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(https://warframe.fandom.com/wiki/Titania/Main?action=edit) Edit Tab (https://static.wikia.nocookie.net/warframe/images/5/50/TitaniaLargePortrait.png/revision/latest?cb=20230627042818) (TitaniaLargePortrait) Titania Portrait In-Game Menus (https://static.wikia.nocookie.net/warframe/images/2/2d/TitaniaFull.png/revision/latest?cb=20160822154359) (Portrait) (Portrait) (https://static.wikia.nocookie.net/warframe/images/2/24/Titania.png/revision/latest?cb=20221012051203) (In-Game Menus) (In-Game Menus) (/wiki/Module:Warframes/data) (Module:Warframes/data) 📝 Update Infobox Data Description Titania's fairy-like appearance belies her formidable regal power. The enchantress deals high damage and provides crowd control. She forces opponents to pay homage or perish. Passive Titania generates Health for herself and nearby allies every time she casts an Ability. Abilities 1st Ability (/wiki/Spellbind) (Spellbind130xWhite) (/wiki/Spellbind) Spellbind 2nd Ability (/wiki/Tribute) (Tribute130xWhite) (/wiki/Tribute) Tribute 3rd Ability (/wiki/Lantern) (Lantern130xWhite) (/wiki/Lantern) Lantern 4th Ability (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing General Information Sex Female (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank 0 Max Rank 30 (/wiki/Health) (Health) Health 270 (370 at Rank 30) (/wiki/Shield) (Shield) Shields 270 (370 at Rank 30) (/wiki/Armor) (Armor) Armor 105 (/wiki/Energy_Capacity) (Energy Capacity) Energy 175 (225 at Rank 30) (/wiki/Energy_Capacity#Warframe_Starting_Energy) (Energy Capacity) Starting Energy 100 (/wiki/Sprint_Speed) (Sprint Speed) Sprint Speed 1 (/wiki/Aura) (Aura) Aura Polarity (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (/wiki/Exilus_Adapter) (Exilus Adapter) Exilus Polarity None (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Introduced (/wiki/Update_19#Update:_The_Silver_Grove) (Update 19) Update: The Silver Grove (2016-08-19) Themes Fairy Queen (/wiki/Lich_System#Progenitor_Warframe) (Lich System) Progenitor Element (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumed Ability (/wiki/Spellbind) (Spellbind130xWhite) (/wiki/Spellbind) Spellbind (/wiki/Railjack/Tactical_Menu#Ability_Kinesis) (Railjack/Tactical Menu) Tactical Ability (/wiki/Lantern) (Lantern130xWhite) (/wiki/Lantern) Lantern Sell Price (/wiki/Credits) (Credits) 10,000 Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables (/wiki/Codex) (Codex) CODEX Titania's fairy-like appearance belies her formidable regal power. The enchantress deals high damage and provides crowd control. She forces opponents to pay homage or perish. This is Titania, the pixie, the unseen. Titania is a deadly and mischievous addition to any squad, but don't take my word for it Tenno. —(/wiki/Lotus) (Lotus) Lotus Release Date: August 19th, 2016 The diminutive temptress Titania and her entourage of bladed butterflies scatter their dust to disorient, enchant and beckon foes to their doom. She fluttered in on August 19th, 2016 with (/wiki/Update_19#Update:_The_Silver_Grove) (Update 19) Update: The Silver Grove (2016-08-19). Acquisition Titania's main and component (/wiki/Blueprint) (Blueprint) blueprints are obtained from (/wiki/The_Silver_Grove) (The Silver Grove) The Silver Grove quest. Additional blueprints can be bought from (/wiki/Cephalon_Simaris) (Cephalon Simaris) Cephalon Simaris ; 25,000 (/wiki/Standing) (Standing) Standing (/wiki/Standing) (Standing) (ReputationLarge) 25,000 for component blueprints and 50,000 (/wiki/Standing) (Standing) Standing (/wiki/Standing) (Standing) (ReputationLarge) 50,000 for main blueprint. Alternatively, upon completion of (/wiki/The_Duviri_Paradox) (The Duviri Paradox) The Duviri Paradox , Titania's main and component blueprints can be earned from (/wiki/The_Circuit) (The Circuit) The Circuit . By selecting her on the rotating week she is available, players can earn her blueprints after reaching Tier 2 (Neuroptics), 5 (Chassis), 8 (Systems), and 10 (Main) rewards. Crafting (/wiki/Foundry) (Foundry) Manufacturing Requirements📝 (/wiki/Module:Blueprints/data) (Module:Blueprints/data) Edit blueprint requirements (/wiki/Credits) (Credits) 25,000 (/wiki/Blueprints) (Helmet) 1 (/wiki/Blueprints) (Chassis) 1 (/wiki/Blueprints) (Systems) 1 (/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell 3 Time: 3 Day(s) Rush: (/wiki/Platinum) (PlatinumLarge) 50 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) 275 (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: N/A Titania Neuroptics Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate 1,500 (/wiki/Neurodes) (Neurodes) (/wiki/Neurodes) Neurodes 2 (/wiki/Polymer_Bundle) (PolymerBundle) (/wiki/Polymer_Bundle) Polymer Bundle 2,500 (/wiki/Circuits) (Circuits) (/wiki/Circuits) Circuits 700 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Titania Chassis Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Nitain_Extract) (NitainExtract) (/wiki/Nitain_Extract) Nitain Extract 3 (/wiki/Ferrite) (Ferrite) (/wiki/Ferrite) Ferrite 3,000 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 900 (/wiki/Tellurium) (Tellurium) (/wiki/Tellurium) Tellurium 1 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Titania Systems Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Control_Module) (ControlModule) (/wiki/Control_Module) Control Module 1 (/wiki/Plastids) (Plastids) (/wiki/Plastids) Plastids 800 (/wiki/Cryotic) (Cryotic) (/wiki/Cryotic) Cryotic 2,200 (/wiki/Tellurium) (Tellurium) (/wiki/Tellurium) Tellurium 1 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Lore (/wiki/Alad_V) (Alad V) (AladVPortrait d) “You're not supposed to be in here! You're going to ruin the surprise!” The following article/section contains spoilers. Please complete (/wiki/The_Silver_Grove) (The Silver Grove) The Silver Grove quest before proceeding. (Minimize) (Dismiss) x Main article: (/wiki/The_Silver_Grove) (The Silver Grove) The Silver Grove Titania. My shamed creation. I felt her beating wings through my branches. I felt her mortal wounds, her weeping burns as she fell beneath my canopy. And so it was here, within this grove, that she died to save me. Me, the one who had hated her most. —(/wiki/Silvana) (Silvana) Silvana (/wiki/Silvana) (Silvana) Silvana was an (/wiki/Orokin) (Orokin) Orokin -era researcher from (/wiki/Earth) (Earth) Earth who wished to save her dying planet. She was recruited by (/wiki/Margulis) (Margulis) Margulis to assist in Transference research, but the dream in working with her childhood hero turned into a nightmare as (/wiki/Ballas) (Ballas) Ballas warped the project into creating Warframes for the sole purpose of destruction. Thus, Titania was born, a killer made by a healer. Hateful at her own creation, Silvana defected and stowed away on Earth-bound cargo, having stolen Apothics and slapdash Somatics with the intention to revive her planet. Seeding a mighty forest that would become the Silver Grove, Silvana then used her Transference knowledge to successfully and permanently bond with the forest itself. When the Orokin found out of her defection, a battalion of Dax soldiers was dispatched to bring ruin to her forest. As the trees set ablaze, Silvana sensed a familiar presence: an unseen pixie that proceeded to slay the soldiers, Titania. The Warframe had given her own life to protect the woman who hated her the most. In the present day, (/wiki/New_Loka) (New Loka) New Loka anoints the Silver Grove as their shrine. Desiring to protect the forest from (/wiki/Grineer) (Grineer) Grineer , New Loka's leader Amaryn hires the Tenno to craft the Apothic given to them by the forest itself to awaken its ancient defenses. The Apothic blueprints also contain voice imprints of Silvana which details her logs, which horrifies Amaryn as she learns that the Silver Grove is not a pure sanctuary but an "Orokin poison". While anointing the Apothic, Silvana's disembodied voice awakens and initially mistakes the Tenno for an intruder until she gains enough clarity and sees them as a protector like Titania was. Amaryn, realizing that New Loka shares Silvana's ideals in spite of the Grove's artificial nature, sees that her syndicate change their dogmatic beliefs and swears that Titania will fly again. Trivia (https://en.wikipedia.org/wiki/Titania) (wikipedia:Titania) Titania is portrayed as Queen of the Fairies in (https://en.wikipedia.org/wiki/William_Shakespeare) (wikipedia:William Shakespeare) William Shakespeare's play (https://en.wikipedia.org/wiki/A_Midsummer_Night%27s_Dream) (wikipedia:A Midsummer Night's Dream) A Midsummer Night's Dream , in which she is wife to (https://en.wikipedia.org/wiki/Oberon) (wikipedia:Oberon) Oberon , King of the Fairies. It is worth noting that while Oberon existed long before Shakespeare's play, Titania was created specifically for it. Titania shares her name with a mission node on (/wiki/Uranus) (Uranus) Uranus , which in turn corresponds to (https://en.wikipedia.org/wiki/Titania_(moon)) (wikipedia:Titania (moon)) one of Uranus' moons in real life. In Razorwing mode, the name of Titania's melee weapon is (https://en.wikipedia.org/wiki/Diwata) (wikipedia:Diwata) Diwata , which is a Filipino word that historically refers to spirits that reside in the forests, but in contemporary usage typically refers to fairies or elves. Titania's dual pistols, (/wiki/Dex_Pixia) (Dex Pixia) Dex Pixia , could be based on (https://en.wikipedia.org/wiki/Pixie) (wikipedia:Pixie) Pixies , small, fairy-like mythical creatures. Throughout (/wiki/The_Silver_Grove) (The Silver Grove) The Silver Grove and promotional materials, Titania's name is pronounced "Tie-TAY-nia" (/taɪˈteɪniə/, the same pronunciation as the chemical substance (https://en.wikipedia.org/wiki/Titanium_Dioxide) (wikipedia:Titanium Dioxide) Titania ) as opposed to its Shakespearean pronunciation "Tih-TAN-ya" (/tɪˈtɑːniə/), which is deemed the correct pronunciation by the (http://www.oxfordlearnersdictionaries.com/us/definition/english/titania) Oxford dictionary . Titania's alternate helmet Mab refers to (https://en.wikipedia.org/wiki/William_Shakespeare) (wikipedia:William Shakespeare) William Shakespeare's play (https://en.wikipedia.org/wiki/Romeo_and_Juliet) (wikipedia:Romeo and Juliet) Romeo and Juliet , in which (Mercutio (page does not exist)) Mercutio speaks of (Queen Mab (page does not exist)) Queen Mab , a fairy that enchants humans with dreams of their greatest desires. Titania was the first Warframe that required (/wiki/Tellurium) (Tellurium) (/wiki/Tellurium) Tellurium to build. The (/wiki/Lotus) (Lotus) Lotus ' final remark of "but don't take my word for it, Tenno" in the intro video is a reference to (https://en.wikipedia.org/wiki/Reading_Rainbow) (wikipedia:Reading Rainbow) Reading Rainbow , in which the host (https://en.wikipedia.org/wiki/LeVar_Burton) (wikipedia:LeVar Burton) LeVar Burton would use the line as a catchphrase near the end of each episode. Titania is the only Warframe to have two (/wiki/Exalted_Weapon) (Exalted Weapon) Exalted Weapons , while others have only one. Titania was the first Warframe that could go airborne via a channeled ability, (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing , followed by (/wiki/Hildryn) (HildrynIcon272) (/wiki/Hildryn) Hildryn . Prior to (/wiki/Update_24#Hotfix_24.5.5) (Update 24) Hotfix 24.5.5 (2019-03-25), channeling Razorwing was not considered by the game to be properly airborne and could not benefit from (/wiki/Agility_Drift) (Mod TT 20px) (/wiki/Agility_Drift) Agility Drift or (/wiki/Aviator) (Mod TT 20px) (/wiki/Aviator) Aviator . True to her theme as a nimble faerie, Titania is a notably short Warframe, her otherwise imposing form helped by her ability to remain afloat with her signature animation sets. () (https://warframe.fandom.com/wiki/Titania/Prime?action=edit) Edit Tab (/wiki/Alad_V) (Alad V) (AladVPortrait d) “Market forces dictate that you need to evolve or die.” Titania Prime is (/wiki/Prime_Vault) (Prime Vault) Vaulted .The (/wiki/Void_Relic) (Void Relic) Void Relics for this item have been removed from the (/wiki/Drop_Tables) (Drop Tables) drop tables and do not drop during missions at this time. Check the current (/wiki/Prime_Resurgence) (Prime Resurgence) Prime Resurgence rotation to see if (/wiki/Varzia) (Varzia) Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or (/wiki/Trading) (Trading) traded between players. (Minimize) (Dismiss) x (https://static.wikia.nocookie.net/warframe/images/1/1b/TitaniaPrimeLargePortrait.png/revision/latest?cb=20230627042822) (TitaniaPrimeLargePortrait) Titania Prime Portrait In-Game Menus (https://static.wikia.nocookie.net/warframe/images/3/3e/TitaniaPrimeFull.png/revision/latest?cb=20240909223050) (Portrait) (Portrait) (https://static.wikia.nocookie.net/warframe/images/1/1b/TitaniaPrime.png/revision/latest?cb=20220717023501) (In-Game Menus) (In-Game Menus) (/wiki/Module:Warframes/data) (Module:Warframes/data) 📝 Update Infobox Data Description Tempting and terrifying, this is Titania in her ultimate form. Passive Titania generates Health for herself and nearby allies every time she casts an Ability. Abilities 1st Ability (/wiki/Spellbind) (Spellbind130xWhite) (/wiki/Spellbind) Spellbind 2nd Ability (/wiki/Tribute) (Tribute130xWhite) (/wiki/Tribute) Tribute 3rd Ability (/wiki/Lantern) (Lantern130xWhite) (/wiki/Lantern) Lantern 4th Ability (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing General Information Sex Female (/wiki/Mastery_Rank) (Mastery Rank) Mastery Rank 0 Max Rank 