The Ignis produces a stream of intense heat. The Ignis is a  Grineer flamethrower used by Grineer Scorch and Hyekka Masters. The Ignis releases a long reaching continuous spray of flames in a frontal area of effect, making it exceptionally useful for handling large crowds, albeit at the cost of high ammo usage and a fixed range. Characteristics[] This weapon deals  Heat damage. The zone of impact or maximum beam range has a spherical blast radius of 3 meters, allowing it to hit multiple enemies at once. Advantages over other Primary weapons (excluding modular weapons): Pinpoint accuracy.  Heavy Caliber's accuracy penalty is minimal on this weapon. Beam has a thickness of 0.15 meters, largest beam thickness of all continuous weapons. Innate Infinite Body Punch Through. Consumes 0.5 ammo per tick of damage. Area of effect does not inflict self-stagger and has no Damage Falloff. Normal Attack (wiki attack index 1) Very high magazine (150) Above average fire rate (8.00 attacks/sec) Above average status chance (27.00%) Disadvantages over other Primary weapons (excluding modular weapons): Damage ramps up from 35% to 100% over 0.6 seconds when firing. After firing stops for 0.8 seconds, the damage decays back to 35% over 2 seconds. Limited range of 20 meters (+3m blast radius resulting in a total range of 23m). Innate punch through does not apply to surfaces, requiring punch through mods. Area of effect has a headshot multiplier of 1x and cannot trigger headshot conditions. Normal Attack (wiki attack index 1) Low crit chance (11.00%) Low total damage (33) Very low disposition (●○○○○ (0.60x)) See WARFRAME Wiki:Stat Comparison/Percentiles for more details. Comparisons: Acquisition[] The Ignis's blueprint can be researched from the Chem Lab in the dojo. Manufacturing Requirements📝 Edit blueprint requirements 30,000  Detonite Injector2  Nano Spores5,000  Ferrite5,000  Forma1 Time: 1 Day(s) Rush: 35  Market Price: N/A  Blueprints Price:15,000 Chem Lab Research3,000 5,000  Detonite Ampule10  Ferrite400  Plastids150  Polymer Bundle500 Time: 3 Day(s) Prereq: Detonite Injector x1   x3   x10   x30   x100 This weapon can be sold for  7,500. Notes[] Tips[]  Hellfire and  Wildfire apply  Heat damage to the weapon. They do not act like base damage mods, but rather stack with the innate  Heat damage of the weapon. Adding  Corrosive,  Magnetic, or  Gas in addition to  Heat damage makes the Ignis very effective versus Grineer / Corpus / Infested, though less effective against Corpus Proto Shields. It is a wise idea to equip a long-ranged weapon in your secondary slot when using the Ignis. It is unwise to have Specters equip this gun as they only fire on targets when they are ~10m away from them.  Combustion Beam can also be equipped to the Ignis, causing enemies to deal damage on death to other nearby enemies. This aids in crowd control and quicker elimination of weaker and closely-grouped enemies.  Sinister Reach can also be equipped on the Ignis, greatly increasing the range of its central beam. This will also move the spherical AoE forward by the same distance. The radius of the spherical AoE can be increased with  Firestorm. Due to its nature of AoE, this weapon is particularly effective against destructible projectiles. Adding  Heavy Caliber as a second  Serration results in an increase of damage. The reduction of accuracy will cause the beam to slightly waver, which is a negative for most weapons, but is arguably a benefit for the Ignis as the effective AoE spread will widen slightly. The loss in accuracy is small enough that the central beam will still land headshots consistently at maximum distance, even with  Sinister Reach equipped. The Ignis is designed to deal with crowds, spreading low damage but hitting all enemies in range, where most other weapons (besides explosive dealing AoE weapons) are single or multi-target. In other words, the larger the crowd, the better the weapon becomes at distributing damage compared to most other weapons. Trivia[] Media[] Ignis in Codex as of Update 17.8.The Ignis' appearance prior to Update 17.8.Heavy Caliber Example. Main "Stream" will wobble.Heat: Regular scorching flames.Blast: A stream of crackling orange and blue flames.Radiation: Produces an cyan