.1) (Update 33) Hotfix 33.5.1 (2023-06-21) Fixed a script error caused by Frost’s Avalanche ability. (/wiki/Update_33#Update_33.5) (Update 33) Update 33.5 (2023-06-21) OVERGUARD ON WARFRAME ABILITIES Overguard as a Warframe defense mechanism was introduced in Drifter Intrinsics and Decrees with The Duviri Paradox update - it grants additional Health protection and provides Knockdown Immunity while active. Overguard has virtually the same function (Health buffs and immunities*) as the listed abilities and Augment Mods, so in an effort to expose the mechanic more and establish familiarity with Overguard as a whole (as it also appears on enemies) we have made it the visual indicator for them. Frost’s Icy Avalanche Augment Mod *The base defensive properties of these abilities and Augment Mods have not changed! This change also has the added benefit of allowing “On Damaged” Mods and Arcanes to apply to all of the above! Prior to this change, the aforementioned abilities would make the player "invulnerable" until the added survivability was depleted. Now, Mods and Arcanes like Adaptation and Arcane Avenger can now be triggered when damage is taken to Overguard, because it is treated similarly to Health and Shields. The HUD Overguard element has also had slight upgrades for the purposes of registering for these abilities and Augment Mods: (/wiki/Update_32#Update_32.0) (Update 32) Update 32.0 (2022-09-07) Increased Frost's Avalanche armor reduction from 40% to 60% and changed the armor reduction to be permanent. Frost’s Avalanche can also now reduce armor from targets even if they are immune to crowd control abilities. Fixed enemies affected by Frost’s Avalanche not losing any armor while Overguard is active. (/wiki/Update_31#Update_31.1) (Update 31) Update 31.1 (2022-02-09) Augment: Passive - (/wiki/Biting_Frost) (Mod TT 20px) (/wiki/Biting_Frost) Biting Frost (/wiki/Update_30#Hotfix_30.8.1) (Update 30) Hotfix 30.8.1 (2021-10-06) Updated to Frost Prime Passive description with the “Prime” indication to avoid confusion. (/wiki/Update_29#Update_29.10) (Update 29) Update 29.10 (2021-03-19) Fixed Frost’s leg stretching and cape (with all Skins, including Frost Prime) clipping through him in the login screen. (/wiki/Update_29#Update_29.5) (Update 29) Update 29.5 (2020-11-19) Fixed Frost/Frost Prime’s capes (on all skins) clipping through him in the login screen. (/wiki/Update_28#Update_28.3) (Update 28) Update 28.3 (2020-08-12) Increased the Cold Status Effects from 1 to 6 for these Frost Abilities (which brings it back to pre-Status Changes): Freeze (Area of Effect) Ice Wave (slow) Avalanche (slow) (/wiki/Update_27#Update_27.4) (Update 27) Update 27.4 (2020-05-01) Frost Ability videos have been added to their respective Arsenals! Fixed some rendering artifacts (black squares) that could appear if you killed an enemy and their ragdoll had severed body parts (notably with Frost's Avalanche). (/wiki/Update_27#Hotfix_27.3.11) (Update 27) Hotfix 27.3.11 (2020-04-09) Fixed Frost’s Snowglobe not blocking certain Sentient Attacks. (/wiki/Update_27#Hotfix_27.0.9) (Update 27) Hotfix 27.0.9 (2020-01-09) Fixed Frost’s Snowglobe missing the invulnerability period on cast. (/wiki/Update_25#Update_25.7) (Update 25) Update 25.7 (2019-08-29) If you freeze enemies with things like Frost, Atlas, or Gara’s abilities, you can now immediately apply other Status Effects! Before these powers would prevent Status Effects from being added. Read more on that here: (https://forums.warframe.com/topic/1119134-cold-status-effects-how-they-block-new-status-effects-coming-changes/) https://forums.warframe.com/topic/1119134-cold-status-effects-how-they-block-new-status-effects-coming-changes/ Partial fixes toward Leg Armor clipping with Frost. (/wiki/Update_25#Hotfix_25.6.3) (Update 25) Hotfix 25.6.3 (2019-08-14) Fixed having all Energy drained when casting Frost’s Freeze ability with the Freeze Frost Augment equipped on a Snow Globe. (/wiki/Update_25#Update_25.6) (Update 25) Update 25.6 (2019-08-08) Freeze Force - Freeze Augment - Frost Holding the casting button will send out a wave (much like similar, expanding Warframe Abilities) giving the elemental buff to every player it touches, including the caster (/wiki/Update_25#Update_25.5) (Update 25) Update 25.5 (2019-07-31) Fixed enemies being overly reluctant to shooting at Frost’s Snow Globe from a longer distance. (/wiki/Update_25#Update_25.1) (Update 25) Update 25.1 (2019-06-05) Fixed Zanuka being unable to capture Frost. (/wiki/Update_24#Update_24.6) (Update 24) Update 24.6 (2019-04-04) Removed "cast on ground" requirements for the following Warframe abilities: Frost Avalanche (/wiki/Update_22#Hotfix_22.18.2) (Update 22) Hotfix 22.18.2 (2018-04-20) Fixed script error when casting Frost’s Snow Globe inside another invulnerable Snow Globe to stack them. (/wiki/Update_22#Update_22.18) (Update 22) Update 22.18 (2018-04-20) Fixed Frost’s Snow Globe disappearing if a large amount of damage is taken during its invulnerable phase. (/wiki/Update_22#Hotfix_22.8.3) (Update 22) Hotfix 22.8.3 (2018-01-11) Boss Reward Location Changes: In an effort to balance the acquisition of Warframes, we’ve shifted some boss drop locations: Frost from Mars to Ceres - meaning Lieutenant Lech Kril/Captain Vor now possess Frost parts (/wiki/Update_19#Hotfix_19.6.1) (Update 19) Hotfix 19.6.1 (2017-01-13) Change: Tweaked visibility of Snowglobe when a dark Energy color is used. Fix: Fixed some issues with Frost’s abilities not applying enough of the chosen Energy color. (/wiki/Update_19#Update_19.6) (Update 19) Update 19.6 (2017-01-11) Additions: Frost Harka Bundle, Frost Harka Skin, Frysta Longsword Skin and Frost Harka Icon added Change: Updated and improved the look of Frost’s abilities with fancy new ice textures! Fix: Fixed a script error when casting Ice Wave. (/wiki/Update_19#Update_19.2) (Update 19) Update 19.2 (2016-12-01) Augment : Avalanche - (/wiki/Icy_Avalanche) (Mod TT 20px) (/wiki/Icy_Avalanche) Icy Avalanche (/wiki/Update_19#Update_19.0) (Update 19) Update 19.0 (2016-11-11) Frost/Prime Cloth Physics have been added to the Warframe's lower half of the coat. (/wiki/Update_19#Hotfix:_The_Index_Preview_3) (Update 19) Hotfix: The Index Preview 3 (2016-10-21) Fixed cases where NPCs would teleport sporadically when pushed by Snow Globe. (/wiki/Update_19#Update:_The_Silver_Grove) (Update 19) Update: The Silver Grove (2016-08-19) Conclave : Freeze, Ice Wave and Snow Globe now also reduce target’s Mobility. (/wiki/Update_19#Update:_Specters_of_the_Rail) (Update 19) Update: Specters of the Rail 0.0 (2016-07-08) Conclave : Increased slow duration of Icicle. Freeze will now be deflected when it encounter a Nullifier bubble. Snow Globe will now be destroyed if the bubble comes into contact with it. (/wiki/Update_18#Update_18.5) (Update 18) Update 18.5 (2016-03-04) Conclave : Increased the range of Avalanche. Freeze and Avalanche will no longer freeze boss-type enemies. Snow Globe will no longer freeze or push boss-type enemies. (/wiki/Update_18#Update_18.2) (Update 18) Update 18.2 (2016-01-05) Frost