Melee Influence is a Melee Arcane Enhancement that grants melee  Electricity status procs a 20% chance to grant a timed buff that causes melee elemental status effects to spread to enemies within range. The buff cannot have its duration refreshed. Effect[] Rank Chance Range Duration 0 20% 10m 3s 1 20% 12m 6s 2 20% 14m 9s 3 20% 16m 12s 4 20% 18m 15s 5 20% 20m 18s Acquisition Awarded for killing The Fragmented on Effervo, Deimos. Awarded for killing Whispers in Albrecht's Laboratories missions. Awarded for killing Gruzzlings in non-Disruption Albrecht's Laboratories mission. Can be bought from Bird 3 of Cavia for  7,500, requiring Rank 4 - Scholar. Item Source Chance Expected Nearly Guaranteed The Fragmented 6.25% ~ 16 Kills 107 ± 35 Kills Scathing Whisper 6.25% ~ 16 Kills 107 ± 35 Kills Mocking Whisper 6.25% ~ 16 Kills 107 ± 35 Kills All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations. For more detailed definitions and information, visit here. Notes[] Damage is affected by  Condition Overload and the critical multiplier. Eligible status effects that can be spread by Melee Influence include: Melee Influence cannot spread the following: Melee Influence only triggers from direct melee strikes. Secondary melee effects such as  Caustacyst's sludge trail and  Dual Ichor Incarnon's toxin fields cannot trigger Melee Influence. Melee projectiles passing through  Electric Shield can also trigger Melee Influence. This arcane not only transfers Status Effects to nearby enemies, but also deals damage equal to the amount of the procced elemental damage present on your melee's stat screen. Example: A melee with 100 base dmg, modded with  Shocking Touch, if Melee Influence proc'd, it will deal 90 electricity dmg. Damage spread is based on the amount of matching elemental damage after quantization. Performing a finisher with a forced elemental proc will not spread any Finisher damage, as 0% of the damage dealt is made up of the elemental status that was procced. Proccing multiple elements at the same time will show the sum of the spread damage. Due to the nature of Faction Damage Bonuses, they are applied twice on damage done by Melee Influence and thrice on damaging status procs caused by it. With the example above, a 90 electric dmg dealt by a skana that triggers Melee Influence, will now deal 360 electricity dmg with a 100% Roar, as it is applied twice. Examples: A  Skana modded with  Pressure Point,  Vicious Frost,  Virulent Scourge, and  Voltaic Strike. Can affect enemies outside the Rift Plane by hitting enemies inside it. Gaining elemental damage through abilities such as  Smite Infusion will also be spread by melee influence. Weapons With Forced Electric Procs[] Weapons that have a chance or guaranteed electricity status effect independent of weapon elemental damage types, that can activate Melee Influence. Note that slam attacks include any melee stance combo that also results in a slam attack. Bugs[] Patch History[] Update 36.0 (2024-06-18) Fixed the Melee Influence Arcane breaking the holding and holster animations for Tonfa skins. Update 35.5 (2024-03-27) NEW ENEMY: GRUZZLING Greedy creatures born from The Indifference, these little Murmur tricksters love to steal Conduit Dockets and other coveted items from Albrecht's Laboratory. In any other Deimos/Albrecht’s Laboratory missions (including Netracells), these avaricious beings contain within them one of the following: 1x Common Entrati Melee Arcane: Melee Influence Netracell Drop Table Changes In the same vein as the above change to make Archon Shards more accessible, we’ve made the following changes to the Netracell Drop Tables. 