30 (/wiki/Health) (Health) Health 365 (465 at Rank 30) (/wiki/Shield) (Shield) Shields 270 (370 at Rank 30) (/wiki/Armor) (Armor) Armor 135 (/wiki/Energy_Capacity) (Energy Capacity) Energy 215 (265 at Rank 30) (/wiki/Energy_Capacity#Warframe_Starting_Energy) (Energy Capacity) Starting Energy 125 (/wiki/Sprint_Speed) (Sprint Speed) Sprint Speed 1 (/wiki/Aura) (Aura) Aura Polarity (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (/wiki/Exilus_Adapter) (Exilus Adapter) Exilus Polarity None (/wiki/Mods#Polarity) (Mods) Polarities (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) Introduced (/wiki/Update_27#Hotfix_27.3.6) (Update 27) Hotfix 27.3.6 (2020-03-31) Themes Fairy Queen (/wiki/Lich_System#Progenitor_Warframe) (Lich System) Progenitor Element (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) Cold (/wiki/Railjack/Tactical_Menu#Ability_Kinesis) (Railjack/Tactical Menu) Tactical Ability (/wiki/Lantern) (Lantern130xWhite) (/wiki/Lantern) Lantern Sell Price (/wiki/Credits) (Credits) 10,000 Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables (/wiki/Codex) (Codex) CODEX Tempting and terrifying, this is Titania in her ultimate form. Release Date : March 31st, 2020 Titania Prime is the (/wiki/Prime) (Prime) Primed variant of (/wiki/Titania) (TitaniaIcon272) Titania , possessing higher (/wiki/Health) (Health) health , (/wiki/Armor) (Armor) armor , and (/wiki/Energy) (Energy) energy , as well as additional (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) and (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) polarities. Titania Prime was released alongside (/wiki/Corinth_Prime) (CorinthPrime) (/wiki/Corinth_Prime) Corinth Prime and (/wiki/Pangolin_Prime) (PangolinPrime) (/wiki/Pangolin_Prime) Pangolin Prime . Acquisition Lith, Meso, Neo, and Axi refer to (/wiki/Void_Relic) (Void Relic) Void Relics |  ((/wiki/Prime_Vault) (Prime Vault) V ) Denotes (/wiki/Prime_Vault) (Prime Vault) Vaulted Void Relics  |  ((/wiki/Baro_Ki%27Teer) (Baro Ki'Teer) B ) Denotes (/wiki/Baro_Ki%27Teer) (Baro Ki'Teer) Baro Ki'Teer Exclusive Void Relic Titania Prime's Relic Drops Chassis Blueprint Systems Blueprint (/wiki/Titania/Prime) (TitaniaPrimeIcon272) Blueprint Neuroptics Blueprint (/wiki/Axi_M2) (AxiRelicIntact) (/wiki/Axi_M2) Axi M2 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Axi_S9) (AxiRelicIntact) (/wiki/Axi_S9) Axi S9 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_G11) (LithRelicIntact) (/wiki/Lith_G11) Lith G11 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_P4) (LithRelicIntact) (/wiki/Lith_P4) Lith P4 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_I1) (MesoRelicIntact) (/wiki/Meso_I1) Meso I1 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_Z4) (MesoRelicIntact) (/wiki/Meso_Z4) Meso Z4 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_M3) (NeoRelicIntact) (/wiki/Neo_M3) Neo M3 Common ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_N14) (NeoRelicIntact) (/wiki/Neo_N14) Neo N14 Common ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Axi_T5) (AxiRelicIntact) (/wiki/Axi_T5) Axi T5 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_T11) (LithRelicIntact) (/wiki/Lith_T11) Lith T11 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_T4) (LithRelicIntact) (/wiki/Lith_T4) Lith T4 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_T7) (LithRelicIntact) (/wiki/Lith_T7) Lith T7 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_T8) (LithRelicIntact) (/wiki/Lith_T8) Lith T8 Rare ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_T3) (NeoRelicIntact) (/wiki/Neo_T3) Neo T3 Rare ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Axi_V11) (AxiRelicIntact) (/wiki/Axi_V11) Axi V11 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_H3) (LithRelicIntact) (/wiki/Lith_H3) Lith H3 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_M5) (LithRelicIntact) (/wiki/Lith_M5) Lith M5 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_S10) (MesoRelicIntact) (/wiki/Meso_S10) Meso S10 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_D2) (NeoRelicIntact) (/wiki/Neo_D2) Neo D2 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_P2) (NeoRelicIntact) (/wiki/Neo_P2) Neo P2 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V ) (/wiki/Lith_G4) (LithRelicIntact) (/wiki/Lith_G4) Lith G4 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_N10) (LithRelicIntact) (/wiki/Lith_N10) Lith N10 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_N8) (LithRelicIntact) (/wiki/Lith_N8) Lith N8 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Lith_T5) (LithRelicIntact) (/wiki/Lith_T5) Lith T5 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_A6) (MesoRelicIntact) (/wiki/Meso_A6) Meso A6 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_E4) (MesoRelicIntact) (/wiki/Meso_E4) Meso E4 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Meso_P4) (MesoRelicIntact) (/wiki/Meso_P4) Meso P4 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V )(/wiki/Neo_Z6) (NeoRelicIntact) (/wiki/Neo_Z6) Neo Z6 Uncommon ((/wiki/Prime_Vault) (Prime Vault) V ) Vaultings On (https://forums.warframe.com/topic/1303793-garuda-prime-update-313/) March 28th, 2022, Titania Prime, along with (/wiki/Corinth_Prime) (CorinthPrime) (/wiki/Corinth_Prime) Corinth Prime and (/wiki/Pangolin_Prime) (PangolinPrime) (/wiki/Pangolin_Prime) Pangolin Prime , entered the (/wiki/Prime_Vault) (Prime Vault) Prime Vault and were retired from the reward tables. Any preexisting components or fully-built items will remain as is. Crafting (/wiki/Foundry) (Foundry) Manufacturing Requirements📝 (/wiki/Module:Blueprints/data) (Module:Blueprints/data) Edit blueprint requirements (/wiki/Credits) (Credits) 25,000 (/wiki/Blueprints) (PrimeHelmet) 1 (/wiki/Blueprints) (PrimeChassis) 1 (/wiki/Blueprints) (PrimeSystems) 1 (/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell 5 Time: 3 Day(s) Rush: (/wiki/Platinum) (PlatinumLarge) 50 (/wiki/Market) (Market) (MarketIcon) (/wiki/Market) (Market) Market Price: (/wiki/Platinum) (PlatinumLarge) N/A (/wiki/Blueprints) (Blueprints) (Blueprint2) (/wiki/Blueprints) (Blueprints) Blueprints Price: N/A Titania Prime Neuroptics Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate 5,500 (/wiki/Neural_Sensors) (NeuralSensors) (/wiki/Neural_Sensors) Neural Sensors 6 (/wiki/Oxium) (Oxium) (/wiki/Oxium) Oxium 225 (/wiki/Argon_Crystal) (ArgonCrystal) (/wiki/Argon_Crystal) Argon Crystal 2 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Titania Prime Chassis Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Nitain_Extract) (NitainExtract) (/wiki/Nitain_Extract) Nitain Extract 2 (/wiki/Nano_Spores) (NanoSpores) (/wiki/Nano_Spores) Nano Spores 4,750 (/wiki/Rubedo) (Rubedo) (/wiki/Rubedo) Rubedo 1,400 (/wiki/Morphics) (Morphics) (/wiki/Morphics) Morphics 8 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Titania Prime Systems Blueprint (/wiki/Credits) (Credits) 15,000 (/wiki/Control_Module) (ControlModule) (/wiki/Control_Module) Control Module 10 (/wiki/Tellurium) (Tellurium) (/wiki/Tellurium) Tellurium 3 (/wiki/Ferrite) (Ferrite) (/wiki/Ferrite) Ferrite 4,300 (/wiki/Circuits) (Circuits) (/wiki/Circuits) Circuits 1,450 Time: 12 Hour(s) Rush: (/wiki/Platinum) (PlatinumLarge) 25 Notes Titania Prime, compared to (/wiki/Titania) (TitaniaIcon272) Titania : Higher (/wiki/Health) (Health) Health (365/465 vs. 270/370) Higher (/wiki/Armor) (Armor) Armor (135 vs. 105) Higher (/wiki/Energy) (Energy) Energy (215/265 vs. 175/225) Higher Starting Energy (125 vs. 100) Additional (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) and (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) Polarities ((https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) vs. (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) ) As with any other (/wiki/Prime) (Prime) Prime Warframe, moving close to the location of an (/wiki/Orokin_Void) (Orokin Void) Orokin Void (/wiki/Death_Orb) (Death Orb) Death Orb will restore a pulse of 250 (/wiki/Energy) (Energy) Energy to nearby allies, even if that Death Orb is inactive, destroyed, or non-present. This effect can only occur once per orb. In (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing mode, Titania Prime features an additional pair of astral wings on her upper back, giving her a set of 4 wings like real butterflies. Trivia Fitting with her fairy theme, Titania Prime floats above ground when walking and sprinting. This trait is not present in her original, non-primed variant. Titania Prime is the second Warframe to have custom walk and sprint animations, the first being (/wiki/Wisp) (WispIcon272) (/wiki/Wisp) Wisp . Titania Prime is the fourth Warframe to have custom rolling animations, after (/wiki/Limbo) (LimboIcon272) (/wiki/Limbo) Limbo , (/wiki/Hildryn) (HildrynIcon272) (/wiki/Hildryn) Hildryn , and (/wiki/Wisp) (WispIcon272) (/wiki/Wisp) Wisp . However, Titania Prime still uses default animations (walking and using her feet) when crouching, (/wiki/Zoom) (Zoom) aiming her gun, wielding an (/wiki/Archgun) (Archgun) Archgun in (/wiki/Archweapon_Deployer) (Archweapon Deployer) ground combat , or extracting from a mission. Titania Prime is the seventh (/wiki/Prime) (Prime) Primed Warframe whose non-primed variant was unlockable through a quest ((/wiki/The_Silver_Grove) (The Silver Grove) The Silver Grove ), after (/wiki/Atlas) (AtlasIcon272) (/wiki/Atlas) Atlas , (/wiki/Mirage) (MirageIcon272) (/wiki/Mirage) Mirage , (/wiki/Limbo) (LimboIcon272) (/wiki/Limbo) Limbo and (/wiki/Chroma) (ChromaIcon272) (/wiki/Chroma) Chroma . Media (/wiki/File:TitaniaPrimeBanner.jpg) (TitaniaPrimeBanner.jpg (582 KB)) (TitaniaPrimeBanner.jpg (582 KB)) (Poster for Titania Prime) (TitaniaPrimeBanner.jpg (582 KB)) (Poster for Titania Prime) Poster for Titania Prime (/wiki/File:TitaniaPrimeWeapons.jpg) (TitaniaPrimeWeapons.jpg (570 KB)) (TitaniaPrimeWeapons.jpg (570 KB)) (Poster for Corinth Prime and Pangolin Prime) (TitaniaPrimeWeapons.jpg (570 KB)) (Poster for Corinth Prime and Pangolin Prime) Poster for Corinth Prime and Pangolin Prime (/wiki/File:How_To_Get_Titania_Prime_Warframe_Relic_Farming_Guide_2020) (How To Get Titania Prime Warframe Relic Farming Guide 2020 (28 KB)) (How To Get Titania Prime Warframe Relic Farming Guide 2020 (28 KB)) (How To Get Titania Prime Warframe Relic Farming Guide 2020) (How To Get Titania Prime Warframe Relic Farming Guide 2020 (28 KB)) (How To Get Titania Prime Warframe Relic Farming Guide 2020) How To Get Titania Prime Warframe Relic Farming Guide 2020 References See Also (/wiki/Prime) (Prime) Prime , the Orokin enhancement to a Warframe or weapon. () (https://warframe.fandom.com/wiki/Titania/Abilities?action=edit) Edit Tab Passive Frolicking and fluttering about, (/wiki/Titania) (TitaniaIcon272) Titania passively possesses +25% (/wiki/Bullet_Jump) (Bullet Jump) Bullet Jump and (/wiki/Maneuvers#Rolling) (Maneuvers) Rolling distance. Casting her abilities rejuvenates Titania and her allies within 15 meters, granting them the Upsurge buff which regenerates 4 (/wiki/Health) (Health) Health points per second for 20 seconds. Upsurge is granted at the start of Titania's cast animations. The duration of the heal is refreshed on successive ability casts. Upsurge buff icon is displayed with a duration timer next to the shield and health indicators, at the top-right of the HUD. An icon also appears next to each allied player affected by Upsurge. Affected allies includes all Warframes, (/wiki/Companions) (Companions) Companions , (/wiki/Eidolon_Lure) (Eidolon Lure) Eidolon Lures , summoned allied units such as (/wiki/Specter) (Specter) Specters , allied (/wiki/Invasion) (Invasion) Invasion units, (/wiki/Rescue) (Rescue) Hostages , (/wiki/Kavor_Defector) (Kavor Defector) Kavor Defectors , (/wiki/Sortie) (Sortie) Sortie and (/wiki/Arbitrations) (Arbitrations) Arbitrations Defense Operatives, and (/wiki/Defense_Objects) (Defense Objects) Defense Objects . Abilities View Maximization ▾ ▾ (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) (Lotusiconsmall) This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See (/wiki/User_blog:Cephalon_Scientia/Sunsetting_of_Maximization_Calculators) (User blog:Cephalon Scientia/Sunsetting of Maximization Calculators) User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details. (Minimize) (Dismiss) x Strength: (100) Range: (100) Efficiency: (100) Duration: (100) (/wiki/Spellbind) Spellbind (/wiki/) (NaN) 16.00s Duration (NaN) 5.00m Ability range (NaN) 50.00m Cast range (NaN) 25.00 Energy (/wiki/Tribute) Tribute (/wiki/) (NaN) 500 Damage (NaN) 12.00s Duration (NaN) 25.00m Range (NaN) 25.00 Energy (/wiki/Lantern) Lantern (/wiki/Beguiling_Lantern) Beguiling Lantern (NaN) 350/s Damage (NaN) 2500 Explosion damage (NaN) 25.00s Duration (NaN) 25.00m Cast range (NaN) 20.00m Attract range (NaN) 8.00m Blast range (NaN) 2.50m DoT range (NaN) 75.00 Energy (NaN) 100.00% Bonus melee damage (/wiki/Razorwing) Razorwing (/wiki/Razorwing_Blitz) Razorwing Blitz (NaN) 160 Gun damage (NaN) 200 Melee damage (NaN) 80 Drone damage (NaN) 25.00 Energy (NaN) 5.00/s Energy drain (NaN) 25% - 100% Flight speed/fire rate increase (NaN) 8.00s Duration This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Spellbind) (Spellbind) Spellbind . To change it, please (https://warframe.fandom.com/wiki/Spellbind?action=edit) edit the transcluded page . (/wiki/Spellbind) (Spellbind) (SpellbindModx256) (/wiki/Spellbind) (Spellbind) (Spellbind130xWhite) (/wiki/Key_Bindings) (Key Bindings) 1 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 