Arrow Mutation is a bow mod that converts any unused Secondary Ammo into Arrows, though does not affect their ammo capacity. The affected bow will only convert ammo while equipped, and will not convert any ammo type used by holstered secondary weapons until their own ammo is full.

Converted ammo is denoted by a AmmoMutation symbol. The final amount of ammo restored is rounded to the nearest integer.

Stats[]

Rank Effect Cost
0 8% 2
1 16% 3
2 25% 4
3 33% 5
4 42% 6
5 50% 7

Acquisition[]

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Excavation Tier 3 Excavation C 3.76% 1 0.0376
Excavation Tier 2 Excavation C 3.76% 1 0.0376
Excavation Tier 1 Excavation C 3.76% 1 0.0376
Spy Tier 3 Spy C 7.04% 1 0.0704
Spy Kuva Fortress Spy B 10% 1 0.1
Survival Tier 1 Survival C 3.76% 1 0.0376
Survival Kuva Fortress Survival C 4% 1 0.04
Survival Tier 3 Survival C 3.76% 1 0.0376
Survival Tier 2 Survival C 3.76% 1 0.0376
The Circuit Tier 4 The Circuit (Normal) A 1.49% 1 0.0149

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 6 The Circuit (Normal) A 1.03% 1 0.0103

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Tips[]

Gallery[]

Patch History[]

Update 32.0 (2022-09-07)

  • (Undocumented) Arrow Mutation: Now converts Secondary ammo pickups to 50% of Ammo Pick Up.

Update 26.0 (2019-10-31)

  • Now an Exilus Weapon mod.
  • Mod capacity drain from 9 to 7.

Update 15.0 (2014-10-24)

  • Players can now upgrade Rifle, Arrow, Shotgun and Sniper Ammo Mutation Mods from max Rank 3 to max Rank 5 with increased effectiveness.

Update 9.3 (2013-07-26)

  • New Ammo Mutator mods: converts unused ammo to select ammo type (Pistol, Shotgun, Rifle, Sniper, Bow).
Ammo Mods
Sentinels Mod TT 20px Ammo Case
Reserve Ammo Mod TT 20px Ammo DrumMod TT 20px Shell CompressionMod TT 20px Trick Mag
Magazine Capacity Mod TT 20px Ammo StockMod TT 20px Atomic FalloutMod TT 20px Magazine Warp (Mod TT 20px Prime) • Mod TT 20px Shotgun ElementalistMod TT 20px Slip Magazine (Mod TT 20px Prime) • Mod TT 20px WildfireMod TT 20px Ice StormMod TT 20px Tainted MagMod TT 20px Tainted ClipMod TT 20px Burdened Magazine
Ammo Mutation Mod TT 20px Rifle Ammo Mutation (Mod TT 20px Prime) • Mod TT 20px Sniper Ammo Mutation (Mod TT 20px Prime) • Mod TT 20px Shotgun Ammo Mutation (Mod TT 20px Prime) • Mod TT 20px Pistol Ammo Mutation (Mod TT 20px Prime) • Mod TT 20px Arrow MutationMod TT 20px Vigilante Supplies
Ammo Pickup Mod TT 20px Amalgam Daikyu Target AcquiredMod TT 20px Rifle ScavengerMod TT 20px Shotgun ScavengerMod TT 20px Sniper ScavengerMod TT 20px Pistol Scavenger
Ammo Efficiency Mod TT 20px Skull ShotsMod TT 20px Brain Storm
Ammo Refund Mod TT 20px Blood For AmmoMod TT 20px Wild Frenzy
PvP Mod TT 20px Maximum CapacityMod TT 20px Loaded CapacityMod TT 20px Full CapacityMod TT 20px Hydraulic GaugeMod TT 20px Hydraulic ChamberMod TT 20px Hydraulic BarrelMod TT 20px Draining Gloom
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)