1. Removed all non-Legendary Arcanes (as listed below) Melee Influence Update 35.1 (2024-02-20) Fixed Melee Influence’s buffs applying to clones spawned from Warframe abilities (ex: Mirage’s Hall of Mirror clones). While this has been a popular combination, it has also been the source of many severe performance issues that can crash players. We have removed this interaction in the name of stability for the game. Fixed Melee Influence being triggered by Dual Ichor Incarnon’s Toxin fields. Melee Influence is intended to trigger “On Melee Electricity Status” and not from secondary effects (as they are not considered direct Melee hits). Since the Toxin fields deal damage independently of Melee attacks, it does not meet the Arcane’s criteria of triggering only if the Electricity Status originates from the weapon in hand. Fixed a crash caused by Status Effects spreading from Melee Influence. Hotfix 35.0.4 (2023-12-20) Fixed Melee Influence spreading status effects applied to invulnerable enemies. Fixed Melee Influence being able to trigger Exodia Force. Update 35.0 (2023-12-13) Introduced. Arcanes Edit WarframePrimarySecondaryMeleeOperatorAmpKitgunZawTeralyst/Orphix Arcane Consequence •  Arcane Ice •  Arcane Momentum •  Arcane Nullifier •  Arcane Tempo •  Arcane Warmth •  Arcane Deflection •  Arcane Healing •  Arcane Resistance •  Arcane VictoryGantulyst/Orphix Arcane Acceleration •  Arcane Agility •  Arcane Awakening •  Arcane Eruption •  Arcane Guardian •  Arcane Phantasm •  Arcane Strike •  Arcane Aegis •  Arcane Precision •  Arcane Pulse •  Arcane UltimatumHydrolyst/Orphix Arcane Trickery •  Arcane Velocity •  Arcane Arachne •  Arcane Avenger •  Arcane Fury •  Arcane Rage •  Arcane Barrier •  Arcane Energize •  Arcane GraceArbitrations Arcane Blade Charger •  Arcane Bodyguard •  Arcane Pistoleer •  Arcane Primary Charger •  Arcane TankerIsolation Vaults Theorem Contagion •  Theorem Demulcent •  Theorem InfectionThe Zariman Molt Augmented •  Molt Efficiency •  Molt Reconstruct •  Molt VigorConjunction Survival Arcane Blessing •  Arcane RiseMirror Defense Arcane Double Back •  Arcane SteadfastDuviri Arcane Reaper •  Arcane Intention •  Arcane Power RampAscension Arcane Battery •  Arcane Ice StormThe Steel Path Primary Deadhead •  Primary Dexterity •  Primary MercilessThe Zariman Fractalized ResetConjunction Survival Primary FrostbiteMirror Defense Primary Plated RoundDuviri Longbow Sharpshot •  Primary Blight •  Primary Exhilarate •  Primary Obstruct •  Shotgun VendettaThe Steel Path Secondary Deadhead •  Secondary Dexterity •  Secondary MercilessThe Zariman Cascadia Accuracy •  Cascadia Empowered •  Cascadia Flare •  Cascadia OverchargeConjunction Survival Conjunction VoltageMirror Defense Secondary Encumber •  Secondary KinshipDuviri Akimbo Slip Shot •  Secondary Shiver •  Secondary OutburstAscension Secondary Surge •  Secondary FortifierCavia Melee Animosity •  Melee Crescendo •  Melee Duplicate •  Melee Exposure •  Melee Fortification •  Melee Influence •  Melee Retaliation •  Melee VortexAscension Melee AfflictionsThe Quills Magus Husk •  Magus Vigor •  Magus Cadence •  Magus Cloud •  Magus Replenish •  Magus Elevate •  Magus NourishVox Solaris Magus Overload •  Magus Glitch •  Magus Revert •  Magus Firewall •  Magus Drive •  Magus Lockdown •  Magus Destruct •  Magus Anomaly •  Magus Melt •  Magus Accelerant •  Magus RepairThe Zariman Emergence Dissipate •  Emergence Renewed •  Emergence SaviorDuviri Magus AggressThe Quills Virtuos Null •  Virtuos Tempo •  Virtuos Fury •  Virtuos Strike •  Virtuos Ghost •  Virtuos ShadowVox Solaris Virtuos Forge •  Virtuos Trojan •  Virtuos Spike •  Virtuos SurgeThe Zariman Eternal Eradicate •  Eternal Logistics •  Eternal OnslaughtSolaris United Pax Bolt •  Pax Charge •  Pax Seeker •  Pax SoarIsolation Vaults Residual Boils •  Residual Malodor •  Residual Shock •  Residual ViremiaOstron Exodia Triumph •  Exodia Valor •  Exodia Brave •  Exodia Force •  Exodia Hunt •  Exodia MightPlague Star Exodia Contagion •  Exodia Epidemic Eidolon • Arcane Helmets • Ostron • Operator • Amp • Solaris United • The Holdfasts • The Quills • Vox Solaris