25 (/wiki/Spellbind) Spellbind Enemies fumble their weapons as they tumble into the air. Nearby allies become immune to Status Effects. Introduced in (/wiki/Update_19#Update:_The_Silver_Grove) (Update 19) Update: The Silver Grove (2016-08-19) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : N/A (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 10 / 12 / 14 / 16 s (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 1 / 3 / 3 / 5 m (area radius)20 / 30 / 40 / 50 m (cast range) (Stats unlisted in-game, not affected by Mods) Misc : 100 % (status cleanse and immunity) (/wiki/Helminth#Ability_Replacement) (Helminth) Subsumable to Helminth Info Augment Tips & Tricks Info Titania expends (/wiki/Ability_Efficiency) (EnergyOrb) 25 (/wiki/Energy) (Energy) energy to scatter enchanted dust in a (/wiki/Ability_Range) (AbilityRangeBuff) 1 / 3 / 3 / 5 meter radius around the location she aims at, up to (/wiki/Ability_Range) (AbilityRangeBuff) 20 / 30 / 40 / 50 meters away. Enemies within this area are (/wiki/Disarm) (Halikar) (/wiki/Disarm) Disarmed and (/wiki/Ragdoll) (Ragdoll b) (/wiki/Ragdoll) Ragdolled as they weightlessly float in mid-air for (/wiki/Ability_Duration) (AbilityDurationBuff) 10 / 12 / 14 / 16 seconds. Titania and her allies caught within the dust cloud are cleansed from (/wiki/Status_Effect) (Status Effect) Status Effects and gain immunity to them for the duration of the ability. Holding down the ability key (default 1 ) casts the ability centered on Titania. Cast animation of 1 second is affected by (/wiki/Casting_Speed) (Casting Speed) Casting Speed . Can be cast while moving, but will interrupt other actions such as (/wiki/Reload) (Reload) reloading , charging or shooting. Status immunity also protects from crowd control effects such as (/wiki/Knockdown) (Knockdown b) (/wiki/Knockdown) Knockdown and (/wiki/Stagger) (RollingDroneAvatar) (/wiki/Stagger) Stagger , including the lock-out animation of (/wiki/Archwing) (Archwing) Archwing and (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing when impacting a surface. After Spellbind expires, enemies previously armed with weapons cannot attack until they retrieve their weapons on the ground. Those that do not use weapons (such as the (/wiki/Infested) (Infested) Infested ) will recover quickly. Spellbound allies and enemies emit unique particle effects: Enemies visually emit energy butterflies fluttering about and an upward stream of energy stripes, both affected by Titania's energy colors. Allies visually emit energy butterflies fluttering about, affected by their own energy colors. Spellbind can be aimed at any surface, but will only allow you to use it if an enemy is within the predicted area of effect. Subsuming Titania to the (/wiki/Helminth) (Helminth) Helminth will offer Spellbind and its augments to be used by other Warframes. Augment (https://static.wikia.nocookie.net/warframe/images/9/97/SpellboundHarvestMod.png/revision/latest?cb=20221130225507) (SpellboundHarvestMod) Main article: (/wiki/Spellbound_Harvest) (Spellbound Harvest) Spellbound Harvest Spellbound Harvest is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Titania) (TitaniaIcon272) Titania which lets her regain (/wiki/Energy) (Energy) Energy and increases the next cast's (/wiki/Ability_Range) (Ability Range) Ability Range when hitting at least 4 enemies with (/wiki/Spellbind) (Spellbind130xWhite) (/wiki/Spellbind) Spellbind . (/wiki/Spellbound_Harvest) (Spellbound Harvest) Spellbound Harvest Tips & Tricks The status immunity granted by Spellbind also prevents Titania from being staggered when hitting surfaces in Razorwing. Holding the button down to activate Spellbind on yourself can be really helpful when flying through tight spaces. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Tribute) (Tribute) Tribute . To change it, please (https://warframe.fandom.com/wiki/Tribute?action=edit) edit the transcluded page . (/wiki/Tribute) (Tribute) (TributeModx256) (/wiki/Tribute) (Tribute) (Tribute130xWhite) (/wiki/Key_Bindings) (Key Bindings) 2 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 50 (/wiki/Tribute) Tribute Cycle through and extract one of the four Buffs when cast on an enemy. Thorns reduces incoming damage. Dust degrades enemy accuracy. Full Moon increases companion damage. Entangle slows enemies within range. Introduced in (/wiki/Update_19#Update:_The_Silver_Grove) (Update 19) Update: The Silver Grove (2016-08-19) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 200 / 300 / 400 / 500 ((/wiki/Damage/Impact_Damage) (DmgImpactSmall64) (/wiki/Damage/Impact_Damage) Impact damage) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 6 / 8 / 10 / 12 s (debuff duration) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 10 / 15 / 20 / 25 m (cast range) (Stats unlisted in-game, not affected by Mods) Misc : -25% (damage debuff)15 s (offering duration)120 s (aura buff duration)35 m (aura range)50% (Thorns damage reflection and reduction)-50% (enemy hit chance)75% (Full Moon damage bonus)50% (Full Moon health and armor bonus)25% (Entangle move speed debuff) Info Tips & Tricks Bugs Info Titania selectively enchants her spell by tapping the ability key (default 2 ) to freely cycle between the Thorns , Dust , Full Moon , and Entangle buffs. Hold down the ability key to expend (/wiki/Ability_Efficiency) (EnergyOrb) 25 (/wiki/Energy) (Energy) energy while aiming at an enemy up to (/wiki/Ability_Range) (AbilityRangeBuff) 10 / 15 / 20 / 25 meters away will deal (/wiki/Ability_Strength) (AbilityStrengthBuff) 200 / 300 / 400 / 500 (/wiki/Damage/Impact_Damage) (DmgImpactSmall64) (/wiki/Damage/Impact_Damage) Impact damage and (/wiki/Knockdown) (Knockdown b) (/wiki/Knockdown) Knockdown while reducing their damage by 25% for (/wiki/Ability_Duration) (AbilityDurationBuff) 6 / 8 / 10 / 12 seconds. The target also leaves behind an offering for 15 seconds to be collected by Titania. Cast animation of 1 second is affected by (/wiki/Casting_Speed) (Casting Speed) Casting Speed . A special cyclic display located above Titania's weapon stats in the HUD will show the currently selected buff and shows timers for each buff's active duration. The offering extracted is left in place near the location where the target got hit by Tribute and appears as a shadow replica of the enemy. If Titania picks it up by touching it, she is granted the respective buff chosen before cast. These buffs are auras that last for 120 seconds and have a radius of 35 meters around Titania. Picking up an offering of an already active buff will refresh its duration. All four buffs can be active at once. The following buffs are available: Thorns Dust Full Moon Entangle The Thorns buff aura grants 50% (/wiki/Damage_Reduction#Pure_Damage_Reduction) (Damage Reduction) damage reduction and reflects 50% of the damage taken back to the attacker. Allies affected visually emit energy butterflies, affected by Titania's energy colors. (/wiki/Defense_Objects) (Defense Objects) Defense Objects do not benefit from Thorns. The Dust buff aura reduces the (/wiki/Accuracy) (Accuracy) Accuracy of enemies within range by 50% . Enemies affected visually emit energy butterflies, affected by Titania's energy colors. The Full Moon buff aura increases the damage dealt by (/wiki/Companions) (Companions) Companions and (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing 's Razorflies by 75% , as well as their (/wiki/Health) (Health) Health and (/wiki/Armor) (Armor) Armor 50% . Companions affected visually emit energy butterflies, affected by Titania's energy colors. The Entangle buff aura inflicts 25% (/wiki/Slow) (UnidentifiedItem) (/wiki/Slow) Slow to enemies within range. Enemies affected visually emit energy butterflies, affected by Titania's energy colors. Ability Synergy: (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing spawns an extra Razorfly for each Tribute buff currently active, up to 4 extra Razorflies to a maximum of 10 . While in Razorwing, Titania can respawn these Razorflies by picking up the corresponding offerings. Razorflies will fly to and pick up Tribute offerings for Titania. Offerings created by Tribute display a symbol above them that denotes the aura they bestow. The color of the offerings and their symbols are affected by Titania's energy colors. Tips & Tricks Since offerings sometimes tend to drift upwards, it is more convenient to use the ability while close to the target. Bugs The offering pickup will often fly off into the skybox, becoming unreachable. This generally bypasses any roofs/overhangs when it happens, although not always. Holding "move backwards" while activating the ability seems to minimize the chances of this bug occurring. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Lantern) (Lantern) Lantern . To change it, please (https://warframe.fandom.com/wiki/Lantern?action=edit) edit the transcluded page . (/wiki/Lantern) (Lantern) (LanternModx256) (/wiki/Lantern) (Lantern) (Lantern130xWhite) (/wiki/Key_Bindings) (Key Bindings) 3 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 75 (/wiki/Lantern) Lantern Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades and finally exploding. Introduced in (/wiki/Update_19#Update:_The_Silver_Grove) (Update 19) Update: The Silver Grove (2016-08-19) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 200 / 250 / 300 / 350 ((/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage per sec)1,000 / 1,500 / 2,000 / 2,500 ((/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage on explosion) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : 10 / 15 / 20 / 25 s (duration) (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : 15 / 20 / 25 / 25 m (cast range)8 / 12 / 15 / 20 m (attract radius)5 / 6 / 7 / 8 m (explosion radius)2.5 m (damage radius) (Stats unlisted in-game, not affected by Mods) Misc : 4 (max number of Lanterns) Info Augment Tips & Tricks Bugs Info Titania expends (/wiki/Ability_Efficiency) (EnergyOrb) 75 (/wiki/Energy) (Energy) energy to infuse an enemy with mesmerising light from up to (/wiki/Ability_Range) (AbilityRangeBuff) 15 / 20 / 25 / 25 meters away, causing it to hover in place with a swarm of razorflies. The Lantern source becomes (/wiki/Invulnerable) (Invulnerable) Invulnerable and unable to move or attack for (/wiki/Ability_Duration) (AbilityDurationBuff) 10 / 15 / 20 / 25 seconds. Enemies that come within (/wiki/Ability_Range) (AbilityRangeBuff) 8 / 12 / 15 / 20 meters from the Lantern will be pacified and blindly follow the target. Enemies within (/wiki/Ability_Range) (AbilityRangeBuff) 2.5 meters of the Lantern will be dealt (/wiki/Ability_Strength) (AbilityStrengthBuff) 200 / 250 / 300 / 350 (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage every second. Titania can have up to 4 Lanterns active at once. Cast animation of 1.3 seconds is affected by (/wiki/Casting_Speed) (Casting Speed) Casting Speed . All damage prevented by the invulnerable enemy target are stored and dealt in full when the ability ends. Upon deactivation by holding the ability key (default 3 ), expiration or being dispelled, all active Lanterns will explode, dealing (/wiki/Ability_Strength) (AbilityStrengthBuff) 1,000 / 1,500 / 2,000 / 2,500 (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) Heat damage to the source enemies and all enemies within (/wiki/Ability_Range) (AbilityRangeBuff) 5 / 6 / 7 / 8 meters. Damage diminishes with distance. If the target dies before Titania finishes her casting animation, energy used for Lantern will be refunded. Enemies trapped by Lantern become allied to the player. Trapped enemies do count toward mission progression (e.g. (/wiki/Defense) (Defense) Defense ). They must be slain (by deactivating the ability or its ability duration ended) to progress. Augment (https://static.wikia.nocookie.net/warframe/images/b/b6/BeguilingLanternMod.png/revision/latest?cb=20221130225350) (BeguilingLanternMod) Main article: (/wiki/Beguiling_Lantern) (Beguiling Lantern) Beguiling Lantern Beguiling Lantern is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Titania) (TitaniaIcon272) Titania that grants 100% weapon damage against enemies attracted to (/wiki/Lantern) (Lantern130xWhite) (/wiki/Lantern) Lantern . (/wiki/Beguiling_Lantern) (Beguiling Lantern) Beguiling Lantern Tips & Tricks While the crowd control aspect is somewhat tricky, Lantern can be utilized as an offensive ability by rapidly skipping to the detonation in crowded areas. If the target was an (/wiki/Ancient) (Ancient) Ancient , the explosion will always hit its protective crown. While their (/wiki/Hyekka_Master) (Hyekka Master) Hyekka Master is affected by Lantern, (/wiki/Hyekka) (Hyekka) Hyekkas summoned earlier become allies of the player and will attack other enemies. However, they can still be attacked and damaged by players. The pacification range is affected by mods, but enemies will rush to the lantern from extremely far beyond this range, even through line of sight, as long as they aren't currently fighting something else. So if the Lantern is placed where no players or friendly NPCs are located, then even with minimized Ability Range enemies will willing run into pacification range of the lantern. If the target passes into a (/wiki/Nullifier_Crewman) (Nullifier Crewman) Nullifier Crewman 's bubble, Lantern will not be dispelled. Bugs Certain enemies, most notably (/wiki/Regulator) (Regulator) Regulators and (/wiki/Sensor_Regulator) (Sensor Regulator) Sensor Regulators , will not be affected by the ability, but