TL;DR

This build will one shot most Steel Path content. Anything less and this is gross overkill. Anything that doesn't die from the initial shot will die from the resulting slash procs. I've seen upwards of 150K damage per slash tick. A level 1000 Steel Path Heavy Gunner has 250k HP, so you only need two ticks of slash damage to kill them.

Keep in mind that this build is not about getting the biggest damage numbers out there. There are other [Nataruk] builds for that. This build is instead about maximizing lethal damage to all enemy types with minimal investment. I exclusively use this build with [Zephyr] (mentioned later) in stationary Steel Path missions, and I have yet to feel challenged in a game.

This build works against all classes of enemies because you're bypassing all resists with slash's true damage. Slash damage procs do not scale with elemental damage, so this build focuses on increasing base damage, critical damage, and critical chance. This is why Zehpyr is the perfect complimentary warframe; hovering midair grants an additional 100% crit chance.

You don't need to special case a build for the Corpus because they just die to the insane crit damage. For nullifier eximus, shoot the floating drones on top of their shields to instantly pop the shield.

Here's a brief video demonstrating the build against Steel Path Corpus.

Steel Path Damage

The sort of damage you can expect in the Steel Path:

Why are you not using Viral?

Mod choice explanation

Exilus slot doesn't matter. Forma the weapon more if you want. [Vigilante Supplies] helps you raise the crit level but the damage you're doing is just so high that it's just overkill.

The projectile size makes headshots easier but aiming is annoying. Take Primary Merciless for the amped damage. Primary Deadhead is inconsistent and Primary Merciless is easier to stack. Additionally, since I use [Zephyr], one shot in a tornado instantly stacks Primary Merciless.

Recommended Warframes

I recommend pairing this build with warframes that group enemies together for you. In particular, I recommend this Zephyr build. [Zephyr]'s passive adds to your crit chance even more and you can snooze through most content in the game.

With this build, you do this:

Math

We have a few formulas:

base damage = weapon base damage * (sum of base damage mods)
crit multiplier = 1 + (crit tier, where yellow = 1, orange = 2, red = 3) * (modded crit damage - 1)
slash proc damage = 0.35 * base damage * crit multiplier

Thanks to Serration and Heavy Caliber:

base damage = 900 * (1.65 + 1.65) = 2,970

With this build you will get orange crits 80% the time, so let's do math for that.

crit multiplier = 1 + 2 * (4.8 - 1) = 8.6

for orange crits. With [Zephyr]'s passive, this goes up to 12.4.

A slash proc does 35% of the base damage of a projectile before it is reduced by armor. This is why you'll see this weapon hit for 8,000 damage and then see slash procs seven times larger.

To do the slash proc calc:

slash proc damage = 0.35 * base damage * crit multiplier = 0.35 * 2,970 * 8.6 = 8,939.7

For Zephyr:

slash proc damage = 0.35 * base damage * crit multiplier = 0.35 * 2,970 * 12.4 = 12,889.8

Keep in mind this is per projectile. This means that if you stack [Galvanized Chamber] and [Vigilante Armaments], you'll have 3.9 multishot, which is effectively 4.

That's a 35,758 true damage slash proc on one draw of the [Nataruk], which will kill most enemies in one tick. If you're using [Zephyr], that's 51,559 true damage!