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(https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects Contents 1 Appearance 2 Behavior 3 Strategy 3.1 Phase 1 3.2 Phase 2 3.3 Summary 3.4 Softlocking 4 Variants 5 Trivia 5.1 References To Dark Sector 6 Bugs 7 Patch History (/wiki/Jackal?veaction=edit) in: (/wiki/Category:Enemies) (Category:Enemies) Enemies , (/wiki/Category:Corpus) (Category:Corpus) Corpus , (/wiki/Category:Characters) (Category:Characters) Characters , and 4 more (/wiki/Category:Boss) (Category:Boss) Boss (/wiki/Category:Dark_Sector_Reference) (Category:Dark Sector Reference) Dark Sector Reference (/wiki/Category:Closed_Beta) (Category:Closed Beta) Closed Beta (/wiki/Category:Orb_Vallis) (Category:Orb Vallis) Orb Vallis English (https://warframe.fandom.com/es/wiki/Jackal) Español (https://warframe.fandom.com/fr/wiki/Jackal) Français (https://warframe.fandom.com/ru/wiki/%D0%A8%D0%B0%D0%BA%D0%B0%D0%BB) Русский (https://warframe.fandom.com/uk/wiki/%D0%A8%D0%B0%D0%BA%D0%B0%D0%BB) Українська Jackal 319 (/wiki/Jackal?veaction=edit) Edit (/wiki/Jackal?action=edit) Edit source (/wiki/Jackal?action=history) History (/wiki/Talk:Jackal?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro (/wiki/Bosses) (Bosses) (TopEnemy) (/wiki/Bosses) (Bosses) Bosses (/wiki/Corpus) (Corpus) (TopEnemy) (/wiki/Corpus) (Corpus) Corpus (/wiki/Jackal/Quotes) (Jackal/Quotes) (TopQuote) (/wiki/Jackal/Quotes) (Jackal/Quotes) Quotes (/wiki/Jackal/Gallery) (Jackal/Gallery) (TopGallery2) (/wiki/Jackal/Gallery) (Jackal/Gallery) Gallery Jackal (https://static.wikia.nocookie.net/warframe/images/1/10/QuadJackal.png/revision/latest?cb=20210331214959) (QuadJackal) (QuadJackal) (/wiki/Module:Enemies/data) (Module:Enemies/data) 📝 Update Infobox Data General Information (/wiki/Faction) (Faction) Faction (/wiki/Corpus) (Corpus) Corpus (/wiki/Star_Chart) (Star Chart) Planet(s) (/wiki/Venus) (Venus) Venus (/wiki/Mission) (Mission) Mission Name(s) Fossa (/wiki/Mission) (Mission) Mission Type(s) (/wiki/Assassination) (Assassination) Assassination (/wiki/Fossa) (Fossa) Fossa (/wiki/Tile_Sets) (Tile Sets) Tile Set(s) (/wiki/Corpus_Ship) (Corpus Ship) Corpus Ship Type (/wiki/Boss) (Boss) Boss Weapon(s) Gatling Gun Abilities Homing Missiles(/wiki/Plasma_Grenade_Cluster) (Plasma Grenade Cluster) Plasma Grenade Cluster (/wiki/Rippling_Shockwave) (Rippling Shockwave) Rippling Shockwave Grid WallMassive Shockwave Statistics (/wiki/Affinity#Enemy_Affinity_Scaling) (Affinity) Affinity 2,104 (/wiki/Shield) (Shield) Shield 3,204.98 (/wiki/Health) (Health) Health 2,082 (/wiki/Armor) (Armor) Armor 115 (/wiki/Damage_Reduction) (Damage Reduction) Dmg. Reduction 18.57 % (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) ++ (/wiki/Damage/Magnetic_Damage) (DmgMagneticSmall64) ++ (/wiki/Enemy_Body_Parts) (Enemy Body Parts) Body Multipliers Shield: 0.1x (/wiki/Enemy_Level_Scaling#Scaling_of_Fundamental_Stats) (Enemy Level Scaling) Base Level 1 (/wiki/Enemy_Level_Scaling#Scaling_of_Fundamental_Stats) (Enemy Level Scaling) Spawn Level 8 Level Scaling 0 500 0.015 2 10.733 0.5 0.02 1.75 2 0.75 0.005 1.75 0.4 0.75 0.0015 4 260 0.9 1 (8) 500 (For higher enemy levels input the value manually.) Selected Level (8) Reset (Effective amount of hit points, taking health, armor and shields into account.) EHP 5,761.78 (/wiki/The_Steel_Path) (The Steel Path) Steel Path EHP –– Miscellaneous (/wiki/Codex) (Codex) Codex Scans 3 Introduced (/wiki/Closed_Beta_Updates#Vanilla) (Closed Beta Updates) Vanilla (2012-10-25) Drops (Mod TT 20px) (/wiki/Mod) (Mod) Mod Drops (/wiki/Blunderbuss) (Mod TT 20px) (/wiki/Blunderbuss) Blunderbuss 75.88%(/wiki/Shell_Compression) (Mod TT 20px) (/wiki/Shell_Compression) Shell Compression 7.37%(/wiki/Tactical_Pump) (Mod TT 20px) (/wiki/Tactical_Pump) Tactical Pump 7.37%(/wiki/Shock_Absorbers) (Mod TT 20px) (/wiki/Shock_Absorbers) Shock Absorbers 1.01%(/wiki/Handspring) (Mod TT 20px) (/wiki/Handspring) Handspring 1.01%(/wiki/Ruinous_Extension) (Mod TT 20px) (/wiki/Ruinous_Extension) Ruinous Extension 7.37% (/wiki/Resources) (Resources) Resource Drops (/wiki/Region_Resource) (Region Resource) Region Resource 97.42%(/wiki/Orokin_Cell) (OrokinCell) (/wiki/Orokin_Cell) Orokin Cell 2.58% (/wiki/Foundry) (Foundry) Blueprint/Item Drops (/wiki/Stahlta) (Stahlta) (/wiki/Stahlta) Stahlta Blueprint 15.0%(/wiki/Stropha) (Stropha) (/wiki/Stropha) Stropha Blueprint 15.0% Additional Item Drops (/wiki/Riven_Sliver) (RivenSliver) (/wiki/Riven_Sliver) Riven Sliver 5.00% (/wiki/Mission) (Mission) Mission Drops (/wiki/Rhino) (RhinoIcon272) (/wiki/Rhino) Rhino Neuroptics Blueprint 38.72%(/wiki/Rhino) (RhinoIcon272) (/wiki/Rhino) Rhino Chassis Blueprint 38.72%(/wiki/Rhino) (RhinoIcon272) (/wiki/Rhino) Rhino