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(https://warframe.fandom.com/wiki/WARFRAME_Wiki:Projects) Current Wiki Projects Contents 1 Acquisition 2 Blueprints Requiring Kavat Genetic Code 3 Gathering Tips 4 Notes 5 Media 6 Patch History (/wiki/Kavat_Genetic_Code?veaction=edit) in: (/wiki/Category:Resources) (Category:Resources) Resources , (/wiki/Category:Untradeable_Resources) (Category:Untradeable Resources) Untradeable Resources , (/wiki/Category:Update_Specters_of_the_Rail_0) (Category:Update Specters of the Rail 0) Update Specters of the Rail 0 , and 2 more (/wiki/Category:Kavat) (Category:Kavat) Kavat (/wiki/Category:Update_19) (Category:Update 19) Update 19 English (https://warframe.fandom.com/es/wiki/C%C3%B3digo_gen%C3%A9tico_Kavat) Español (https://warframe.fandom.com/ru/wiki/%D0%93%D0%B5%D0%BD%D0%B5%D1%82%D0%B8%D1%87%D0%B5%D1%81%D0%BA%D0%B8%D0%B9_%D0%9A%D0%BE%D0%B4_%D0%9A%D0%B0%D0%B2%D0%B0%D1%82%D0%BE%D0%B2) Русский Kavat Genetic Code 228 (/wiki/Kavat_Genetic_Code?veaction=edit) Edit (/wiki/Kavat_Genetic_Code?action=edit) Edit source (/wiki/Kavat_Genetic_Code?action=history) History (/wiki/Talk:Kavat_Genetic_Code?action=edit&redlink=1) Talk (0) (?action=edit§ion=0) (Edit intro) Edit intro Kavat Genetic Code (https://static.wikia.nocookie.net/warframe/images/9/94/KavatGeneticCode.png/revision/latest?cb=20221214233625) (KavatGeneticCode) (KavatGeneticCode) (/wiki/Trading) (Trading) Untradeable (/wiki/Module:Resources/data) (Module:Resources/data) 📝 Update Infobox Data Description Contains the genetic code sequence of a Kavat. General Information Type Resource Drop Amount 1-1x Sell Price (/wiki/Credits) (Credits) (Credits64) Cannot Sell Introduced (/wiki/Update_19#Update:_Specters_of_the_Rail) (Update 19) Update: Specters of the Rail 0.0 (2016-07-08) Vendor Sources Official Drop Tables (https://www.warframe.com/droptables) https://www.warframe.com/droptables Contains the genetic code sequence of a Kavat. —In-Game Description Kavat Genetic Codes are a resource required for the incubation of a (/wiki/Kavat) (Kavat) Kavat in the (/wiki/Orbiter) (Orbiter) Orbiter 's (/wiki/Orbiter#Incubator) (Orbiter) Incubator . Contents 1 Acquisition 2 Blueprints Requiring Kavat Genetic Code 3 Gathering Tips 4 Notes 5 Media 6 Patch History Acquisition [ (/wiki/Kavat_Genetic_Code?veaction=edit§ion=1) (Edit section: Acquisition) ] Kavat Genetic Codes can be earned when scanning alive (/wiki/Feral_Kavat) (Feral Kavat) Feral Kavats at a 25.0% chance (while their corpses may be scanned too for (/wiki/Cephalon_Simaris) (Cephalon Simaris) Simaris standing - yet this will not award any codes). Alternatively, one can be bought for 5 (/wiki/Platinum) (Platinum) Platinum (/wiki/Platinum) (Platinum) (Platinum64) 5 each in the Market or with the (/wiki/Kavat_Starter_Kit) (Kavat Starter Kit) Kavat Starter Kit for 95 (/wiki/Platinum) (Platinum) Platinum (/wiki/Platinum) (Platinum) (Platinum64) 95 . Bought separately, you will require 50 (/wiki/Platinum) (Platinum) Platinum (/wiki/Platinum) (Platinum) (Platinum64) 50 to purchase the 10 required to start the incubation process. (/wiki/Vasca_Kavat) (Vasca Kavat) Vasca Kavats on the (/wiki/Plains_of_Eidolon) (Plains of Eidolon) Plains of Eidolon do not give Kavat Genetic Codes when scanned. Blueprints Requiring Kavat Genetic Code [ (/wiki/Kavat_Genetic_Code?veaction=edit§ion=2) (Edit section: Blueprints Requiring Kavat