Prime removed from drop tables. (/wiki/Update_18#Hotfix_18.0.6) (Update 18) Hotfix 18.0.6 (2015-12-09) Fixed Frost Prime's arm textures using the incorrect color tinting. (/wiki/Update_18#Hotfix_18.0.5) (Update 18) Hotfix 18.0.5 (2015-12-08) Prime : Fixed gold trimmings not properly becoming tinted via player customization. (/wiki/Update_18#Hotfix_18.0.4) (Update 18) Hotfix 18.0.4 (2015-12-08) Prime : Frost Prime re-added into drop tables. (/wiki/Update_18#Update_18.0) (Update 18) Update 18.0 (2015-12-03) Prime : Fixed PBR visuals appearing to be low quality compared to other textures. (/wiki/Update_17#Update_17.9.1) (Update 17) Update 17.9.1 (2015-10-29) Frost and Frost Prime have been given the PBR treatment, in addition to some visual texture adjustments. (/wiki/Update_17#Update_17.7) (Update 17) Update 17.7 (2015-10-14) Fixed Atlas’ (/wiki/Tectonics) (Tectonics130xWhite) (/wiki/Tectonics) Tectonics being unable to go through Snow Globe. Fixed Frost’s passive freeze ability working on ability-immune enemies like the Stalker. (/wiki/Update_17#Hotfix_17.6.2) (Update 17) Hotfix 17.6.2 (2015-10-08) Conclave : Increased the damage of Freeze. (/wiki/Update_17#Hotfix_17.6.1) (Update 17) Hotfix 17.6.1 (2015-10-07) Corpus Nullifiers will no longer destroy Snow Globes if Frost enters the Nullifier Shield and globes are placed elsewhere. (/wiki/Update_17#Update_17.5) (Update 17) Update 17.5 (2015-10-01) Fixed Nullifier bubbles not properly stopping Frost’s Abilities. (/wiki/Update_17#Update_17.3) (Update 17) Update 17.3 (2015-09-02) Conclave : Reduced the damage of Freeze. Conclave : Reduced the damage of Avalanche. (/wiki/Update_17#Update_17.2.4) (Update 17) Update 17.2.4 (2015-08-26) Conclave : Decreased the health of Snow Globe. Conclave : Avalanche damage reduced. (/wiki/Update_17#Hotfix_17.2.2) (Update 17) Hotfix 17.2.2 (2015-08-21) Fixed some minor improper textures on Frost’s sleeve cuffs. (/wiki/Update_17#Hotfix_17.0.5) (Update 17) Hotfix 17.0.5 (2015-08-07) Snow Globes can now be broken when Freeze is cast on it, causing the Snow Globe to explode and do an AoE ragdoll effect on nearby enemies. Fixed the Drekar Elite Lancer being able to fire its Harpak through Snow Globe. (/wiki/Update_17#Hotfix_17.0.3) (Update 17) Hotfix 17.0.3 (2015-08-04) Conclave : Reduced the health of Snow Globe. Fixed Snow Globe not disappearing on death. (/wiki/Update_17#Hotfix_17.0.2) (Update 17) Hotfix 17.0.2 (2015-07-31) Fixed Snow Globe not using the proper timer for Clients. (/wiki/Update_17#Update_17.0) (Update 17) Update 17.0 (2015-07-31) Freeze now does 100% cold proc in an AoE around target hit. Freeze now creates a patch of cold that slows any enemies that enter the area when used on terrain. Frost now has a passive ability: enemies who melee attack Frost have a chance to be frozen on impact. Ice Wave now flairs out as a cone as opposed to a straight line. Avalanche will now freeze for X seconds if they survive the initial damage. Survivors have their armour debuffed while frozen. Targets that die while frozen will explode and deal radial damage + cold proc. Snow Globe will Freeze and push out all enemies that are within radius upon cast. Snow Globe no longer has a Duration Timer. Players can now have a maximum of 4 Snow Globes. Recasting Snow Globe at 4 will destroy the oldest globe. Frozen enemies will no longer be frozen in place; instead enemies will maintain their velocity and be susceptible to gravity/pushback. Enemies that are frozen solid can be shattered by colliding with something if they are moving