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(https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects (/wiki/Airburst?veaction=edit) in: (/wiki/Category:Warframe_Abilities) (Category:Warframe Abilities) Warframe Abilities , (/wiki/Category:Zephyr) (Category:Zephyr) Zephyr , (/wiki/Category:Update_22) (Category:Update 22) Update 22 , and 3 more (/wiki/Category:Impact_Damage) (Category:Impact Damage) Impact Damage (/wiki/Category:Puncture_Damage) (Category:Puncture Damage) Puncture Damage (/wiki/Category:Slash_Damage) (Category:Slash Damage) Slash Damage English (https://warframe.fandom.com/es/wiki/Estallido_a%C3%A9reo) Español (https://warframe.fandom.com/fr/wiki/Rafale) Français (https://warframe.fandom.com/uk/wiki/%D0%9F%D0%BE%D0%B2%D1%96%D1%82%D1%80%D1%8F%D0%BD%D0%B8%D0%B9_%D1%80%D0%BE%D0%B7%D1%80%D0%B8%D0%B2) Українська Airburst 17 (/wiki/Airburst?veaction=edit) Edit (/wiki/Airburst?action=edit) Edit source (/wiki/Airburst?action=history) History (/wiki/Talk:Airburst?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro (/wiki/Airburst) (Airburst) (AirburstModU15) (/wiki/Airburst) (Airburst) (Airburst130xWhite) (/wiki/Key_Bindings) (Key Bindings) 2 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 50 -(/wiki/Ability_Efficiency) (Ability Efficiency) 25in air Airburst Launch a burst of massively dense air. Hold to send enemies flying, tap to pull them toward the burst. Damage increases per enemy hit. Introduced in (/wiki/Update_22#Update_22.12) (Update 22) Update 22.12 (2018-02-09) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 200 / 300 / 400 / 500 (contact and explosion damage) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : N/A (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 4 / 5 / 7 / 8 m (explosion radius) (Stats unlisted in-game, not affected by Mods) Misc : 50 % (status chance)100 m (travel distance)35 % (damage growth per enemy hit)2 s (pull force duration) (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumable to Helminth Info Augment Tips & Tricks Maximization Info Zephyr launches a rapidly traveling slice of dense air towards her aiming reticle, expending (/wiki/Ability_Efficiency) (EnergyOrb) 50 (/wiki/Energy) (Energy) energy while grounded or (/wiki/Ability_Efficiency) (EnergyOrb) 25 energy while airborne. Upon colliding with a surface or travelling its maximum distance of 100 meters, the slice explodes in a (/wiki/Ability_Range) (AbilityRangeBuff) 4 / 5 / 7 / 8 meters radius, inflicting (/wiki/Ability_Strength) (AbilityStrengthBuff) 200 / 300 / 400 / 500 (/wiki/Damage/Impact_Damage) (DmgImpactSmall64) (/wiki/Damage/Impact_Damage) Impact , (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) Puncture , and (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash damage with a 50% (/wiki/Status_Chance) (Status Chance) Status Chance as well as (/wiki/Knockdown) (Knockdown b) (/wiki/Knockdown) Knockdown and (/wiki/Ragdoll) (Ragdoll b) (/wiki/Ragdoll) Ragdoll . Each enemy hit directly by the slice also increases Airburst's damage by 35% . Tap the ability key (default 2 ) to pull enemies towards the center of the blast. Hold down the ability key to push enemies away instead. Airburst's pull force lingers for 2 seconds on the surface it collides with, during which the affected enemies remain ragdolled and gradually slide toward the center. Damage distribution is 18.75% (/wiki/Damage/Impact_Damage) (DmgImpactSmall64) (/wiki/Damage/Impact_Damage) Impact , 12.5% (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) Puncture , and 68.75% (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash . Airburst projectiles have innate (/wiki/Punch_through) (Punch through) punch through and can bypass certain objects in the environment (e.g. closed doors). The explosion can damage objects and enemies through walls and other cover. Casting Airburst is a (/wiki/One-Handed_Action) (One-Handed