ENERGY
641

HEALTH
465

SHIELD
465

SPRINT SPEED
1.05

DURATION
155%

EFFICIENCY
100%

RANGE
235%

STRENGTH
40%

ARMOR
345

Damage Reduction
53.5%

EFFECTIVE HIT POINTS
1,620

6

Rolling Guard

Rolling Guard

On Dodge:

Become invulnerable for 3s and remove all Status Effects. 7s cooldown.

WARFRAME

9

Accumulating Whipclaw

Accumulating Whipclaw

Whipclaw Augment: Hitting 3 enemies will grant a 35% stacking Damage Bonus to subsequent Whipclaws. Bonus will decay after 10s.

Khora

9

Pilfering Strangledome

Pilfering Strangledome

Strangledome Augment: Enemies held in Strangledome have a 65% chance of dropping additional loot.

Khora

11

Overextended

Overextended

+90% Ability Range

-60% Ability Strength

WARFRAME

9

Stretch

Stretch

+45% Ability Range

WARFRAME

7

Equilibrium

Equilibrium

Health pickups give +110% Energy. Energy pickups give +110% Health.

WARFRAME

7

Primed Flow

Primed Flow

+185% Energy Max

WARFRAME

7

Primed Continuity

Primed Continuity

+55% Ability Duration

WARFRAME

↑14

Swift Momentum

Swift Momentum

Squad receives 30% Heavy Attack Wind Up Speed and +6s Melee Combo Duration

AURA

8

Primed Sure Footed

Primed Sure Footed

+100% Chance to Resist Knockdown

WARFRAME

Molt Efficiency

Molt Efficiency

Arcane Blessing

Arcane Blessing