Systems Blueprint 22.56% (/wiki/Sigils) (Sigils) Sigil Drops (/wiki/Jackal) (Jackal sigil) Jackal Sigil 100.00% Other Drops (/wiki/Riven_Sliver) (Riven Sliver) Riven Sliver (level 41 or higher) Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables In an attempt to exert power and authority, the Corpus have continued to refine their most lethal security proxy. The Jackal. Determine its location aboard this vessel and destroy it. —(/wiki/Lotus) (Lotus) Lotus Jackal is the (/wiki/Corpus) (Corpus) Corpus (/wiki/Boss) (Boss) boss of the (/wiki/Venus) (Venus) Venus system. Although a more bulky and old model compared to more recent Corpus robotics, the Jackal possesses invulnerable shields, a giant shockwave ability to knock players down, and one of the most powerful Corpus weapons, the (/wiki/Plasma_Grenade_Cluster) (Plasma Grenade Cluster) Plasma Grenade Cluster . Dissected models of the Jackal can be found in some (/wiki/Grineer) (Grineer) Grineer tilesets, either showing that the Grineer have an interest in utilizing Corpus tech, or that they have simply purchased merchandise. The Jackal is fought on the (/wiki/Mission) (Mission) mission Fossa, Venus. After defeating it and finishing the mission, the player will receive (/wiki/Rhino) (RhinoIcon272) (/wiki/Rhino) Rhino component blueprints, as well as a chance to get a (/wiki/Stahlta) (Stahlta) (/wiki/Stahlta) Stahlta or (/wiki/Stropha) (Stropha) (/wiki/Stropha) Stropha blueprint. A Terra variant may spawn in (/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis during high alert state, which is considered a common enemy and will neither drop blueprints nor anger the (/wiki/Stalker) (Stalker) Stalker . A (/wiki/Corrupted_Jackal) (Corrupted Jackal) Corrupted variant appears in (/wiki/The_Circuit) (The Circuit) The Circuit (/wiki/Assassination) (Assassination) Assassination as a boss with some alteration to its mechanics. Contents 1 Appearance 2 Behavior 3 Strategy 3.1 Phase 1 3.2 Phase 2 3.3 Summary 3.4 Softlocking 4 Variants 5 Trivia 5.1 References To Dark Sector 6 Bugs 7 Patch History Appearance [ (/wiki/Jackal?veaction=edit§ion=1) (Edit section: Appearance) ] The Jackal is a blue and white, quadruped mechanical proxy of the Corpus, modeled similarly to the real Jackal anatomy-wise. Its head is composed of an ocular piece attached to its chassis in a ball-socket joint manner, of which it has two yellow mechanical-eyes with two short antennae strewn forward abductively along with a long downward "jaw" attached, much like an osprey's ocular piece. It mounts a pair of heavy turrets hidden inside its ear shutters along with a pair of presumably ammunition boxes. It has four three-jointed mechanical legs connecting in a hinge-jointed manner with three-fingered mechanical fingers on its end, much of it composed of machinery ball-socket-jointed to the chassis. Behavior [ (/wiki/Jackal?veaction=edit§ion=2) (Edit section: Behavior) ] The Jackal can stomp around with its massive legs and uses various gunfire and grenade weaponry. Turret: Two cheek-mounted turrets fire volleys of machine gunfire. Rippling Shockwave: Stomps the ground with its massive legs, producing a shockwave that knocks Tenno off their feet and disables Warframe Abilities. Plasma Grenade Cluster: Deposits a volley of plasma grenades that shortly explode after sticking to the ground. Grid Wall: After one of its legs is shot, the Jackal floats into the air and deploys a large grid wall in an X shape, which sweeps around the room. They start off blue, but begin to do damage after turning red. In subsequent phases, the grid wall will pause to rotate in the opposite direction. The wall can be bullet jumped over, and the Tenno can wall jump and wall latch on the walls at the edge of the room to stay above it. Massive Shockwave: Following the Grid Wall, the Jackal drops down onto the ground, creating a large shockwave, but is left vulnerable to the (/wiki/Parazon) (Parazon) Parazon . Electric Field: An environmental hazard created by the four pillars in the room of Phase 2 when destroyed by the Jackal's attacks, dealing high (/wiki/Damage/Electricity_Damage) (DmgElectricitySmall64) (/wiki/Damage/Electricity_Damage) Electricity damage. Strategy [ (/wiki/Jackal?veaction=edit§ion=3) (Edit section: Strategy) ] Phase 1 [ (/wiki/Jackal?veaction=edit§ion=4) (Edit section: Phase 1) ] After activating the terminal to "Deploy Jackal", the platform in the middle will rise to reveal a rather (/wiki/Test_MOA) (Test MOA) small MOA , much to the Lotus's surprise who expected it to be bigger. Shortly after, the real Jackal drops in from the ceiling, crushing the MOA under its massive frame. The Jackal's main body is protected by invulnerable shielding, but