Genetic Code) ] (Sort ascending) Blueprint (Sort ascending) Type (Sort ascending) Quantity (/wiki/Kavat_Incubator_Upgrade_Segment) (Kavat Incubator Upgrade Segment) Kavat Incubator Upgrade Segment Orbiter Segment 10 (/wiki/Khora) (KhoraIcon272) (/wiki/Khora) Khora Chassis Component 5 (/wiki/Khora) (KhoraIcon272) (/wiki/Khora) Khora Neuroptics Component 2 (/wiki/Khora) (KhoraIcon272) (/wiki/Khora) Khora Systems Component 2 Total 19 Last updated: (/wiki/Update_29#Update_29.8) (Update 29) Update 29.8 (2021-02-11) Gathering Tips [ (/wiki/Kavat_Genetic_Code?veaction=edit§ion=3) (Edit section: Gathering Tips) ] This section is (https://en.wikipedia.org/wiki/Help:Transclusion) (wikipedia:Help:Transclusion) transcluded from (/wiki/Feral_Kavat#Farming_Locations) (Feral Kavat) Feral Kavat § Farming Locations . To change it, please (https://warframe.fandom.com/wiki/Feral_Kavat?action=edit) edit the transcluded page . These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven. (Sort ascending) Target (Sort ascending) Planet (Sort ascending) Name (Sort ascending) Type (Sort ascending) Level (Sort ascending) Tile Set (/wiki/Infested) (Infested) (IconInfestedB) (/wiki/Deimos) (Deimos) Deimos (/wiki/Horend) (Horend) Horend (/wiki/Capture) (Capture) Capture 12 - 14 (/wiki/Orokin_Derelict) (Orokin Derelict) Orokin Derelict (/wiki/Infested) (Infested) (IconInfestedB) (/wiki/Deimos) (Deimos) Deimos (/wiki/Phlegyas) (Phlegyas) Phlegyas (/wiki/Exterminate) (Exterminate) Exterminate 13 - 15 (/wiki/Orokin_Derelict) (Orokin Derelict) Orokin Derelict (/wiki/Infested) (Infested) (IconInfestedB) (/wiki/Deimos) (Deimos) Deimos (/wiki/Formido) (Formido) Formido (/wiki/Sabotage) (Sabotage) Sabotage 14 - 16 (/wiki/Orokin_Derelict) (Orokin Derelict) Orokin Derelict Buying these off the Market is the easiest option if you aren't wanting to put the time and effort into learning how to farm codes quickly. Obtaining Prime parts or Riven Mods and trading them for Platinum can be faster than farming Genetic Codes directly if you are unfamiliar with code hunting. Consider farming in a group. The number of kavats that spawn in any given pack is group size +1, so if you go solo there will be 2 kavats in a group, two players will get 3, three players will get 4, and 4 players will get 5. Multiple packs do spawn per mission. Phlegyas (Exterminate) and Horend (Capture) nodes on (/wiki/Deimos) (Deimos) Deimos have a number of Feral Kavats that spawn in the missions. These are the favored nodes for high-volume breeders because they can be run quickly. (/wiki/Steel_Path) (Steel Path) Steel Path missions have +100% Resource Drop Rate. During the second portion of the (/wiki/Sands_of_Inaros) (Sands of Inaros) Sands of Inaros quest up to 50 (/wiki/Feral_Kavat) (Feral Kavat) Feral Kavats will spawn depending on the player group size. Terrorem (Survival) node on (/wiki/Deimos) (Deimos) Deimos has a number of Feral Kavat that spawn alongside infested enemies for the first 10 minutes of the mission. This is a very slow method compared to exterminate and capture. There's also a good chance for a group of Kavats to spawn in the starting room, so one possible strategy is to abort and restart the mission if you don't see any Kavats there or don't get any Genetic Codes from them. Alternatively, wait at spawn for 5 mins until the mission starts automatically, 2 trios will spawn in this time (1 trio every 