Primed Ammo Stock is the Primed version of
Stats[]
| Rank | Effect | Cost |
|---|---|---|
| 0 | 10% | 2 |
| 1 | 20% | 3 |
| 2 | 30% | 4 |
| 3 | 40% | 5 |
| 4 | 50% | 6 |
| 5 | 60% | 7 |
| 6 | 70% | 8 |
| 7 | 80% | 9 |
| 8 | 90% | 10 |
| 9 | 100% | 11 |
| 10 | 110% | 12 |
Acquisition[]
- This mod can be purchased unranked from Baro Ki'Teer for
200,000 and
280. Note however that Baro Ki'Teer's stock changes with each appearance, and may not have this item available at every time.
Tips[]
- Works particularly well with the
Kuva Hek, as it grants the gun an additional four rounds of ammunition and allows a quick succession of its heavy burst alt-fire shots. - Works also well with the
Tigris shotgun series, allowing a quick fire of four rounds within a second and increasing overall DPS due to its fairly quick reload speed.
Trivia[]
- Primed Ammo Stock was an unintentionally released and briefly replaced all standard copies of
Ammo Stock between Update 16.4 (2015-04-23) and Hotfix 16.4.1 (2015-04-23), however aside from its Legendary rarity, the two mods were otherwise identical. - When paired with
Burdened Magazine, this mod allows the
Exergis to reach a magazine size of 3 without use of Riven Mods.
Gallery[]
Primed Ammo Stock, as it appeared in the Mod UI.
Patch History[]
Hotfix 30.7.6 (2021-09-23)
- Introduced to Baro Ki'Teer's rotation.
See also[]
Ammo Stock, the normal version of this mod.
Primed Magazine Warp. the rifle equivalent.
Primed Slip Magazine, the secondary equivalent.
Burdened Magazine, the Corrupted version.
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11 comments
This should be a support mod for exilus slot
This is a nice thought but this mod is very powerful for some weapons and i doubt this would happen, exilus slots are mostly just usability like accuracy or more reserve ammo but this changes the functionallity of some weapons. like hek with it's double shot or felarx with a way better autoloader
I put it on all my shotguns lol, I just love having lots of firerate and a magazine to match
Could get 3 shots on the Exergis
Worth considering
With this mod alone, yea.
You'd need 150% to make it round up to 3.
But lets say you just happen to have a Riven that provides 50% already, that 100% from this mod would hit the 150%.
Burdened Magazine would also do, but that is just wasting a mod slot.
Regular ammo stock at only 50% increases exergis mag size by 1, for 2 total.
I assumed this carries over to primed ammo stock at 110% + burdened magazine at 40% for +150%, tested and confirmed exergis magazine size goes to 3. Or you could use a riven to avoid the negative fire rate from the corrupted mod.
To simplify this mod never rounds up, if you were to have 10 ammo and 99% more ammo the result would still be 19 ammo not 20, it always rounds down to the nearest whole number
Good news! With the new Atomic Fallout mod, you can hit that 150% with no downsides, and it'll make the gun deal a hefty amount of rad damage, too!
IT'S HERE!
Indeed
Finally, the mod we've all been waiting for. Now shotguns are going to be meta forever!
XDDDDDDD
This was updated in the manifest on U30.7.5. Back in February a bunch of mods were leaked with prime equals. The metadata wasnt updated however. This update adjusted all metadata for this specific one to be the same as every other obtainable prime mod. I would assume this is getting released soon.
Looks like the manifest leak was accurate, Baro brought it this time
Forget Excalibur Prime , Primed Ammo Stock is the real OG
woah, never knew about this
This was definitely someone at DE copying the Ammo Stock code to make Primed Ammo Stock from and then editing the wrong section of code. Most likely this will follow Primed mod conventions and be 10 ranks with +110% magazine capacity.
Hello 6 shot S.Tigris.
Lone Tenno was wrong, it wouldn't be a 6-Shot. Primed Ammo Stock and Burdened Magazine would theoretically give +170% so: 2 * 2.7 = 5.4 which would be rounded to 5 by the game. Though I suppose you could get 6 or more now using a Riven.
However, pulling 1 damage mod for Primed Ammo Stock would give a relatively small damage decrease while bringing the mag size up to 4. I guess it would be a small dip in burst DPS, with Tigris's duplex being an almost instantaneous release of the entire mag, but the sustained would be way up.
The fire X reload cycle for 4 shots would go from 2 shots-reload-2 shots-reload TO 2 shots-2 shots-reload. The first would take ~5s while the second would take ~3.5s, the first would average 1 shot every 1.25s while the second would average 1 shot every 0.875s. That means the second would fire ~1.43 shots for every shot fired by the first, which means the second would have to have ~30% less damage per shot for the first to have higher DPS.
I'm pretty sure 1 damage mod isn't going to come close to costing you 30% of your damage.
why would you take tigris to ESO?
"why would you take tigris to ESO?"
Why not? A smart person brings what he think is the most fun.
ESO is like the one place where you should actually try to be as efficient as possible
Good thing they realized what a huge mistake these kinds of mods are, and pulled it back before it was too late. If only they had done the same with Fast Hands and all the absolutely useless Ammo Mutation mods.
dont worry multishot nerf is being talked about better get your mutation mods now
LOL, it wasn't pulled back because it was a bad idead. It was 'pulled back' because it wasn't meant to be released and wasn't really released in the first place.
Much Logic, Such Legendary Mod.
Seriously, Legendary Mod having the EXACT same stats as the original?
I hope Baro doesn't sell this Mod on this stats.
Obviously not you dunce
Well, I didn't know that was a thing...
Yep, I forgot about it until recently.
At first I thought it was just some visual bug, but apparently it affected the fusion/sell cost too.