1 00:00:00,000 --> 00:00:02,070 hello everyone my name is ultimo5 and 2 00:00:02,070 --> 00:00:02,080 hello everyone my name is ultimo5 and 3 00:00:02,080 --> 00:00:03,990 hello everyone my name is ultimo5 and today we're going over savagoth the 4 00:00:03,990 --> 00:00:04,000 today we're going over savagoth the 5 00:00:04,000 --> 00:00:06,470 today we're going over savagoth the shadow revenant savagath is a warframe 6 00:00:06,470 --> 00:00:06,480 shadow revenant savagath is a warframe 7 00:00:06,480 --> 00:00:08,310 shadow revenant savagath is a warframe that was lost upon a voyage drifted on 8 00:00:08,310 --> 00:00:08,320 that was lost upon a voyage drifted on 9 00:00:08,320 --> 00:00:10,230 that was lost upon a voyage drifted on time in order to obtain sevagoth one 10 00:00:10,230 --> 00:00:10,240 time in order to obtain sevagoth one 11 00:00:10,240 --> 00:00:11,910 time in order to obtain sevagoth one must play the call of the tempestary and 12 00:00:11,910 --> 00:00:11,920 must play the call of the tempestary and 13 00:00:11,920 --> 00:00:13,589 must play the call of the tempestary and finish the quest in order to obtain his 14 00:00:13,589 --> 00:00:13,599 finish the quest in order to obtain his 15 00:00:13,599 --> 00:00:15,350 finish the quest in order to obtain his blueprint meanwhile his chassis 16 00:00:15,350 --> 00:00:15,360 blueprint meanwhile his chassis 17 00:00:15,360 --> 00:00:17,029 blueprint meanwhile his chassis neuroptics and systems can all be 18 00:00:17,029 --> 00:00:17,039 neuroptics and systems can all be 19 00:00:17,039 --> 00:00:18,950 neuroptics and systems can all be acquired from void storm missions in the 20 00:00:18,950 --> 00:00:18,960 acquired from void storm missions in the 21 00:00:18,960 --> 00:00:21,429 acquired from void storm missions in the pluto neptune and veil proximas in 22 00:00:21,429 --> 00:00:21,439 pluto neptune and veil proximas in 23 00:00:21,439 --> 00:00:23,670 pluto neptune and veil proximas in imperial missions requires a mastery 24 00:00:23,670 --> 00:00:23,680 imperial missions requires a mastery 25 00:00:23,680 --> 00:00:25,830 imperial missions requires a mastery rank of zero comes with a v and d 26 00:00:25,830 --> 00:00:25,840 rank of zero comes with a v and d 27 00:00:25,840 --> 00:00:27,429 rank of zero comes with a v and d polarity slot and because of this the 28 00:00:27,429 --> 00:00:27,439 polarity slot and because of this the 29 00:00:27,439 --> 00:00:29,589 polarity slot and because of this the builds on him will require four forma 30 00:00:29,589 --> 00:00:29,599 builds on him will require four forma 31 00:00:29,599 --> 00:00:31,509 builds on him will require four forma and sabogoth comes with sebago's shadow 32 00:00:31,509 --> 00:00:31,519 and sabogoth comes with sebago's shadow 33 00:00:31,519 --> 00:00:33,590 and sabogoth comes with sebago's shadow and his exalted weapon the shadow claws 34 00:00:33,590 --> 00:00:33,600 and his exalted weapon the shadow claws 35 00:00:33,600 --> 00:00:35,110 and his exalted weapon the shadow claws with his shadow forming claws by his 36 00:00:35,110 --> 00:00:35,120 with his shadow forming claws by his 37 00:00:35,120 --> 00:00:36,950 with his shadow forming claws by his side he becomes a menace to enemies upon 38 00:00:36,950 --> 00:00:36,960 side he becomes a menace to enemies upon 39 00:00:36,960 --> 00:00:38,630 side he becomes a menace to enemies upon the battlefield and an ally that those 40 00:00:38,630 --> 00:00:38,640 the battlefield and an ally that those 41 00:00:38,640 --> 00:00:42,549 the battlefield and an ally that those would want by their side 42 00:00:42,549 --> 00:00:42,559 43 00:00:42,559 --> 00:00:44,310 advantages for sub-goth would be that it 44 00:00:44,310 --> 00:00:44,320 advantages for sub-goth would be that it 45 00:00:44,320 --> 00:00:45,990 advantages for sub-goth would be that it has an average health pool and 46 00:00:45,990 --> 00:00:46,000 has an average health pool and 47 00:00:46,000 --> 00:00:47,750 has an average health pool and disadvantages form would be that it has 48 00:00:47,750 --> 00:00:47,760 disadvantages form would be that it has 49 00:00:47,760 --> 00:00:49,910 disadvantages form would be that it has a below average energy pool a below 50 00:00:49,910 --> 00:00:49,920 a below average energy pool a below 51 00:00:49,920 --> 00:00:52,950 a below average energy pool a below average shield pool low armor and a slow 52 00:00:52,950 --> 00:00:52,960 average shield pool low armor and a slow 53 00:00:52,960 --> 00:00:56,389 average shield pool low armor and a slow sprint speed 54 00:00:56,389 --> 00:00:56,399 55 00:00:56,399 --> 00:00:58,470 suffocates passive enables unending 56 00:00:58,470 --> 00:00:58,480 suffocates passive enables unending 57 00:00:58,480 --> 00:01:00,310 suffocates passive enables unending death and rebirth upon entering the 58 00:01:00,310 --> 00:01:00,320 death and rebirth upon entering the 59 00:01:00,320 --> 00:01:02,470 death and rebirth upon entering the bleed-out state savage will petrify into 60 00:01:02,470 --> 00:01:02,480 bleed-out state savage will petrify into 61 00:01:02,480 --> 00:01:04,229 bleed-out state savage will petrify into a tombstone enabling the player to 62 00:01:04,229 --> 00:01:04,239 a tombstone enabling the player to 63 00:01:04,239 --> 00:01:05,910 a tombstone enabling the player to control shadow with the objective of 64 00:01:05,910 --> 00:01:05,920 control shadow with the objective of 65 00:01:05,920 --> 00:01:07,830 control shadow with the objective of collecting five enemy souls once the 66 00:01:07,830 --> 00:01:07,840 collecting five enemy