Monster of the Vallis and protector of Enrichment Labs, this massive Orb appears to be invulnerable.

I am patient,
I am still.
When I descend,

it's you I'll kill.

—Profit-Taker's introduction

Profit-Taker Orb is a large Raknoid creature found atop the Enrichment Labs in the Orb Vallis, acting as one of the Grand Bosses of the landscape. The gargantuan creature can only be engaged during the Heist with Vox Solaris, requiring the rank of Old Mate within Solaris United.

The orb incorporates Sentient technology within its shields that are put into overcharge by satellites and is protected by an extremely durable carapace reserved for Corpus Ships, making it seemingly invulnerable.

Behavior[]

Archgun Damage Resistance[]

Profit-Taker Orb possesses a flat 50% damage resistance towards most Archguns. Archguns with AoE damage effects like KuvaGrattler Kuva Grattler, Grattler Grattler, Mausolon Mausolon and KuvaAyanga Kuva Ayanga have their own unique damage resistance applied when used against the boss, but they are adjusted to keep their damage output still roughly ~50% of their full potential.

CorvasPrime Corvas Prime does not currently possess any damage reduction against the boss.

In the Enrichment Labs[]

If a Heist against it is not currently in progress, Profit-Taker can be found idling on top of the entrance to the Enrichment Labs, overlooking the courtyard. It will remain passive until the third alarm level, at which point the Orb begins firing mortar projectiles at nearby Tenno. However, the Profit-Taker Orb will not move to engage the Tenno in any other ways and will remain on top of the Enrichment Labs.

In the Profit-Taker Heist[]

Main article: Profit-Taker Heist

Profit-Taker possesses her own line of Heist Bounties relating to all the steps taken to bring the Mother Orb down. Although the theme implies otherwise, the Profit-Taker can only be fought when the player had reached the third and the fourth stage of the Heist, and they will engage approaching Tenno with its wide arsenal of attacks.

Strategy[]

Profit-Taker Orb can only be engaged in its own Heist bounties, specifically in Phase 3 to Phase 4.

Profit-Taker Heist: Phase 3[]

After disabling the satellite charger in the bounty, The Business will bombard the Profit-Taker with mortars forcing her off the roof. Enraged, Profit-Taker engages the Tenno and a Data Gathered percentage meter will appear as an objective.

To gather data, its impenetrable shield must be assaulted. Each attack, regardless of their effectiveness, will contribute to the objective meter (including attacks that do not affect her shield at all).

Once the data meter reaches 66.66%, the data meter will only increase when the shield itself is properly damaged, meaning the player must adapt to Profit-Taker's weaknesses. A damage type will be displayed on its forehead, which means that the shield is only vulnerable to that damage, while every other damage type will be rendered useless. The Orb's weakness can change through various means:

Regardless of how much damage was dealt to the Orb, it is not possible to completely strip Profit-Taker's shield. Thankfully, the meter will be filled long before this becomes a problem. Once the meter is filled the Tenno are free to retreat to Fortuna.

Profit-Taker Heist: Phase 4[]

Before going into the details about the fight, this section assumes that the player possesses an Archgun installed with both Orokin Catalyst and Gravimag, and has an Archgun Deployer equipped in their gear, as the fight requires the use of said weapon.

Note that an Archgun Deployer accumulates cooldown the more ammo the Archgun is using, up to 5 minutes. However, Terra Manker may spawn throughout the fight which will drop a Heavy Ammo Pickup which will instantly restore all Archgun ammo, hence refreshing the gear's cooldown. ProteaIcon272 Protea's Dispensary130xWhite Dispensary can prevent the deployment cooldown from occurring by refreshing the ammo while the player has the Archgun equipped, but unlike the Heavy Ammo Pickup, it cannot reset the cooldown.

Alternatively, a Necramech Summon can be deployed to bring down a Necramech, which can use Archguns with regenerative ammo while still allowing the player to use their Warframe's weapons.

Phase 1[]

The Profit-Taker Orb will be found wandering around three possible locations in the Vallis until it is engaged, with massive Corpus reinforcements at the ready, occasionally deploying an alert beacon to call in stronger Vallis units. A level 60 specter of Little Duck also appears in some location, assisting the Tenno.

The player must first take down her Sentient shield, which behaves the same way as seen in the Heist's third phase. Damage and swap her weakness as necessary until her shield is completely down.

Once her shield is down, her main body can only be damaged using a Gravimag-enhanced Archgun. Call down the weapon with an Archgun Deployer and shoot down her legs, and work up to her main body. The fight will transition to the next phase when her hit points are down to 75%.

Phase 2[]

Profit-Taker Orb will recover and deploy 4 Pylons, which will turn the Orb invulnerable until all Pylons are destroyed. They are protected by a spherical barrier that nullifies gunfire, but can be physically passed through. The Pylon itself has Object-based health, meaning neither Critical Hits nor Status Effects will have any effect on it.