the cast animation will still play. (energy is not refunded) If the target is an (/wiki/Ancient_Healer) (Ancient Healer) Ancient Healer its aura will be applied to the player. (Expand/Collapse) (Expand/Collapse) This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Razorwing) (Razorwing) Razorwing . To change it, please (https://warframe.fandom.com/wiki/Razorwing?action=edit) edit the transcluded page . (/wiki/Razorwing) (Razorwing) (RazorwingModx256) (/wiki/Razorwing) (Razorwing) (Razorwing130xWhite) (/wiki/Key_Bindings) (Key Bindings) 4 (/wiki/Energy) (Energy) (EnergyOrb) (/wiki/Ability_Efficiency) (Ability Efficiency) 25 +(/wiki/Category:Channeled_Abilities) (Category:Channeled Abilities) 5/s (/wiki/Razorwing) Razorwing Shrink down and take flight, while razorflies attack nearby enemies. Introduced in (/wiki/Update_19#Update:_The_Silver_Grove) (Update 19) Update: The Silver Grove (2016-08-19) (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Strength : 50 / 80 / 120 / 160 (gun damage)150 / 165 / 180 / 200 (melee damage)10 / 24 / 48 / 80 (drone damage) (/wiki/Ability_Duration) (AbilityDurationBuff) (/wiki/Ability_Duration) Duration : N/A (/wiki/Ability_Range) (AbilityRangeBuff) (/wiki/Ability_Range) Range : N/A (Stats unlisted in-game, not affected by Mods) Misc : 50% (evasion bonus)10 m (vacuum radius)6 (razorfly drones)∞ (drones duration)? (razorfly heal per kill)4 (max extra razorflies from Tribute) Info Weapons Stance Augment Tips & Tricks Bugs Info Titania shrinks down to a quarter of her original size, becoming a flying pixie. In this form, Titania permanently remains in mid-air, gaining vertical and horizontal flight capabilities using the movement (W A S D ), crouch (Ctrl ), jump (Spacebar ), and blink (Shift ) hotkeys, similar to (/wiki/Archwing_Maneuvers) (Archwing Maneuvers) Archwing Maneuvers but without terrain collision damage. Additionally, Titania passively gains 50% evasion and a 10 meter (/wiki/Vacuum) (Mod TT 20px) (/wiki/Vacuum) Vacuum -like pickup radius. In Razorwing, Titania flies at 10 m/s and sprints at 20 m/s . Sprinting flight speed is affected by (/wiki/Sprint_Speed) (Sprint Speed) Sprint Speed (e.g., (/wiki/Rush) (Mod TT 20px) (/wiki/Rush) Rush ). Unaffected by (/wiki/Amalgam_Serration) (Mod TT 20px) (/wiki/Amalgam_Serration) Amalgam Serration , due to Titania not having a primary weapon while in Razorwing form. (/wiki/Railjack) (Railjack) Railjack (/wiki/Intrinsics) (Intrinsics) Intrinsics bonuses do not affect Razorwing. Razorwing mode counts as being airborne in regards to the effects of (/wiki/Aerodynamic) (Mod TT 20px) (/wiki/Aerodynamic) Aerodynamic , (/wiki/Agility_Drift) (Mod TT 20px) (/wiki/Agility_Drift) Agility Drift and (/wiki/Aviator) (Mod TT 20px) (/wiki/Aviator) Aviator /(/wiki/Ironclad_Flight) (Mod TT 20px) (/wiki/Ironclad_Flight) Ironclad Flight . Cast animation of 1.4 seconds and deactivation of 1.0 second are affected by (/wiki/Casting_Speed) (Casting Speed) Casting Speed . If cast while airborne, the activation time is greatly reduced. Instead of all her normal weapons, Titania wields two proprietary Razorwing (/wiki/Exalted_Weapon) (Exalted Weapon) Exalted Weapons : the (/wiki/Dex_Pixia) (DexPixia) (/wiki/Dex_Pixia) Dex Pixia dual machine pistols and the (/wiki/Diwata) (Diwata) (/wiki/Diwata) Diwata heavy sword. Weapons are affected by and can trigger (/wiki/Arcane_Enhancement#Warframe_Arcanes) (Arcane Enhancement) Warframe Arcanes and (/wiki/Arcane_Enhancement#Exodia_Arcanes) (Arcane Enhancement) Exodia Arcanes . Both weapons can damage enemies across the (/wiki/Rift_Plane) (Rift Plane) Rift Plane , although Diwata's auto-targeting doesn't work across planes. Titania does not have a primary weapon while Razorwing is active. Dex Pixia Diwata Dex Pixia has its own unique statistics. Base damage is (/wiki/Ability_Strength) (AbilityStrengthBuff) 50 / 80 / 120 / 160 per hit. Base damage distribution is 10% (/wiki/Damage/Impact_Damage) (DmgImpactSmall64) (/wiki/Damage/Impact_Damage) Impact , 10% (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) Puncture , and 80% (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash . Has a (/wiki/Fire_Rate) (Fire Rate) Fire Rate of 5.83 shots per second with a 60 round magazine. When not firing, the clip will automatically regenerate 50 shots per second after a 0.3 second delay. Dex Pixia has 2.0x (/wiki/Critical_multiplier) (Critical multiplier) critical multiplier , 10% (/wiki/Critical_chance) (Critical chance) critical chance , and 25% (/wiki/Status_chance) (Status chance) status chance . Damage is affected by (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength and most (/wiki/Category:Secondary_Weapons) (Category:Secondary Weapons) secondary weapon mods. For example, with (/wiki/Hornet_Strike) (Mod TT 20px) (/wiki/Hornet_Strike) Hornet Strike , (/wiki/Convulsion) (Mod TT 20px) (/wiki/Convulsion) Convulsion and (/wiki/Intensify) (Mod TT 20px) (/wiki/Intensify) Intensify equipped, each shot will dealBase Damage × (1 + Damage Mods) × (1 + Elemental Mods) × (1 + Strength Mods) = 160 × (1 + 2.2) × (1 + 0.9) × (1 + 0.3) = 1,264.64 damage. The mods that affect Dex Pixia include: Damage (e.g., (/wiki/Pistol_Amp) (Mod TT 20px) (/wiki/Pistol_Amp) Pistol Amp and (/wiki/Hornet_Strike) (Mod TT 20px) (/wiki/Hornet_Strike) Hornet Strike ) Physical (e.g., (/wiki/Maim) (Mod TT 20px) (/wiki/Maim) Maim ) Elemental (e.g., (/wiki/Convulsion) (Mod TT 20px) (/wiki/Convulsion) Convulsion ) (/wiki/Critical_chance) (Critical chance) Critical chance and (/wiki/Critical_multiplier) (Critical multiplier) critical multiplier (e.g., (/wiki/Pistol_Gambit) (Mod TT 20px) (/wiki/Pistol_Gambit) Pistol Gambit and (/wiki/Target_Cracker) (Mod TT 20px) (/wiki/Target_Cracker) Target Cracker ) (/wiki/Status_chance) (Status chance) Status chance (e.g., (/wiki/Sure_Shot) (Mod TT 20px) (/wiki/Sure_Shot) Sure Shot and (/wiki/Jolt) (Mod TT 20px) (/wiki/Jolt) Jolt ) (/wiki/Category:Faction_Damage_Mods) (Category:Faction Damage Mods) faction (e.g., (/wiki/Expel_Infested) (Mod TT 20px) (/wiki/Expel_Infested) Expel Infested ) (/wiki/Fire_rate) (Fire rate) Fire rate (e.g., (/wiki/Gunslinger) (Mod TT 20px) (/wiki/Gunslinger) Gunslinger ) (/wiki/Reload_speed) (Reload speed) Reload speed (e.g., (/wiki/Quickdraw) (Mod TT 20px) (/wiki/Quickdraw) Quickdraw ) (/wiki/Multishot) (Multishot) Multishot (e.g., (/wiki/Barrel_Diffusion) (Mod TT 20px) (/wiki/Barrel_Diffusion) Barrel Diffusion ) (/wiki/Ammo#Magazine_Capacity) (Ammo) Magazine capacity (e.g., (/wiki/Slip_Magazine) (Mod TT 20px) (/wiki/Slip_Magazine) Slip Magazine ) (/wiki/Punch_through) (Punch through) Punch through (e.g., (/wiki/Seeker_(Mod)) (Mod TT 20px) (/wiki/Seeker_(Mod)) Seeker ) Dex Pixia can not be equipped with (/wiki/Category:Acolyte_Mods) (Category:Acolyte Mods) Acolyte Mods (e.g., (/wiki/Sharpened_Bullets) (Mod TT 20px) (/wiki/Sharpened_Bullets) Sharpened Bullets ) or (/wiki/Category:Amalgam_Mods) (Category:Amalgam Mods) Amalgam Mods (e.g., (/wiki/Amalgam_Barrel_Diffusion) (Mod TT 20px) (/wiki/Amalgam_Barrel_Diffusion) Amalgam Barrel Diffusion ). (/wiki/Riven_Mods) (Riven Mods) Riven Mods are not generated for Dex Pixia. Diwata has its own unique statistics. Base damage is (/wiki/Ability_Strength) (AbilityStrengthBuff) 150 / 165 / 180 / 200 with a 2.5 meter range. Base damage distribution is 15% (/wiki/Damage/Impact_Damage) (DmgImpactSmall64) (/wiki/Damage/Impact_Damage) Impact , 75% (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) Puncture , and 10% (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash . (/wiki/Attack_Speed) (Attack Speed) Attack Speed of 1.08 times per second. When attacking with the Diwata, Titania will dash a short distance to her target. Diwata has 2.0x (/wiki/Critical_multiplier) (Critical multiplier) critical multiplier , 20% (/wiki/Critical_chance) (Critical chance) critical chance , and 10% (/wiki/Status_chance) (Status chance) status chance . Damage is affected by (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength , the (/wiki/Melee#Combo_Counter) (Melee) Melee Combo Counter and most mods. As an example, with a maxed (/wiki/Pressure_Point) (Mod TT 20px) (/wiki/Pressure_Point) Pressure Point , (/wiki/Shocking_Touch) (Mod TT 20px) (/wiki/Shocking_Touch) Shocking Touch and (/wiki/Intensify) (Mod TT 20px) (/wiki/Intensify) Intensify , each hit will deal Base Damage × (1 + Damage Mods) × (1 + Elemental Mods) × (1 + Strength Mods) = 200 × (1 + 1.2) × (1 + 0.9) × (1 + 0.3) = 1,086.8 damage. The mods that affect Diwata include: Damage (e.g., (/wiki/Steel_Charge) (Mod TT 20px) (/wiki/Steel_Charge) Steel Charge ) Physical (e.g., (/wiki/Jagged_Edge) (Mod TT 20px) (/wiki/Jagged_Edge) Jagged Edge ) Elemental (e.g., (/wiki/Molten_Impact) (Mod TT 20px) (/wiki/Molten_Impact) Molten Impact ) (/wiki/Critical_chance) (Critical chance) Critical chance and (/wiki/Critical_multiplier) (Critical multiplier) critical multiplier (e.g., (/wiki/True_Steel) (Mod TT 20px) (/wiki/True_Steel) True Steel and (/wiki/Organ_Shatter) (Mod TT 20px) (/wiki/Organ_Shatter) Organ Shatter ) (/wiki/Status_chance) (Status chance) Status chance (e.g., (/wiki/Melee_Prowess) (Mod TT 20px) (/wiki/Melee_Prowess) Melee Prowess and (/wiki/Volcanic_Edge) (Mod TT 20px) (/wiki/Volcanic_Edge) Volcanic Edge ) (/wiki/Category:Faction_Damage_Mods) (Category:Faction Damage Mods) Faction (e.g., (/wiki/Smite_Infested) (Mod TT 20px) (/wiki/Smite_Infested) Smite Infested ) (/wiki/Attack_speed) (Attack speed) Attack speed (e.g., (/wiki/Berserker_Fury) (Mod TT 20px) (/wiki/Berserker_Fury) Berserker Fury Range (e.g., (/wiki/Primed_Reach) (Mod TT 20px) (/wiki/Primed_Reach) Primed Reach ) Combo (e.g., (/wiki/Drifting_Contact) (Mod TT 20px) (/wiki/Drifting_Contact) Drifting Contact ) (/wiki/Condition_Overload) (Mod TT 20px) (/wiki/Condition_Overload) Condition Overload (/wiki/Healing_Return) (Mod TT 20px) (/wiki/Healing_Return) Healing Return (/wiki/Shattering_Impact) (Mod TT 20px) (/wiki/Shattering_Impact) Shattering Impact While officially (/wiki/Set_Mods) (Set Mods) Set Mod bonuses do not affect Exalted Weapons (with the exception of the (/wiki/Set_Mods#Sacrificial_Mod_Set) (Set Mods) Sacrificial Mod Set ), the (/wiki/Set_Mods#Gladiator_Mod_Set) (Set Mods) Gladiator Mod Set can still apply if equipped on Melee and not on the Exalted Weapon itself. Diwata can not be equipped with (/wiki/Category:Acolyte_Mods) (Category:Acolyte Mods) Acolyte Mods (e.g., (/wiki/Blood_Rush) (Mod TT 20px) (/wiki/Blood_Rush) Blood Rush ) or (/wiki/Category:Amalgam_Mods) (Category:Amalgam Mods) Amalgam Mods (e.g., (/wiki/Amalgam_Organ_Shatter) (Mod TT 20px) (/wiki/Amalgam_Organ_Shatter) Amalgam Organ Shatter ). Riven Mods are not generated for Diwata. While Razorwing is active, Titania will also command 6 Razorfly drones to attack nearby enemies. These Razorflies last until killed with 240 (/wiki/Tenno_Flesh) (Tenno Flesh) health , 100 (/wiki/Tenno_Shield) (Tenno Shield) shields and 40 (/wiki/Tenno_Armor) (Tenno Armor) armor Drones deal (/wiki/Ability_Strength) (AbilityStrengthBuff) 10 / 24 / 48 / 80 damage per hit. Damage distribution is 10% (/wiki/Damage/Impact_Damage) (DmgImpactSmall64) (/wiki/Damage/Impact_Damage) Impact , 10% (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) Puncture , and 80% (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash . (/wiki/Attack_Speed) (Attack Speed) Attack Speed of 2.0 times per second. Drones have 2.0x (/wiki/Critical_multiplier) (Critical multiplier) critical multiplier , 20% (/wiki/Critical_chance) (Critical chance) critical chance , and 00% (/wiki/Status_chance) (Status chance) status chance . Razorfly damage is affected by (/wiki/Ability_Strength) (AbilityStrengthBuff) (/wiki/Ability_Strength) Ability Strength and certain mods equipped on Diwata. The mods that affect Razorflies include: (/wiki/Condition_Overload) (Mod TT 20px) (/wiki/Condition_Overload) Condition Overload Other damage mods (e.g., (/wiki/Pressure_Point) (Mod TT 20px) (/wiki/Pressure_Point) Pressure Point ) do not grant Razorflies any benefit, (/wiki/Condition_Overload) (Mod TT 20px) (/wiki/Condition_Overload) Condition Overload is the only exception. Physical (e.g., (/wiki/Jagged_Edge) (Mod TT 20px) (/wiki/Jagged_Edge) Jagged Edge ) Elemental (e.g., (/wiki/Molten_Impact) (Mod TT 20px) (/wiki/Molten_Impact) Molten Impact ) (/wiki/Critical_chance) (Critical chance) Critical chance and (/wiki/Critical_multiplier) (Critical multiplier) critical multiplier (e.g., (/wiki/True_Steel) (Mod TT 20px) (/wiki/True_Steel) True Steel and (/wiki/Organ_Shatter) (Mod TT 20px) (/wiki/Organ_Shatter) Organ Shatter ) (/wiki/Category:Faction_Damage_Mods) (Category:Faction Damage Mods) Faction (e.g., (/wiki/Smite_Infested) (Mod TT 20px) (/wiki/Smite_Infested) Smite Infested ) (/wiki/Attack_speed) (Attack speed) Attack speed (e.g., (/wiki/Fury) (Mod TT 20px) (/wiki/Fury) Fury ) Razorflies also have a dramatically increased (/wiki/Threat_Level) (Threat Level) Threat Level , allowing them to draw enemy fire and attention away from Titania's team. Razorflies can be killed by enemy fire, and can only be replenished by recasting Razorwing. Titania's kills during Razorwing will restore health to her Razorflies. Razorflies can trigger Warframe Arcanes that require a headshot, such as (/wiki/Arcane_Precision) (ArcanePrecision) (/wiki/Arcane_Precision) Arcane Precision , if they hit enemies in the head. Razorflies cannot damage enemies across the (/wiki/Rift_Plane) (Rift Plane) Rift Plane . Razorwing consumes (/wiki/Ability_Efficiency) (EnergyOrb) 