souls once the 67 00:01:07,840 --> 00:01:09,270 collecting five enemy souls once the player has reached a full harvest 68 00:01:09,270 --> 00:01:09,280 player has reached a full harvest 69 00:01:09,280 --> 00:01:11,190 player has reached a full harvest savagath will then revive however 70 00:01:11,190 --> 00:01:11,200 savagath will then revive however 71 00:01:11,200 --> 00:01:12,870 savagath will then revive however alternatively an ally may revive 72 00:01:12,870 --> 00:01:12,880 alternatively an ally may revive 73 00:01:12,880 --> 00:01:14,950 alternatively an ally may revive sevegoth manually this passive is really 74 00:01:14,950 --> 00:01:14,960 sevegoth manually this passive is really 75 00:01:14,960 --> 00:01:16,870 sevegoth manually this passive is really outstanding for solo play due to giving 76 00:01:16,870 --> 00:01:16,880 outstanding for solo play due to giving 77 00:01:16,880 --> 00:01:18,550 outstanding for solo play due to giving the player a second chance but it ends 78 00:01:18,550 --> 00:01:18,560 the player a second chance but it ends 79 00:01:18,560 --> 00:01:20,230 the player a second chance but it ends up falling off when in a group don't get 80 00:01:20,230 --> 00:01:20,240 up falling off when in a group don't get 81 00:01:20,240 --> 00:01:21,749 up falling off when in a group don't get me wrong it still can be useful in a 82 00:01:21,749 --> 00:01:21,759 me wrong it still can be useful in a 83 00:01:21,759 --> 00:01:23,270 me wrong it still can be useful in a group but most of the time i get revived 84 00:01:23,270 --> 00:01:23,280 group but most of the time i get revived 85 00:01:23,280 --> 00:01:25,749 group but most of the time i get revived by my teammates savgoth's first ability 86 00:01:25,749 --> 00:01:25,759 by my teammates savgoth's first ability 87 00:01:25,759 --> 00:01:27,429 by my teammates savgoth's first ability suffers apart from his shadow to expel 88 00:01:27,429 --> 00:01:27,439 suffers apart from his shadow to expel 89 00:01:27,439 --> 00:01:29,190 suffers apart from his shadow to expel it towards a targeted direction along 90 00:01:29,190 --> 00:01:29,200 it towards a targeted direction along 91 00:01:29,200 --> 00:01:30,789 it towards a targeted direction along with this shadow release is a harrowing 92 00:01:30,789 --> 00:01:30,799 with this shadow release is a harrowing 93 00:01:30,799 --> 00:01:32,630 with this shadow release is a harrowing whale that weakens and deals radiation 94 00:01:32,630 --> 00:01:32,640 whale that weakens and deals radiation 95 00:01:32,640 --> 00:01:34,630 whale that weakens and deals radiation damage to all enemies within range and 96 00:01:34,630 --> 00:01:34,640 damage to all enemies within range and 97 00:01:34,640 --> 00:01:36,550 damage to all enemies within range and marks survivors with death's harvest 98 00:01:36,550 --> 00:01:36,560 marks survivors with death's harvest 99 00:01:36,560 --> 00:01:38,069 marks survivors with death's harvest enemies who have been seated with saud 100 00:01:38,069 --> 00:01:38,079 enemies who have been seated with saud 101 00:01:38,079 --> 00:01:39,749 enemies who have been seated with saud that are then hit by re perceive a 102 00:01:39,749 --> 00:01:39,759 that are then hit by re perceive a 103 00:01:39,759 --> 00:01:41,670 that are then hit by re perceive a second instance of damage and deny 104 00:01:41,670 --> 00:01:41,680 second instance of damage and deny 105 00:01:41,680 --> 00:01:43,270 second instance of damage and deny dealing more damage in a four meter 106 00:01:43,270 --> 00:01:43,280 dealing more damage in a four meter 107 00:01:43,280 --> 00:01:45,270 dealing more damage in a four meter radius this ability is extremely great 108 00:01:45,270 --> 00:01:45,280 radius this ability is extremely great 109 00:01:45,280 --> 00:01:46,710 radius this ability is extremely great for either priming enemies to do 110 00:01:46,710 --> 00:01:46,720 for either priming enemies to do 111 00:01:46,720 --> 00:01:48,149 for either priming enemies to do increased damage against them with the 112 00:01:48,149 --> 00:01:48,159 increased damage against them with the 113 00:01:48,159 --> 00:01:49,910 increased damage against them with the tenno's weapons or is extremely great 114 00:01:49,910 --> 00:01:49,920 tenno's weapons or is extremely great 115 00:01:49,920 --> 00:01:51,830 tenno's weapons or is extremely great when synergized with sao to essentially 116 00:01:51,830 --> 00:01:51,840 when synergized with sao to essentially 117 00:01:51,840 --> 00:01:53,910 when synergized with sao to essentially mini nuke a room full of enemies 118 00:01:53,910 --> 00:01:53,920 mini nuke a room full of enemies 119 00:01:53,920 --> 00:01:55,670 mini nuke a room full of enemies suffocate's second ability dams the 120 00:01:55,670 --> 00:01:55,680 suffocate's second ability dams the 121 00:01:55,680 --> 00:01:57,590 suffocate's second ability dams the souls of enemies around him implanting 122 00:01:57,590 --> 00:01:57,600 souls of enemies around him implanting 123 00:01:57,600 --> 00:01:59,270 souls of enemies around him implanting death seeds into all enemies within 124 00:01:59,270 --> 00:01:59,280 death seeds into all enemies within 125 00:01:59,280 --> 00:02:01,190 death seeds into all enemies within range those who have been seated decay 126 00:02:01,190 --> 00:02:01,200 range those who have been seated decay 127 00:02:01,200 --> 00:02:03,030 range those who have been seated decay taking true damage over time this 128 00:02:03,030 --> 00:02:03,040 taking true damage over time this 129 00:02:03,040 --> 00:02:04,469 taking true damage over time this ability is