fast enough. Conclave : Freeze damage and slow duration has been reduced. Conclave : Avalanche damage has been reduced. Conclave : Frost's passive applies Chill instead of Freeze. Prime : Base shield increased from 150 to 175. (/wiki/Update_16#Update_16.8) (Update 16) Update 16.8 (2015-06-10) Fixed Snow Globe giving two visual effects for Clients. (/wiki/Update_16#Update_16.6) (Update 16) Update 16.6 (2015-05-27) Conclave : Freeze damage has been reduced. (/wiki/Update_16#Hotfix_16.5.5) (Update 16) Hotfix 16.5.5 (2015-05-14) Fixed Snow Globe not properly getting a tint from the player’s energy color. (/wiki/Update_16#Hotfix_16.3.1) (Update 16) Hotfix 16.3.1 (2015-04-10) Fixed emblems not sitting properly on Frost, Frost Prime. (/wiki/Update_16#Update_16.2) (Update 16) Update 16.2 (2015-04-01) Conclave : Increased Snow Globe slowdown effect. Fixed Avalanche showing duplicate effects for Clients. (/wiki/Update_16#Hotfix_16.1.5) (Update 16) Hotfix 16.1.5 (2015-03-31) Fixed extensive audio when using Frosts’ Augment Mods. (/wiki/Update_16#Hotfix_16.1.3) (Update 16) Hotfix 16.1.3 (2015-03-26) Augment : Added audio cue to Ice Wave Impedance Mod effect. Fixed some instances of black textures appearing on Snow Globe. (/wiki/Update_16#Hotfix_16.1.1) (Update 16) Hotfix 16.1.1 (2015-03-25) Conclave : Frost’s Icicle now have a slightly improved lock-on. Conclave : Improved velocity and lockon strength of Frost’s Icicle. Conclave : Fixed Frost’s Icicle not following proper flight paths. (/wiki/Update_16#Update_16.1) (Update 16) Update 16.1 (2015-03-25) Fixed Frost’s Icicle auto-targeting the enemy’s torso when aiming manually at a target. (/wiki/Update_16#Hotfix_16.0.4) (Update 16) Hotfix 16.0.4 (2015-03-23) Conclave : Increased the damage of Freeze. (/wiki/Update_16#Update_16.0) (Update 16) Update 16.0 (2015-03-19) Conclave : Frost can now be used in Conclave. Augment : Snow Globe - (/wiki/Chilling_Globe) (Mod TT 20px) (/wiki/Chilling_Globe) Chilling Globe Conclave : Ice Wave Impedance augment mod can now be used in Conclave. (/wiki/Update_15#Update_15.14) (Update 15) Update 15.14 (2015-02-12) Fixed incorrect energy color on Freeze effect. (/wiki/Update_15#Hotfix_15.13.3) (Update 15) Hotfix 15.13.3 (2015-02-06) Players should now be able to clearly see the short pulse of Snow Globe that indicates its invulnerability period. (/wiki/Update_15#Update_15.13) (Update 15) Update 15.13 (2015-02-05) Casting Snow Globe inside of a Snow Globe you previously created will combine the health of both globes, eliminating the old Globe in the process. Ice Wave now has a bit of Prime flair to its visual effect. Augment : Freeze Force have had its duration increased from 24 seconds to 40 seconds, and its damage reduced from 125% to 100%. Made minor visual and audio FX changes to Avalanche. Fixed Syandanas clipping through Frost Prime’s clothing and armor. (/wiki/Update_15#Update_15.6) (Update 15) Update 15.6 (2014-12-11) Augment : Ice Wave - (/wiki/Ice_Wave_Impedance) (Mod TT 20px) (/wiki/Ice_Wave_Impedance) Ice Wave Impedance (/wiki/Update_15#Update_15.5) (Update 15) Update 15.5 (2014-11-27) Freeze now has an AoE on impact similar to Ember’s (/wiki/Fireball) (Fireball130xWhite) (/wiki/Fireball) Fireball . (/wiki/Update_15#Update_15.0) (Update 15) Update 15.0 (2014-10-24) Augment : Freeze - (/wiki/Freeze_Force) (Mod TT 20px) (/wiki/Freeze_Force) Freeze Force . Fixed Snow Globe inner snowstorm effects not scaling properly with Range mods, resulting in it not matching the outer globe scale. (/wiki/Update_14#Update_14.9) (Update 