25 (/wiki/Energy) (Energy) energy to activate, then consumes (/wiki/Ability_Efficiency) (EnergyOrb) (/wiki/Ability_Duration) (AbilityDurationBuff) 5 per second while active and will remain active until Titania's energy is depleted, or the ability is deactivated by pressing the ability key again. Titania cannot replenish energy using (/wiki/Energy_Vampire) (EnergyVampire130xWhite) (/wiki/Energy_Vampire) Energy Vampire , (/wiki/Rally_Point) (RallyPoint130xWhite) (/wiki/Rally_Point) Rally Point , (/wiki/Rift_Plane) (Rift Plane) Rift Plane 's innate energy regeneration, (/wiki/Squad_Energy_Restore) (Squad Energy Restore) Squad Energy Restores , (/wiki/Energy_Siphon) (Mod TT 20px) (/wiki/Energy_Siphon) Energy Siphon , (/wiki/Energy_Nexus) (Mod TT 20px) (/wiki/Energy_Nexus) Energy Nexus , (/wiki/Dreamer%27s_Bond) (Mod TT 20px) (/wiki/Dreamer%27s_Bond) Dreamer's Bond , and/or (/wiki/Focus/Zenurik#Wellspring) (FocusEnergizingDash) (/wiki/Focus/Zenurik#Wellspring) Wellspring while Razorwing is active. (/wiki/Energy_Orb) (Energy Orb) Energy Orbs , (/wiki/Orokin_Void) (Orokin Void) Orokin Void (/wiki/Orokin_Tower#Death_Orbs) (Orokin Tower) Death Orb 's energy restores, (/wiki/Rage) (Mod TT 20px) (/wiki/Rage) Rage , (/wiki/Hunter_Adrenaline) (Mod TT 20px) (/wiki/Hunter_Adrenaline) Hunter Adrenaline , (/wiki/Spellbound_Harvest) (Mod TT 20px) (/wiki/Spellbound_Harvest) Spellbound Harvest , (/wiki/Arcane_Energize) (ArcaneEnergize) (/wiki/Arcane_Energize) Arcane Energize , and (/wiki/Emergence_Dissipate) (EmergenceDissipate) (/wiki/Emergence_Dissipate) Emergence Dissipate 's Energy Motes can still replenish Titania's energy while in Razorwing. Razorwing's energy drain is not converted into shields by (/wiki/Set_Mods#Augur_Mod_Set) (Set Mods) Augur Mods . Ability Synergy: (/wiki/Spellbind) (Spellbind130xWhite) (/wiki/Spellbind) Spellbind 's status immunity negates the stagger from "crashing" into surfaces. Razorwing spawns an extra Razorfly for each (/wiki/Tribute) (Tribute130xWhite) (/wiki/Tribute) Tribute currently active, up to 4 extra Razorflies up to a maximum of 10 . While in Razorwing, Titania can respawn these Razorflies by picking up the corresponding offerings. Razorflies will fly to and pick up Tribute offerings for Titania. While Razorwing is active, Titania can move around freely while casting her other abilities. She can also use most items from her (/wiki/Equipment#Gear) (Equipment) gear , and equipped gear items' sizes will also be shrunk to her scale. Deployed gear items will still retain their original sizes. Kills done by Titania with Razorwing active count towards the "From on High" (Kill 100 enemies in Archwing form on the (/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon ) (/wiki/Challenges) (Challenges) challenge . On the other hand, Razorwing is not considered an Archwing for (/wiki/Riven_Mod) (Riven Mod) Riven Mod challenges. Titania is unable to accomplish any action that requires the Use key (default X ) while Razorwing is active, thus cannot interact with consoles, pick up carriables such as datamasses, or revive allies from (/wiki/Death#Bleedout) (Death) bleedout . Titania can pick up carriables before activating Razorwing, but is not able to use them until she deactivates the ability. The (/wiki/Operator) (Operator) Operator can still be used while in Razorwing, and be able to do these actions without deactivating the ability. However, energy drain and countdowns on buffs like (/wiki/Razorwing_Blitz) (Mod TT 20px) (/wiki/Razorwing_Blitz) Razorwing Blitz will still continue while in Operator mode. (/wiki/Companions) (Companions) Companions disappear when activating Razorwing and will come back once the ability is deactivated. Similar to Archwing, (/wiki/Animal_Instinct) (Mod TT 20px) (/wiki/Animal_Instinct) Animal Instinct and (/wiki/Primed_Animal_Instinct) (Mod TT 20px) (/wiki/Primed_Animal_Instinct) Primed Animal Instinct will still apply. (/wiki/Reinforced_Bond) (Mod TT 20px) (/wiki/Reinforced_Bond) Reinforced Bond and (/wiki/Tenacious_Bond) (Mod TT 20px) (/wiki/Tenacious_Bond) Tenacious Bond 's buffs will continue to affect Titania while in Razorwing, if the conditions are met on the companion. Companions will not regenerate shields while Titania is in Razorwing. If Titania enters Razorwing while a companion is downed, the companion recovery timer will continue to count up. The gauge will pause at 100%, and the companion will not revive until Titania exits Razorwing. Effects that shorten the companion recovery timer such as (/wiki/Aerial_Bond) (Mod TT 20px) (/wiki/Aerial_Bond) Aerial Bond will work as normal while in Razorwing. Weapons (https://static.wikia.nocookie.net/warframe/images/a/a4/DexPixia.png/revision/latest?cb=20220409172129) (DexPixia) Main article: (/wiki/Dex_Pixia) (Dex Pixia) Dex Pixia The Dex Pixia are (/wiki/Titania) (TitaniaIcon272) Titania 's and (/wiki/Titania/Prime) (TitaniaPrimeIcon272) (/wiki/Titania/Prime) Titania Prime 's signature dual pistols, summoned by activating the ability (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing . This weapon deals primarily (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) Slash damage. Advantages Very high (/wiki/Status_chance) (Status chance) status chance . Decent (/wiki/Fire_rate) (Fire rate) fire rate . Adequate magazine size. Does not use ammo pickups; ammo regenerates over time. Has a 0.3-second delay after the weapon stops firing before regenerating ammo. Regenerates 50 ammo per second; takes 1.2 seconds to regenerate a fully depleted magazine. Innate two (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) and one (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) polarities. Disadvantages Requires energy to activate and keep active. As an (/wiki/Exalted_Weapon) (Exalted Weapon) Exalted Weapon , it cannot benefit from, nor contribute to the set bonus of any (/wiki/Set_Mods) (Set Mods) Set Mods . Cannot equip critical related (/wiki/Acolyte_Mods) (Acolyte Mods) Acolyte Mods ((/wiki/Sharpened_Bullets) (Mod TT 20px) (/wiki/Sharpened_Bullets) Sharpened Bullets and (/wiki/Hydraulic_Crosshairs) (Mod TT 20px) (/wiki/Hydraulic_Crosshairs) Hydraulic Crosshairs ) or (/wiki/Category:Amalgam_Mods) (Category:Amalgam Mods) Amalgam Mods (e.g., (/wiki/Amalgam_Barrel_Diffusion) (Mod TT 20px) (/wiki/Amalgam_Barrel_Diffusion) Amalgam Barrel Diffusion ). This includes mods based on these Acolyte mods, such as (/wiki/Galvanized_Crosshairs) (Mod TT 20px) (/wiki/Galvanized_Crosshairs) Galvanized Crosshairs . Does not have an Exilus slot. Cannot equip Secondary (/wiki/Arcane_Enhancement) (Arcane Enhancement) Arcane Enhancements . (https://static.wikia.nocookie.net/warframe/images/4/44/Diwata.png/revision/latest?cb=20220409165656) (Diwata) Main article: (/wiki/Diwata) (Diwata) Diwata The Diwata is (/wiki/Titania) (TitaniaIcon272) Titania 's and (/wiki/Titania/Prime) (TitaniaPrimeIcon272) (/wiki/Titania/Prime) Titania Prime 's signature heavy blade, summoned by activating the ability (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing . This weapon deals primarily (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) Puncture damage. Innate two (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) and one (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) polarities. Advantages High (/wiki/Critical_chance) (Critical chance) critical chance . Above average (/wiki/Attack_speed) (Attack speed) attack speed . Disadvantages Low (/wiki/Status_chance) (Status chance) status chance . Requires (/wiki/Energy) (Energy) energy to activate and keep active. As an (/wiki/Exalted_Weapon) (Exalted Weapon) Exalted Weapon , it cannot benefit from, nor contribute to the set bonus of any (/wiki/Set_Mods) (Set Mods) Set Mods (excluding the (/wiki/Set_Mods#Sacrificial_Mod_Set) (Set Mods) Sacrificial Mod Set ). (/wiki/Melee#Heavy_Attack) (Melee) Heavy Attacks are identical to quick attacks, and thus do not benefit from the Combo Counter or any Heavy Attack or (/wiki/Melee#Tennokai) (Melee) Tennokai mods. Cannot equip (/wiki/Gladiator_Rush) (Mod TT 20px) (/wiki/Gladiator_Rush) Gladiator Rush , (/wiki/Acolyte_Mods) (Acolyte Mods) Acolyte Mods (except (/wiki/Focused_Defense) (Mod TT 20px) (/wiki/Focused_Defense) Focused Defense ), or (/wiki/Category:Amalgam_Mods) (Category:Amalgam Mods) Amalgam Mods (e.g., (/wiki/Amalgam_Organ_Shatter) (Mod TT 20px) (/wiki/Amalgam_Organ_Shatter) Amalgam Organ Shatter ). Cannot equip Melee (/wiki/Arcane_Enhancement) (Arcane Enhancement) Arcane Enhancements . Stance (https://static.wikia.nocookie.net/warframe/images/8/85/RazorwingMod.png/revision/latest?cb=20210906230822) (RazorwingMod) Augment (https://static.wikia.nocookie.net/warframe/images/8/8b/RazorwingBlitzMod.png/revision/latest?cb=20230224004932) (RazorwingBlitzMod) Main article: (/wiki/Razorwing_Blitz) (Razorwing Blitz) Razorwing Blitz Razorwing Blitz is a (/wiki/Warframe_Augment_Mod) (Warframe Augment Mod) Warframe Augment Mod for (/wiki/Titania) (TitaniaIcon272) Titania 's (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing , which boosts the speed of some (/wiki/Warframes) (Warframes) Warframe and (/wiki/Weapon) (Weapon) weapon actions when an (/wiki/Abilities) (Abilities) Ability is cast while the former is (/wiki/Category:Channeled_Abilities) (Category:Channeled Abilities) channeled . (/wiki/Razorwing_Blitz) (Razorwing Blitz) Razorwing Blitz Tips & Tricks Razorwing greatly improves Titania's survivability: Titania presents a smaller target profile with Razorwing active, making it more difficult for enemies to hit her. Razorwing's innate evasion allows Titania to avoid shots. Razorflies have increased threat rating, drawing aggro away from Titania. The fact that Titania is airborne with Razorwing also allows her to fully avoid taking damage from certain enemies, such as melee enemies and (/wiki/Nox) (Nox) Nox 's toxin cloud. Equipping (/wiki/Agility_Drift) (Mod TT 20px) (/wiki/Agility_Drift) Agility Drift and (/wiki/Aviator) (Mod TT 20px) (/wiki/Aviator) Aviator can provide even higher survivability, especially against high level enemies. Dex Pixia has a high rate of fire which allows Titania to deal a lot of damage in a short amount of time. They are also fully capable of triggering (/wiki/Arcane_Pistoleer) (ArcanePistoleer) (/wiki/Arcane_Pistoleer) Arcane Pistoleer , frequently allowing for up to 12 second bursts of unlimited fire. Casting the ability while in the air will shave off about 0.3 seconds of the animation, the part where she lifts off of the ground, since she is already in the air. When trying to decide between equipping (/wiki/Growing_Power) (Mod TT 20px) (/wiki/Growing_Power) Growing Power or (/wiki/Pistol_Amp) (Mod TT 20px) (/wiki/Pistol_Amp) Pistol Amp , Growing Power increases Dex Pixia's base damage before secondary weapon mods are considered, and Pistol Amp increases Dex Pixia's base damage as if it was a secondary weapon mod (e.g., (/wiki/Hornet_Strike) (Mod TT 20px) (/wiki/Hornet_Strike) Hornet Strike ). This means that Growing Power's 25% ability strength increase is the better choice accompanying weaker ability strength bonuses and stronger secondary weapon damage bonuses while Pistol Amp's 27% damage increase is the better choice with stronger ability damage bonuses and weaker secondary weapon damage bonuses. When trying to decide between equipping (/wiki/Growing_Power) (Mod TT 20px) (/wiki/Growing_Power) Growing Power or (/wiki/Steel_Charge) (Mod TT 20px) (/wiki/Steel_Charge) Steel Charge , Growing Power increases Diwata's base damage before melee weapon mods, and Steel Charge increases Diwata's base damage as if it was a melee weapon mod. Despite this advantage for Growing Power, its 25% ability strength increase is inferior to Steel Charge's 60% damage increase in most situations. Titania will drop a datamass or lantern when razorwing is invoked. Bugs While in the Simulacrum, using the Helminth ability Empower or (/wiki/Energy_Conversion) (Mod TT 20px) (/wiki/Energy_Conversion) Energy Conversion before activating (/wiki/Razorwing) (Razorwing130xWhite) (/wiki/Razorwing) Razorwing does not increase the damage of (/wiki/Dex_Pixia) (DexPixia) (/wiki/Dex_Pixia) Dex Pixia as opposed to other strength mods, despite showing otherwise in the 'Abilities' section. Tennokai mods can be installed on Diwata but cannot be activated as Diwata does not have a (/wiki/Melee#Heavy_Attack) (Melee) Heavy Attack . Titania can summon archwing weapons when you are close to the ground. Titania can use normal weapon if the connection has a large ping. If you fly to the roof of a tile and then switch into operator mode and back into razorwing relatively quickly you can glitch out of the map. This was 'fixed' in (/wiki/Update_29#Hotfix_29.0.8) (Update 29) Update 29.0.8 , it is still possible in further updates but requires significantly more precision. If you equip (/wiki/Conservation) (Conservation) Conservation tools or a (/wiki/Fishing) (Fishing) Fishing spear, you can interact with relative normalcy, excluding hacking and carrying power cells or datamasses or their equivalents (you'll pick them up, but after it puts them at your hand's position, it won't let you hold them). This bug is a possible trigger condition for another; should you vanquish a (/wiki/Kuva_Lich) (Kuva Lich) Kuva Lich while in Archwing mode, you switch to the secondary equipped in your loadout, rather than Dex Pixia. This is only possible if you've used another bug to allow you to interact. There are some cases where after voiding out, as operator