Tradeable Cannot be obtained from transmutation +40% Chance to Resist Knockdown+100% Shield Recharge Naramon  8,000 https://www.warframe.com/droptables Fortitude is a mod that increases chance to resist knockdown effects and increases the shield recharge rate of a Warframe. Knockdown and stagger animations will not be played when a player successfully resists a knockdown or stagger. Stats[] Rank Knockdown Resistance Shield Recharge Cost 0 +10% +25% 6 1 +20% +50% 7 2 +30% +75% 8 3 +40% +100% 9 Drop Locations[] Mission Drop Tables Enemy Drop Tables Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9] Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki. Notes[] May be stacked with  Sure Footed for complete immunity to knockdown Can be stacked with  Fast Deflection to provide a total of +190% shield recharge rate. Shield recharge modifiers affect the rate at which you gain shields, but Fortitude does not shorten the delay between taking damage and initiating the recharge. Trivia[] Fortitude was added in Update 9. This mod used to share its icon with  Vigor, another Nightmare Mode mod. In Update 13.0 (2014-04-09) Vigor got its own icon. Gallery[] Patch History[] Update 34.0 (2023-10-18) Fortitude: Increased the Shield Recharge value from +80% to +100%. Also increased Chance to Resist Knockdown from +20% to +40%. Update 27.2 (2020-03-05) (Undocumented) Removed the blocking animation that used to occur when resisting a knockdown. (Undocumented) Knockdown resistance now also works against staggers. Hotfix 9.4.1 (2013-08-02) Fixes for Constitution mod and Fortitude mod not working as intended. Update 9.0 (2013-07-13) ↑ Chance to roll item within drop table ↑ Amount rewarded on successful roll ↑ (Quantity × Chance) ↑ Chance to roll drop table ↑ Chance to roll item within drop table ↑ (Drop Table Chance × Item Chance) ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details ↑ Amount rewarded on successful roll ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)