These orbs have long since fulfilled their original function, but still, thrum with faint power
—In-game Description
Lucent Teroglobe is a resource found in the Cambion Drift. They can be retrieved from Vitrific Outcrops, which appear around certain points of interests such as Requiem Obelisks located on the surface, and may also be rewarded from completing Bounties.
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Necralisk Bounty | Necralisk Bounty Lvl 5-15 Stage 2 | C | 25.81% | 15 | 3.8715 |
|
Necralisk Bounty | Necralisk Bounty Lvl 5-15 Stage 1 | C | 33.33% | 15 | 4.9995 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Blueprints Requiring Lucent Teroglobe[]
Click to view the Blueprints requiring Lucent Teroglobe
Notes[]
- They can be traded at Father in exchange for Father Tokens in quantities of 8 to 48.
- Lucent Teraglobes appear to be Scintillants without the gilded sections present.
Media[]
Patch History[]
Update 33.6 (2023-07-27)
- Common Cambion Drift resources (Lucent Teroglobes) no longer trigger the special resource notification when picked up in the landscape.
- These special resource notifications are meant to highlight uncommon or rare pick-ups in-mission. Players will still be able to see common Cambion Drift resources via the regular resource pick-up notification -- we’re just saving that special pop-up for harder to find items!
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)