or while in Razorwing mode, you will become normal size and the ability icon for Razorwing will show that you have 6 razorflies, this is only visual. (Expand/Collapse) (Expand/Collapse) Strength Mods (/wiki/Ability_Strength) (Ability Strength) (IntensifyMod) Duration Mods (/wiki/Ability_Duration) (Ability Duration) (ContinuityMod) Range Mods (/wiki/Ability_Range) (Ability Range) (StretchMod) (/wiki/Spellbind) (Spellbind) (SpellbindIcon) (/wiki/Spellbind) (Spellbind) (SpellbindIcon) (/wiki/Tribute) (Tribute) (TributeIcon) (/wiki/Tribute) (Tribute) (TributeIcon) (/wiki/Tribute) (Tribute) (TributeIcon) (/wiki/Lantern) (Lantern) (LanternIcon) (/wiki/Lantern) (Lantern) (LanternIcon) (/wiki/Lantern) (Lantern) (LanternIcon) (/wiki/Razorwing) (Razorwing) (RazorwingIcon) (/wiki/Razorwing) (Razorwing) (RazorwingIcon) () (https://warframe.fandom.com/wiki/Titania/Equip?action=edit) Edit Tab Titania can be equipped with the following items: Cosmetics (/wiki/Titania_Aurai_Helmet) (Titania Aurai Helmet (370 KB)) (Titania Aurai Helmet (370 KB)) (Aurai Helmet) (Titania Aurai Helmet (370 KB)) (Aurai Helmet) (/wiki/Titania_Aurai_Helmet) (Titania Aurai Helmet) Aurai Helmet (/wiki/Titania_Mab_Helmet) (Titania Mab Helmet (246 KB)) (Titania Mab Helmet (246 KB)) (Mab Helmet) (Titania Mab Helmet (246 KB)) (Mab Helmet) (/wiki/Titania_Mab_Helmet) (Titania Mab Helmet) Mab Helmet (/wiki/File:SWTitaniaVirajiHelmet.png) (SWTitaniaVirajiHelmet.png (269 KB)) (SWTitaniaVirajiHelmet.png (269 KB)) (Viraji Helmet TennoGen) (SWTitaniaVirajiHelmet.png (269 KB)) (Viraji Helmet TennoGen) (/wiki/TennoGen#Warframe_Helmets) (TennoGen) Viraji Helmet TennoGen (/wiki/File:SolsticeFairySkin.png) (SolsticeFairySkin.png (89 KB)) (SolsticeFairySkin.png (89 KB)) (Solstice Skin Seasonal) (SolsticeFairySkin.png (89 KB)) (Solstice Skin Seasonal) (/wiki/Winter_Solstice_Skin_Bundle) (Winter Solstice Skin Bundle) Solstice Skin Seasonal (/wiki/File:SWRTenTitaniaUnseelieSkin.png) (SWRTenTitaniaUnseelieSkin.png (136 KB)) (SWRTenTitaniaUnseelieSkin.png (136 KB)) (Unseelie Skin TennoGen) (SWRTenTitaniaUnseelieSkin.png (136 KB)) (Unseelie Skin TennoGen) (/wiki/TennoGen#Warframe_Skin) (TennoGen) Unseelie Skin TennoGen (/wiki/File:SWRFourteenLympharisSkin.png) (SWRFourteenLympharisSkin.png (182 KB)) (SWRFourteenLympharisSkin.png (182 KB)) (Lympharis Skin TennoGen) (SWRFourteenLympharisSkin.png (182 KB)) (Lympharis Skin TennoGen) (/wiki/TennoGen#Warframe_Skin) (TennoGen) Lympharis Skin TennoGen (/wiki/File:TitaniaEmpressSkin.png) (TitaniaEmpressSkin.png (177 KB)) (TitaniaEmpressSkin.png (177 KB)) (Empress Skin) (TitaniaEmpressSkin.png (177 KB)) (Empress Skin) (/wiki/Titania_Empress_Skin) (Titania Empress Skin) Empress Skin (/wiki/File:TitaniaDonannSkin.png) (TitaniaDonannSkin.png (85 KB)) (TitaniaDonannSkin.png (85 KB)) (Donann Skin) (TitaniaDonannSkin.png (85 KB)) (Donann Skin) (/wiki/Titania_Donann_Skin) (Titania Donann Skin) Donann Skin Augments (/wiki/Spellbound_Harvest) (Spellbound Harvest (46 KB)) (Spellbound Harvest (46 KB)) (Spellbound Harvest) (Spellbound Harvest (46 KB)) (Spellbound Harvest) (/wiki/Spellbound_Harvest) (Mod TT 20px) (/wiki/Spellbound_Harvest) Spellbound Harvest (/wiki/Ironclad_Flight) (Ironclad Flight (203 KB)) (Ironclad Flight (203 KB)) (Ironclad Flight) (Ironclad Flight (203 KB)) (Ironclad Flight) (/wiki/Ironclad_Flight) (Mod TT 20px) (/wiki/Ironclad_Flight) Ironclad Flight (/wiki/Beguiling_Lantern) (Beguiling Lantern (42 KB)) (Beguiling Lantern (42 KB)) (Beguiling Lantern) (Beguiling Lantern (42 KB)) (Beguiling Lantern) (/wiki/Beguiling_Lantern) (Mod TT 20px) (/wiki/Beguiling_Lantern) Beguiling Lantern (/wiki/Razorwing_Blitz) (Razorwing Blitz (172 KB)) (Razorwing Blitz (172 KB)) (Razorwing Blitz) (Razorwing Blitz (172 KB)) (Razorwing Blitz) (/wiki/Razorwing_Blitz) (Mod TT 20px) (/wiki/Razorwing_Blitz) Razorwing Blitz See Also (/wiki/Warframe_Cosmetics) (Warframe Cosmetics) Warframe Cosmetics (/wiki/Warframe_Augment_Mods) (Warframe Augment Mods) Warframe Augment Mods () (https://warframe.fandom.com/wiki/Titania/Patch_History?action=edit) Edit Tab Patch History (/wiki/Update_36#Update_36.0) (Update 36) Update 36.0 (2024-06-18) Fixed the Onos Evolution V challenge (Complete a solo mission with an Incarnon Weapon equipped in every slot) not completing when entering Extraction in Titania’s Razorwing form. (/wiki/Update_35#Hotfix_35.5.6) (Update 35) Hotfix 35.5.6 (2024-04-10) Fixed Warframe with cyclable abilities missing stats for each of their effects in the ability screen. Specifically: Titania’s Tribute (/wiki/Update_35#Update_35.5) (Update 35) Update 35.5 (2024-03-27) Changed Titania’s Tribute Thorns Ability description from “Damage” to “Damage Reduction” to better specify the buff’s effect. Fixed roaming companions (ex: Kavats, Kubrows, etc.) disappearing for Titania if she was in Razorwing during a Host Migration. Fixed being able to escape through the map as Titania in Razorwing in certain areas of the Orokin Moon tileset and Zariman Tileset. Fixed crash caused by a combination of ragdolled enemies and Titania’s Razorwing. Fixed getting teleported out of bounds by entering a map hole in Zariman Cascade missions as Titania in Razorwing form. (/wiki/Update_35#Hotfix_35.1.2) (Update 35) Hotfix 35.1.2 (2024-02-28) Fixed being able to pull out a fishing spear while Titania is in her Razorwing form, causing the player to lose functionality. Worth noting that she was never able to actually use the spear in this form, as intended. (/wiki/Update_35#Update_35.1) (Update 35) Update 35.1 (2024-02-20) Fixed Melee Animosity no longer functioning after activating and deactivating Titania’s Razorwing. (/wiki/Update_35#Hotfix_35.0.4) (Update 35) Hotfix 35.0.4 (2023-12-20) Fixed Titania’s Razorwings spawning Alchemy amphors on death. (/wiki/Update_35#Update_35.0) (Update 35) Update 35.0 (2023-12-13) Increased the Starting Energy of the following Prime Warframes so that they have higher Energy Capacity compared to their base version: Titania Prime from 100 to 125 Fixed the “Invert Tap/Hold Abilities” toggle not applying to Titania’s Spellbind ability. (/wiki/Update_34#Update_34.0) (Update 34) Update 34.0 (2023-10-18) Base vs Final Stats in Modding - Health / Energy / Shield / Armor Stat Overhaul If you’ve spent any time invested in the deeper nuances of Modding, you may be familiar with “Warframe Math” - math that upon first glance doesn’t really make sense, but once you learn the inner workings of the game, it all comes together. While we can appreciate the value that complex systems offer to a certain subsect of players, there are other aspects of the game that should have clear and understandable outcomes. Namely: Shield, Health, Energy, and Armor Modding. Pop quiz: what is 300 + 440%? If you answered 740, you may just be an Excalibur player. Vitality (+440% Heath), Redirection (+440% Shields), Flow (+150% Energy), and Steel Fiber (+110% Armor) come with large modifier values that don’t seem to match their outcome in-game. This is because these Mods apply their multiplier to the base stats of the Warframe - i.e., the stats you have at Rank 0. In the Excalibur example, a Rank 30 Excalibur’s Health stat of 300 earns an additional 440 Health from max rank Vitality (+440% Heath) since it applies to his base rank Health stat of 100, resulting in 740 total health. In this update, we have removed this obfuscation by having Health, Shield, Energy, and Armor Mods apply to the stats of Warframes at their current rank. Continuing our Excalibur example, instead of Vitality always applying to Excalibur’s base rank 100 Health, it would apply to his Health stat based on his rank - namely, the stat you can actually see in your Arsenal. If your Excalibur were Rank 30, his Health stat would be 300, which means Vitality’s multiplier would be calculated off of 300. With previous Health and Mod values, additional adjustments are needed to make this revision work while maintaining game balance. By only changing where the multiplier applies, a Rank 30 Excalibur would receive an extra 1,320 Health from max rank Vitality, resulting in a total health stat of 1,600. This outcome is a significant buff, which is not the intention of this system change. To remedy this, we approached this problem in two ways: 1 - We reduced the overall multiplier for Health, Shield, Energy, and Armor Mods. Since these now affect Max Rank Warframe stats, these Mods need to scale differently to maintain the status quo. Additionally, we wanted these new values to be as clear and understandable to all players as possible! Here are a few examples of these value changes: Vitality: Reduced from +440% to +100% Health Redirection: Reduced from +440% to +100% Shield Capacity Steel Fiber: Reduced from +110% to +100% Armor Flow: Reduced from +150% to +100% Energy Max Note: These are not all of the Mods affected by this change. We share the comprehensive list further down in this section of the update notes. Doing some quick math, this means that a Rank 30 Excalibur (300 Health) with a reworked Vitality Mod (+100% Health, applied to the final Health stat) would receive 300 extra Health, for a total of 600. That, in contrast, is a nerf, which we also don’t want to do. So, our next step: 2 - We adjusted Warframe Health, Shield, Energy, and Armor values to keep the end result of the revised Mods as close to the original values as possible. With this change, Excalibur’s Rank 30 Health stat is 370. With +100% Health from a max Vitality Mod, his resulting Health stat would be 740, which matches what it was originally. While this path to the same result may seem a little complicated, the outcome matches our intention: we want players to be able to look at their Health, Shield, and Armor Mods, and be able to understand how they affect the stats they see in their Arsenal. In addition to everything above, we also increased the base stat values for Warframes so that these revised Mods offer similar value for lower-ranked Frames. To do so, we reduced the amount of Health/Shield/Energy that Warframes earn per rank in half, and transferred the sum of that value to their base stats. For Armor , this is the one stat that does not increase with your Warframe’s level (with some exceptions). Armor values across the board have been slightly increased to compensate for the Mod changes. Not to beat a dead Kaithe, but Mods will now be applying to the Max Rank stat instead of the Base Rank. You may look at these numbers and think “nerf” or “buff” depending, but the outcome is that total Modded values are the same, if not a little higher in some cases. Warframe Stat Changes: TITANIA Health: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)Shields: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)Armor: Base Rank - 105 (from 100)Energy: Base Rank - 175 (from 150) / Max Rank - 225 (from 225) TITANIA PRIME Health: Base Rank - 365 (from 125) / Max Rank - 465 (from 375)Shields: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)Armor: Base Rank - 135 (from 125)Energy: Base Rank - 215 (from 175) / Max Rank - 265 (from 263) While there may be significant changes to Warframe Stats and Mod values as a part of this overhaul, the end result is that your Builds should mostly stay the same. The key difference is the added clarity of what your Health / Shield / Energy / Armor Mods do in your Upgrade screens! General Fixes: Fixed Titania in Razorwing not rotating to match the direction players are facing when using Transference to swap between Warframe and Operator. Fixed a map hole in the Orokin Void tileset, just big enough for a Razorwing Titania to fly through. (/wiki/Update_33#Hotfix_33.6.5) (Update 33) Hotfix 33.6.5 (2023-08-21) Fixed Titania remaining in Razorwing form during the extraction animation if triggered as Operator. (/wiki/Update_33#Hotfix_33.6.3) (Update 33) Hotfix 33.6.3 (2023-08-03) Fixed Kexat’s Pounce Decree not being triggered while airborne during Titania’s Razorwing. (/wiki/Update_33#Update_33.6) (Update 33) Update 33.6 (2023-07-27) Fixed Titania getting stuck in an endless falling loop during the Chains of Harrow Quest due to Razorwing. (/wiki/Update_32#Hotfix_32.2.7) (Update 32) Hotfix 32.2.7 (2022-12-15) Fixed Titania’s Tribute not transforming enemies into beacons and applying buffs. As reported here: (https://forums.warframe.com/topic/1333706-titania-bug/) https://forums.warframe.com/topic/1333706-titania-bug/ (/wiki/Update_32#Update_32.2) (Update 32) Update 32.2 (2022-11-30) WARFRAME AUGMENT BUFFS - PART 3 (FINAL) In the Veilbreaker and Nora’s Mix Vol 1 updates, we buffed a number of underused Warframe Augments (from Ash to Oberon). This third and final batch of buffs tackles Warframe Augments from Saryn to Zephyr. We have increased their viability in missions, which we hope will encourage more build diversity. *Stats below are all at Max Rank. TITANIA Spellbound Harvest Was: Hitting at least 4 enemies with Spellbind will grant Titania 50 Energy. Changes: Successfully hitting at least 4 enemies also adds 40% more range on the next cast of Spellbind. Beguiling Lantern Was: Attracted enemies take 100% more melee damage. Changes: The 100% damage bonus now applies to all weapons (including Titania’s Dex Pixia and Diwata) and scales with Ability Strength. Fixes: Fixed Titania in Razorwing being able to enter into large structures in the Plains of Eidolon. Fixed Titania in Razorwing being able to fly under a walkway in the Infested Ship tileset and losing all function. (/wiki/Update_32#Update_32.1) (Update 32) Update 32.1 (2022-11-02) Fixed enemies instantly dying when casting Mag’s Pull on enemies that are affected by Titania’s Spellbind. Fixed magazine capacity from Mods reverting when turning Titania’s Razorwing on and off. Fixed crash when hovering over Titania’s Razorwing ability UI. Fixed falling and teleporting endlessly after falling down a walkway and attempting to fly out using Titania’s Razorwing in the Infested Ship tileset. (/wiki/Update_32#Hotfix_32.0.9) (Update 32) Hotfix 32.0.9 (2022-10-05) Reduced the Mastery Rank restriction of all Prime Warframes to 0. Only 11/34 frames had any Mastery Rank restrictions, so we decided to make these consistent with the rest (there were no Mastery Rank restrictions on any non-Primed Warframes). (/wiki/Update_32#Update_32.0) (Update 32) Update 32.0 (2022-09-07) The following Warframe Blueprints that can be obtained from Simaris can now be sold for Credits: Titania Blueprint Titania’s Moyturan Wings auxiliary attachment from the Donann skin will now flap when she is in Razorwing mode. Note: If equipped on Titania Prime, her Primed energy wings will not appear. Fixed Titania’s Razorflies always facing the same direction. They should be more dynamic now! Fixed Titania’s Razorflies triggering the effect of the Secondary Deadhead and Pax Seeker Arcanes. Fixed being able to fly around after being downed as Titania while Razorwing is active, which was also causing loss of functionality. Fixed Titania being unable to use Blink while in Razorwing when Guardian Shell is active. Fixed being able to escape the Uranus Sealab tileset using Titania’s Razorwing. Fixed players being able to still fly when being downed as Titania during the Razorwing cast animation. (/wiki/Update_31#Update_31.6) (Update 31) Update 31.6 (2022-06-09) Fixed an issue with Titania’s Razorwing where the Razorflies would not appear to spawn. (/wiki/Update_31#Hotfix_31.5.8) (Update 31) Hotfix 31.5.8 (2022-05-11) Fixed Titania being able to clip through geometry by spamming Razorwing in certain cases. Also fixed being able to escape every map using Transference and Razorwing. (/wiki/Update_31#Hotfix_31.5.6) (Update 31) Hotfix 31.5.6 (2022-05-04) Fixing Titania’s animation sets not floating while having the Hespar equipped. (/wiki/Update_31#Update_31.5) (Update 31) Update 31.5 (2022-04-27) Fixed Titania appearing invisible in a cinematic during a key moment in The Second Dream quest. Fixed Titania in Razorwing causing issues in the Second Dream quest cinematic sequences. (/wiki/Update_31#Hotfix_31.0.3) (Update 31) Hotfix 31.0.3 (2021-12-17) Fixed running out of energy in Razorwing while in Operator results in Titania being permanently small and breaks movement. (/wiki/Update_31#Update_31.0) (Update 31) Update 31.0 (2021-12-15) Fixed Titania’s Solstice skin missing the ‘Prime Details’ toggle. Fixed Titania’s Razorwing kills in normal ground missions counting toward the ‘From On High’ Challenge progress. (/wiki/Update_30#Update_30.9) (Update 30) Update 30.9 (2021-11-11) Added new animations to Titania’s move set when using Gunblades. Fixed rapidly toggling Titania’s Razorwing mode/Operator allowing you to clip through geometry. Fixed the Cremata Syandana on Titania Prime appearing flipped and bigger after using Razorwing. Fixed movement momentum carrying over when using Transference while Titania is in Razorwing. Fixed Wisp Reservoir buffs and Sevagoth Gloom FX affecting Titania’s Razorflies. (/wiki/Update_30#Update_30.7) (Update 30) Update 30.7 (2021-09-08) Fixed an issue where Titania’s Razorwing was unable to deal damage to Nullifier-type Corpus Capture targets. Fixed Titania being able to get out of bounds with entering/exiting Razorwing. Fixed Titania being unable to descend while in Razorwing form, after being propelled by the gaiser plants in Deimos. Fixed an issue with dual wielding a Glaive/Pistol as Titania before activating Razorwing enabling permanent slide attacks when using quick melee. Fixed performance issues when using Thermal Sunder as Titania after casting Razorwing as Host. (/wiki/Update_30#Hotfix_30.0.6) (Update 30) Hotfix 30.0.6 (2021-04-20) Fixed cases of waypoint markers breaking when in Titania's Razorwing, notably on Deimos. (/wiki/Update_30) (Update 30) Update 30.0 (2021-04-13) Fixed enemies unable to target Titania when Reave (via Helminth Subsume) is cast while Razorwing is active. (/wiki/Update_29#Update_29.10) (Update 29) Update 29.10 (2021-03-19) Fixed custom walk and roll animations for Wisp and Titania not working while walking around the Orbiter, Dojo, and Railjack. (/wiki/Update_29#Hotfix_29.6.4) (Update 29) Hotfix 29.6.4 (2021-01-06) ‘Invert Tap/Hold Abilities’ option now lets you control the setting for each valid Warframe. Numerous Warframes Abilities new and old have been given the ‘Tap/Hold’ functionality to do varying actions. Feedback showed that having the option to Invert the ‘Tap/Hold’ across the board to all valid Warframes was not ideal, as some Ability default functionalities are preferred. Upon selecting the ‘Invert Tap/Hold Abilities’ in the Options menu, you'll be met with a new screen allowing you to pick and choose which valid Warframes this applies to! (/wiki/Update_29#Update_29.5) (Update 29) Update 29.5 (2020-11-19) Fixed a rare case of an infinite white screen after casting Titania’s Razorwing in the Simulacrum. Fixed Titania appearing absolutely gigantic when using Omni Tool to return to Railjack in Razorwing after blowing up enemy ship, as reported here: (https://www.reddit.com/r/Warframe/comments/ea4m8a/titania_is_so_big_so_i_stuck_inside_a_ship/) https://www.reddit.com/r/Warframe/comments/ea4m8a/titania_is_so_big_so_i_stuck_inside_a_ship/ Fixed reticle turning and staying red in the Nihil boss fight while playing as Titania. Fixed rare cases where you could summon your Arch-Gun while in Titania’s Razorwing. (/wiki/Update_29#Hotfix_29.3.1) (Update 29) Hotfix 29.3.1 (2020-11-04) Fixed Zenistar disc not expiring when in Titania’s Razorwing mode. (/wiki/Update_29#Update_29.3) (Update 29) Update 29.3 (2020-10-27) Fixed the Split Flight buff not resetting if the buff expires when in Titania’s Razorwing. Fixed a script error when casting Titania’s Tribute ability. (/wiki/Update_29#Hotfix_29.2.2) (Update 29) Hotfix 29.2.2 (2020-10-06) Updated Titania's Tribute ability descriptions to list the sub-abilities and a brief general description of what they do. Tips related to these sub-abilities have also been edited for accuracy as a result. Fixed a script error when casting Titania’s Tribute ability. (/wiki/Update_29#Hotfix_29.1.1) (Update 29) Hotfix 29.1.1 (2020-09-18) Fixed clipping through the wall when switching between Titania’s Razorwing and Operator. (/wiki/Update_29#Update_29.1) (Update 29) Update 29.1 (2020-09-17) Fixed ability to go under the floor with a combination of Transference and Titania’s Razorwing. (/wiki/Update_29#Hotfix_29.0.6) (Update 29) Hotfix 29.0.6 (2020-09-01) Fixed potential crash when casting Titania’s Lantern ability. (/wiki/Update_28#Update_28.3) (Update 28) Update 28.3 (2020-08-12) Warframe Blueprint and Component costs from Simaris have been reduced by 50%! Fixed crashing when attempting to spam Specter spawns when in Titania’s Razorwing. Fixed ability to escape the Corpus Ship Bridge Captura Scene by using Titania’s Razorwing. Fixed the Titania Mab Helmet (+ Blueprint) using the Titania Aurai Helmet icon in the Inventory or Market. (/wiki/Update_28#Update_28.1) (Update 28) Update 28.1 (2020-07-08) Fixed a few more cases where Titania could clip through the floor in Razorwing. Fixed movement sound looping for Titania Prime. (/wiki/Update_28#Hotfix_28.0.4) (Update 28) Hotfix 28.0.4 (2020-06-12) Fixed the Dessicata Syandana appearing to float away from Titania. (/wiki/Update_28#Hotfix_28.0.3) (Update 28) Hotfix 28.0.3 (2020-06-12) Fixed a script error when casting Titania’s Razorwing Ability. (/wiki/Update_28#Hotfix_28.0.2) (Update 28) Hotfix 28.0.2 (2020-06-11) Fixed a few script errors that could occur when deactivating Titania’s Razorwing Ability. (/wiki/Update_28#Update_28.0) (Update 28) Update 28.0 (2020-06-11) Fixed Shield Lancers flailing wildly when affected by Titania’s Lantern. Fixed Archwing Blink FX (including Titania’s Razorwing) not using chosen Energy colors. As reported here: (https://forums.warframe.com/topic/1194097-blink-should-abide-by-energy-colour/) https://forums.warframe.com/topic/1194097-blink-should-abide-by-energy-colour/ (/wiki/Update_27#Hotfix_27.5.3) (Update 27) Hotfix 27.5.3 (2020-05-15) Fixed Titania Prime’s lateral dodges not moving you as far as they should. (/wiki/Update_27#Hotfix_27.5.2) (Update 27) Hotfix 27.5.2 (2020-05-13) Fixed Titania’s Razorflies contributing toward the Heavy Ordnance Act Arch Gun kill count. Fixed a script error when casting Titania’s Lantern ability. (/wiki/Update_27#Hotfix_27.4.4) (Update 27) Hotfix 27.4.4 (2020-05-07) Fixed Titania Prime not playing proper movement and dash sounds when equipped with Skins. (/wiki/Update_27#Update_27.4) (Update 27) Update 27.4 (2020-05-01) Titania Prime has been given her own unique dodge/roll animations that flow better with her floating movement! As requested here: (https://forums.warframe.com/topic/1181409-please-add-new-dash-animation-to-titania-prime/) https://forums.warframe.com/topic/1181409-please-add-new-dash-animation-to-titania-prime/ Titania can no longer play the Shawzin while in Razorwing due to it resulting in a very broken flying state. Fixed Ability Range Mods not affecting Titania’s Lantern ability. Fixed a case of Titania’s motion/animations breaking when going in and out of Razorwing. Fixed being all kinds of broken if you enter Sharkwing areas as Titania in her Razorwing mode. Fixed missing reticle when Transferring to Operator while in Titania’s Razorwing. (/wiki/Update_27#Hotfix_27.3.15.1) (Update 27) Hotfix 27.3.15.1 (2020-04-17) Fixed a script error when casting Titania’s Tribute ability. (/wiki/Update_27#Hotfix_27.3.14) (Update 27) Hotfix 27.3.14 (2020-04-15) Augment: Spellbind - (/wiki/Spellbound_Harvest) (Mod TT 20px) (/wiki/Spellbound_Harvest) Spellbound Harvest Titania Primes Razorwing Energy wings will now be hidden when aiming to avoid blocking your sight. Fixed Motus Impact not extending the Melee range of Titania’s Diwata. (/wiki/Update_27#Hotfix_27.3.11) (Update 27) Hotfix 27.3.11 (2020-04-09) Fixed Step-based Ephemeras not working on Titania Prime. Fixed Titania’s Thorns Tribute not reducing damage taken by the player. Fixed Titania’s Full Moon buff not applying to her Razorflies. Fixed Titania’s Reticle missing when entering Operator Mode from Razorwing. (/wiki/Update_27#Hotfix_27.3.10) (Update 27) Hotfix 27.3.10 (2020-04-08) Fixed some missing FX on Titania’s Tribute ability. Fixed a script error when joining-in-progress on a Titania with multiple Tribute buffs active. (/wiki/Update_27#Hotfix_27.3.9) (Update 27) Hotfix 27.3.9 (2020-04-07) Prevented frozen in time (Atlas Petrify, Limbo Stasis etc) enemies from being affected by Titania’s Lantern. The Energy spent to cast will be refunded if the cast fails. This fixes casting Titania Lantern on an enemy that is frozen in time, resulting in the ability appearing to cast (costs Energy, performs animation) but the target enemy is not affected. (/wiki/Update_27#Hotfix_27.3.8) (Update 27) Hotfix 27.3.8 (2020-04-02) Removed Titania’s Exalted weapons appearing in the Codex Weapon section, as Exalted Weapons do not show here. Fixed Titania Prime’s energy wings not applying to her Razorwing when other Skins are equipped. Fixed Titania’s Ironclad Flight Augment not functioning. Fixed Titania buff wheels showing up when the ability has not been unlocked yet. Also fixed the buffs being greyed out until you leveled up enough. Fixed a script error when casting Titania’s Tribute. Fixed enemies becoming immune to all Status Effects when Titania’s Lantern and Spellbind is cast on them. (/wiki/Update_27#Hotfix_27.3.6) (Update 27) Hotfix 27.3.6 (2020-03-31) Introduced Titania Prime. Fixed melee magnetism not functioning with Titania's Diwata in Razorwing. (/wiki/Update_27#Update_27.3) (Update 27) Update 27.3 (2020-03-24) NEW WARFRAME DISABLE AUGMENTS (Max Rank) Not everyone desires the Passive attributes that Titania bring, but still want to use them in battle. With these new Augments you can now rid yourself of their attributes and bring them to a more grounded version. Titania: Ironclad Flight Disable vacuum in Razorwing. Reduced damage by 40% while airborne. Optimizations Further performance improvements towards Titania’s Lantern when cast on a large group of enemies. This particularly affected systems set to Low Particle Quality. Titania Changes & Fixes: Titania has a new Passive: Titania generates Health for herself and nearby Allies every time she casts an Ability (4hp/second for 20 seconds)! The personal Titania Parkour Boost is staying, just the communal Trampoline isn't. Titania can now use Blink while in her Razorwing ability! Fixed casting Titania’s Razorwing right as you fall into a teleport volume in the Simulacrum resulting in an infinite white screen. (/wiki/Update_27#Hotfix_27.2.2) (Update 27) Hotfix 27.2.2 (2020-03-06) Fixed Titania’s Tribute ability not extracting an offering from an enemy in the form of an Ability Buff. Fixed Titania gaining 100% Damage reduction while in her airborne form (Razorwing) when equipped with Aviator, Aerodynamic, and Agility Drift. (/wiki/Update_27#Update_27.2) (Update 27) Update 27.2 (2020-03-05) Railjack Changes and Fixes Fixed gaining