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“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers.

Enter the Kingdom of Duviri.

The Duviri Paradox is an optional Quest, released in Update 33.0 (2023-04-26). This quest follows the journey of the paradoxical Drifter in the kingdom of Duviri.

Synopsis[]

Trapped within the Void in an endless loop, the Drifter time and time again fails to escape Duviri as they are repeatedly sentenced to death by the time-resetting mad ruler Dominus Thrax, leaving them in a depressed and apathetic state, no longer remembering who they are. One day, following a strange sensation of being stabbed, a mysterious hand appears providing the Drifter with strange powers. The hand guides the Drifter to Teshin, an old wizened man, who explains that they have received aid from beyond the Void-made "walls" of their "prison" and gradually teaches them about the ways of the Tenno and the Warframes sent as aid through the paradox from a storybook titles Tales of Duviri.

Drifter acquires a piece of a toy figurine, after being momentarily transported aboard an abandoned derelict, through a "paradox;" and are led to Teshin who explains that gaining more pieces from the paradox is the key to escaping their prison. The Drifter sets forth to collect the remaining pieces, experiencing days from the "Duviri Tales" brought to life in the world around him - each day molding the world after the emotion Thrax felt at the time. With each obtained piece, the Drifter experiences a memory about the emotion of that day. Teshin tells the Drifter that these memories may belong to Thrax himself, who may be a Tenno from the Zariman, the derelict spaceship in the background of Duviri. In Teshin's history, this ship was lost traversing the Void and was recovered after the ordeal granted the Tenno mysterious powers of the Void. But here, the ship seems to be stranded instead.

Meanwhile, Dominus Thrax grows increasingly frustrated and eventually has Teshin tracked down and killed. Enraged, and finally feeling strong emotions again for the first time, the Drifter is able to possess an Orowyrm and raid Thrax's throne, claiming the final part of the figurine. Upon seeing that the figurine is one of Thrax, the Drifter realizes that they themselves were the Tenno that inadvertently created Duviri - a manifestation of their emotional trauma aboard the Zariman, based around the Tales of Duviri. The Drifter takes control for a brief moment to reset the world and resurrect Teshin, thereby giving back Thrax the throne.

No longer bound to Duviri, the Drifter can choose to leave to the Origin System to repay their assistance. Teshin warns that if they do leave, they will not be who they are now, but who they were then.

Walkthrough[]

AladVPortrait d
“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers. Please finish the quest before proceeding.

The Duviri Paradox is available after completing the Junction to Uranus on Saturn. The Quest can be activated in the Quests section of the Codex.

The Spiral[]

The Drifter, trapped in an eternal loop as they attempt to escape the colorless Duviri, is repeatedly brought forth by Dax soldiers to be executed before the king of Duviri, Dominus Thrax. Here, the player is prompted to customize the Drifter's appearance. One day on the execution, they are mysteriously stabbed by an ethereal sword, followed by a meteor descending from the sky which the Drifter dodges as it lands on the executors. In the crater is a hand that suddenly bonds itself to the Drifter.

They pick up the weapon dropped by the executor, the Sirocco Sirocco sidearm, before being besieged by Dax soldiers. The Drifter possesses the following abilities:

If the Drifter dies, they are greeted by a vision of Dominus Thrax who demands they repeat the loop.

The Drifter follows the hand's guidance and attempts to cross a bridge, which is destroyed by an Orowyrm before they can cross. Doubling back, they find a Kaithe, a horse-like steed, to leap over the gap. Traversing the planes, the Drifter comes across Bombastine and his theater. Bombastine directs them down a path that contains a table for two with snacks. As they interact with it, the Drifter is transported inside colorful ruins and comes face-to-face with a what appears to be a younger version of themselves that mirrors their actions. Guiding the mirrored version of the Drifter into the four purple zones creates a toy figurine, also awarding 20 Drifter Intrinsics.

