Fast Deflection increases the Shield recharge rate and reduces the shield recharge delay of a Warframe.

Stats[]

Normal
Rank Shield Recharge Shield Recharge Delay Cost
0 +15% -7.5% 2
1 +30% -15% 3
2 +45% -22.5% 4
3 +60% -30% 5
4 +75% -37.5% 6
5 +90% -45% 7
Flawed
Rank Shield Recharge Cost
0 +10% 2
1 +20% 3
2 +30% 4
3 +40% 5

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Capture Capture A 10.84% 1 0.1084
Defense Dark Sector Defense A 6.9% 1 0.069
Excavation Tier 2 Excavation B 7.14% 1 0.0714
Interception Tier 1 Interception B 5.88% 1 0.0588
Spy Tier 2 Spy B 5.56% 1 0.0556
Survival Tier 2 Survival B 7.14% 1 0.0714
Survival Tier 2 Dark Sector Survival B 7.14% 1 0.0714
The Circuit Tier 3 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 1 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Ambulas 80% 5.53% 4.424% 23 1 0.04424
Elite Shield Lancer 5% 45.83% 2.2915% 44 1 0.022915
Kuva Roller 3% 7.37% 0.2211% 452 1 0.002211
Latcher 3% 7.37% 0.2211% 452 1 0.002211
Roller 3% 7.37% 0.2211% 452 1 0.002211
Roller Sentry 3% 7.37% 0.2211% 452 1 0.002211
Tusk Roller 3% 7.37% 0.2211% 452 1 0.002211

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Media[]

Patch History[]

Update 34.0 (2023-10-18)

  • Fast Deflection: Added -45% Shield Recharge Delay
  • Fast Deflection - new Max Rank Drain of 7

Hotfix 24.7.2 (2019-04-17)

  • Removed duplicate Fast Deflection Mod from some Defense and quest node reward tables.

Update 18.2 (2016-01-05)

  • The Fast Deflection Mod has been removed from Conclave, and its effects have been applied to all Conclave players by default.

See also[]

CollapseWarframeNav Icon Warframe Mods Edit
Madurai Pol Madurai
(Offense)
Vazarin Pol Vazarin
(Defense)
Naramon Pol Naramon
(Utility)
Zenurik Pol Zenurik
Umbra Pol Umbra
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)