electrical stream.Gas: Sprays a thick cloud of sickly-colored gas.Ignis, as shown when equipped in the arsenal Warframe - All Grineer Primaries - Weapon Animations & Sounds (2012 - 2019)Warframe - All Grineer Weapon Reloads in 2 minutes (2012 - 2019) Ignis SkinsEdit Patch History[] Update 32.0 (2022-09-07) Ammo Changes We understand the power fantasy of these weapons is very popular for some, so our first approach was to keep them powerful, but limit how often they can be used by making changes to ammo pick-up. Ammo Pickup Overrides The following weapons now have ammo pickup overrides, meaning they gain less from picking up ammo. This mostly applies to AoE weapons, in hopes that players will become more deliberate with their aim to make the most of their Ammo pools. The following lists the specific ammo pick up overrides per weapon category. Primary Weapon Ammo Pick Up Overrides 40 Ammo per Pick Up: Ignis Many weapons have also had their maximum ammo capacity adjusted. Primary Weapons: (Undocumented) Ignis: From 750 to 150 Headshot Damage Changes During playtesting, the ammo changes alone weren’t enough to significantly change things for AoE weapons. So instead of tightening these values to be overly restrictive, we chose to address other factors that make these weapons so strong, such as headshot damage. Our approach here is two-fold, to reduce the impact of headshots for AOE weapons, but to also make precision headshots pack a larger punch overall. Radial damage no longer gains extra headshot damage or triggers headshot conditions. This is primarily targeted at the Ignis Wraith - as a “flamethrower” weapon, it’s hard to imagine a blanket of elements being precise enough to target weak points specifically. Explosive projectiles themselves can still land headshots, so there is still a reason to aim with most weapons for maximum damage. Update 31.6 (2022-06-09) Fixed crash related to the Ignis’ fire tracing. Update 31.5 (2022-04-27) Fixed incorrect icon sizing for the following icons: Ignis Update 27.2 (2020-03-05) Fixed Ignis’ Energy color appearing defaulted in reflections when in mission. Update 25.7 (2019-08-29) Converted materials to PBR on the Ignis. Hotfix 25.4.3 (2019-07-26) Made a micro optimization to Ignis effect scripts. Hotfix 25.0.8 (2019-05-31) Fixed the Ignis Energy color persisting as default. Update 22.14 (2018-03-01) Fixed Beam weapons not being able to damage enemies (alive but in a ragdolled state) when being affected by certain ‘crowd control’ Abilities. Damage now ramps up over 0.6 seconds and after moving off target there is a delay of 0.8 seconds before it starts to decay over 2 seconds. All Beam weapons now start their Damage ramp up at 20% (instead of 10%). The Multishot chance should now apply more consistently with Beam weapons. Fixed Beam weapons continuously firing when quick Meleeing. Fixed missing fire FX when using the Ignis/Ignis Wraith with Blast Damage. Hotfix 22.13.4 (2018-02-22) Increased the Beam weapon Damage ramp up time from 0.8 to 1 second. Fixed Beam weapon Damage ramp up not happening per target. Hotfix 22.13.3 (2018-02-21) Perfect accuracy and high fire rate is balanced by limited range and damage ramping up from 10% to 100% over 0.8 seconds when firing and decays back to 10% over 1 second after stopping. Damage increased from 27 Heat per sec to 33 Heat per tick of damage. Fire Rate decreased from 10 to 8. Status Chance increased from 25% per sec to 27% per tick of damage. Critical chance increased from 5% to 11%. Flame passes through all avatars damaging them but will now be stopped by level geometry and require Punch Through Mods to penetrate. Aimed Zoom reduced from 2.23x to 1.2x. Ignis and Ignis Wraith are now usable in Conclave. Update 22.1 (2017-10-25) Fixed Ignis (and similar weapons) being able to damage friendly Gara's Spectrorage mirrors. Hotfix 20.4.6 (2017-05-11) Fixed continuous weapons (Ignis, etc) getting extreme Range when used in Limbo’s Stasis. Hotfix 20.2.3 (2017-04-19) Fixed continuous weapons (Ignis, etc) receiving extreme Range when used with Limbo’s Stasis. Hotfix 20.0.7 (2017-03-30) Fixed a crash when firing the Ignis while in Limbo’s Stasis. Update 20.0 (2017-03-24) Fixed the Ignis firing FX sometime