great due to how it 130 00:02:04,469 --> 00:02:04,479 ability is great due to how it 131 00:02:04,479 --> 00:02:06,310 ability is great due to how it synergizes with reap but also in some 132 00:02:06,310 --> 00:02:06,320 synergizes with reap but also in some 133 00:02:06,320 --> 00:02:08,309 synergizes with reap but also in some circumstances not so great the main 134 00:02:08,309 --> 00:02:08,319 circumstances not so great the main 135 00:02:08,319 --> 00:02:09,990 circumstances not so great the main reason why it isn't so great is that the 136 00:02:09,990 --> 00:02:10,000 reason why it isn't so great is that the 137 00:02:10,000 --> 00:02:12,070 reason why it isn't so great is that the damage over time has a falloff from 100 138 00:02:12,070 --> 00:02:12,080 damage over time has a falloff from 100 139 00:02:12,080 --> 00:02:14,309 damage over time has a falloff from 100 to 25 percent of max range this isn't 140 00:02:14,309 --> 00:02:14,319 to 25 percent of max range this isn't 141 00:02:14,319 --> 00:02:15,830 to 25 percent of max range this isn't too bad but unless the player is really 142 00:02:15,830 --> 00:02:15,840 too bad but unless the player is really 143 00:02:15,840 --> 00:02:17,910 too bad but unless the player is really using the ability and synergy with reap 144 00:02:17,910 --> 00:02:17,920 using the ability and synergy with reap 145 00:02:17,920 --> 00:02:19,510 using the ability and synergy with reap then it makes for an easy flex out for a 146 00:02:19,510 --> 00:02:19,520 then it makes for an easy flex out for a 147 00:02:19,520 --> 00:02:22,070 then it makes for an easy flex out for a helmet ability savage third ability 148 00:02:22,070 --> 00:02:22,080 helmet ability savage third ability 149 00:02:22,080 --> 00:02:24,070 helmet ability savage third ability unleashes flowing darkness around him as 150 00:02:24,070 --> 00:02:24,080 unleashes flowing darkness around him as 151 00:02:24,080 --> 00:02:25,750 unleashes flowing darkness around him as a radial pulse that gets larger the 152 00:02:25,750 --> 00:02:25,760 a radial pulse that gets larger the 153 00:02:25,760 --> 00:02:27,589 a radial pulse that gets larger the longer the ability is active enemies 154 00:02:27,589 --> 00:02:27,599 longer the ability is active enemies 155 00:02:27,599 --> 00:02:29,110 longer the ability is active enemies within the aura suffered decreased 156 00:02:29,110 --> 00:02:29,120 within the aura suffered decreased 157 00:02:29,120 --> 00:02:30,790 within the aura suffered decreased action speed while sevigoth and his 158 00:02:30,790 --> 00:02:30,800 action speed while sevigoth and his 159 00:02:30,800 --> 00:02:32,869 action speed while sevigoth and his allies standing within gain lifesteal 160 00:02:32,869 --> 00:02:32,879 allies standing within gain lifesteal 161 00:02:32,879 --> 00:02:34,390 allies standing within gain lifesteal for damage dealt by weapons and 162 00:02:34,390 --> 00:02:34,400 for damage dealt by weapons and 163 00:02:34,400 --> 00:02:36,470 for damage dealt by weapons and abilities as well as this if sevegoth 164 00:02:36,470 --> 00:02:36,480 abilities as well as this if sevegoth 165 00:02:36,480 --> 00:02:38,229 abilities as well as this if sevegoth keeps the ability active and switches to 166 00:02:38,229 --> 00:02:38,239 keeps the ability active and switches to 167 00:02:38,239 --> 00:02:39,910 keeps the ability active and switches to its shadow form the ability will still 168 00:02:39,910 --> 00:02:39,920 its shadow form the ability will still 169 00:02:39,920 --> 00:02:41,910 its shadow form the ability will still stay on as long as sub-goth has energy 170 00:02:41,910 --> 00:02:41,920 stay on as long as sub-goth has energy 171 00:02:41,920 --> 00:02:43,509 stay on as long as sub-goth has energy this ability is extremely great for 172 00:02:43,509 --> 00:02:43,519 this ability is extremely great for 173 00:02:43,519 --> 00:02:45,030 this ability is extremely great for either extreme crowd control or 174 00:02:45,030 --> 00:02:45,040 either extreme crowd control or 175 00:02:45,040 --> 00:02:46,630 either extreme crowd control or increased survivability this is what 176 00:02:46,630 --> 00:02:46,640 increased survivability this is what 177 00:02:46,640 --> 00:02:48,550 increased survivability this is what makes sevagoth extremely good and able 178 00:02:48,550 --> 00:02:48,560 makes sevagoth extremely good and able 179 00:02:48,560 --> 00:02:50,150 makes sevagoth extremely good and able to go into late game with ease there's 180 00:02:50,150 --> 00:02:50,160 to go into late game with ease there's 181 00:02:50,160 --> 00:02:51,830 to go into late game with ease there's no real negatives to this ability other 182 00:02:51,830 --> 00:02:51,840 no real negatives to this ability other 183 00:02:51,840 --> 00:02:53,750 no real negatives to this ability other than if one has a decreased efficiency 184 00:02:53,750 --> 00:02:53,760 than if one has a decreased efficiency 185 00:02:53,760 --> 00:02:55,430 than if one has a decreased efficiency and duration which makes the ability 186 00:02:55,430 --> 00:02:55,440 and duration which makes the ability 187 00:02:55,440 --> 00:02:56,550 and duration which makes the ability kind of bad 188 00:02:56,550 --> 00:02:56,560 kind of bad 189 00:02:56,560 --> 00:02:58,550 kind of bad savigal's force ability allows sevigoth 190 00:02:58,550 --> 00:02:58,560 savigal's force ability allows sevigoth 191 00:02:58,560 --> 00:03:00,229 savigal's force ability allows sevigoth to passively collect the life essence of 192 00:03:00,229 --> 00:03:00,239 to passively collect the life essence of 193 00:03:00,239 --> 00:03:02,229 to passively collect the life essence of enemies affected or slain by his other 194 00:03:02,229 --> 00:03:02,239 enemies affected or slain by his other 195 00:03:02,239 --> 00:03:03,750 enemies affected or slain by his other three abilities that fill up the death 196 00:03:03,750 --> 00:03:03,760 three abilities that fill up the death 197 00:03:03,760 --> 00:03:05,589 three abilities that fill up the death well gauge once the player uses this 198 00:03:05,589 --> 00:03:05,599 well gauge once the player uses this 199 00:03:05,599 --> 00:03:07,190 well gauge once the player uses this ability they transfer control to his 200 00:03:07,190 --> 00:03:07,200 ability they transfer control to his 201 00:03:07,200 --> 00:03:09,270 ability they transfer control to his shadow manifestation and gains four new 202 00:03:09,270 --> 00:03:09,280 shadow manifestation and gains four new 203 00:03:09,280 --> 00:03:11,030 shadow manifestation and gains four new abilities and becomes equipped with this 204 00:03:11,030 --> 00:03:11,040 abilities and becomes equipped with this 205 00:03:11,040 --> 00:03:12,869 abilities and becomes equipped with this exalted shadow clause i won't go into 206 00:03:12,869 --> 00:03:12,879 exalted shadow clause i won't go into 207 00:03:12,879 --> 00:03:14,790 exalted shadow clause i won't go into much detail about his shadow here due to 208 00:03:14,790 --> 00:03:14,800 much detail about his shadow here due to 209 00:03:14,800 --> 00:03:16,309 much detail about his shadow here due to the information being in the other guide 210 00:03:16,309 --> 00:03:16,319 the information being in the other guide 211 00:03:16,319 --> 00:03:18,229 the information being in the other guide about savage shadow but this ability is 212 00:03:18,229 --> 00:03:18,239 about savage shadow but this ability is 213 00:03:18,239 --> 00:03:19,670 about savage shadow but this ability is pretty standard it is used for 214 00:03:19,670 --> 00:03:19,680 pretty standard it is used for 215 00:03:19,680 --> 00:03:21,350 pretty standard it is used for transference in order to switch between 216 00:03:21,350 --> 00:03:21,360 transference in order to switch between 217 00:03:21,360 --> 00:03:23,350 transference in order to switch between the two so there isn't much to say just 218 00:03:23,350 --> 00:03:23,360 the two so there isn't much to say just 219 00:03:23,360 --> 00:03:24,789 the two so there isn't much to say just don't switch this ability out for 220 00:03:24,789 --> 00:03:24,799 don't switch this ability out for 221 00:03:24,799 --> 00:03:27,830 don't switch this ability out for another 222 00:03:27,830 --> 00:03:27,840 223 00:03:27,840 --> 00:03:29,750 before we begin the aura slots in these 224 00:03:29,750 --> 00:03:29,760 before we begin the aura slots in these 225 00:03:29,760 --> 00:03:31,430 before we begin the aura slots in these builds are different due to me using an 226 00:03:31,430 --> 00:03:31,440 builds are different due to me using an 227 00:03:31,440 --> 00:03:33,430 builds are different due to me using an aura forma i do strongly suggest using 228 00:03:33,430 --> 00:03:33,440 aura forma i do strongly suggest using 229 00:03:33,440 --> 00:03:35,350 aura forma i do strongly suggest using an aura forma for savagoth however if 230 00:03:35,350 --> 00:03:35,360 an aura forma for savagoth however if 231 00:03:35,360 --> 00:03:36,949 an aura forma for savagoth however if one doesn't want to then i would save 232 00:03:36,949 --> 00:03:36,959 one doesn't want to then i would save 233 00:03:36,959 --> 00:03:38,710 one doesn't want to then i would save forma for a dash polarity in order to 234 00:03:38,710 --> 00:03:38,720 forma for a dash polarity in order to 235 00:03:38,720 --> 00:03:40,550 forma for a dash polarity in order to fit in corrosive projection or other 236 00:03:40,550 --> 00:03:40,560 fit in corrosive projection or other 237 00:03:40,560 --> 00:03:42,949 fit in corrosive projection or other useful dash aura mods the vitality 238 00:03:42,949 --> 00:03:42,959 useful dash aura mods the vitality 239 00:03:42,959 --> 00:03:45,030 useful dash aura mods the vitality drainer build for subagoth utilizes two 240 00:03:45,030 --> 00:03:45,040 drainer build for subagoth utilizes two 241 00:03:45,040 --> 00:03:46,390 drainer build for subagoth utilizes two different builds with his main one 242 00:03:46,390 --> 00:03:46,400 different builds with his main one 243 00:03:46,400 --> 00:03:48,149 different builds with his main one focusing on an extremely large increase 244 00:03:48,149 --> 00:03:48,159 focusing on an extremely large increase 245 00:03:48,159 --> 00:03:49,830 focusing on an extremely large increase in energy and a medium increase of 246 00:03:49,830 --> 00:03:49,840 in energy and a medium increase of 247 00:03:49,840 --> 00:03:51,830 in energy and a medium increase of strength duration and range meanwhile 248 00:03:51,830 --> 00:03:51,840 strength duration and range meanwhile 249 00:03:51,840 --> 00:03:53,670 strength duration and range meanwhile his alternative build focuses on a very 250 00:03:53,670 --> 00:03:53,680 his alternative build focuses on a very 251 00:03:53,680 --> 00:03:55,429 his alternative build focuses on a very large increase of strength with a medium 252 00:03:55,429 --> 00:03:55,439 large increase of strength with a medium 253 00:03:55,439 --> 00:03:57,270 large increase of strength with a medium increase of range and a small increase 254 00:03:57,270 --> 00:03:57,280 increase of range and a small increase 255 00:03:57,280 --> 00:03:59,030 increase of range and a small increase to duration the bill's