14) Update 14.9 (2014-10-01) Fixed Snow Globe countdown timer not going away if the shield is destroyed from damage. (/wiki/Update_14#Hotfix_14.0.9) (Update 14) Hotfix 14.0.9 (2014-07-26) Tweaked the sound of Snow Globe. (/wiki/Update_13#Hotfix_13.9.1) (Update 13) Hotfix 13.9.1 (2014-07-02) Snow Globe now indicates brief invulnerability window. (/wiki/Update_13#Update_13.4) (Update 13) Update 13.4 (2014-05-21) Tweaked the emblem offsets on the Frost and Frost Prime. (/wiki/Update_13#Hotfix_13.3.1) (Update 13) Hotfix 13.3.1 (2014-05-15) Tweaked the leg armor offsets on the Frost and Frost Prime frames. (/wiki/Update_13#Update_13.3) (Update 13) Update 13.3 (2014-05-14) Set a max limit on the max instances of Snow Globe sound effects. Tweaked the ability and energy visuals on Frost. (/wiki/Update_13#Update_13.2) (Update 13) Update 13.2 (2014-05-01) Improved the performance of a number of Frost's abilities. (/wiki/Update_13#Update_13.0) (Update 13) Update 13.0 (2014-04-09) Prime : Fixed Frost Prime not having the correct cast sound. (/wiki/Update_12#Hotfix_12.4.5) (Update 12) Hotfix 12.4.5 (2014-03-12) Snow Globe’s health is now affected by armor value. There is now a temporary invulnerability duration determined by the rank of the Snow Globe Mod. Snow Globe’s health is increased by the amount of damage received in the “Invulnerability Duration” window. The numerical details are as follows: Unranked Snowglobe: Health = 1500 + Invulnerability Duration = 1 second Rank 1 Snowglobe: Health = 2500 + Invulnerability Duration = 2 seconds Rank 2 Snowglobe: Health = 3000 + Invulnerability Duration = 3 seconds Rank 3 Snowglobe: Health = 3500 + Invulnerability Duration = 4 seconds Snowglobe Health = Health + (Armor x 5) (/wiki/Update_12#Update_12.3) (Update 12) Update 12.3 (2014-02-27) Changed Frost’s Ability Sounds to align with new casting times. (/wiki/Update_12#Update_12.0) (Update 12) Update 12.0 (2014-02-05) Freeze now comparable to Ember’s (/wiki/Fireball) (Fireball130xWhite) (/wiki/Fireball) Fireball ability. Avalanche now has increased casting speed and damage. Snow Globe now has health in the following values as upgraded/fused: 1500,2500,3000,3500. Ice Wave now force procs slow (chill). (/wiki/Update_11#Update_11.2) (Update 11) Update 11.2 (2013-12-04) Armor increased from 150 to 190. (/wiki/Update_10#Hotfix_10.7.1) (Update 10) Hotfix 10.7.1 (2013-11-08) Stalker is no longer affected by Snow Globe. (/wiki/Update_10#Update_10.5) (Update 10) Update 10.5 (2013-10-23) New sound for Snow Globe ability. (/wiki/Update_9#Update_9.5) (Update 9) Update 9.5 (2013-08-09) Fixed Vauban's abilities not working when stuck onto Snow Globe. (/wiki/Update_8#Update_8.3) (Update 8) Update 8.3 (2013-07-04) Fixed Hammer Boss phases breaking after Avalanche ability. Fixed 'Power In Use' bug when using Avalanche. (/wiki/Update_8#Hotfix_8.0.2) (Update 8) Hotfix 8.0.2 (2013-05-24) Fixed Frost abilities not working. (/wiki/Update_7#Update_7.10) (Update 7) Update 7.10 (2013-05-03) Introduced Frost Prime. (/wiki/Update_7#Update_7.9) (Update 7) Update 7.9 (2013-04-26) Power mods moved to common pool. Fixed Freeze not being affected by Continuity mod. Fixed Snow Globe power not being affected by Continuity and Range mods. (/wiki/Closed_Beta_Updates#Update_6.3) (Closed Beta Updates) Update 6.3 (2013-02-14) Boosted base sprint by 5%. (/wiki/Closed_Beta_Updates#Update_6.0) (Closed Beta Updates) Update 6.0 (2013-01-29) Frost added into the game. () (https://warframe.fandom.com/wiki/Frost/Media?action=edit) Edit Tab Ability SFX Using