its four legs are vulnerable. Destroying one of the legs will force it to engage its Grid Wall and Massive Shockwave . Afterward, it will attempt to auto-repair its damaged leg. Approaching the Jackal in this downed state will prompt a Mercy stab with the (/wiki/Parazon) (Parazon) Parazon , interrupting its auto-repair and preventing the damaged leg from being restored. It is recommended to use the (/wiki/MK1-Paris) (MK1-Paris) MK1-Paris or another type of bow, as using a rifle or other weapon that can destroy multiple legs at once will softlock the fight (see below) if you are not careful, and the MK1-Paris has a very controllable single - shot property. Phase 2 [ (/wiki/Jackal?veaction=edit§ion=5) (Edit section: Phase 2) ] After being stabbed once, a cinematic shows the Jackal retreating to an adjacent, identical room, followed by the Tenno's Parazon lasso. The process simply needs to be repeated three more times on the Jackal's remaining legs. Summary [ (/wiki/Jackal?veaction=edit§ion=6) (Edit section: Summary) ] Phase 1: Destroy one leg, survive Grid Wall and Massive Shockwave , then stab with (/wiki/Parazon) (Parazon) Parazon . Phase 2: Repeat above three more times until it is defeated. Softlocking [ (/wiki/Jackal?veaction=edit§ion=7) (Edit section: Softlocking) ] The fight only progresses by the amount of times a Parazon is used, not how many legs are destroyed. Because of this and the two facts that destroyed legs do not heal back and that multiple legs can be destroyed in a single Parazon use, the amount of legs left can be lower than the amount of Parazon uses needed to defeat the Jackal. In layman's terms, destroying multiple legs in between cutscenes makes the fight impossible to win. Letting the Jackal auto - heal when more than 1 leg is destroyed, or simply only destroying 1 leg every cycle will prevent the fight from bugging out. Variants Terra Jackal Terra Jackal General Drops (https://static.wikia.nocookie.net/warframe/images/d/d5/TerraJackal.png/revision/latest?cb=20210331214952) (TerraJackal) Introduced (/wiki/Update_24#Update_24.0) (Update 24) Update 24.0 (2018-11-08) (/wiki/Mods) (Mods) Mod Drops: (/wiki/Organ_Shatter) (Mod TT 20px) (/wiki/Organ_Shatter) Organ Shatter 7.588%(/wiki/Reach) (Mod TT 20px) (/wiki/Reach) Reach 7.588%(/wiki/Fever_Strike) (Mod TT 20px) (/wiki/Fever_Strike) Fever Strike 0.738%(/wiki/Molten_Impact) (Mod TT 20px) (/wiki/Molten_Impact) Molten Impact 0.738%(/wiki/North_Wind) (Mod TT 20px) (/wiki/North_Wind) North Wind 0.738%(/wiki/Reflex_Coil) (Mod TT 20px) (/wiki/Reflex_Coil) Reflex Coil 0.738%(/wiki/Shocking_Touch) (Mod TT 20px) (/wiki/Shocking_Touch) Shocking Touch 0.738%(/wiki/Stretch) (Mod TT 20px) (/wiki/Stretch) Stretch 0.738%(/wiki/Life_Strike) (Mod TT 20px) (/wiki/Life_Strike) Life Strike 0.202%(/wiki/Split_Chamber) (Mod TT 20px) (/wiki/Split_Chamber) Split Chamber 0.202% Tileset (/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis Ability (/wiki/Electric_Shield) (ElectricShield130xWhite) (/wiki/Electric_Shield) Electric Shield (/wiki/Codex) (Codex) Codex Scans 3 Statistics (Damage/Robotic (page does not exist)) Robotic 3,000 (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) ​ + (/wiki/Damage/Electricity_Damage) (DmgElectricitySmall64) (/wiki/Damage/Electricity_Damage) ​ ++ (/wiki/Damage/Radiation_Damage) (DmgRadiationSmall64) (/wiki/Damage/Radiation_Damage) ​ + (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) ​ - (/wiki/Damage/Toxin_Damage) (DmgToxinSmall64) (/wiki/Damage/Toxin_Damage) ​ - (Damage/Proto Shield (page does not exist)) Proto Shield 3,000 (/wiki/Damage/Impact_Damage) (DmgImpactSmall64) (/wiki/Damage/Impact_Damage) ​ + (/wiki/Damage/Toxin_Damage) (DmgToxinSmall64) (/wiki/Damage/Toxin_Damage) ​ + (/wiki/Damage/Magnetic_Damage) (DmgMagneticSmall64) (/wiki/Damage/Magnetic_Damage) ​ +++ (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) ​ ‐‐ (/wiki/Damage/Heat_Damage) (DmgFireSmall64) (/wiki/Damage/Heat_Damage) ​ ‐‐ (/wiki/Damage/Corrosive_Damage) (DmgCorrosiveSmall64) (/wiki/Damage/Corrosive_Damage) ​ ‐‐ (Damage/Alloy Armor (page does not exist)) Alloy Armor 100 (/wiki/Damage/Puncture_Damage) (DmgPunctureSmall64) (/wiki/Damage/Puncture_Damage) ​ + (/wiki/Damage/Cold_Damage) (DmgColdSmall64) (/wiki/Damage/Cold_Damage) ​ + (/wiki/Damage/Radiation_Damage) (DmgRadiationSmall64) (/wiki/Damage/Radiation_Damage) ​ +++ (/wiki/Damage/Slash_Damage) (DmgSlashSmall64) (/wiki/Damage/Slash_Damage) ​ ‐‐ (/wiki/Damage/Electricity_Damage) (DmgElectricitySmall64) (/wiki/Damage/Electricity_Damage) ​ ‐‐ (/wiki/Damage/Magnetic_Damage) (DmgMagneticSmall64) (/wiki/Damage/Magnetic_Damage) ​ ‐‐ (/wiki/Affinity#Enemy_Affinity_Scaling) (Affinity) Affinity 1,000 (/wiki/Enemy_Level_Scaling#Scaling_of_Fundamental_Stats) (Enemy