flex slot is 256 00:03:59,030 --> 00:03:59,040 to duration the bill's flex slot is 257 00:03:59,040 --> 00:04:00,789 to duration the bill's flex slot is auger's secrets and both builds work 258 00:04:00,789 --> 00:04:00,799 auger's secrets and both builds work 259 00:04:00,799 --> 00:04:02,470 auger's secrets and both builds work very well in the late game however the 260 00:04:02,470 --> 00:04:02,480 very well in the late game however the 261 00:04:02,480 --> 00:04:04,229 very well in the late game however the main build has more energy and less 262 00:04:04,229 --> 00:04:04,239 main build has more energy and less 263 00:04:04,239 --> 00:04:06,070 main build has more energy and less energy drain for gloom meanwhile the 264 00:04:06,070 --> 00:04:06,080 energy drain for gloom meanwhile the 265 00:04:06,080 --> 00:04:07,750 energy drain for gloom meanwhile the alternative build has more energy drain 266 00:04:07,750 --> 00:04:07,760 alternative build has more energy drain 267 00:04:07,760 --> 00:04:09,270 alternative build has more energy drain for gloom and more ability strength with 268 00:04:09,270 --> 00:04:09,280 for gloom and more ability strength with 269 00:04:09,280 --> 00:04:10,869 for gloom and more ability strength with a decreased energy pool it doesn't 270 00:04:10,869 --> 00:04:10,879 a decreased energy pool it doesn't 271 00:04:10,879 --> 00:04:12,470 a decreased energy pool it doesn't really matter which one is chosen but i 272 00:04:12,470 --> 00:04:12,480 really matter which one is chosen but i 273 00:04:12,480 --> 00:04:13,670 really matter which one is chosen but i prefer the main one that has an 274 00:04:13,670 --> 00:04:13,680 prefer the main one that has an 275 00:04:13,680 --> 00:04:15,350 prefer the main one that has an increased energy pool it just fits my 276 00:04:15,350 --> 00:04:15,360 increased energy pool it just fits my 277 00:04:15,360 --> 00:04:16,949 increased energy pool it just fits my play style more essentially this build 278 00:04:16,949 --> 00:04:16,959 play style more essentially this build 279 00:04:16,959 --> 00:04:18,469 play style more essentially this build says focus around gloom for crowd 280 00:04:18,469 --> 00:04:18,479 says focus around gloom for crowd 281 00:04:18,479 --> 00:04:19,990 says focus around gloom for crowd control and survivability with the 282 00:04:19,990 --> 00:04:20,000 control and survivability with the 283 00:04:20,000 --> 00:04:22,230 control and survivability with the ability to prime enemies with reap the 284 00:04:22,230 --> 00:04:22,240 ability to prime enemies with reap the 285 00:04:22,240 --> 00:04:23,909 ability to prime enemies with reap the soul harvester build for sevigoth 286 00:04:23,909 --> 00:04:23,919 soul harvester build for sevigoth 287 00:04:23,919 --> 00:04:25,590 soul harvester build for sevigoth utilizes two different builds with his 288 00:04:25,590 --> 00:04:25,600 utilizes two different builds with his 289 00:04:25,600 --> 00:04:27,430 utilizes two different builds with his main one focusing on a large increase of 290 00:04:27,430 --> 00:04:27,440 main one focusing on a large increase of 291 00:04:27,440 --> 00:04:29,270 main one focusing on a large increase of strength with medium increases of range 292 00:04:29,270 --> 00:04:29,280 strength with medium increases of range 293 00:04:29,280 --> 00:04:30,950 strength with medium increases of range and efficiency and a medium decrease in 294 00:04:30,950 --> 00:04:30,960 and efficiency and a medium decrease in 295 00:04:30,960 --> 00:04:33,030 and efficiency and a medium decrease in duration meanwhile his alternative build 296 00:04:33,030 --> 00:04:33,040 duration meanwhile his alternative build 297 00:04:33,040 --> 00:04:34,790 duration meanwhile his alternative build focuses on an extremely large increase 298 00:04:34,790 --> 00:04:34,800 focuses on an extremely large increase 299 00:04:34,800 --> 00:04:36,390 focuses on an extremely large increase of range with medium increases of 300 00:04:36,390 --> 00:04:36,400 of range with medium increases of 301 00:04:36,400 --> 00:04:37,990 of range with medium increases of efficiency and strength and a medium 302 00:04:37,990 --> 00:04:38,000 efficiency and strength and a medium 303 00:04:38,000 --> 00:04:40,070 efficiency and strength and a medium decrease in duration the build spec slot 304 00:04:40,070 --> 00:04:40,080 decrease in duration the build spec slot 305 00:04:40,080 --> 00:04:41,749 decrease in duration the build spec slot is august secrets and is more suited for 306 00:04:41,749 --> 00:04:41,759 is august secrets and is more suited for 307 00:04:41,759 --> 00:04:43,110 is august secrets and is more suited for missions that will have tons of enemies 308 00:04:43,110 --> 00:04:43,120 missions that will have tons of enemies 309 00:04:43,120 --> 00:04:44,870 missions that will have tons of enemies that gather up essentially prime enemies 310 00:04:44,870 --> 00:04:44,880 that gather up essentially prime enemies 311 00:04:44,880 --> 00:04:46,710 that gather up essentially prime enemies of a sow and then reap enemies to do 312 00:04:46,710 --> 00:04:46,720 of a sow and then reap enemies to do 313 00:04:46,720 --> 00:04:48,550 of a sow and then reap enemies to do tons of damage however i noticed that 314 00:04:48,550 --> 00:04:48,560 tons of damage however i noticed that 315 00:04:48,560 --> 00:04:50,150 tons of damage however i noticed that bringing this into steel path it is a 316 00:04:50,150 --> 00:04:50,160 bringing this into steel path it is a 317 00:04:50,160 --> 00:04:51,749 bringing this into steel path it is a bit harder to kill enemies so i would 