2m 30s). Kavats continue to spawn throughout the mission but it is advised to extract when available. You may want to kill the Kavats after they have been scanned to avoid confusion. This is not necessary as Kavats still spawn either way. Consider using the (/wiki/Synthesis_Scanner) (Synthesis Scanner) Synthesis Scanner rather than the (/wiki/Codex_Scanner) (Codex Scanner) Codex Scanner , as you can upgrade the Synthesis Scanner with the Vector-Thread and Cross-Matrix (/wiki/Synthesis_Scanner#Widgets) (Synthesis Scanner) widgets to respectively scan faster or get a chance of gaining an additional genetic code from a successful scan. Certain Warframe abilities that are capable of immobilizing or incapacitating both the Feral Kavats and enemies they may be fighting may make this easier, by both protecting the Kavats from damage and making it easier to scan them: (/wiki/Limbo) (LimboIcon272) (/wiki/Limbo) Limbo 's (/wiki/Stasis) (Stasis130xWhite) (/wiki/Stasis) Stasis can stop Kavats from moving altogether. With a high enough (/wiki/Ability_Range) (Ability Range) Ability Range , (/wiki/Cataclysm) (Cataclysm130xWhite) (/wiki/Cataclysm) Cataclysm can cover the entire room making finding and scanning Kavat much easier. (/wiki/Rift_Surge) (RiftSurge130xWhite) (/wiki/Rift_Surge) Rift Surge also marks affected enemies with the caster's energy color, making cloaked Kavats easier to spot. With a high enough (/wiki/Ability_Range) (Ability Range) Ability Range and reasonable (/wiki/Ability_Duration) (Ability Duration) Ability Duration , (/wiki/Vauban) (VaubanIcon272) (/wiki/Vauban) Vauban 's (/wiki/Bastille) (Bastille130xWhite) (/wiki/Bastille) Bastille (along with the (/wiki/Repelling_Bastille) (Mod TT 20px) (/wiki/Repelling_Bastille) Repelling Bastille Augment) and (/wiki/Rhino) (RhinoIcon272) (/wiki/Rhino) Rhino 's (/wiki/Rhino_Stomp) (RhinoStomp130xWhite) (/wiki/Rhino_Stomp) Rhino Stomp are some of the best choices for locking down entire rooms to safely acquire Genetic Codes. Be wary of their high energy costs, however, and plan accordingly. (/wiki/Ivara) (IvaraIcon272) (/wiki/Ivara) Ivara 's (/wiki/Quiver) (Quiver130xWhite) (/wiki/Quiver) Sleep Arrows , (/wiki/Baruuk) (BaruukIcon272) (/wiki/Baruuk) Baruuk 's (/wiki/Lull) (Lull130xWhite) (/wiki/Lull) Lull & (/wiki/Equinox) (EquinoxIcon272) (/wiki/Equinox) Equinox 's (/wiki/Rest_%26_Rage) (RestRage130xWhite) (/wiki/Rest_%26_Rage) Rest allow you to incapacitate both Feral Kavats and surrounding enemies. Both abilities also mark affected enemies with the caster's energy color (though this is more noticeable with Rest), making cloaked Kavats easier to spot. (/wiki/Inaros) (InarosIcon272) (/wiki/Inaros) Inaros ' (/wiki/Desiccation) (Desiccation130xWhite) (/wiki/Desiccation) Desiccation can be used to incapacitate groups of Feral Kavats and other enemies. However, it only blinds units that are facing you, and its damage over time may be enough to finish off weakened Kavats. With enough (/wiki/Ability_Duration) (Ability Duration) Ability Duration , (/wiki/Nidus) (NidusIcon272) (/wiki/Nidus) Nidus ' (/wiki/Parasitic_Link) (ParasiticLink130xWhite) (/wiki/Parasitic_Link) Parasitic Link can be used to lock down one Kavat without fear of it running off or taking too much damage. Be wary of taking damage while linked, however, as the damage is transferred to the Kavat and can kill it if its health is low