Taken back to Duviri, the Drifter finds their way to a giant hand with a portal on its palm. Inside they find a cave with the Warframes ExcaliburIcon272 Excalibur, MagIcon272 Mag, and VoltIcon272 Volt, an experience all too familiar, and speak to the old man Teshin. In his arms is a Rablit, reminding the Drifter that in a previous loop they named it:

Teshin urges the Drifter to break the eternal loop, offering his dual nikanas Sun&Moon Sun & Moon. The acquired Drifter Intrinsics are to be used on the nearby discs to acquire the Summon Kaithe ability (default 1 ). Leaving the cave, the Dominus Thrax's anger manifests as the Drifter is ambushed by Dax. This next fight serves as a tutorial for the Drifter's melee (default E ), target locking (default R ), blocking (default RMB ), heavy attacks (default MMB ), parrying and projectile reflecting (blocking right before being hit), Power Strikes (heavy attack while blocking), rolling to evade unblockable attacks (default Shift ), and firing to interrupt enemy special attacks (default LMB ).

The Drifter uses the Kaithe as a flying steed (default Ctrl + Space ) to return to the mainland, but is killed by the Orowrym. They find themselves back in Teshin's cave, agreeing to try his method. He introduces them to the Warframes, brought to Duviri by the paradox and used by a warrior caste called the Tenno, which the mysterious hand will allow the Drifter to control.

They successfully control their chosen Warframe and arm themselves with a selection of secondary weapons (Akvasto Akvasto, Pyrana Pyrana, or Lex Lex), melee weapons (Fragor Fragor or Kronen Kronen), and primary weapons (Boltor Boltor or Tigris Tigris). They are then brought into The Undercroft, where Dominus Thrax's influence is weaker, to Exterminate two waves of 20 and 40 Corrupted. The Drifter then finds the paradox: a book titled Tales of Duviri.

The Prince of Fire[]

Leaving The Undercroft, the Drifter appears in the Dormizone of the colorful ruins from earlier, before a doorway into Teshin's Cave. Teshin instructs the Drifter to look around, before gearing up. Here, the player can customize their Drifter or Kaithe's appearance, upgrade Drifter Intrinsics, or practice their combat on a training dummy. On Duviri, the wrath of Dominus Thrax manifests affecting the entire world.

Beginning the fight against Dominus Thrax, the Drifter is guided by Lodun's wrath. As the Drifter completes these objectives, they earn Decrees that provide randomly selected buffs for their duration on Duviri.

After completing the objectives, they recover a part of the figurine and return to Teshin's cave. Assembling the figurine, the Drifter sees a flashback of a shadowy figure breaking the toy in anger, feeling enraged themselves for a moment when it ends and coming to an understanding of why people feel anger.

Teshin explains that memory might belong to Dominus Thrax, who might be a Tenno from the looming spaceship in the background, the Zariman Ten Zero. He clarifies that in the history that he knows, it traversed the Void and returned with its passengers having been granted mysterious powers over the same Void that makes up the Walls of their prison. But in the current one, the ship seems to be stranded in Duviri, a difference of history in parallel - another paradox. Teshin instructs the Drifter to rest for the next day.

The Harbinger of Joy[]

In this cycle of Dominus Thrax's happy mood, the Drifter contends to Mathila's joy. The Drifter recovers another part and experiences the happy moments of the same shadowy figure, where they were dining and partying with other Tenno aboard the Zariman, coming to understand how happiness comes to oneself. Teshin catches them smiling for a moment upon returning.

The Dormizone at the far end of the cave becomes accessible again. The Drifter finds a tray of food and helps themselves before returning to the cave.

The Covetous Courtier[]

Featuring Dominus Thrax's envy, Bombastine leads the Drifter.

Upon their return, Teshin remarks oddly to a question of the Rablit's whereabouts, but the Drifter proceeds to adding the next piece to the figurine. After experiencing a memory of envy and coming to an understanding of the emotion, Drifter returns only to find themselves held at sword-point by Teshin, who goes on a tirade about how Duviri is the only place in the universe that's actually safe. Drifter once again puzzles him with a mention of the Rablit's name, and assumes command of their Warframe to fight back, but "Teshin" is revealed to be a Dax Gladius impostor controlled by Dominus Thrax, who throws them into the Undercroft.

Shades of the Undercroft[]

The Undercroft, now colorless and influenced by Dominus Thrax, assaults the Warframe with waves of Liminus, all while narrating a classic tale but with a betrayal themed twist on it. They are able to escape and beat the impostor; as the Drifter prepares to deal the finishing blow, the Rablit suddenly finishes it instead.