Level Scaling) Base Level 1 Spawn Level 19 This variant is always vulnerable, but may activate a projected energy barrier when suffering high damage – similar to (/wiki/Volt) (VoltIcon272) (/wiki/Volt) Volt 's (/wiki/Electric_Shield) (ElectricShield130xWhite) (/wiki/Electric_Shield) Electric Shield or a (/wiki/Shield_Dargyn) (Shield Dargyn) Shield Dargyn 's barrier. While the barrier is active, its shields will regenerate at a rapid pace. Trivia [ (/wiki/Jackal?veaction=edit§ion=8) (Edit section: Trivia) ] The Jackal boss fight was completely reworked in (/wiki/Update_28#Update_28.0) (Update 28) Update 28.0 (2020-06-11). The Jackal's outer texture was changed from yellow to dark blue with white stripes. The model itself has not changed (though has been slightly upscaled) but received several new skeletal animations. The Jackal is the first (/wiki/Corpus) (Corpus) Corpus boss (excluding Orb-Mothers in (/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis ), and the first non-(/wiki/Quest) (Quest) quest boss that players will encounter. While players only fight it on Venus, the Jackal is perhaps the most ubiquitous boss in the game. Aside from the Jackal itself and its Vallis counterparts; The Jackal's design serves as the template for the (/wiki/Lynx) (Lynx) Lynx and the (/wiki/Razorback) (Razorback) Razorback , with the Lynx, in particular, appearing in one (/wiki/Grineer) (Grineer) Grineer (/wiki/Spy) (Spy) Data Vault layout; The (/wiki/Clan_Dojo) (Clan Dojo) Clan Dojo 's (/wiki/Research#Energy_Lab) (Research) Energy Lab has a partially-disassembled Jackal suspended from the ceiling; and The Jackal, either in one piece or in individual components, serves as an occasional decoration in various tilesets. The (/wiki/Test_MOA) (Test MOA) Test MOA that appears in the Jackal cinematic has been named "(/wiki/Popcorn) (Popcorn) Popcorn " by the community and developers. (/wiki/Update_28#Hotfix_28.0.1) (Update 28) Hotfix 28.0.1 (2020-06-11) added Popcorn to (/wiki/Iron_Wake) (Iron Wake) Iron Wake . Using (/wiki/Zenith) (Zenith) Zenith 's alternate fire indicates that the Jackal has two heads unlike most enemies. References To Dark Sector [ (/wiki/Jackal?veaction=edit§ion=9) (Edit section: References To Dark Sector) ] The original Dark Sector demo showed the Lasrian troopers releasing a (https://darksector.fandom.com/wiki/Jackal) (w:c:darksector:Jackal) Jackal on Hayden Tenno. Unlike its Warframe counterpart, this model was shorter, chunkier, and is equipped with a more visual set of Gatling guns. It is also shown in the (/wiki/File:Dark_Sector_Xbox_360_Trailer_-_8-Minute_Trailer) (File:Dark Sector Xbox 360 Trailer - 8-Minute Trailer) trailer (2004) of Dark Sector under a completely different design, yet still heavily resembling Jackal. Bugs [ (/wiki/Jackal?veaction=edit§ion=10) (Edit section: Bugs) ] Briefly, after (/wiki/Update_20#Hotfix_20.0.4) (Update 20) Hotfix 20.0.4 (2017-03-27) and (/wiki/Update_20#Hotfix_20.0.5) (Update 20) Hotfix 20.0.5 (2017-03-28), the Jackal would drop (/wiki/Gorgon_Wraith) (GorgonWraith) (/wiki/Gorgon_Wraith) Gorgon Wraith parts because of a bug that shared the drop table update to the (/wiki/Razorback) (Razorback) Razorback . Patch History [ (/wiki/Jackal?veaction=edit§ion=11) (Edit section: Patch History) ] (/wiki/Update_34#Update_34.0) (Update 34) Update 34.0 (2023-10-18) Fixed getting hit by Jackal's gridwall attack even while taking cover in a spot below it and made other general improvements to lasers vs. obstacle interactions. Fixed being able to apply crowd control effects to the Jackal on Venus, preventing unintended behavior. (/wiki/Update_33#Update_33.5) (Update 33) Update 33.5 (2023-06-21) Fixed a camera “pop” occurring when it collides with Jackal’s grenades. (/wiki/Update_30#Update_30.5) (Update 30) Update 30.5 (2021-07-06) Fixed Warframe or weapon becoming invisible during Jackal Assassination mission (Venus - Fossa) when standing close to the wall in either of the hologram display objects to the right/left of the main entrance wall. (/wiki/Update_30#Update_30.3) (Update 30) Update 30.3 (2021-05-25) Fixed Warframe and/or weapons becoming invisible depending on where you are standing in the Jackal Assassination mission. (/wiki/Update_30#Hotfix_30.0.7) (Update 30) Hotfix 30.0.7 (2021-04-22) Added the option for players to start the Jackal boss fight after 30 seconds if no other players reach them. (/wiki/Update_29#Hotfix_29.5.1) (Update 29) Hotfix 29.5.1 (2020-11-19) Fixed a script error that resulted in the Jackal Parazon stab not functioning, which resulted in an inability to progress the fight. (/wiki/Update_28#Update_28.3) (Update 28) Update 28.3 (2020-08-12) Increased Jackal Grid