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Terrify Casts fear into the hearts of nearby enemies, causing them to run away in terror. Introduced in Update 10.0 (2013-09-13) |
![]() 30 / 40 / 50 / 60 % (armor reduction) |
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Subsumable to Helminth |
Info
- Nekros expends
75 energy to release a psychic blast that causes up to
7 / 12 / 15 / 20 enemies within
5 / 10 / 12 / 15 meters to enter a state of panic for
10 / 15 / 20 / 25 seconds. While panicked, enemies will not attack and will haphazardly flee, exposing themselves and temporarily reducing their Armor by
30% / 40% / ?% / 60%.
- Armor is fully removed at 167%
Ability Strength. If using a single
Corrosive Projection, full armor strip can be achieved at 137% Ability Strength.
- Enemies unaffected by Terrify are prioritized upon subsequent casts.
- Bosses are unaffected by this ability.
- Armor is fully removed at 167%
- Can be recast while active and can refresh the duration on already affected units in the cast range.
- Subsuming Nekros to the Helminth will offer Terrify and its augments to be used by other Warframes.
Augment
- Main article: Creeping Terrify
Creeping Terrify is a Warframe Augment Mod for Nekros'
Terrify that slows down affected enemies.
Tips & Tricks
- Can be used to scare enemies off when the Cryopod is hoarded by enemies or used when you need to revive teammates stranded in a horde.
- Fully works on Drones in the sense that the AI will attempt to turn away for its duration and also does not trigger alarms even when within their line of sight.
- With a low Power Strength build, it is still possible to affect a large room of enemies, it requires only the appropriate amount of casts.
Maximization