Tradeable Can be obtained from transmutation Improves the Blast Radius of weapons with Radial Attacks.+24% Blast Radius Madurai  Primed Firestorm  8,000 https://www.warframe.com/droptables Firestorm is a rifle mod that increases the blast radius of weapons with radial attacks. Stats[] Rank Effect Cost 0 +6% 6 1 +12% 7 2 +18% 8 3 +24% 9 Acquisition[] Apart from enemy drops, this mod is also awarded from the Referral Program upon gaining 15 Recruits, or as a potential reward from a Hive Sabotage cache. Drop Locations[] Mission Drop Tables Enemy Drop Tables Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki. Notes[] Has no effect on  Komorex,  Shedu, and  Trumna (Primary Fire) despite their listed radial stat. An increase of 24% in blast radius adds up to a 53.8% increase in the total blast area and a 90.6% increase in total blast volume. Due to the range increase, this mod lessens the damage falloff from the epicenter of the explosion. This mod increases the range of self-stagger. Media[] Mod's appearance prior to Update 10.5. Note the partial rank ticks on the left side of the mod.Mod's appearance prior to Update 14.Old mod card showing the specific weapons it could be equipped on. Visual Demonstrations Of Firestorm And Sinister Reach On Ignis WraithFirestorm On The Torid (Warframe) Patch History[] Update 33.0 (2023-04-26) Fixed the following weapons’ AOE on impact not being affected by Blast Radius Mods (such as Firestorm). Ferrox (Base and Tenet) Opticor (Base and Vandal) Ambassador Hotfix 27.2.2 (2020-03-06) The Firestorm Mod is now compatible with all Primary weapons! Updated the Firestorm Mod description to reflect this compatibility. Update 10.0 (2013-09-13) See also[] ↑ Chance to roll item within drop table ↑ Amount rewarded on successful roll ↑ (Quantity × Chance) ↑ Chance to roll drop table ↑ Chance to roll item within drop table ↑ (Drop Table Chance × Item Chance) ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details ↑ Amount rewarded on successful roll ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)