Action) One-Handed Action , meaning it can be used while performing many actions without interrupting them, including (/wiki/Reload) (Reload) reloading , charging, shooting, and moving (either (/wiki/Maneuvers#Sprinting) (Maneuvers) sprinting or (/wiki/Maneuvers#Sliding) (Maneuvers) sliding ). Subsuming Zephyr to the (/wiki/Helminth) (Helminth) Helminth will offer Airburst and its augments to be used by other Warframes. Subsumed Airburst includes the tap-cast for wind vacuum and hold-cast for wind explosion. Augment (https://static.wikia.nocookie.net/warframe/images/8/8c/AirburstRoundsMod.png/revision/latest?cb=20221130232414) (AirburstRoundsMod) Main article: (/wiki/Airburst_Rounds) (Airburst Rounds) Airburst Rounds Airburst Rounds is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Zephyr) (ZephyrIcon272) (/wiki/Zephyr) Zephyr that provides a damage bonus for secondaries for every enemy hit with (/wiki/Airburst) (Airburst130xWhite) Airburst . (/wiki/Airburst_Rounds) (Airburst Rounds) Airburst Rounds Tips & Tricks Airburst is an effective way to deal with large swarms of enemies, especially melee, and when they are huddled together. Airburst allows players to apply crowd-control effects on enemies in the distance. Synergizes well with Zephyr's (/wiki/Tail_Wind) (TailWind130xWhite) (/wiki/Tail_Wind) Tail Wind as the latter allows Zephyr to stay airborne longer, halving the casting cost of the ability. Maximization (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) (Lotusiconsmall) This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details. (Minimize) (Dismiss) x Strength: (100) Range: (100) Efficiency: (100) Duration: (100) (NaN) 500 Contact/explosion damage (NaN) 8.00m Range (NaN) 50.00 - 25.00 Energy (Expand/Collapse) (Expand/Collapse) See Also [ (/wiki/Airburst?veaction=edit§ion=1) (Edit section: See Also) ] (/wiki/Zephyr) (ZephyrIcon272) (/wiki/Zephyr) Zephyr Lorem ipsum dolor sit amet Categories (/wiki/Special:Categories) (Special:Categories) Categories : (/wiki/Category:Warframe_Abilities) (Category:Warframe Abilities) Warframe Abilities (/wiki/Category:Zephyr) (Category:Zephyr) Zephyr (/wiki/Category:Update_22) (Category:Update 22) Update 22 (/wiki/Category:Impact_Damage) (Category:Impact Damage) Impact Damage (/wiki/Category:Puncture_Damage) (Category:Puncture Damage) Puncture Damage (/wiki/Category:Slash_Damage) (Category:Slash Damage) Slash Damage Add category Cancel Save [Configure Reference Popups] Languages (https://warframe.fandom.com/es/wiki/Estallido_a%C3%A9reo) Español (https://warframe.fandom.com/fr/wiki/Rafale) Français (https://warframe.fandom.com/uk/wiki/%D0%9F%D0%BE%D0%B2%D1%96%D1%82%D1%80%D1%8F%D0%BD%D0%B8%D0%B9_%D1%80%D0%BE%D0%B7%D1%80%D0%B8%D0%B2) Українська Community content is available under (https://www.fandom.com/licensing) CC-BY-SA unless otherwise noted. More Fandoms (https://www.fandom.com/fancentral/sci-fi) Sci-fi (https://www.fandom.com/universe/warframe) Warframe Add a comment about Airburst 17 comments (/wiki/Special:Contributions/27.74.125.2) (/wiki/Special:Contributions/27.74.125.2) (27.74.125.2) A Fandom user · (6/21/2024, 4:01:03 AM) 6/21/2024 Copy Link Does the augment work with Mesa's Regulator ? Write a reply (/wiki/Special:Contributions/198.72.224.158) (/wiki/Special:Contributions/198.72.224.158) (198.72.224.158) A Fandom user · (3/19/2024, 11:17:03 PM) 3/19/2024 Copy Link Been trying this out with a Rift Limbo build and learned a few things that werent clear from this. A projectile from the cast deals damage and applies status effects with the values listed in the sheet here. That projectile grows in damage for each enemy hit. The explosion/vacuum damage is also based on the sheet stats here, but doesnt scale at all off of any number of targetsthe projectile touches. Casting vacuum, to group them up, then casting it through that ball of enemies will hurt a lot of them and can leave