enough. (/wiki/Titania) (TitaniaIcon272) (/wiki/Titania) Titania 's (/wiki/Spellbind) (Spellbind130xWhite) (/wiki/Spellbind) Spellbind and (/wiki/Lantern) (Lantern130xWhite) (/wiki/Lantern) Lantern can be used to immobilize Feral Kavats and also enemies, in the case of Spellbind, aiding in easy scans. Be wary of killing the Kavat however, upon deactivation of Lantern once its cast. Some users report this ability preventing the drops, with the targets no longer turning blue when scanned, so use with caution. (/wiki/Nezha) (NezhaIcon272) (/wiki/Nezha) Nezha 's (/wiki/Divine_Spears) (DivineSpears130xWhite) (/wiki/Divine_Spears) Divine Spears is an easy way to immobilize Feral Kavats leaving them an easy target for scanning. building minimal power strength is best to prevent the spears from killing them right away. (/wiki/Harrow) (HarrowIcon272) (/wiki/Harrow) Harrow 's (/wiki/Condemn) (Condemn130xWhite) (/wiki/Condemn) Condemn can be used to immobilize Feral Kavats and enemies. (/wiki/Excalibur) (ExcaliburIcon272) (/wiki/Excalibur) Excalibur 's (/wiki/Radial_Blind) (RadialBlind130xWhite) (/wiki/Radial_Blind) Radial Blind can also be used to immobilize Feral Kavats and enemies. (/wiki/Trinity) (TrinityIcon272) (/wiki/Trinity) Trinity 's (/wiki/Well_of_Life) (WellOfLife130xWhite) (/wiki/Well_of_Life) Well of Life is a good choice for immobilizing weakened Feral Kavats as it will also buff their health. It can, however, only hold one Feral Kavat per Trinity at a time. (/wiki/Gara) (GaraIcon272) (/wiki/Gara) Gara 's (/wiki/Mass_Vitrify) (MassVitrify130xWhite) (/wiki/Mass_Vitrify) Mass Vitrify can crystallize all Kavats in its area making them easy to scan. (/wiki/Garuda) (GarudaIcon272) (/wiki/Garuda) Garuda 's (/wiki/Blood_Altar) (BloodAltar130xWhite) (/wiki/Blood_Altar) Blood Altar can immobilize a single Kavat long enough for scanning. (/wiki/Nova) (NovaIcon272) (/wiki/Nova) Nova 's (/wiki/Molecular_Prime) (MolecularPrime130xWhite) (/wiki/Molecular_Prime) Molecular Prime can slow the whole room. Be quick though as enough damage from fighting between enemies may kill them. Also dont forget Revenants mesmer skins that immobilize enemies when they hit you with minimal damage, depending on duration Some Abilities might throw the Kavat's in a ragdoll status, where the scans don't work like intended. Resulting in a significant decrease in drop rate. Abilities include: (/wiki/Khora) (KhoraIcon272) (/wiki/Khora) Khora 's (/wiki/Strangledome) (Strangledome130xWhite) (/wiki/Strangledome) Strangledome (/wiki/Garuda) (GarudaIcon272) (/wiki/Garuda) Garuda 's (/wiki/Blood_Altar) (BloodAltar130xWhite) (/wiki/Blood_Altar) Blood Altar (/wiki/Nezha) (NezhaIcon272) (/wiki/Nezha) Nezha 's (/wiki/Divine_Spears) (DivineSpears130xWhite) (/wiki/Divine_Spears) Divine Spears (/wiki/Nidus) (NidusIcon272) (/wiki/Nidus) Nidus 's (/wiki/Larva) (Larva130xWhite) (/wiki/Larva) Larva (/wiki/Titania) (TitaniaIcon272) (/wiki/Titania) Titania 's (/wiki/Spellbind) (Spellbind130xWhite) (/wiki/Spellbind) Spellbind and (/wiki/Lantern) (Lantern130xWhite) (/wiki/Lantern) Lantern (/wiki/Vauban) (VaubanIcon272) (/wiki/Vauban) Vauban 's (/wiki/Bastille) (Bastille130xWhite) (/wiki/Bastille) Bastille Notes [ (/wiki/Kavat_Genetic_Code?veaction=edit§ion=4) (Edit section: Notes) ] (/wiki/Resource_Booster) (Resource Booster) Resource Booster and (/wiki/Resource_Drop_Chance_Booster) (Resource Drop Chance Booster) Resource