Internal Bleeding is a rifle mod that gives every DmgImpactSmall64 Impact status effect a chance to produce an instance of a DmgSlashSmall64 Slash proc. This chance is doubled when the weapon's fire rate is below 2.5.

Stats[]

Rank Effect Cost
0 +10% 10
1 +15% 11
2 +20% 12
3 +25% 13
4 +30% 14
5 +35% 15

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Corpus Veil Proxima Point of Interest Corpus Veil Proxima Point of Interest B 9.09% 1 0.0909
Neptune Proxima Point of Interest Neptune Proxima Point of Interest B 9.09% 1 0.0909
Pluto Proxima Point of Interest Pluto Proxima Point of Interest B 9.09% 1 0.0909
Venus Proxima Point of Interest Venus Proxima Point of Interest B 9.68% 1 0.0968

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Tips[]

  • Mod TT 20px Critical Delay has potential synergy with this mod, due to its fire rate penalty reducing fire rate below 2.5 on some weapons.
  • Some primary weapons have guaranteed Impact status effects, so gain the most direct benefit from this mod.

Patch History[]

Update 33.0 (2023-04-26)

  • Fixed many mods that previously worked on Exalted Weapons not correctly applying, for example (but not exclusively) Internal Bleeding when installed on Ivara’s Artemis Bow.

Update 29.10 (2021-03-19)

  • Introduced.

See Also[]

CollapsePrimary Mods Edit
Damage
Base
Physical
Elemental
Faction Bonus
Critical Hits
Chance
Multiplier
Status
Chance
Duration
Multishot
Fire Rate
Magazine
Reload
Exilus
Assault rifle-only
Beam-only
Bow-only
Sniper-only
Misc

Mod TT 20px Adhesive BlastMod TT 20px Firestorm (Mod TT 20px Primed) • Mod TT 20px Internal BleedingMod TT 20px Hunter MunitionsMod TT 20px Metal AugerMod TT 20px Shred (Mod TT 20px Primed) • Mod TT 20px Vigilante Offense

Damage
Base
Physical
Elemental
Faction Bonus
Critical Hits
Chance
Multiplier
Status
Chance
Duration
Multishot
Fire Rate
Magazine
Reload
Exilus
Misc
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)