some serious slash procs. The projectile: can crit, can get head shots, can benefit from adarza crit kitty (probably smeeta too), Arcane Aegis, Arcane Arachne(therefore can likely benefit from additive weapon damage buffs, trying to test with octavia's 4 right now, then eclipse later). Also as a projectile, it can shoot through the Mutalist Quantas Orb and receives increased dmg, crit, and electric proc chance(so therefore its likely Volts shield can affect it as well). None of these effects affect the radial part of it(explosion or vacuum), just the projectile. But all of these can be used and effective while in Limbos rift. (/wiki/Special:Contributions/64.180.60.215) (/wiki/Special:Contributions/64.180.60.215) (64.180.60.215) A Fandom user · (4/14/2024, 6:39:43 AM) 4/14/2024 Copy Link Thank you for doing science! Write a reply (/wiki/User:ToothlessHawkens) (User avatar) (User avatar) (/wiki/User:ToothlessHawkens) ToothlessHawkens · (9/7/2023, 6:55:36 PM) 9/7/2023 Copy Link Just me or does the in air efficiency also apply when you are on the ground? Write a reply (/wiki/User:MagenZion85) (/wiki/User:MagenZion85) MagenZion85 · (7/13/2023, 2:13:57 PM) 7/13/2023 Copy Link Has anyone noticed that this instantly destroys eximus overguard? I haven't tried on Thrax guys yet but it's odd. Write a reply (/wiki/Special:Contributions/152.32.107.169) (/wiki/Special:Contributions/152.32.107.169) (152.32.107.169) A Fandom user · (2/26/2023, 1:58:20 AM) 2/26/2023 Copy Link It's aight as a CC ability, definitely does its job, but the slight damage that it does is just really great for sweeping rooms of breakable loot. Write a reply (/wiki/Special:Contributions/69.206.61.88) (/wiki/Special:Contributions/69.206.61.88) (69.206.61.88) A Fandom user · (6/16/2022, 1:17:30 PM) 6/16/2022 Copy Link This seems to have a slowing effect on Thrax enemies, around... 30%? per cast. I have no cold weaponry or slowing effects in my kit, yet Thrax near enough to the vacuum get slowed. Write a reply (/wiki/Special:Contributions/75.164.60.222) (/wiki/Special:Contributions/75.164.60.222) (75.164.60.222) A Fandom user · (12/7/2021, 7:12:25 PM) 12/7/2021 Copy Link Does this still make tornados grow? (/wiki/User:Arraka%20Arkana) (User avatar) (User avatar) (/wiki/User:Arraka%20Arkana) Arraka Arkana · (1/9/2022, 11:28:55 PM) 1/9/2022 Copy Link No. (/wiki/User:Twoheadedgiant) (User avatar) (User avatar) (/wiki/User:Twoheadedgiant) Twoheadedgiant · (2/28/2024, 4:58:37 PM) 2/28/2024 Copy Link I believe tornadoes spawn at their max size now Write a reply (/wiki/Special:Contributions/94.191.136.44) (/wiki/Special:Contributions/94.191.136.44) (94.191.136.44) A Fandom user · (5/23/2021, 2:23:41 AM) 5/23/2021 Copy Link Out of all ability that pulls enemy in this is the worst Ive used, its inconsistence and the enemy is more going to faceplant a short distance before stopping, very few even make it to impact center. I tried replicate the preview clip when you hover over the ability in mod menu but never had more than pile of 2. Thinking if it needs slightly longer time to pull or stronger pull so more gets sent closer to center. (/wiki/Special:Contributions/91.117.181.163) (/wiki/Special:Contributions/91.117.181.163) (91.117.181.163) A Fandom user · (11/30/2021, 11:54:43 PM) 11/30/2021 Copy Link The pull is just a bonus, this is a cc ability... Write a reply (/wiki/User:Arraka%20Arkana) (User avatar) (User avatar) (/wiki/User:Arraka%20Arkana) Arraka Arkana · (5/22/2021, 4:25:00 AM) 5/22/2021 Copy Link It doesn't feel like the 50% cost reduction in the air applies to anything else. (/wiki/Special:Contributions/181.74.24.130) (/wiki/Special:Contributions/181.74.24.130) (181.74.24.130) A Fandom user · (10/12/2021, 9:54:21 PM) 10/12/2021 Copy Link From what I've seen it doesnt work subsumed. Write a reply (/wiki/User:MoLdYGarLicC) (User avatar) (User avatar) (/wiki/User:MoLdYGarLicC) MoLdYGarLicC · (4/4/2021, 6:14:27 PM) 4/4/2021 Copy Link Bug: if you cast airburst on Revenant's Thralls, instead of being pulled together, they just ragdoll and their armor, helmet, and other bits and pieces bug out. Write a reply (/wiki/User:Marcfyre) (User avatar) (User avatar) (/wiki/User:Marcfyre) Marcfyre · (4/1/2021, 2:47:04 AM) 4/1/2021 Copy Link Kinda like a poor man's Larva now, at least when considering it for use on other Warframes besides Zephyr herself. Good enough. (/wiki/Special:Contributions/96.8.193.228) (/wiki/Special:Contributions/96.8.193.228) (96.8.193.228) A Fandom user · (4/1/2021, 3:28:41 AM) 4/1/2021 Copy Link I some what disagree, when I use Larva on Protea I get one of two results, 1. all enemies are pulled in and Blaze Artillery wipes them in moments negating most of the duration it has, or 2. one enemy gets stuck on the terrain and I have to wait to recast my CC w/o the augment. Airburst low CC duration isn't an issue do to the combo with Arty and the instant recastability of it makes it ideal for the spam style of Protea, plus the damage deals with most trash mobs leaving the tougher enemies the the Arty. Write a reply (/wiki/User:Metal%20Sign) (/wiki/User:Metal%20Sign) Metal Sign · (3/12/2021, 7:45:38 AM) 3/12/2021 Copy Link Does each enemy hit increase the damage by 35% of current damage, or 35% of original damage? (/wiki/Special:Contributions/84.210.216.83) (/wiki/Special:Contributions/84.210.216.83) (84.210.216.83) A Fandom user · (5/25/2021, 2:56:52 AM) 5/25/2021 Copy Link Im also confused about this Write a reply (/wiki/User:Netzwerkfehler) (User avatar) (User avatar) (/wiki/User:Netzwerkfehler) Netzwerkfehler · (1/9/2021, 12:04:26 PM) 1/9/2021 Copy Link Energy discount while airborne is not working as infused ability Write a reply (/wiki/Special:Contributions/164.106.76.2) (/wiki/Special:Contributions/164.106.76.2) (164.106.76.2) A Fandom user · (8/14/2020, 1:09:10 PM) 8/14/2020 Copy Link Is this 3 projectiles dealing 500 damage "each" or 500 damage total? (/wiki/Special:Contributions/42.116.183.123) (/wiki/Special:Contributions/42.116.183.123) (42.116.183.123) A Fandom user · (8/20/2020, 4:53:38 AM) 8/20/2020 Copy Link No, the 3 projectiles is only there to make it unnecessary wide and collide with unwanted stuff. But it also does damage when passing throught enemies so you can have x2 damage on 1 cast. And it seem to have infinite body punch throught now. (/wiki/User:Netzwerkfehler) (User avatar) (User avatar) (/wiki/User:Netzwerkfehler) Netzwerkfehler · (1/5/2021, 8:30:15 PM) 1/5/2021 Copy Link I like when people answer this or that question with yes or no Write a reply (/wiki/Special:Contributions/80.143.191.112) (/wiki/Special:Contributions/80.143.191.112) (80.143.191.112) A Fandom user · (7/12/2019, 2:23:31 AM) 7/12/2019 Copy Link So does it deal blast or impact damage? Or something else? (/wiki/Special:Contributions/80.143.191.112) (/wiki/Special:Contributions/80.143.191.112) (80.143.191.112) A Fandom user · (7/12/2019, 2:24:08 AM) 7/12/2019 Copy Link Nvm, it shows impact, slash and puncture damage in-game. Write a reply (/wiki/Special:Contributions/108.41.202.79) (/wiki/Special:Contributions/108.41.202.79) (108.41.202.79) A Fandom user · (3/18/2018, 2:47:48 AM) 3/18/2018 Copy Link New getsuga tenshou move is lit :ok_hand: (/wiki/Special:Contributions/115.66.203.53) (/wiki/Special:Contributions/115.66.203.53) (115.66.203.53) A Fandom user · (9/10/2020, 9:12:48 AM) 9/10/2020 Copy Link Shame that this "getsuga tenshou" deals zero damage, unlike Ichigo's that can actually slay divine beings. Write a reply (/wiki/User:Felicss) (User avatar) (User avatar) (/wiki/User:Felicss) Felicss · (2/14/2018, 4:11:11 AM) 2/14/2018 Copy Link Page feels sparse but at the same time it feels not a lot of important things are missing. Should the "UpdateMe" banner be removed? 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