318 00:04:51,749 --> 00:04:51,759 bit harder to kill enemies so i would 319 00:04:51,759 --> 00:04:53,749 bit harder to kill enemies so i would suggest subsuming gloom for hildren's 320 00:04:53,749 --> 00:04:53,759 suggest subsuming gloom for hildren's 321 00:04:53,759 --> 00:04:55,270 suggest subsuming gloom for hildren's pillage which will help with stripping 322 00:04:55,270 --> 00:04:55,280 pillage which will help with stripping 323 00:04:55,280 --> 00:04:56,790 pillage which will help with stripping enemy armor or shields this 324 00:04:56,790 --> 00:04:56,800 enemy armor or shields this 325 00:04:56,800 --> 00:04:58,550 enemy armor or shields this significantly makes it easier to nuke 326 00:04:58,550 --> 00:04:58,560 significantly makes it easier to nuke 327 00:04:58,560 --> 00:05:00,070 significantly makes it easier to nuke them into late game against the corpus 328 00:05:00,070 --> 00:05:00,080 them into late game against the corpus 329 00:05:00,080 --> 00:05:01,830 them into late game against the corpus and infested however the grineer is a 330 00:05:01,830 --> 00:05:01,840 and infested however the grineer is a 331 00:05:01,840 --> 00:05:03,350 and infested however the grineer is a bit more difficult to deal with still 332 00:05:03,350 --> 00:05:03,360 bit more difficult to deal with still 333 00:05:03,360 --> 00:05:05,029 bit more difficult to deal with still alternatively a player could subsume 334 00:05:05,029 --> 00:05:05,039 alternatively a player could subsume 335 00:05:05,039 --> 00:05:07,270 alternatively a player could subsume nidus's larva or mag's pole to bring 336 00:05:07,270 --> 00:05:07,280 nidus's larva or mag's pole to bring 337 00:05:07,280 --> 00:05:08,790 nidus's larva or mag's pole to bring enemies closer so one can newt the 338 00:05:08,790 --> 00:05:08,800 enemies closer so one can newt the 339 00:05:08,800 --> 00:05:10,150 enemies closer so one can newt the battlefield as well as having a 340 00:05:10,150 --> 00:05:10,160 battlefield as well as having a 341 00:05:10,160 --> 00:05:11,990 battlefield as well as having a different form of crowd control the 342 00:05:11,990 --> 00:05:12,000 different form of crowd control the 343 00:05:12,000 --> 00:05:13,830 different form of crowd control the builds for subgloss shadow focuses on 344 00:05:13,830 --> 00:05:13,840 builds for subgloss shadow focuses on 345 00:05:13,840 --> 00:05:15,590 builds for subgloss shadow focuses on ability strength for his first build and 346 00:05:15,590 --> 00:05:15,600 ability strength for his first build and 347 00:05:15,600 --> 00:05:17,270 ability strength for his first build and focuses on an ability range for the 348 00:05:17,270 --> 00:05:17,280 focuses on an ability range for the 349 00:05:17,280 --> 00:05:18,870 focuses on an ability range for the second build these builds work well in 350 00:05:18,870 --> 00:05:18,880 second build these builds work well in 351 00:05:18,880 --> 00:05:20,390 second build these builds work well in the late game and even into the steel 352 00:05:20,390 --> 00:05:20,400 the late game and even into the steel 353 00:05:20,400 --> 00:05:22,230 the late game and even into the steel path in which they tear apart groups of 354 00:05:22,230 --> 00:05:22,240 path in which they tear apart groups of 355 00:05:22,240 --> 00:05:23,990 path in which they tear apart groups of enemies in seconds if you'd like more 356 00:05:23,990 --> 00:05:24,000 enemies in seconds if you'd like more 357 00:05:24,000 --> 00:05:25,749 enemies in seconds if you'd like more information on sevigo's shadow then make 358 00:05:25,749 --> 00:05:25,759 information on sevigo's shadow then make 359 00:05:25,759 --> 00:05:27,110 information on sevigo's shadow then make sure to check out my other guide on the 360 00:05:27,110 --> 00:05:27,120 sure to check out my other guide on the 361 00:05:27,120 --> 00:05:28,550 sure to check out my other guide on the frame where i go into much more detail 362 00:05:28,550 --> 00:05:28,560 frame where i go into much more detail 363 00:05:28,560 --> 00:05:30,790 frame where i go into much more detail on his shadow the elements for subagal's 364 00:05:30,790 --> 00:05:30,800 on his shadow the elements for subagal's 365 00:05:30,800 --> 00:05:32,390 on his shadow the elements for subagal's shadow claws follows toxin for the 366 00:05:32,390 --> 00:05:32,400 shadow claws follows toxin for the 367 00:05:32,400 --> 00:05:34,469 shadow claws follows toxin for the corpus 368 00:05:34,469 --> 00:05:34,479 corpus 369 00:05:34,479 --> 00:05:37,510 corpus viral for the corrupted grineer 370 00:05:37,510 --> 00:05:37,520 viral for the corrupted grineer 371 00:05:37,520 --> 00:05:40,870 viral for the corrupted grineer and gas or viral heat for the infested 372 00:05:40,870 --> 00:05:40,880 and gas or viral heat for the infested 373 00:05:40,880 --> 00:05:42,390 and gas or viral heat for the infested i won't go into much detail in this 374 00:05:42,390 --> 00:05:42,400 i won't go into much detail in this 375 00:05:42,400 --> 00:05:44,469 i won't go into much detail in this guide as well however these bills work 376 00:05:44,469 --> 00:05:44,479 guide as well however these bills work 377 00:05:44,479 --> 00:05:46,150 guide as well however these bills work well in the late game in the seal path 378 00:05:46,150 --> 00:05:46,160 well in the late game in the seal path 379 00:05:46,160 --> 00:05:47,749 well in the late game in the seal path which you can decimate all who stand in 380 00:05:47,749 --> 00:05:47,759 which you can decimate all who stand in 381 00:05:47,759 --> 00:05:49,189 which you can decimate all who stand in the