Once the Pylons are destroyed, her main body will be vulnerable to Archgun fire again. Like in the first phase of the fight, fire down her legs again and then damage her main body. The phase will transition to the next when her hit points are down to 50%.

Phase 3[]

This phase is mostly a repeat of the first and second phase of the fight. The Orb Mother's shielding will restore itself to full upon entering the phase, requiring the players to take down its shield again with the corresponding damage type. After her shield is stripped, take down the main body with Archgun fire down to 25% of her health. She will then deploy 6 Pylons around the area which must be destroyed to transition to the final phase.

Phase 4[]

As soon as the players enter the fourth phase, they will be given a timer of 5 minutes to complete the fight before her satellite shielding realigns and render her unkillable, thus failing the bounty. She will restore her shield for the final time to full, which must be taken down with the appropriate damage type. And then she must be damaged with more Archgun fire until she is defeated.

Upon defeat, the Orb will collapse to the ground and clear the bounty, yielding a sizable amount of loot: 1 CrismaToroid Crisma Toroid, 3 MedicalDebt-Bond Medical Debt-Bonds, 2 AdvancesDebt-Bond Advances Debt-Bond, and 1 FamilialDebt-Bond Familial Debt-Bond. Retrieve the loot and vacate the vicinity as soon as possible, as the Orb will then initiate a self-destruct protocol which will obliterate all Tenno and the loot in question within 300 meters.

Summary[]

Tips[]

Notes[]

Bugs[]

Trivia[]

Media[]

Patch History[]

Hotfix 35.5.8 (2024-04-24)

  • Fixed more cases of errors caused by joining a Profit Taker Bounty while the Vox Solaris Quest (specifically a replay) is active.

Hotfix 35.5.7 (2024-04-17)

  • Fixes more cases of errors caused by joining a Profit Taker Bounty while the Vox Solaris Quest (specifically a replay) is active.
    • To prevent further issues, the context action to speak to begin Profit Taker Bounties is now disabled while the Vox Solaris Quest is active.

Update 35.5 (2024-03-27)

  • Fixed Profit Takers Stage 4 cinematic not playing and leading to loss of function in the Steel Path fight.

Update 35.0 (2023-12-13)
Archgun Damage Resistance
Before we get into the stats, we have added a 50% Archgun Damage Resistance to the Profit Taker. Since these weapons have had their damage buffed, this resistance keeps these fights to the same difficulty as before.

  • Exceptions: The Kuva Grattler, Grattler, Mausolon and Kuva Ayanga have unique Damage Resistance values when used against the Profit Taker. These are adjusted to keep their damage output the same against these foes -- as these weapons did not have their damage doubled, the amount of damage resistance is balanced to account for their buffs.
  • Corvas Prime’s damage stats were untouched so we did not implement Damage Resistance for this weapon.

Hotfix 33.0.3 (2023-04-28)

  • Fixed there being no objective waypoint during the third phase of the Profit Taker fight - causing inability to continue the fight. As reported here.

Update 32.3 (2023-02-15)

  • Fixed crazy long decimals appearing in the Data Gathered % during the Profit Taker fight.
  • Fixed Spearguns thrown at Profit Taker Orb scaling up to massive sizes.
  • Fixed cases of the Host being stuck in the vote screen on the Profit-Taker boss fight if their squadmates reject the mission.

Hotfix 31.5.4 (2022-05-02)

  • Fixed Unairu’s Magnetic Flare being able to completely strip Profit-Taker’s shields in one cast.

Update 31.1 (2022-02-09)

Hotfix 31.0.5 (2021-12-21)

  • Fixed inability to cycle the Profit Taker's current Shield vulnerability with the Sirocco.

Hotfix 31.0.3 (2021-12-17)

  • Fixed a rare script error when fighting Profit Taker.

Hotfix 30.8.3 (2021-10-18)

  • Fixed cases where the final stage of the Profit-Taker fight was unreachable, thus not awarding the Bounty rewards.

Update 30.7 (2021-09-08)

  • (Undocumented) Fixed the armor phase not proceeding from the armor phase to the next phase when enough damage was dealt to it. Notably, this would let you bypass 4 of the 9 phases in the Profit-Taker Heist when pairing sufficient damage with Toxic Lash or Xata's Whisper.

Hotfix 30.3.5 (2021-06-10)

  • Fixed an exploit that would let you bypass most of the Profit Taker Heist. (The exploit referred to was pylon skip[1])

Update 30.3 (2021-05-25)

  • Fixed a soft-lock that would occur on a surviving Client if the Host left the squad vote for a Profit Taker Bounty.

Hotfix 30.2.2 (2021-05-13)

  • Fixed the Neo Z7 Relic from the Profit-Taker Phase 4 rewards not being Radiant.

Update 29.10 (2021-03-19)

  • Fixed Profit Taker losing all its color and appearing solid white for the remainder of the fight after using Voidrig’s Guard Mode ability.