max Health and Shields, Power Strength and presumably any other Archwing-specific bonuses while using Titania’s Razorwing mode in Railjack. This is due to the Intrinsic Ranks that grant Archwing bonuses (Vigilant Archwing, Vengeful Archwing, etc). These only apply to your true Archwing, not tiny fairy mode. Fixed various collision issues in the Railjack that allowed Titania to exit the railjack while in Razorwing. Titania Changes Spellbind: Hold Titania’s Spellbind to cast Status Immunity on yourself. Previously you had to cast it while looking at the ground to accomplish this! Tribute: You can now select which Tribute to cast, by cycling through the different buffs like Ivara’s arrows, or Vauban’s Minelayer. Lantern: Lanterns are now locked in place, allowing for more easily-controlled CC. Razorwing has a new FX upgrade! Razorwing flight model has been brought more in line with Skywing controls. Armor Change Titania: 65 to 100 Why: The conversation surrounding Arcane Guardian led to a significant review of Armor stats on Warfarmes. The Majority of Warframes received an increase in the Armor stat to increase survivability. Compounded with Shield Gating and the numerous other changes covered, we expect a much more fair feeling playing field for all Warframes. Optimizations Optimized the effects on Titania's Lantern ability to improve performance. Fixes Fixed the Cycuta Prime Sigil, Igaro, Yamako Prime, Zaikhya, Cycuta Prime, and Opulas Robe Syandanas clipping through the Titania Empress Skin. Fixed Titania’s Razorwing deactivating Melee-only mode if it was active before the ability was cast. (/wiki/Update_27#Hotfix_27.1.0.1) (Update 27) Hotfix 27.1.0.1 (2020-02-04) Fixed the Cautious Shot Mod stacking each time you enter/exit Titania’s Razorwing. (/wiki/Update_27#Update_27.1) (Update 27) Update 27.1 (2020-02-04) Fixed overwhelming Elemental FX on Titania when she is given an Elemental buff. (/wiki/Update_26#Update_26.1) (Update 26) Update 26.1 (2019-11-22) Titania now uses the new Archwing flight model. This fixes her current situation of being very janky while in Razorwing. (/wiki/Update_26#Update_26.0) (Update 26) Update 26.0 (2019-10-31) Titania can now Transfer to the Operator during Razorwing. Titania’s cast animations are now an upper body animation only (except Razorwing), alleviating momentum cancelling lower body animations and trimming cast time. Thorns Tribute now has Damage reflected AND reduced to help our little bug feel a little less squishy. Titania can spawn up to four more Razorflies if all Tributes are active, one per Tribute. Razorflies can now pick up Tributes. Enemies directly affected by Titania’s Lantern will now have any damage they take dealt to them when the Ability ends (a la Mind Control). (/wiki/Update_25#Hotfix_25.7.6) (Update 25) Hotfix 25.7.6 (2019-09-18) Fixed exploit with Titania’s Razorwing and Syndicate weapons. (/wiki/Update_25#Update_25.7) (Update 25) Update 25.7 (2019-08-29) Standardized Titania’s Tribute buffs to have a base range of 35m and duration of 120s, which acts as a buff in most cases. Fixed Titania being spawned inside the ground sometimes when scoring in The Index while in Razorwing. (/wiki/Update_25#Hotfix_25.4.1) (Update 25) Hotfix 25.4.1 (2019-07-24) Fixed inability to move properly when Titania is in Razorwing in Sanctuary Onslaught. (/wiki/Update_25#Hotfix_25.2.1) (Update 25) Hotfix 25.2.1 (2019-06-20) Fixed Titania’s Diwata not functioning when attempting to Melee in Razorwing. (/wiki/Update_25#Update_25.1) (Update 25) Update 25.1 (2019-06-05) Fixed Zanuka being unable to capture Titania. (/wiki/Update_25#Hotfix_25.0.4) (Update 25) Hotfix 25.0.4 (2019-05-28) Removed Titania’s Blueprint from the Market as it is now found in Simaris’ Lost & Found Offerings or The Silver Grove quest. (/wiki/Update_25#Update_25.0) (Update 25) Update 25.0 (2019-05-22) Cephalon Simaris now sells Blueprints given during quests in his Offerings! This allows you to purchase these items in the event that you’ve accidentally sold them. (/wiki/Update_24#Hotfix_24.5.5) (Update 24) Hotfix 24.5.5 (2019-03-25) Aviator and Agility Drift now apply to Titania while she is in Razorwing. (/wiki/Update_24#Hotfix_24.2.8) (Update 24) Hotfix 24.2.8 (2019-01-15) Titania’s Razorflies will now gain Health when Titania kills enemies while in Razorwing. Increased Titania’s Thorns/Entangle Tribute Range from 10m to 30m. (/wiki/Update_24#Hotfix_24.2.7) (Update 24) Hotfix 24.2.7 (2018-01-09) Fixed Titania’s Lanterns not mesmerizing enemies properly. This was a major bug impacting any benefits from the changes. (/wiki/Update_24#Hotfix_24.2.3) (Update 24) Hotfix 24.2.3 (2018-12-19) Fixed Titania's Tribute not actually costing 25 Energy as was intended in Update 24.2.0. (/wiki/Update_24#Hotfix_24.2.2) (Update 24) Hotfix 24.2.2 (2018-12-18) Updated Nyx's Mind Control + Psychic Bolts and Titania's Lantern ability descriptions to better reflect their recent ability changes. (/wiki/Update_24#Update_24.2) (Update 24) Update 24.2 (2018-12-18)Titania Changes: Baseline Energy Capacity increased to hit 225 at Max Rank. Tribute: The Energy cost for Tribute has been decreased from 50 to 25. Simply getting 1 type of Tribute will be enough to have its maximum power. You can continue to acquire Tributes to refresh the Duration, but you no longer need to build them up. As for the 4 Tribute types: Dust - keep as-is: it reduces enemy accuracy by 50%! Thorns - increase to 50% of damage reflected back to the attacker! Entangle - keep as-is: one Entangle Tribute slows an enemy by 25%! Fullmoon - the 75% damage buff now applies to ALL (Sentinels, Moas, Companions) + Razorwing Butterflies Lantern: Lantern can be cast up to 4 times at once (new targets replace old). Targets will gradually float back to their starting positions. You will be able to 'explode' all targets by holding the Lantern cast. Razorwing: Razorwing has a 'Vacuum' built in! (/wiki/Update_23#Hotfix_23.0.6) (Update 23) Hotfix 23.0.6 (2018-06-27) Adjust offset for the Zaikhya Syandana on Titania to try and reduce clipping with her wings. (/wiki/Update_23#Hotfix_23.0.2) (Update 23) Hotfix 23.0.2 (2018-06-15) Fixed various Syandanas clipping through Titania’s wings. (/wiki/Update_23#Update_23.0) (Update 23) Update 23.0 (2018-06-15) Increased Titania’s Diwata damage to 200, Critical Chance to 20% and Critical Multiplier to 2x. Fixed popping lens flare in Titania’s diorama. MODDABLE ‘EXALTED’ WEAPONS! Warframes with unique Ability-driven (Exalted) Weapons can now be separately Modded in your Arsenal! This includes the ability to customize their appearance too! If you own any of the following Warframes, their “Exalted” Weapon have been added to your Arsenal: Titania’s Dex Pixia + Diwata Exalted Weapons work in the following ways: They appear in your Arsenal as an unranked moddable Weapon option once you’ve unlocked the Ability. All Exalted weapons use the Mod classes expected for the class of weapon. Melee Exalted Weapons have their Stance Mod permanently displayed in the modding UI with access to Combos! Titania’s Dex Pixia now uses Secondary Mods! More on that in the (https://forums.warframe.com/topic/966164-titanias-exalted-weapons-limbo-a-quick-workshop/) Titania Exalted Weapons Dev Workshop we posted at the beginning of this week. While Exalted Weapons can be ranked, they do not count towards Mastery Rank (with the exception of Khora’s Venari). Riven Mods are not generated for Exalted Weapons. (/wiki/Update_22#Update_22.20) (Update 22) Update 22.20 (2018-05-17) Fixed a script error with Titania’s Razorwing. Fixed Titania's Razorwing using your Secondary weapon in 'Secondary Only' Sorties. (/wiki/Update_22#Update_22.10) (Update 22) Update 22.10 (2018-01-25) Augment : Razorwing - (/wiki/Razorwing_Blitz) (Mod TT 20px) (/wiki/Razorwing_Blitz) Razorwing Blitz (/wiki/Update_21#Update_21.6) (Update 21) Update 21.6 (2017-08-29) Fixed Titania’s Razorwing ability jittering out of control at lower framerates when boosting forwards. (/wiki/Update_21#Update_21.2) (Update 21) Update 21.2 (2017-07-26) Fixed a case of being able to get out of the level bounds using Titania's Razorwing. (/wiki/Update_21#Hotfix_21.1.1) (Update 21) Hotfix 21.1.1 (2017-07-20) Fixed the Mastery Sigil appearing unranked on Titania and her Skins. (/wiki/Update_21#Hotfix_21.0.4) (Update 21) Hotfix 21.0.4 (2017-07-05) Fixed being unable to hit enemies from within the Rift when using Titania’s Razorwing. (/wiki/Update_21#Update_21.0) (Update 21) Update 21.0 (2017-06-29) Conclave : Reduced the Duration of Titania's Spellbound in Conclave. Fixed various Syandana clipping issues through Titania’s wings. (/wiki/Update_20#Update_20.5) (Update 20) Update 20.5 (2017-05-17) Fixed the Incubus Syandana clipping through Titania’s wings. (/wiki/Update_20#Update_20.4) (Update 20) Update 20.4 (2017-05-04) Fixed Titania’s Bullet Jump FX lingering forever. (/wiki/Update_20#Update_20.2) (Update 20) Update 20.2 (2017-04-12) Augment : Lantern - (/wiki/Beguiling_Lantern) (Mod TT 20px) (/wiki/Beguiling_Lantern) Beguiling Lantern : Attracted enemies take 100% more melee damage from all squadmates. (/wiki/Update_20#Update_20.0) (Update 20) Update 20.0 (2017-03-24) Conclave : Victims of Titania's Lamplight recover slower in Conclave. Fixed Titania’s wing clipping through Archwings when viewing anything Archwing-related Codex entries. Fixed enemies becoming un-tethered with Titania’s Lantern ability and the Ferrox with Tether Grenades equipped. (/wiki/Update_19#Update_19.13) (Update 19) Update 19.13 (2017-03-09) Rifle Amp and Shotgun Amp Auras now apply to Titania’s Dex Pixia weapons. (/wiki/Update_19#Hotfix_19.10.1) (Update 19) Hotfix 19.10.1 (2017-02-14) Energy will now be refunded when the target dies between cast and effect on Titania's Lantern. (/wiki/Update_19#Update_19.4) (Update 19) Update 19.4 (2016-12-16) Fixed Titania Solstice skin visual bug after exiting Razorwing. (/wiki/Update_19#Update_19.0) (Update 19) Update 19.0 (2016-11-11) Conclave : Fixed an issue with Titania’s Razorwing ability appearing as ready-to-cast without sufficient energy in Conclave matches. Fixed camera offset when using Razorwing while crouching. Fixed not seeing the HUD buff indicator from Titania’s Tribute when joining a mission in progress. Fixed the Ripkas not appearing on Titania when equipped. Fixed an issue with multiple Syandanas not fitting properly on Titania. Fixed Titania’s Razorflies being permanently hostile to allies if Razorwing was cast while under an enemy's Status effect. Fixed Titania’s Diwata clipping through her body when in Razorwing mode. Fixed Titania’s Diwata appearing unattached to her body. (/wiki/Update_19#Update:_The_Index_Preview) (Update 19) Update: The Index Preview (2016-10-20) Fixed Sentinel’s continuing to use their Precepts in the spot where Titania’s Razorwing was cast. (/wiki/Update_19#Hotfix:_The_Vacuum_Within_3) (Update 19) Hotfix: The Vacuum Within 3 (2016-10-13) Conclave : Fixed Titania’s Razorwing ability displaying as ready to cast even though the player does not have 100 energy in Conclave. Fixed Titania gaining energy while in Limbo’s Rift and having Razorwing active. Fixed the Drahk Master taking Titania’s Razorwing weapons. Fixed Shadow Debt Mods applying to Titania’s Razorwing weapons. (/wiki/Update_19#Hotfix:_The_Silver_Grove_2) (Update 19) Hotfix: The Silver Grove 2 (2016-08-22) Conclave : Fixed Titania’s Razorflies persisting if player leaves while in Razorwing form in Conclave. Fixed a Host migration resulting in Titania keeping her Razorwing weapons in Conclave. Fixed shrinking when shaking hands with Titania while her Razorwing is active. Fixed Titania being stuck in flight mode when running out of Energy during Razorwing. Fixed a case where another player spawning with an Aura mod while you were in Titania’s Razorwing would result in you running through the air. (/wiki/Update_19#Update:_The_Silver_Grove_1.0) (Update 19) Update: The Silver Grove 1.0 (2016-08-31) Fixed issues with being active in Titania's Razorwing preventing the effects of Tribute buffs and Spellbind self-casts. (/wiki/Update_19#Hotfix:_The_Silver_Grove_4) (Update 19) Hotfix: The Silver Grove 4 (2016-08-25) Increased Razorwing's flight speed and reduced damage to Titania on impact and collision with the world. Reduced the camera shake on Dex Pixia but added intro aim deviation to keep the same balance. Fixed a map hole exploit by bullet jumping and using Razorwing. (/wiki/Update_19#Hotfix:_The_Silver_Grove_2) (Update 19) Hotfix: The Silver Grove 2 (2016-08-22) Removed butterfly sounds from Titania’s idle animations for other Warframes. Butterfly sounds will only play on Titania’s idle animations with Titania equipped. Fixed Titania’s Razorwing weapons having zero proc chance. Fixed casting Titania’s Spellbind on a player while they are reloading, breaking them and their animation until they melee attack. Fixed not being able to shoot/damage enemies upon decasting Titania’s Razorwing. (/wiki/Update_19#Hotfix:_The_Silver_Grove_1) (Update 19) Hotfix: The Silver Grove 1 (2016-08-19) Fixed a case where Titania's Dust and Entangle aura hud buffs (from Tribute) wouldn't be removed when nullified. Fixed putting an emblem on Titania without any shoulder attachments will result in the emblem floating off of her shoulder. Fixed some of Titania's buff icons not appearing. (/wiki/Update_19#Update:_The_Silver_Grove) (Update 19) Update: The Silver Grove (2016-08-19) Introduced. 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