player's way if you'd like more 382 00:05:49,189 --> 00:05:49,199 the player's way if you'd like more 383 00:05:49,199 --> 00:05:50,629 the player's way if you'd like more information on the shadow clause then 384 00:05:50,629 --> 00:05:50,639 information on the shadow clause then 385 00:05:50,639 --> 00:05:52,070 information on the shadow clause then make sure to check out the other guide 386 00:05:52,070 --> 00:05:52,080 make sure to check out the other guide 387 00:05:52,080 --> 00:05:53,670 make sure to check out the other guide on this weapon where i go into much more 388 00:05:53,670 --> 00:05:53,680 on this weapon where i go into much more 389 00:05:53,680 --> 00:05:57,029 on this weapon where i go into much more detail on it 390 00:05:57,029 --> 00:05:57,039 391 00:05:57,039 --> 00:05:58,870 the aura slot can be whatever one wants 392 00:05:58,870 --> 00:05:58,880 the aura slot can be whatever one wants 393 00:05:58,880 --> 00:06:00,629 the aura slot can be whatever one wants it to be as long as it benefits one what 394 00:06:00,629 --> 00:06:00,639 it to be as long as it benefits one what 395 00:06:00,639 --> 00:06:01,670 it to be as long as it benefits one what they are doing currently then 396 00:06:01,670 --> 00:06:01,680 they are doing currently then 397 00:06:01,680 --> 00:06:03,510 they are doing currently then realistically anything can go there for 398 00:06:03,510 --> 00:06:03,520 realistically anything can go there for 399 00:06:03,520 --> 00:06:05,110 realistically anything can go there for instance corrosive projection which i 400 00:06:05,110 --> 00:06:05,120 instance corrosive projection which i 401 00:06:05,120 --> 00:06:06,629 instance corrosive projection which i mentioned before is a great horror mod 402 00:06:06,629 --> 00:06:06,639 mentioned before is a great horror mod 403 00:06:06,639 --> 00:06:08,070 mentioned before is a great horror mod but brief for spike can be a better 404 00:06:08,070 --> 00:06:08,080 but brief for spike can be a better 405 00:06:08,080 --> 00:06:09,990 but brief for spike can be a better choice in some situations you can even 406 00:06:09,990 --> 00:06:10,000 choice in some situations you can even 407 00:06:10,000 --> 00:06:11,830 choice in some situations you can even use an oriform on him so any mod could 408 00:06:11,830 --> 00:06:11,840 use an oriform on him so any mod could 409 00:06:11,840 --> 00:06:14,309 use an oriform on him so any mod could go there intensify in place of umbral 410 00:06:14,309 --> 00:06:14,319 go there intensify in place of umbral 411 00:06:14,319 --> 00:06:16,629 go there intensify in place of umbral intensify if one doesn't have it flow 412 00:06:16,629 --> 00:06:16,639 intensify if one doesn't have it flow 413 00:06:16,639 --> 00:06:18,309 intensify if one doesn't have it flow and continuity in place of the prime 414 00:06:18,309 --> 00:06:18,319 and continuity in place of the prime 415 00:06:18,319 --> 00:06:20,230 and continuity in place of the prime counterparts if one doesn't have them 416 00:06:20,230 --> 00:06:20,240 counterparts if one doesn't have them 417 00:06:20,240 --> 00:06:22,230 counterparts if one doesn't have them rage in place of hunter adrenaline if 418 00:06:22,230 --> 00:06:22,240 rage in place of hunter adrenaline if 419 00:06:22,240 --> 00:06:24,309 rage in place of hunter adrenaline if one doesn't have it streamline in places 420 00:06:24,309 --> 00:06:24,319 one doesn't have it streamline in places 421 00:06:24,319 --> 00:06:26,230 one doesn't have it streamline in places the vitality drainer builds flex slot in 422 00:06:26,230 --> 00:06:26,240 the vitality drainer builds flex slot in 423 00:06:26,240 --> 00:06:27,670 the vitality drainer builds flex slot in order to help with his expensive 424 00:06:27,670 --> 00:06:27,680 order to help with his expensive 425 00:06:27,680 --> 00:06:30,150 order to help with his expensive abilities rhinos roar and places sow on 426 00:06:30,150 --> 00:06:30,160 abilities rhinos roar and places sow on 427 00:06:30,160 --> 00:06:31,990 abilities rhinos roar and places sow on the vitality drainer build if the player 428 00:06:31,990 --> 00:06:32,000 the vitality drainer build if the player 429 00:06:32,000 --> 00:06:33,590 the vitality drainer build if the player wants buff options for themselves or 430 00:06:33,590 --> 00:06:33,600 wants buff options for themselves or 431 00:06:33,600 --> 00:06:35,670 wants buff options for themselves or allies chroma's elemental ward and 432 00:06:35,670 --> 00:06:35,680 allies chroma's elemental ward and 433 00:06:35,680 --> 00:06:37,670 allies chroma's elemental ward and places sound the vitality drainer build 434 00:06:37,670 --> 00:06:37,680 places sound the vitality drainer build 435 00:06:37,680 --> 00:06:39,189 places sound the vitality drainer build if the player wants optional buffs that 436 00:06:39,189 --> 00:06:39,199 if the player wants optional buffs that 437 00:06:39,199 --> 00:06:41,110 if the player wants optional buffs that can assist them into battle mesa's 438 00:06:41,110 --> 00:06:41,120 can assist them into battle mesa's 439 00:06:41,120 --> 00:06:42,710 can assist them into battle mesa's shooting gallery and places sound the 440 00:06:42,710 --> 00:06:42,720 shooting gallery and places sound the 441 00:06:42,720 --> 00:06:44,390 shooting gallery and places sound the vitality drainer build that the player 442 00:06:44,390 --> 00:06:44,400 vitality drainer build that the player 443 00:06:44,400 --> 00:06:46,230 vitality drainer build that the player wants a way to stun enemy zimpov weapon 444 00:06:46,230 --> 00:06:46,240 wants a way to stun enemy zimpov