Hotfix 29.5.4 (2020-11-25)

  • (Undocumented) Shield Ospreys can no longer provide shields to the Profit-Taker.
  • Bounty objectives (on all Free Roam missions) are now enabled 5 seconds after the Bounty vote concludes, allowing players to reach the encounter area and start the objective before all the preamble transmissions complete. The arrival objective transmission will interrupt the preamble if the objective is started before the preamble completes.

Update 29.3 (2020-10-27)

  • Fixed a loss of functionality if you open the Pause Menu with the controller and Fast Travel to a vendor while a Profit-Taker Heist Bounty is counting down.

Hotfix 29.2.2 (2020-10-06)

  • Fixed a script error when being attacked by the Profit-Taker.

Hotfix 29.0.3 (2020-08-26)

  • Fixed a script error related to the Profit-Taker.

Update 27.4 (2020-05-01)

  • Fixed certain boss attacks (Profit Taker’s missile for example) not respecting Shield Gating and killing players in one hit.

Hotfix 27.3.3 (2020-03-25)

  • Fixed high GPU Effects time when shooting Profit Taker's legs with the Imperator Vandal.

Update 27.2 (2020-03-05)

Profit Taker Change:

Due to the frequency of the Profit Taker Ability being too high and frustrating, we have made a minor QoL change to the Profit Taker encounter. The cooldown has been increased on a very specific, but noticeable, attack: The Blue shield projectile knockdown attack.

Hotfix 25.7.4 (2019-09-05)

  • Fixed Corpus Mankers not spawning in the Profit Taker fight.

Hotfix 25.7.1 (2019-08-30)

  • Fixes towards crashing when attempting to play the Profit Taker fight.

Update 25.7 (2019-08-29)

Hotfix 25.4.2 (2019-07-25)

  • Increased the drop rate of the Bloodshed Sigil from 1% to 3% from the Profit-Taker.

Update 24.4 (2019-03-08)

  • Reduced the number of enemies that can trigger knockback to players during the Orb Heist Profit Taker fight.
  • Increased the radius of the Profit-Takers final explosion - you betta run!
  • All Orbs in the Orb Vallis are now immune to the effects of Corrosive Projection.

Hotfix 24.2.7 (2018-01-09)

  • Fixes towards Profit-Taker not entering last Pylon phase in the Profit-Taker Bounty 4.
  • Fixed Profit-Taker dipping its toe in coolant and attempting to teleport, resulting in breaking its AI.

Hotfix 24.2.6 (2018-12-20)

  • Fixed ability to double-up on Profit-Taker drops if a Host Migration occurred (coal for you!).
  • Fixed a Profit-Taker Bounty 1 progression stopper if players join-in-progress during the fishing stage.
  • Fixed a Profit-Taker Bounty 2 progression stopper where a Director wouldn’t spawn.
  • Fixed the Shattering Impact Mod breaking the Profit-Taker. Profit-Taker is now immune to Armor Reduction.

Hotfix 24.2.5 (2018-12-20)

  • The following items have been added to the Profit-Taker drop table (not Bounty reward):
    • A chance for Profit-Taker Articula (New!)
    • Guaranteed Debt-Bonds
      • 3x Medical Debt-Bonds
      • 2x Advances Debt-Bonds
      • 1x Familiar Debt-Bond
    • Guaranteed 'Profit' 5x 25,000 Credit Drops
  • Profit-Taker is no longer affected by the Shield Disruption Aura.

Hotfix 24.2.4 (2018-12-19)

  • Added waypoints to the spawned Pylons.
  • Added a waypoint to the Crisma Toroid when dropped.
  • Removed Knockdown from the Profit-Taker’s lightning attack.
  • The Fluctus carrying Terra Manker now has a guaranteed Heavy Weapon Ammo drop. Their spawn rates have also been increased to allow up to 3 of them simultaneously at max Alert Level.
  • Sound tweaks towards the Profit-Taker.
  • Fixed Limbo getting pushed back from the Profit-Taker when in the Rift.

Hotfix 24.2.3 (2018-12-19)

  • Operators can now switch the Profit-Taker’s Shield type regardless of the damage type of the equipped Amp.
  • Lowered spawn chances and max simultaneous counts of Nullifier Shield Ospreys and the Fluctus carrying Terra Manker during the Profit-Taker end fight.
  • Fixed ability to kill the Profit-Taker during Phase 3 of the Profit-Taker Bounty.
  • Fixed certain Profit-Taker abilities and leg Electricity damaging Limbo when in the Rift.

Update 24.2 (2018-12-18)

  • Introduced Heist bounties to take down the Profit-Taker Orb.

Update 24.0 (2018-11-08)

  • Introduced.

References[]

  1. https://forums.warframe.com/topic/1228079-profit-taker-pylon-skip-skipping-the-complete-pylon-phases-by-letting-the-pylons-despawn/

See Also[]

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Ospreys Terra Attack DroneTerra Raptor SXTerra Shield Osprey
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