Drop Chance Booster do increase the number of codes obtained from a scan. Feral Kavats do not appear on the mini-map while they are cloaked and become invisible. This renders (/wiki/Enemy_Radar) (Mod TT 20px) (/wiki/Enemy_Radar) Enemy Radar or similar mods to be less effective at spotting them. However, looking through Scanners can highlight them, even through walls and while they are invisible. Remove either weapons or attack Precepts from (/wiki/Sentinels) (Sentinels) Sentinels or (/wiki/MOA_(Companion)) (MOA (Companion)) MOA (Companion) , as they will attack Kavats indiscriminately, possibly killing them before they can be scanned. For this reason, be wary of bringing along Pet Kubrows or Kavats as they will not stand down and continue attacking Feral Kavats. Pet Kavats with (/wiki/Territorial_Aggression) (Territorial Aggression) Territorial Aggression pacify all wild animals in a given area, Feral Kavats included. However, be advised that this will not prevent Feral Kavats from entering combat with other enemies. Because boosters affect Kavat Codes, (/wiki/Smeeta_Kavat) (Smeeta Kavat) Smeeta Kavats that prioritize (/wiki/Charm) (Charm) Charm are a viable option in Code farming. However, they should be modded to deal as little damage as possible as to not kill Feral Kavats too quickly. The (/wiki/Heliocor) (Heliocor) (/wiki/Heliocor) Heliocor and its variant (/wiki/Synoid_Heliocor) (SynoidHeliocor) (/wiki/Synoid_Heliocor) Synoid Heliocor can easily collect Kavat Genetic Codes with its Codex scanning mechanic when soloing, though bear in mind that only the killing player will collect the codes, and also this method will not take into account the Cross-Matrix Widget if you have it installed. Furthermore, this method will only work if the Feral Kavat's (/wiki/Codex) (Codex) Codex entry has not been fully researched. The Heliocor will visually scan Feral Kavats upon kill but will not actually provide Genetic Codes. (/wiki/Helios) (Helios) Helios ' (/wiki/Investigator) (Mod TT 20px) (/wiki/Investigator) Investigator and (/wiki/Atlas) (AtlasIcon272) (/wiki/Atlas) Atlas ' (/wiki/Ore_Gaze) (Mod TT 20px) (/wiki/Ore_Gaze) Ore Gaze can be used to acquire Genetic Codes, but only if the Feral Kavat's (/wiki/Codex) (Codex) Codex entry has not been fully researched. Using (/wiki/Ballistica_Prime) (BallisticaPrime) (/wiki/Ballistica_Prime) Ballistica Prime 's passive to create ghosts is useful, as each ghost can be scanned like a normal kavat, and can take advantage of the Cross-Matrix widget, giving a second chance to get Kavat Genetic Codes from the same feral Kavat. Ghosts made from unalerted Kavats are sometimes completely invisible, but still scannable in this state if you can find them. Media [ (/wiki/Kavat_Genetic_Code?veaction=edit§ion=5) (Edit section: Media) ] (/wiki/File:KavatGeneStrainU19.png) (KavatGeneStrainU19.png (38 KB)) (KavatGeneStrainU19.png (38 KB)) (Old appearance) (KavatGeneStrainU19.png (38 KB)) (Old appearance) Old appearance Patch History [ (/wiki/Kavat_Genetic_Code?veaction=edit§ion=6) (Edit section: Patch History) ] (/wiki/Update_26#Update_26.0) (Update 26) Update 26.0 (2019-10-31) (Undocumented) Updated image. (/wiki/Update_24#Update_24.3) (Update 24) Update 24.3 (2019-02-27) Introduced Nightwave replacing Alerts and Challenge Rewards systems. Alert Rewards 5x Kavat Genetic Codes are not moving into the Nightwave Cred Offerings (/wiki/Update_24#Hotfix_24.2.15) (Update 24) Hotfix 24.2.15 (2019-02-15) Increased chance of Kavat scans yielding Genetic Codes to 25% (from 15%) and made drop chance/amount Boosters apply to all scans that yield Resources. (/wiki/Update_19#Update_19.3) (Update 19) Update 19.3 (2016-12-06) Fixed Kavat Genetic Codes from Alerts not being given out in intended quantities. Alerts will now grant 5 Kavat Genetic Codes. (/wiki/Update_19#Update_19.1) (Update 19) Update 19.1 (2016-11-25) 10x Kavat Genetic Codes have been added to Alerts! (/wiki/Update_19#Hotfix:_Specters_of_the_Rail_4) (Update 19) Hotfix: Specters of the Rail 0.4 (2016-07-11) Doubled the chance to get a Kavat Genetic Signature on scanning of Feral Kavats. (/wiki/Update_19#Update:_Specters_of_the_Rail) (Update 19) Update: Specters of the Rail 0.0 (2016-07-08) Introduced. Last updated: (/wiki/Update_26#Update_26.0) (Update 26) Update 26.0 (2019-10-31) Collapse (/wiki/Kavat) (Kavat) Kavat Species Incubated (/wiki/Adarza_Kavat) (Adarza Kavat) Adarza • (/wiki/Smeeta_Kavat) (Smeeta Kavat) Smeeta • (/wiki/Vasca_Kavat) (Vasca Kavat) Vasca • (/wiki/Venari) (Venari) Venari (/wiki/Vulpaphyla) (Vulpaphyla) Vulpaphyla (/wiki/Sly_Vulpaphyla) (Sly Vulpaphyla) Sly • (/wiki/Crescent_Vulpaphyla) (Crescent Vulpaphyla) Crescent • (/wiki/Panzer_Vulpaphyla) (Panzer Vulpaphyla) Panzer Enemy (/wiki/Feral_Kavat) (Feral Kavat) Feral • (/wiki/Hyekka) (Hyekka) Hyekka Breeding Kavat Genetic Code • (/wiki/Incubator_Power_Core) (Incubator Power Core) Incubator Power Core Cosmetics (/wiki/Kavat_Cosmetics) (Kavat Cosmetics) Kavat Cosmetics Genetics (/wiki/DNA_Stabilizer) (DNA Stabilizer) DNA Stabilizer • (/wiki/Genetic_Code_Template) (Genetic Code Template) Genetic Code Template (/wiki/Mods) (Mods) Mods (https://static.wikia.nocookie.net/warframe/images/5/5f/Penjaga_Pol.svg/revision/latest?cb=20220203120635) (Penjaga Pol) (/wiki/Category:Penjaga_Mods) (Category:Penjaga Mods) Penjaga (Abilities) Adarza (/wiki/Cat%27s_Eye) (Mod TT 20px) (/wiki/Cat%27s_Eye) Cat's Eye • (/wiki/Reflect) (Mod TT 20px) (/wiki/Reflect) Reflect Smeeta (/wiki/Charm) (Mod TT 20px) (/wiki/Charm) Charm • (/wiki/Mischief) (Mod TT 20px) (/wiki/Mischief) Mischief Vasca (/wiki/Draining_Bite) (Mod TT 20px) (/wiki/Draining_Bite) Draining Bite • (/wiki/Transfusion) (Mod TT 20px) (/wiki/Transfusion) Transfusion Sly (/wiki/Survival_Instinct) (Mod TT 20px) (/wiki/Survival_Instinct) Survival Instinct • (/wiki/Sly_Devolution) (Mod TT 20px) (/wiki/Sly_Devolution) Sly Devolution Crescent (/wiki/Crescent_Charge) (Mod TT 20px) (/wiki/Crescent_Charge) Crescent Charge • (/wiki/Crescent_Devolution) (Mod TT 20px) (/wiki/Crescent_Devolution) Crescent Devolution Panzer (/wiki/Viral_Quills) (Mod TT 20px) (/wiki/Viral_Quills) Viral Quills • (/wiki/Panzer_Devolution) (Mod TT 20px) (/wiki/Panzer_Devolution) Panzer Devolution Others (/wiki/Fetch) (Mod TT 20px) (/wiki/Fetch) Fetch • (/wiki/Scavenge) (Mod TT 20px) (/wiki/Scavenge) Scavenge • (/wiki/Sense_Danger) (Mod TT 20px) (/wiki/Sense_Danger) Sense Danger • (/wiki/Territorial_Aggression) (Mod TT 20px) (/wiki/Territorial_Aggression) Territorial Aggression (https://static.wikia.nocookie.net/warframe/images/b/b2/Madurai_Pol.svg/revision/latest?cb=20220203074907) (Madurai Pol) (/wiki/Category:Madurai_Mods) (Category:Madurai Mods) Madurai (Offense) (/wiki/Bite) (Mod TT 20px) (/wiki/Bite) Bite • (/wiki/Flame_Gland) (Mod TT 