weapon 445 00:06:46,240 --> 00:06:48,390 wants a way to stun enemy zimpov weapon damage mirage's eclipse in place of 446 00:06:48,390 --> 00:06:48,400 damage mirage's eclipse in place of 447 00:06:48,400 --> 00:06:50,390 damage mirage's eclipse in place of sound the vitality drainer build if one 448 00:06:50,390 --> 00:06:50,400 sound the vitality drainer build if one 449 00:06:50,400 --> 00:06:51,749 sound the vitality drainer build if one wants an ability that can really help 450 00:06:51,749 --> 00:06:51,759 wants an ability that can really help 451 00:06:51,759 --> 00:06:53,430 wants an ability that can really help with increasing damage in the light or 452 00:06:53,430 --> 00:06:53,440 with increasing damage in the light or 453 00:06:53,440 --> 00:06:55,909 with increasing damage in the light or resistance in the dark nidus's larva and 454 00:06:55,909 --> 00:06:55,919 resistance in the dark nidus's larva and 455 00:06:55,919 --> 00:06:57,350 resistance in the dark nidus's larva and place of gloom in the soul harvester 456 00:06:57,350 --> 00:06:57,360 place of gloom in the soul harvester 457 00:06:57,360 --> 00:06:58,950 place of gloom in the soul harvester build if one wants an ability to pull 458 00:06:58,950 --> 00:06:58,960 build if one wants an ability to pull 459 00:06:58,960 --> 00:07:01,029 build if one wants an ability to pull enemies into one area for new king in 460 00:07:01,029 --> 00:07:01,039 enemies into one area for new king in 461 00:07:01,039 --> 00:07:03,110 enemies into one area for new king in hildren's pillage in places sao in the 462 00:07:03,110 --> 00:07:03,120 hildren's pillage in places sao in the 463 00:07:03,120 --> 00:07:04,790 hildren's pillage in places sao in the vitality drainer build or in place of 464 00:07:04,790 --> 00:07:04,800 vitality drainer build or in place of 465 00:07:04,800 --> 00:07:06,550 vitality drainer build or in place of gloom in the soul harvester build if one 466 00:07:06,550 --> 00:07:06,560 gloom in the soul harvester build if one 467 00:07:06,560 --> 00:07:08,230 gloom in the soul harvester build if one wants an ability that reduces enemy 468 00:07:08,230 --> 00:07:08,240 wants an ability that reduces enemy 469 00:07:08,240 --> 00:07:11,749 wants an ability that reduces enemy shields or armor 470 00:07:11,749 --> 00:07:11,759 471 00:07:11,759 --> 00:07:14,710 arcane energize upon energy pickup 60 472 00:07:14,710 --> 00:07:14,720 arcane energize upon energy pickup 60 473 00:07:14,720 --> 00:07:16,390 arcane energize upon energy pickup 60 chance to replenish energy to nearby 474 00:07:16,390 --> 00:07:16,400 chance to replenish energy to nearby 475 00:07:16,400 --> 00:07:18,790 chance to replenish energy to nearby allies arcane grace upon health being 476 00:07:18,790 --> 00:07:18,800 allies arcane grace upon health being 477 00:07:18,800 --> 00:07:20,150 allies arcane grace upon health being damaged nine percent chance for six 478 00:07:20,150 --> 00:07:20,160 damaged nine percent chance for six 479 00:07:20,160 --> 00:07:22,230 damaged nine percent chance for six percent health return for nine seconds 480 00:07:22,230 --> 00:07:22,240 percent health return for nine seconds 481 00:07:22,240 --> 00:07:24,790 percent health return for nine seconds arcane victory upon headshot kills 75 482 00:07:24,790 --> 00:07:24,800 arcane victory upon headshot kills 75 483 00:07:24,800 --> 00:07:26,230 arcane victory upon headshot kills 75 chance for three percent health regen 484 00:07:26,230 --> 00:07:26,240 chance for three percent health regen 485 00:07:26,240 --> 00:07:28,870 chance for three percent health regen for nine seconds arcane eruption upon 486 00:07:28,870 --> 00:07:28,880 for nine seconds arcane eruption upon 487 00:07:28,880 --> 00:07:30,870 for nine seconds arcane eruption upon energy pickup 100 chance to knock down 488 00:07:30,870 --> 00:07:30,880 energy pickup 100 chance to knock down 489 00:07:30,880 --> 00:07:33,189 energy pickup 100 chance to knock down nearby enemies arcane guardian upon 490 00:07:33,189 --> 00:07:33,199 nearby enemies arcane guardian upon 491 00:07:33,199 --> 00:07:35,670 nearby enemies arcane guardian upon being damaged 15 chance for 900 armor 492 00:07:35,670 --> 00:07:35,680 being damaged 15 chance for 900 armor 493 00:07:35,680 --> 00:07:38,230 being damaged 15 chance for 900 armor for 20 seconds an arcane nullifier which 494 00:07:38,230 --> 00:07:38,240 for 20 seconds an arcane nullifier which 495 00:07:38,240 --> 00:07:40,550 for 20 seconds an arcane nullifier which provides 102 chance to resist a magnetic 496 00:07:40,550 --> 00:07:40,560 provides 102 chance to resist a magnetic 497 00:07:40,560 --> 00:07:42,710 provides 102 chance to resist a magnetic status effect entirely thanks for 498 00:07:42,710 --> 00:07:42,720 status effect entirely thanks for 499 00:07:42,720 --> 00:07:44,230 status effect entirely thanks for watching if you want to see more guides 500 00:07:44,230 --> 00:07:44,240 watching if you want to see more guides 501 00:07:44,240 --> 00:07:45,589 watching if you want to see more guides and warframe please click the like and 502 00:07:45,589 --> 00:07:45,599 and warframe please click the like and 503 00:07:45,599 --> 00:07:47,029 and warframe please click the like and sub buttons to let me know and as per 504 00:07:47,029 --> 00:07:47,039 sub buttons to let me know and as per 505 00:07:47,039 --> 00:07:48,550 sub buttons to let me know and as per usual i will see you guys in the next 506 00:07:48,550 --> 00:07:48,560 usual i will see you guys in the next 507 00:07:48,560 --> 00:07:52,000 usual i will see you guys in the next video goodbye