Wall damage attack but removed its ability to apply a Status Effect. Fixed standing dead-center underneath Jackal's Grid Wall resulting in only dealing initial damage and never ticking again. As reported (https://forums.warframe.com/topic/1202629-jackal-bossfight-safe-spot) here . Fixed Jackal assassinations not counting in the ‘Corpus Boss Kill’ profile stat. (/wiki/Update_28#Update_28.1) (Update 28) Update 28.1 (2020-07-08) Visibility improvements towards the Jackal’s stomp ability FX. (/wiki/Update_28#Hotfix_28.0.6) (Update 28) Hotfix 28.0.6 (2020-06-24) Pets & Sentinels no longer take damage from Jackal's Grid Wall attack. Fixed Clients sometimes being left in the first stage Jackal arena if you died/Revived before the second stage. Fixes towards spamming the Parazon Finisher for the Jackal as a Client breaking the Finisher animation. (/wiki/Update_28#Hotfix_28.0.5) (Update 28) Hotfix 28.0.5 (2020-06-17) Fixed missing wall geometry in the Jackal Assassinate tileset that Wisp can Wil-O-Wisp through and fall out of the world. This results in respawning in the first room of the Jackal arena which has every door closed and locked. Fixed being able to stand on destroyed pillar geometry mesh in the Jackal arena. Fixed "Massive Flexplates" transmission during the Jackal fight replaying multiple times. Fixed a script error when a pillar is destroyed in the Jackal arena. Fixed a script error during the Parazon Finisher cutscene during the Jackal fight. (/wiki/Update_28#Hotfix_28.0.3) (Update 28) Hotfix 28.0.3 (2020-06-12) Removed the unintended Riven Sliver drop from the Jackal when it is below Level 41. We have, however, kept the Riven Sliver drop if the Jackal is above Level 41 (Sortie). Fixes towards Clients sometimes being left in the first stage Jackal arena if you died/Revived before the second stage. Fixed the Parazon Jackal Finisher not working if you Revived after he landed into his stun, were using an Exalted weapon, or Transferred to the Operator. (/wiki/Update_28#Hotfix_28.0.2) (Update 28) Hotfix 28.0.2 (2020-06-11) Removed the ability to skip transition cinematic in the Jackal Arena fight due to resulting in many broken states. Fixed the Jackal getting stuck in midair while doing its ‘UFO’ attack, resulting in an inability to progress in the fight. If you still see this, let us know. Fixed a crash when attempting to skip the Jackal 2nd phase cut scene after a Host migration had occurred. Fixed electric sparks audio in Jackal arena not ending when the FX expires. (/wiki/Update_28#Update_28.0) (Update 28) Update 28.0 (2020-06-11) JACKAL REWORK Return to Fossa to face an upgraded threat. Equipped with a suite of the latest technology and upgraded combat capabilities, the Corpus have spent mind-boggling sums of Credits for the sole purpose of taking you out. (Undocumented) The Jackal encountered in the Orb Vallis has been renamed Terra Jackal. (/wiki/Update_27#Hotfix_27.4.2) (Update 27) Hotfix 27.4.2 (2020-05-04) Fixed an issue with Jackal functionality in terms of boss properly navigating rooms. Fixed the Jackal getting stuck in various room geometry. (/wiki/Update_7#Update_7.8) (Update 7) Update 7.8 (2013-04-19) Sniper ammo now drops from containers during Jackal fight (/wiki/Closed_Beta_Updates#Update_6.0) (Closed Beta Updates) Update 6.0 (2013-01-29) Fix for Jackal falling through elevator and not spawning in proper room. (/wiki/Closed_Beta_Updates#Update_5.4) (Closed Beta Updates) Update 5.4 (2013-01-14) Jackal will now spawn if players run in to the elevator pit before encounter has started. Potential fix for Jackal stomp loop. Collapse (/wiki/Bosses) (Bosses) Bosses and Mini-Bosses (/wiki/Grineer) (IconGrineerOn) (/wiki/Grineer) Grineer Planet (/wiki/Captain_Vor) (Captain Vor) Captain Vor ((/wiki/Mercury) (Mercury) Mercury /(/wiki/Ceres) (Ceres) Ceres ) • (/wiki/Councilor_Vay_Hek) (Councilor Vay Hek) Councilor Vay Hek ((/wiki/Earth) (Earth) Earth ) • (/wiki/General_Sargas_Ruk) (General Sargas Ruk) General Sargas Ruk ((/wiki/Saturn) (Saturn) Saturn ) • (/wiki/Kela_De_Thaym) (Kela De Thaym) Kela De Thaym ((/wiki/Sedna) (Sedna) Sedna ) • (/wiki/Lieutenant_Lech_Kril) (Lieutenant Lech Kril) Lieutenant Lech Kril ((/wiki/Mars) (Mars) Mars /(/wiki/Ceres) (Ceres) Ceres ) • (/wiki/Tyl_Regor) (Tyl Regor) Tyl Regor ((/wiki/Uranus) (Uranus) Uranus ) Mission (/wiki/Kuva_Lich) (Kuva Lich) Kuva Liches • (/wiki/The_Grustrag_Three) (The Grustrag Three) The Grustrag Three ((/wiki/Death_Mark) (Death Mark) Assassin ) • (/wiki/Ven%27kra_Tel) (Ven'kra Tel) Ven'kra Tel and (/wiki/Sprag) (Sprag) Sprag ((/wiki/Orokin_Sabotage) (Orokin Sabotage) Orokin Sabotage ) Quest (/wiki/Elder_Queen) (Elder Queen) Elder Queen ((/wiki/The_War_Within) (The War Within) The War Within ) Event (/wiki/Balor_Fomorian) (Balor Fomorian) Balor Fomorian (Fomorian Fleet) (/wiki/Corpus) (IconCorpusOn) (/wiki/Corpus) Corpus Planet (/wiki/Alad_V) (Alad V) Alad V and (/wiki/Zanuka) (Zanuka) Zanuka ((/wiki/Jupiter) (Jupiter) Jupiter ) • (/wiki/Ambulas) (Ambulas) Ambulas ((/wiki/Pluto) (Pluto) Pluto ) • Jackal ((/wiki/Venus) (Venus) Venus ) • (/wiki/Hyena_Pack) (Hyena Pack) Hyena Pack ((/wiki/Neptune) (Neptune) Neptune ) • (/wiki/Raptors) (Raptors) Raptors ((/wiki/Europa) (Europa) Europa ) • (/wiki/The_Sergeant) (The Sergeant) The Sergeant ((/wiki/Phobos) (Phobos) Phobos ) Mission (/wiki/Exploiter_Orb) (Exploiter Orb) Exploiter Orb ((/wiki/Orb_Vallis) (Orb Vallis) Orb Vallis ) • (/wiki/Lynx) (Lynx) Lynx ((/wiki/Orokin_Sabotage) (Orokin Sabotage) Orokin Sabotage ) • (/wiki/Profit-Taker_Orb) (Profit-Taker Orb) Profit-Taker Orb 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(/wiki/Sentient) (SentientFactionIcon) (/wiki/Sentient) Sentient Planet (/wiki/Ropalolyst) (Ropalolyst) Ropalolyst ((/wiki/Jupiter) (Jupiter) Jupiter ) Mission (/wiki/Eidolon_Teralyst) (Eidolon Teralyst) Eidolon Teralyst • (/wiki/Eidolon_Gantulyst) (Eidolon Gantulyst) Gantulyst • (/wiki/Eidolon_Hydrolyst) (Eidolon Hydrolyst) Hydrolyst ((/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon ) Quest (/wiki/Hunhow) (Hunhow) Suda-Hunhow ((/wiki/Octavia%27s_Anthem) (Octavia's Anthem) Octavia's Anthem ) • (/wiki/Typholyst) (Typholyst) Typholyst ((/wiki/The_New_War) (The New War) The New War ) Event (/wiki/Condrix) (Condrix) Condrix ((/wiki/Earth) (Earth) Earth - (/wiki/Operation:_Scarlet_Spear) (Operation: Scarlet Spear) Operation: Scarlet Spear ) (/wiki/Stalker) (StalkerSigil) (/wiki/Stalker) Stalker Mission (/wiki/Acolyte) (Acolyte) Acolytes ((/wiki/The_Steel_Path) (The Steel Path) The Steel Path ) • (/wiki/Stalker) (Stalker) Stalker / (/wiki/Shadow_Stalker) (Shadow Stalker) Shadow Stalker / (/wiki/Protector_Stalker) (Protector Stalker) Protector Stalker ((/wiki/Death_Mark) (Death Mark) Assassin ) (/wiki/Wild) (IconWild) (/wiki/Wild) Wild Mission (/wiki/Wolf_of_Saturn_Six) (Wolf of Saturn Six) Wolf of Saturn Six (Assassin) • (/wiki/Void_Angel) (Void Angel) Void Angel ((/wiki/Zariman_Ten_Zero) (Zariman Ten Zero) Zariman Ten Zero ) (/wiki/Duviri) (Duviri) Duviri (/wiki/Dax_Equitem) (Dax Equitem) Dax Equitem • (/wiki/Kullervo_(Boss)) (Kullervo (Boss)) Kullervo • (/wiki/Orowyrm) (Orowyrm) Orowyrm (/wiki/Narmer) (IconNarmer) (/wiki/Narmer) Narmer Mission (/wiki/Archon_Amar) (Archon Amar) Archon Amar • (/wiki/Archon_Boreal) (Archon Boreal) Archon Boreal • (/wiki/Archon_Nira) (Archon Nira) Archon Nira ((/wiki/Archon_Hunt) (Archon Hunt) Archon Hunt ) Quest (/wiki/Ballas) (Ballas) Ballas ((/wiki/The_New_War) (The New War) The New War ) (/wiki/The_Murmur) (MurmurIcon) (/wiki/The_Murmur) The Murmur Planet (/wiki/The_Fragmented) (The Fragmented) The Fragmented (Suzerain • Anchorite • Zelator • One) Mission (/wiki/Scathing_Whisper) (Scathing Whisper) Scathing Whisper • (/wiki/Mocking_Whisper) (Mocking Whisper) Mocking Whisper Collapse (/wiki/Corpus) (IconCorpusOn) (/wiki/Corpus) Corpus (https://warframe.fandom.com/wiki/Template:CorpusNav?action=edit) Edit Starchart Orb Vallis The Index Empyrean Crewmen (/wiki/Comba) (Comba) Comba • (/wiki/Crewman) (Crewman) Crewman • (/wiki/Derivator_Crewman) (Derivator Crewman) Derivator Crewman • (/wiki/Detron_Crewman) (Detron Crewman) Detron Crewman • (/wiki/Elite_Crewman) (Elite Crewman) Elite Crewman • (/wiki/Machinist) (Machinist) Machinist • (/wiki/Nullifier_Crewman) (Nullifier Crewman) Nullifier Crewman • (/wiki/Prod_Crewman) (Prod Crewman) Prod Crewman • (/wiki/Scrambus) (Scrambus) Scrambus • (/wiki/Sniper_Crewman) (Sniper Crewman) Sniper Crewman • (/wiki/Corpus_Tech) (Corpus Tech) Tech Rangers (/wiki/Vapos_Detron_Ranger) (Vapos Detron Ranger) Vapos Detron Ranger • (/wiki/Vapos_Elite_Ranger) (Vapos Elite Ranger) Vapos Elite Ranger • (/wiki/Vapos_Nullifier_Ranger) (Vapos Nullifier Ranger) Vapos Nullifier Ranger • (/wiki/Vapos_Sniper_Ranger) (Vapos Sniper Ranger) Vapos Sniper Ranger • (/wiki/Vapos_Tech_Ranger) (Vapos Tech Ranger) Vapos Tech Ranger Walkers (/wiki/Anti_MOA) (Anti MOA) Anti MOA • Bursa ((/wiki/Denial_Bursa) (Denial Bursa) Denial • (/wiki/Drover_Bursa) (Drover Bursa) Drover • (/wiki/Isolator_Bursa) (Isolator Bursa) Isolator ) • (/wiki/Juno_Dera_MOA) (Juno Dera MOA) Juno Dera MOA • (/wiki/Disc_MOA) (Disc MOA) Disc MOA • (/wiki/Juno_Geminex_MOA) (Juno Geminex MOA) Juno Geminex MOA • (/wiki/Juno_Glaxion_MOA) (Juno Glaxion MOA) Juno Glaxion MOA • (/wiki/Fusion_MOA) (Fusion MOA) Fusion MOA • (/wiki/Minima_MOA) (Minima MOA) Minima MOA • (/wiki/MOA) (MOA) MOA • (/wiki/Railgun_MOA) (Railgun MOA) Railgun MOA • (/wiki/Shockwave_MOA) (Shockwave