Edit Tab

Railjack. Sigma Series. Top-of-the-line. Crew. Four-thousand-eight-hundred-and-ninety confirmed kills.

Railjacks are large IconOrokinOn Orokin-era interceptor spacecraft used by the TennoIcon Tenno. These formidable spacecraft feature a plethora of weaponry and defensive systems that allow them to face even large capital ships head-on in direct combat, as well as a "Void engine" propulsion system that allows them to travel independently of the Solar Rail network. Cephalon Cy serves as the Railjack's navigator and executive officer.

While a Railjack can be controlled by a single person, optimal performance requires the ship to be crewed by a full Squad of four, each responsible for managing different areas of the ship including the helm, battle stations, security against intruders, repairs, and putting out on-ship fires. Crew members can fluidly take on any role as needed to keep the Railjack in fighting shape.

Although Railjacks cannot dock directly with enemy vessels, they are equipped with an Archwing Slingshot that allows Tenno to be shot directly at enemy ships to breach the hull and board them. Alternatively, Tenno can also exit into space using their Archwings to fight individually as well as explore areas of interest in space.

Acquisition[]

A Railjack is constructed during the Rising Tide quest, which requires completion of The Second Dream. The building can alternatively be bypassed by purchasing the Starter Railjack Bundle in the Market for Platinum64 175, containing a fully built Railjack, 4 Crew Member Slots, and 4 Component & Armament slots; obtaining the Railjack this way will count the Rising Tide quest as completed.

Dry Dock[]

Main article: Interactive Rooms#Dry Dock

Dry Docks can be found on Tier 2 or 3 Relays (Saturn, Europa, Eris, or Pluto). They can also be built in Clan Dojos. Each player will only be able to see their own Railjack.


The Dry Dock can be used to initiate the Rising Tide quest and to build and customize a Railjack. Players without a clan can utilize Dry Docks in Relays, although they will not have access to any Railjack research. Note that the Dry Dock requires considerably more Dojo space compared to other rooms and its construction can be blocked by existing rooms above and below the desired level. Prepare enough space for the massive hangar by either building a few floors and/or rooms away from other rooms. For reference, you need 3 elevators to match floors, 4 elevators if you want something over/under your dry dock. Note that elevators are not needed to build your Railjack.

Resource Ghost Shadow Storm Mountain Moon
Credits Credits 100000 300000 1000000 3000000 10000000
Salvage Salvage 25000 75000 250000 750000 2500000
Circuits Circuits 850 2550 8500 25500 85000
Tellurium Tellurium 15 45 150 450 1500
Forma Forma 1 1 1 4 15
RoomDryDock Capacity
-20
Energy
-6
Doors
3
Decoration Capacity
400
Build Time
24 Hours

Railjack Build Requirements[]

Main article: Rising Tide

To initiate the quest, players must receive a Railjack Cephalon blueprint from the Market for Credits64 35,000 and build it in their Foundry.

Manufacturing Requirements
Credits64
5,000
MutagenSample
15
DetoniteAmpule
15
FieldronSample
15
OrokinCell
1
Time: 1 min
Rush: Platinum64 50
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: Credits 35,000

During the quest, Cephalon Cy instructs the Tenno to search for a Railjack component then build it in the Dry Dock. This process repeats until all six components have been found and built, one by one.

Construction of Railjack components are personal builds; Clan participation is only for the Dry Dock itself. Hence, Clan multipliers do not apply. Unlike crafting items in the Foundry, the resources needed for repairing Railjack components can be contributed in stages. Each section repair requires 1 minute to complete in the Dry Dock and cannot be rushed with platinum, thus the complete Railjack requires an absolute minimum of 6 minutes to build.

When completed, the Railjack can be seen floating above the Orbiter, connected by a large transport tube. Players can board their personal Railjack from the Orbiter's bottom deck, in the middle between the three rooms.

Fuselage[]

The Fuselage repair after retrieval and installation requires:

RailjackFuselage
Manufacturing Requirements
Credits64
25,000
CubicDiodes
5
Plastids
250
Rubedo
1,250
NeuralSensors
3
Time: 1 min
Rush: N/A
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

Propulsion Systems[]

The Propulsion Systems repair after retrieval and installation requires:

RailjackPropulsionSystems
Manufacturing Requirements
Credits64
25,000
Carbides
5
Cryotic
250
OrokinCell
1
NanoSpores
1,250
Time: 1 min
Rush: N/A
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

Port Nacelle[]

The Port Nacelle repair after retrieval and installation requires:

RailjackPortNacelle
Manufacturing Requirements
Credits64
25,000
Carbides
5
Circuits
400
AlloyPlate
2,000
ControlModule
10
Time: 1 min
Rush: N/A
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

Starboard Nacelle[]

The Starboard Nacelle repair after retrieval and installation requires:

RailjackStarboardNacelle
Manufacturing Requirements
Credits64
25,000
Carbides
5
Circuits
400
AlloyPlate
2,000
ControlModule
10
Time: 1 min
Rush: N/A
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

Tail Section[]

The Tail Section repair after retrieval and installation requires:

RailjackTailSection
Manufacturing Requirements
Credits64
25,000
CubicDiodes
5
Ferrite
750
PolymerBundle
300
ArgonCrystal
1
Time: 1 min
Rush: N/A
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

Engine Cowling[]

The Engine Cowling repair after retrieval and installation requires:

RailjackEngineCowling
Manufacturing Requirements
Credits64
25,000
CubicDiodes
5
DetoniteAmpule
10
Ferrite
750
Salvage
1,000
Time: 1 min
Rush: N/A
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

Total Cost[]

Reliquary Key[]

ReliquaryKey

Upon boarding the completed Railjack, Cephalon Cy informs the Tenno that the ship is lacking a power source. Interacting with the Reliquary Drive in the second level midsection of the ship prompts "Investigate Coordinates On Lua?" This triggers a simple snatch-and-grab mission to collect a Void Key on Lua and extract, avoiding the Corrupted and Sentient enemies along the way.

With the Void Key recovered, the Tenno inserts it into the Reliquary Drive, making the Railjack fully operational. The player is now finally ready to embark on Empyrean missions through the Railjack's navigation console.

Houses[]

While the Rising Tide Quest reward the player with a standard HouseSigma Sigma Series Railjack, different Series were created during the Old War by three Houses.

Each House produced its own series of components and armaments. Hence, several items exist in different versions with their own stats, costs, and benefits. Stronger Sigma Series equipment can only be obtained from Clan Dojo Research, while other Series can be found as Wreckage in battles.

Salvaged wreckage needs to be inspected to reveal its stats and then repaired in the Dry Dock before use. Unwanted items can be scrapped manually to be converted into Endo. Scrapped Wreckage that were already repaired will return 80% of the resources used in the repair.

While there is no limit to how many recovered wreckage a player can hold, there is an inventory limit of 30 for inspected wreckage. If there are items inspected beyond this limit, the player will be prevented from joining or hosting Empyrean missions until they are manually scrapped for Endo. Inspected wreckage inventory limit cannot be increased by any means.

Built components and armaments have their own separate inventory with a base capacity of 8. Two Component and Armament slots can be purchased when this inventory is full for Platinum64 12.

Notes[]

Trivia[]

See Also[]

CollapseGame System Mechanics Edit
Currencies Credits CreditsOrokinDucats Orokin DucatsEndo EndoPlatinumLarge PlatinumAya AyaRegalAya Regal AyaReputationLarge Standing
General Basics ArsenalCodexDaily TributeEmpyreanFoundryMarketMastery RankNightwaveOrbiterPlayer ProfileResetStar Chart
Lore AlignmentFragmentsLeverianQuest
Factions CorpusGrineerInfestedOrokinSentientSyndicatesTenno
Social ChatClanClan DojoLeaderboardsTrading
Squad Host MigrationInactivity PenaltyMatchmaking
Player Housing Clan DojoDormizoneDrifter's CampOrbiter
Gameplay Basics AffinityBuff & DebuffDeathHackingInvisibleManeuversOne-Handed ActionOpen WorldPickupsRadarStealthTile SetsVoid RelicWaypoint
Damage Mechanics Critical HitDamageDamage RedirectionDamage ReductionDamage ReflectionDamage Type ModifierDamage VulnerabilityHealthStatus Effect
Enemies BossesDeath MarkEnemy BehaviorEximus (Overguard) • Lich System
Mission ArbitrationsArchon HuntBreak NarmerEmpyreanInvasionSortieTactical AlertThe CircuitThe Steel PathVoid Fissure
Activities CapturaConservationFishingK-Drive RaceLudoplexMining
PvP DuelConclave (Lunaro) • Frame Fighter
Other GravityThreat Level
Equipment Modding and Arcanes Arcane EnhancementsArchon ShardFusionMods (Flawed, Riven) • PolarizationTransmutationValence Fusion
Warframe Attributes (Armor, Energy, Health, Shield, Sprint Speed) • Abilities (Augment, Casting Speed, Helminth System, Passives, Duration, Efficiency, Range, Strength)
Weapons AccuracyAlternate FireAmmoArea of EffectAttack SpeedBounceCritical HitDamage FalloffExalted WeaponFire RateHitscanHolsterIncarnonMeleeMultishotNoiseProjectileProjectile SpeedPunch ThroughRecoilReloadRicochetTrigger TypeZoom
Operator AmpFocus (Madurai, Vazarin, Naramon, Unairu, Zenurik) • Lens
Drifter and Duviri DecreesDrifter CombatDrifter IntrinsicsKaithe
Other ArchwingCompanionK-DriveNecramechParazonRailjack
Technical General AI DirectorDrop TablesHUDKey BindingsMaterial StructuresPBRRarityRNGSettingsString InterpolationText IconsUpgrade
Software, Networking, and Services Cross Platform PlayCross Platform SaveDedicated ServersEE.cfgEE.logFile DirectoryFontsNetwork ArchitecturePublic ExportPublic Test ClusterStress TestWarframe Arsenal Twitch ExtensionWorld State
Audio MandachordMusicShawzinSomachordSound
Mathematical Calculating Bonuses (Additive Stacking, Multiplicative Stacking) • Condition Overload (Mechanic)Enemy Level ScalingMaximizationUser Research