any ability (Play) (https://warframe.fandom.com/wiki/File:FrostAbilityCast.ogg) https://warframe.fandom.com/wiki/File:FrostAbilityCast.ogg ((https://static.wikia.nocookie.net/warframe/images/0/0a/FrostAbilityCast.ogg/revision/latest?cb=20210222002301) (FrostAbilityCast.ogg) download , (/wiki/File:FrostAbilityCast.ogg) (File:FrostAbilityCast.ogg) history ) Using (/wiki/Snow_Globe) (SnowGlobe130xWhite) (/wiki/Snow_Globe) Snow Globe (Play) (https://warframe.fandom.com/wiki/File:FrostSnowGlobe.ogg) https://warframe.fandom.com/wiki/File:FrostSnowGlobe.ogg ((https://static.wikia.nocookie.net/warframe/images/a/aa/FrostSnowGlobe.ogg/revision/latest?cb=20210222002301) (FrostSnowGlobe.ogg) download , (/wiki/File:FrostSnowGlobe.ogg) (File:FrostSnowGlobe.ogg) history ) Images (/wiki/File:FrostCodex.png) (FrostCodex.png (1.66 MB)) (FrostCodex.png (1.66 MB)) (FrostCodex) (FrostCodex.png (1.66 MB)) (FrostCodex) (/wiki/File:Frost_Wallpaper.jpg) (Frost Wallpaper.jpg (1.27 MB)) (Frost Wallpaper.jpg (1.27 MB)) (Frost Wallpaper) (Frost Wallpaper.jpg (1.27 MB)) (Frost Wallpaper) (/wiki/File:Frost2.png) (Frost2.png (1.66 MB)) (Frost2.png (1.66 MB)) (Frost2) (Frost2.png (1.66 MB)) (Frost2) (/wiki/File:Frost.png) (Frost.png (129 KB)) (Frost.png (129 KB)) (Frost) (Frost.png (129 KB)) (Frost) (/wiki/File:Screenshot02.jpg) (Screenshot02.jpg (1.63 MB)) (Screenshot02.jpg (1.63 MB)) (Screenshot02) (Screenshot02.jpg (1.63 MB)) (Screenshot02) (/wiki/File:Screenshot04.jpg) (Screenshot04.jpg (1.25 MB)) (Screenshot04.jpg (1.25 MB)) (Screenshot04) (Screenshot04.jpg (1.25 MB)) (Screenshot04) (/wiki/File:Warframe0054.png) (Warframe0054.png (2.79 MB)) (Warframe0054.png (2.79 MB)) (Frost diorama (no UI)) (Warframe0054.png (2.79 MB)) (Frost diorama (no UI)) Frost diorama (no UI) Videos (/wiki/File:Warframe_Codex_-_Warframe_Dioramas_(2013)) (Warframe Codex - Warframe Dioramas (2013) (26 KB)) (Warframe Codex - Warframe Dioramas (2013) (26 KB)) (Warframe Codex - Warframe Dioramas (2013)) (Warframe Codex - Warframe Dioramas (2013) (26 KB)) (Warframe Codex - Warframe Dioramas (2013)) Warframe Codex - Warframe Dioramas (2013) Post-Update 17 (/wiki/File:HOW_TO_FROST_PRIME_New_%26_Improved_Edition_Update_17) (HOW TO FROST PRIME New & Improved Edition Update 17 (28 KB)) (HOW TO FROST PRIME New & Improved Edition Update 17 (28 KB)) (HOW TO FROST PRIME New & Improved Edition Update 17) (HOW TO FROST PRIME New & Improved Edition Update 17 (28 KB)) (HOW TO FROST PRIME New & Improved Edition Update 17) HOW TO FROST PRIME New & Improved Edition Update 17 (/wiki/File:Warframe_Frost_(Revisited)_17.0) (Warframe Frost (Revisited) 17.0 (28 KB)) (Warframe Frost (Revisited) 17.0 (28 KB)) (Warframe Frost (Revisited) 17) (Warframe Frost (Revisited) 17.0 (28 KB)) (Warframe Frost (Revisited) 17) Warframe Frost (Revisited) 17.0 (/wiki/File:Warframe_Frost_Frost_Prime_Setup_Discussion_5x_Forma_(U17.1.5)) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1.5) (38 KB)) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1.5) (38 KB)) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1.5) (38 KB)) (Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1) Warframe Frost Frost Prime Setup Discussion 5x Forma (U17.1.5) (/wiki/File:Warframe_Frost,_Winter_Is_Coming.._therundown) (Warframe Frost, Winter Is Coming.. therundown (24 KB)) (Warframe Frost, Winter Is Coming.. therundown (24 KB)) (Warframe Frost, Winter Is Coming.) (Warframe Frost, Winter Is Coming.. therundown (24 KB)) (Warframe Frost, Winter Is Coming.) 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