MOA) Shockwave MOA • (/wiki/Test_MOA) (Test MOA) Test MOA Ospreys (/wiki/Attack_Drone) (Attack Drone) Attack Drone • (/wiki/Juno_Jactus_Osprey) (Juno Jactus Osprey) Juno Jactus Osprey • (/wiki/Leech_Osprey) (Leech Osprey) Leech Osprey • (/wiki/Lynx_Osprey) (Lynx Osprey) Lynx Osprey • (/wiki/Mine_Osprey) (Mine Osprey) Mine Osprey • (/wiki/Oxium_Osprey) (Oxium Osprey) Oxium Osprey • (/wiki/Remech_Osprey) (Remech Osprey) Remech Osprey • (/wiki/Sapping_Osprey) (Sapping Osprey) Sapping Osprey • (/wiki/Scavenger_Drone) (Scavenger Drone) Scavenger Drone • (/wiki/Shield_Osprey) (Shield Osprey) Shield Osprey Amalgams (/wiki/Amalgam_Alkonost) (Amalgam Alkonost) Amalgam Alkonost • (/wiki/Amalgam_Heqet) (Amalgam Heqet) Amalgam Heqet ((/wiki/Amalgam_Arca_Heqet) (Amalgam Arca Heqet) Arca ) • (/wiki/Amalgam_Kucumatz) (Amalgam Kucumatz) Amalgam Kucumatz ((/wiki/Amalgam_Arca_Kucumatz) (Amalgam Arca Kucumatz) Arca ) • (/wiki/Amalgam_Machinist) (Amalgam Machinist) Amalgam Machinist ((/wiki/Amalgam_Cinder_Machinist) (Amalgam Cinder Machinist) Cinder ) • (/wiki/Amalgam_MOA) (Amalgam MOA) Amalgam MOA ((/wiki/Amalgam_Phase_MOA) (Amalgam Phase MOA) Phase ) • (/wiki/Amalgam_Osprey) (Amalgam Osprey) Amalgam Osprey • (/wiki/Amalgam_Satyr) (Amalgam Satyr) Amalgam Satyr ((/wiki/Amalgam_Swarm_Satyr) (Amalgam Swarm Satyr) Swarm ) Parvos' Loyalists (/wiki/Candidate) (Candidate) Candidate • (/wiki/Errant_Specter) (Errant Specter) Errant Specter • (/wiki/Sisters_of_Parvos) (Sisters of Parvos) Sisters of Parvos • (/wiki/Treasurer) (Treasurer) Treasurer Archwing (/wiki/Attack_Drone_(Archwing_Enemy)) (Attack Drone (Archwing Enemy)) Attack Drone • (/wiki/Carrier_(Enemy)) (Carrier (Enemy)) Carrier • (/wiki/Corpus_Stasis_Mine) (Corpus Stasis Mine) Corpus Stasis Mine • (/wiki/Corvette) (Corvette) Corvette • (/wiki/Frigate) (Frigate) Frigate • (/wiki/Gox) (Gox) Gox • (/wiki/Locust_Drone) (Locust Drone) Locust Drone • (/wiki/Penta_Ranger) (Penta Ranger) Penta Ranger • (/wiki/Quanta_Ranger) (Quanta Ranger) Quanta Ranger • (/wiki/Ranger) (Ranger) Ranger Miscellaneous (/wiki/Corpus_Target) (Corpus Target) Corpus Target • (/wiki/Corpus_Turret) (Corpus Turret) Corpus Turret • (/wiki/Domestik_Drone) (Domestik Drone) Domestik Drone • (/wiki/Laser_Barrier) (Laser Barrier) Laser Barrier • (/wiki/Lynx_Turret) (Lynx Turret) Lynx Turret • (/wiki/Nemes) (Nemes) Nemes • (/wiki/Power_Carrier) (Power Carrier) Power Carrier • (/wiki/Ratel) (Ratel) Ratel • (/wiki/Scanner) (Scanner) Scanner • (/wiki/Security_Camera) (Security Camera) Security Camera • (/wiki/Spectralyst) (Spectralyst) Spectralyst • (/wiki/Vapos_Bioengineer) (Vapos Bioengineer) Vapos Bioengineer • (/wiki/Warden) (Warden) Warden • (/wiki/Vapos_Aquila) (Vapos Aquila) Vapos Aquila (/wiki/Bosses) (Bosses) Bosses (/wiki/Alad_V) (Alad V) Alad V • (/wiki/Ambulas) (Ambulas) Ambulas • (/wiki/Hyena_Pack) (Hyena Pack) Hyena Pack • Jackal • (/wiki/Lynx) (Lynx) Lynx • (/wiki/Raptors) (Raptors) Raptors • (/wiki/Razorback) (Razorback) Razorback • (/wiki/The_Sergeant) (The Sergeant) The Sergeant • (/wiki/Zanuka_Hunter) (Zanuka Hunter) Zanuka Hunter Crewmen (/wiki/Terra_Crewman) (Terra Crewman) Terra Crewman • (/wiki/Terra_Jailer) (Terra Jailer) Terra Jailer • (/wiki/Terra_Manker) (Terra Manker) Terra Manker • (/wiki/Terra_Overtaker) (Terra Overtaker) Terra Overtaker • (/wiki/Terra_Plasmor_Crewman) (Terra Plasmor Crewman) Terra Plasmor Crewman • (/wiki/Terra_Provisor) (Terra Provisor) Terra Provisor • (/wiki/Terra_Sniper_Crewman) (Terra Sniper Crewman) Terra Sniper Crewman • (/wiki/Terra_Trencher) (Terra Trencher) Terra Trencher Walkers (/wiki/Terra_Ambulas) (Terra Ambulas) Terra Ambulas • (/wiki/Terra_Anti_MOA) (Terra Anti MOA) Terra Anti MOA • (/wiki/Terra_Embattor_MOA) (Terra Embattor MOA) Terra Embattor MOA • (/wiki/Terra_MOA) (Terra MOA) Terra MOA • (/wiki/Terra_Railgun_MOA) (Terra Railgun MOA) Terra Railgun MOA • (/wiki/Terra_Shockwave_MOA) (Terra Shockwave MOA) Terra Shockwave MOA Ospreys (/wiki/Terra_Attack_Drone) (Terra Attack Drone) Terra Attack Drone • (/wiki/Terra_Raptor_SX) (Terra Raptor SX) Terra Raptor SX • (/wiki/Terra_Shield_Osprey) (Terra Shield Osprey) Terra Shield Osprey Quadrupedals (/wiki/Cinderthresh_Hyena) (Cinderthresh Hyena) Cinderthresh Hyena • (/wiki/Gyre_Hyena) (Gyre Hyena) Gyre Hyena • (/wiki/Icemire_Hyena) (Icemire Hyena) Icemire Hyena • (/wiki/Rabbleback_Hyena) (Rabbleback Hyena) Rabbleback Hyena • (/wiki/Terra_Jackal) (Terra Jackal) Terra Jackal Raknoids (/wiki/Coolant_Raknoid) (Coolant Raknoid) Coolant Raknoid • (/wiki/Kyta_Raknoid) (Kyta Raknoid) Kyta Raknoid • (/wiki/Mite_Raknoid) (Mite Raknoid) Mite Raknoid • (/wiki/Scyto_Raknoid) (Scyto Raknoid) Scyto Raknoid Vehicles (/wiki/Coildrive) (Coildrive) Coildrive • (/wiki/Condor_Dropship) (Condor