The Execution[]

The Drifter, unable to call their Kaithe due to Dominus Thrax's power, battles their way to Thrax's stronghold on foot. They manage to commandeer a Dax's Kaithe to go over the broken bridge but are suddenly knocked into the sky by the Orowyrm coming up from under. Hearing a voice from the hand, the Drifter uses its powers to cushion their fall. However, this scene may have more significance than it seems, as the bridge is shown to have somehow been restored.

The Drifter arrives too late and finds Teshin fatally wounded. Requesting they care for his Rablit and pleased with the fact that Drifter can finally feel emotion again, Teshin passes. As the Orowyrm looms over, the Drifter uses their newfound anger and the hand's power to possess it.

Using the Orowyrm to defeat Thrax's reinforcements of other Orowyrms, the Drifter closes in on Thrax's throne and recovers the final piece of the figurine, which is revealed to be of Dominius Thrax, and realizes that Duviri and its inhabitants were actually, manifested by the trauma felt by their younger self aboard the Zariman, based from the Tales of Duviri storybook featuring Thrax and his courtiers, all of which they had since long forgotten. They assume their position on Duviri's throne, walking around a Thrax who has been reduced to an exposed, crying child holding on dearly to the figurine.

The world is then reset by Drifter, resurrecting Teshin but returning the throne to Thrax. Now freed from Duviri's chains, the Drifter is indebted to the assistance from beyond the Void.

Conclusion[]

The player will receive an inbox message from Acrithis, Duviri's archivist, containing the Sun&Moon Sun & Moon blueprint and the stance Mod TT 20px Mountain's Edge to be used by Warframes in the Origin System, as well as the Tales Of Duviri Storybook decoration.

Duviri can continue to be explored with three unique game modes, accessed from the Navigation console in the Warframe Path or the Dormizone:

These modes do not retain the acquired Warframe or weapons picked up from the quest. Instead, Duviri is a roguelike experience with equipment being randomly generated at the start of every Spiral, including ones the player does not own in the Origin System. Three Warframes and one of primary, secondary, and melee weapon are generated; these available options can be increased with Drifter Intrinsics. All equipment come pre-Modded, and will carry over loadouts if any. Unowned equipment will only use the base variant, but the most powerful version of owned equipment will use their strongest variant (e.g. Prime, Vandal, etc.).

Normal content within the Origin System, such as Nightwave, Affinity, Syndicate Standing, Affinity Booster, Resource Booster and Resource Drop Chance Booster, and Focus, can still be acquired within Duviri. Affinity Booster does not affect Drifter Intrinsics acquisition.

Trivia[]

Media[]

Patch History[]

Hotfix 36.1.5 (2024-09-03)

Update 36.1 (2024-08-21)

Hotfix 36.0.8 (2024-07-25)

Update 36.0 (2024-06-18)

Update 35.5 (2024-03-27)

Update 35.0 (2023-12-13)

Update 34.0 (2023-10-18)

Hotfix 33.6.8 (2023-09-06)

Hotfix 33.6.5 (2023-08-21)

Hotfix 33.6.4 (2023-08-15)

Hotfix 33.6.3 (2023-08-03)

Update 33.6 (2023-07-27)

Hotfix 33.5.5 (2023-07-06)

Hotfix 33.5.4 (2023-06-28)

Update 33.5 (2023-06-21)

THE DUVIRI PARADOX QUEST CHANGES AND FIXES

The Duviri Paradox Quest has been adjusted to address some of the most common player feedback points and improve the overall Quest flow based off our own findings from said feedback:

General Quest Changes:

Quest Fixes:

Fixes:

Hotfix 33.0.11 (2023-05-24)

Hotfix 33.0.10 (2023-05-12)

Hotfix 33.0.8 (2023-05-11)

Hotfix 33.0.7 (2023-05-09)

Hotfix 33.0.5 (2023-05-03)

Hotfix 33.0.4 (2023-05-02)

Hotfix 33.0.3 (2023-04-28)

The Duviri Paradox Quest Fixes:
Optimizations:

Hotfix 33.0.1 (2023-04-27)

The Duviri Paradox Quest Changes
The Duviri Paradox Quest Fixes:

Update 33.0 (2023-04-26)

External Links[]

  1. Prelude to War is a compilation of miniquests and cutscenes leading up to The New War.
  2. While not part of the main story quest, The Duviri Paradox has very interlinked story context to several critical characters in The New War.