20px) (/wiki/Flame_Gland) Flame Gland • (/wiki/Frost_Jaw) (Mod TT 20px) (/wiki/Frost_Jaw) Frost Jaw • (/wiki/Hunter_Command) (Mod TT 20px) (/wiki/Hunter_Command) Hunter Command • (/wiki/Hunter_Recovery) (Mod TT 20px) (/wiki/Hunter_Recovery) Hunter Recovery • (/wiki/Hunter_Synergy) (Mod TT 20px) (/wiki/Hunter_Synergy) Hunter Synergy • (/wiki/Maul) (Mod TT 20px) (/wiki/Maul) Maul • (/wiki/Pack_Leader) (Mod TT 20px) (/wiki/Pack_Leader) Pack Leader ((/wiki/Primed_Pack_Leader) (Mod TT 20px) (/wiki/Primed_Pack_Leader) Prime ) • (/wiki/Pounce) (Mod TT 20px) (/wiki/Pounce) Pounce • (/wiki/Sharpened_Claws) (Mod TT 20px) (/wiki/Sharpened_Claws) Sharpened Claws • (/wiki/Shock_Collar) (Mod TT 20px) (/wiki/Shock_Collar) Shock Collar • (/wiki/Swipe) (Mod TT 20px) (/wiki/Swipe) Swipe • (/wiki/Tek_Assault) (Mod TT 20px) (/wiki/Tek_Assault) Tek Assault • (/wiki/Tek_Enhance) (Mod TT 20px) (/wiki/Tek_Enhance) Tek Enhance • (/wiki/Venom_Teeth) (Mod TT 20px) (/wiki/Venom_Teeth) Venom Teeth (https://static.wikia.nocookie.net/warframe/images/6/6f/Vazarin_Pol.svg/revision/latest?cb=20220203095102) (Vazarin Pol) (/wiki/Category:Vazarin_Mods) (Category:Vazarin Mods) Vazarin (Defense) (/wiki/Link_Fiber) (Mod TT 20px) (/wiki/Link_Fiber) Link Fiber • (/wiki/Link_Redirection) (Mod TT 20px) (/wiki/Link_Redirection) Link Redirection • (/wiki/Link_Vitality) (Mod TT 20px) (/wiki/Link_Vitality) Link Vitality • (/wiki/Loyal_Companion) (Mod TT 20px) (/wiki/Loyal_Companion) Loyal Companion • (/wiki/Medi-Pet_Kit) (Mod TT 20px) (/wiki/Medi-Pet_Kit) Medi-Pet Kit • (/wiki/Shelter) (Mod TT 20px) (/wiki/Shelter) Shelter (https://static.wikia.nocookie.net/warframe/images/6/60/Naramon_Pol.svg/revision/latest?cb=20220203080356) (Naramon Pol) (/wiki/Category:Naramon_Mods) (Category:Naramon Mods) Naramon (Utility) (/wiki/Animal_Instinct) (Mod TT 20px) (/wiki/Animal_Instinct) Animal Instinct ((/wiki/Primed_Animal_Instinct) (Mod TT 20px) (/wiki/Primed_Animal_Instinct) Prime ) Collapse (/wiki/Resources) (Resources) Resources / Components (https://warframe.fandom.com/wiki/Template:ResourceNav?action=edit) Edit Star Chart Empyrean Plains of Eidolon Orb Vallis Cambion Drift Duviri Miscellaneous Common (/wiki/Alloy_Plate) (AlloyPlate) (/wiki/Alloy_Plate) Alloy Plate • (/wiki/Entrati_Obols) (EntratiObols) (/wiki/Entrati_Obols) Entrati Obols 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(/wiki/Sapcaddy_Venedo_Case) Sapcaddy Venedo Case Junk (/wiki/Crewman%27s_Boot) (Crewman'sBoot) (/wiki/Crewman%27s_Boot) Crewman's Boot Common (/wiki/Ganglion) (Ganglion) (/wiki/Ganglion) Ganglion • (/wiki/Lucent_Teroglobe) (LucentTeroglobe) (/wiki/Lucent_Teroglobe) Lucent Teroglobe • (/wiki/Pustulite) (Pustulite) (/wiki/Pustulite) Pustulite Rare (/wiki/Scintillant) (Scintillant) (/wiki/Scintillant) Scintillant • (/wiki/Seriglass_Shard) (SeriglassShard) (/wiki/Seriglass_Shard) Seriglass Shard Residue (/wiki/Fass_Residue) (FassResidue) (/wiki/Fass_Residue) Fass Residue • (/wiki/Vome_Residue) (VomeResidue) (/wiki/Vome_Residue) Vome Residue (/wiki/Entrati_Family_Tokens) (Entrati Family Tokens) Tokens (/wiki/Daughter_Token) (DaughterToken) (/wiki/Daughter_Token) Daughter Token • (/wiki/Father_Token) (FatherToken) (/wiki/Father_Token) Father Token • (/wiki/Grandmother_Token) (GrandmotherToken) (/wiki/Grandmother_Token) Grandmother Token • (/wiki/Mother_Token) (MotherToken) 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