Dropship) Condor Dropship Targets (/wiki/Armaments_Director) (Armaments Director) Armaments Director • (/wiki/Corpus_Cestra_Target) (Corpus Cestra Target) Corpus Cestra Target • (/wiki/Corpus_Sniper_Target) (Corpus Sniper Target) Corpus Sniper Target • (/wiki/Corpus_Supra_Target) (Corpus Supra Target) Corpus Supra Target • (/wiki/Corpus_Trencher_Target) (Corpus Trencher Target) Corpus Trencher Target • (/wiki/Sentient_Research_Director) (Sentient Research Director) Sentient Research Director • (/wiki/Vivisect_Director) (Vivisect Director) Vivisect Director Miscellaneous (/wiki/Corpus_Power_Carrier) (Corpus Power Carrier) Corpus Power Carrier • (/wiki/Lynx_Turret) (Lynx Turret) Lynx Turret • (/wiki/Security_Camera) (Security Camera) Security Camera • (/wiki/Senta_Turret) (Senta Turret) Senta Turret • (/wiki/Terra_Auto_Turret) (Terra Auto Turret) Terra Auto Turret • (/wiki/Terra_Rocket_Turret) (Terra Rocket Turret) Terra Rocket Turret (/wiki/Bosses) (Bosses) Bosses (/wiki/Exploiter_Orb) (Exploiter Orb) Exploiter Orb • (/wiki/Profit-Taker_Orb) (Profit-Taker Orb) Profit-Taker Orb Collapse (/wiki/Corpus) (Corpus) (IconCorpusB) Anyo Corp Investor Relations Department (/wiki/Armis_Ulta) (Armis Ulta) Armis Ulta • (/wiki/Dru_Pesfor) (Dru Pesfor) Dru Pesfor • (/wiki/Rana_Del) (Rana Del) Rana Del • (/wiki/002-ER) (002-ER) 002-ER Loan Reclamation Division (/wiki/Lockjaw_%26_Sol) (Lockjaw & Sol) Lockjaw & Sol • (/wiki/Nako_Xol) (Nako Xol) Nako Xol • (/wiki/Pelna_Cade) (Pelna Cade) Pelna Cade • (/wiki/Ved_Xol) (Ved Xol) Ved Xol Robotics Technology Division (/wiki/Auditor) (Auditor) Auditor • (/wiki/Azoth) (Azoth) Azoth • (/wiki/Jad_Teran) (Jad Teran) Jad Teran • (/wiki/Raptor_RX) (Raptor RX) Raptor RX Zenith Galactical (/wiki/Derim_Zahn) (Derim Zahn) Derim Zahn • (/wiki/Jen_Dro) (Jen Dro) Jen Dro • (/wiki/M-W.A.M.) (M-W.A.M.) M-W.A.M. • (/wiki/Tia_Mayn) (Tia Mayn) Tia Mayn Special (/wiki/John_Prodman) (John Prodman) John Prodman Fighters ((/wiki/Elite_Basilisk) (Elite Basilisk) Elite ) (/wiki/Basilisk) (Basilisk) Basilisk • (/wiki/Gox) (Gox) Gox • ((/wiki/Elite_Harpi) (Elite Harpi) Elite ) (/wiki/Harpi) (Harpi) Harpi • ((/wiki/Elite_Weaver) (Elite Weaver) Elite ) (/wiki/Weaver) (Weaver) Weaver Gunship (/wiki/Crewship) (Crewship) Crewship Miscellaneous (/wiki/Comet_Shard) (Comet Shard) Comet Shard • (/wiki/Cannon_Battery) (Cannon Battery) Cannon Battery • (/wiki/Corpus_Ramsled) (Corpus Ramsled) Corpus Ramsled Crewmen (/wiki/Crewman) (Crewman) Crewman • (/wiki/Detron_Crewman) (Detron Crewman) Detron Crewman • (/wiki/Elite_Crewman) (Elite Crewman) Elite Crewman • (/wiki/Engineer) (Engineer) Engineer • (/wiki/Nullifier_Crewman) (Nullifier Crewman) Nullifier Crewman • (/wiki/Numon) (Numon) Numon • (/wiki/Pilot) (Pilot) Pilot • (/wiki/Stropha_Crewman) (Stropha Crewman) Stropha Crewman • (/wiki/Tech) (Tech) Tech • (/wiki/Vambac) (Vambac) Vambac • (/wiki/Zerca) (Zerca) Zerca Rangers (/wiki/Ranger_Crewman) (Ranger Crewman) Ranger Crewman Walkers (/wiki/Disc_MOA) (Disc MOA) Disc MOA • (/wiki/MOA) (MOA) MOA • (/wiki/Railgun_MOA) (Railgun MOA) Railgun MOA • (/wiki/Shockwave_MOA) (Shockwave MOA) Shockwave MOA Ospreys (/wiki/Shield_Osprey) (Shield Osprey) Shield Osprey Aurax (/wiki/Aurax_Actinic) (Aurax Actinic) Aurax Actinic • (/wiki/Aurax_Atloc_Raknoid) (Aurax Atloc Raknoid) Aurax Atloc Raknoid • (/wiki/Aurax_Baculus) (Aurax Baculus) Aurax Baculus • (/wiki/Aurax_Culveri_MOA) (Aurax Culveri MOA) Aurax Culveri MOA • (/wiki/Aurax_Polaris_MOA) (Aurax Polaris MOA) Aurax Polaris MOA • (/wiki/Aurax_Vertec) (Aurax Vertec) Aurax Vertec Derelict (/wiki/Optio) (Optio) Optio • (/wiki/Taro_Secura_Osprey) (Taro Secura Osprey) Taro Secura Osprey • (/wiki/Tarask_Bursa) (Tarask Bursa) Tarask Bursa Lorem ipsum dolor sit amet Categories (/wiki/Special:Categories) (Special:Categories) Categories : (/wiki/Category:Enemies) (Category:Enemies) Enemies (/wiki/Category:Corpus) (Category:Corpus) Corpus (/wiki/Category:Characters) (Category:Characters) Characters (/wiki/Category:Boss) (Category:Boss) Boss (/wiki/Category:Dark_Sector_Reference) (Category:Dark Sector Reference) Dark Sector Reference (/wiki/Category:Closed_Beta) (Category:Closed Beta) Closed Beta (/wiki/Category:Orb_Vallis) (Category:Orb Vallis) Orb Vallis Add category Cancel Save [Configure Reference Popups] Languages (https://warframe.fandom.com/es/wiki/Jackal) Español (https://warframe.fandom.com/fr/wiki/Jackal) Français (https://warframe.fandom.com/ru/wiki/%D0%A8%D0%B0%D0%BA%D0%B0%D0%BB) Русский (https://warframe.fandom.com/uk/wiki/%D0%A8%D0%B0%D0%BA%D0%B0%D0%BB) Українська Community content is available under (https://www.fandom.com/licensing) CC-BY-SA unless otherwise noted. 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