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Is there any reason not to hijack a crewship?

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I've noticed people tend to get upset when I choose to stay in crewships and take on fighters, and for the life of me I can't understand why.

We've got an engineer, we've got a pilot, the crewship is, to quote Sundowner, "FUCKIN' INVINCIBLE", and does better damage than most interceptor turrets I've come across.

And before you say it, no, this isn't when there's only one crewship left and I'm flying around in it. I tend to hijack the first crewship that pops up. Is there some negative I'm not seeing to having this giant, invincible tank ship helping out the railjack?

EDIT: This is excluding all the bugs, I mean the merits or disadvantages to piloting a crewship itself.

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It's much faster just to kill those things and get it over with. Their damage doesn't seem to scale well in later missions and in the veil they'll keep healing the fighters even if you capture them.

Just blow it up and move on.

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  1. Destroying them is sometimes part of the progression.

  2. Did you kill the crew or are they still shooting?

  3. Sometimes they have a healing aura.

[deleted]

Upvote for the Sundowner quote.

Even if you control it, kill BOTH gunners on top of Captain, please.

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It's great in early game and even in late game to just park it near the railjack and afk tank with, but the damage goes off the deep end around the halfway point of Saturn Proxima. A good Amesha with Imperator Vandal outdamages it's main gun and unless you dedicate 2 people to hijacking, then using the side gun is a crapshoot because you can't turn the ship.

Only if you have a squishy rail , then they are good decoys , once you get the good hull weave and bulk head , rail becomes very tanky , destroying them then is faster

Because your riding the first crewship, meanwhile there's three others shooting at us.

If you're going to grab one, at least hop to the next when another spawns.

Probably because you can kill a heck of a lot more stuff faster outside in an arcwing. Hijack and abandon is fine, it serves as a good distraction for fighters. But with three people outside in arcwings you wouldn't have a fighter problem in the first place.

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