not showing up if you tap the fire button. Hotfix 19.11.5 (2017-02-28) Ignis flame FX and the transition of Ignis’ flame particles fading on ceasefire has been visually improved! Update 18.8 (2016-04-06) Fixed Hush and Hushed Invisibility not applying to the Ignis. Update 18.5 (2016-03-04) Slightly adjusted the Ignis’ audio FX. Hotfix 18.3.1 (2016-01-14) Fixed an improper fire visual FX that would appear on the Ignis in the Arsenal. Hotfix 18.2.2 (2016-01-07) Fixed the Ignis model not looking properly when the weapon is stolen from the Drahk Master and placed on the ground. Update 17.9 (2015-10-28) The Ignis will now char the corpses of enemies slain. Update 17.8 (2015-10-21) The Ignis has received a visual overhaul and has received the following stat changes: Increased fire range. Increased innate multishot effect. Added 2m punchthrough. Increased clip size and total ammo capacity. Hotfix 16.0.4 (2015-03-23) Increased the brightness of flames produced by the Ignis. Hotfix 13.7.1 (2014-06-12) Improved the performance of the Ignis visual effects. Update 13.3 (2014-05-14) Fixed an issue with the Grakata and Ignis not properly aiming if the player attempted to aim while in the middle of a reload animation Update 12.3 (2014-02-27) Fixed Ignis not using energy colour. Update 11.6 (2014-01-08) Changed logic that determines visual representation of damage mods on continuous-fire weapons (eg: Synapse, Ignis, etc). Update 11.0 (2013-11-20) Fixed issue that allowed spectators to fire the Ignis and Flux rifle while spectating in Conclave. Update 10.4 (2013-10-16) Changed Ignis’s default colour to represent realistic fire, not white flames. Hotfix 10.3.2 (2013-10-10) Fix for Flux Rifle and Ignis not being able to damage reactor cores or Orokin death orbs. Update 10.3 (2013-10-09) Fixed continuous fire AoE weapons (Ignis, Embolist) from hitting the same target multiple times per shot when in ragdoll. Fixed weapons that played reload sounds twice (Ignis, Grakata, Embolist) Fixed Ignis and other weapons causing Pickups to go crazy if they had not come to rest in Conclave duels. Update 10.2 (2013-09-27) Fix for Ignis and other weapons causing Pickups to go crazy by flying off the map if they had not come to rest. Update 9.5 (2013-08-09) Added custom reload sounds for Strun, Dera, Supra, Gorgon, Ignis, Grakata, Acrid, Kraken, Hek, and Lex. FX tweaks to Ignis. Hotfix 8.1.2 (2013-06-13) Fixed Ignis and Flux Rifle showing a clip size of 1.$ in the arsenal. Update 8.0 (2013-05-23) Introduced. See also[] Grineer Scorch, the Grineer unit that uses this weapon.  Ignis Wraith, the Wraith variant of this weapon CollapseResearch • Clan • Dojo EnergyBioChemTennoWeapons Amprex •  Arca Plasmor •  Arca Scisco •  Battacor •  Convectrix •  Cyanex  Cycron •  Dera •  Dual Cestra •  Falcor •  Ferrox •  Flux Rifle •  Glaxion •  Komorex •  Kreska •  Lanka •  Lenz •  Ocucor •  Opticor •  Prova •  Quanta •  Serro •  Spectra •  Staticor •  SupraSentinel HeliosOtherAntiserum Injector •  Fieldron • Squad Energy Restore (Medium) • Squad Shield Restore (Medium)Weapons Acrid •  Caustacyst •  Cerata •  Dual Ichor •  Dual Toxocyst •  Embolist •  Hema •  Mutalist Quanta •  Paracyst •  Phage •  Pox •  Pupacyst •  Scoliac •  Synapse •  ToridSentinel DjinnOtherInfested Catalyst • Squad Health Restore (Medium) •  Mutagen MassWeapons Ack & Brunt •  Argonak •  Buzlok •  Grinlok •  Ignis ( Ignis Wraith) •  Jat Kittag •  Jat Kusar •  Javlok •  Kesheg •  Kohmak •  Marelok •  Nukor •  Ogris •  Sydon • 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 Sampotes •  Sancti Magistar •  Sibear •  Synoid Heliocor •  Volnus •  Volnus Prime •  Wolf SledgeHeavy Blade Dark Split-Sword (Heavy Blade) •  Galatine •  Galatine Prime •  Gram •  Gram Prime •  Masseter •  Masseter Prime •  Paracesis •  Sarofang •  Scindo •  Scindo Prime •  Tenet Exec •  Vitrica •  War •  ZenistarHeavy Scythe Corufell •  HesparMachete Gazal Machete •  Kama •  Kreska •  Machete •  Machete Wraith •  Nami Solo •  Prisma Machete •  Prova •  Prova Vandal •  SlaytraNikana Dex Nikana •  Dragon Nikana •  Nikana •  Nikana Prime •  Skiajati •  SyamNunchaku Ninkondi •  Ninkondi Prime •  Pulmonars •  ShakuPolearm Cassowar •  Edun •  Guandao •  Guandao Prime •  Kesheg •  Korumm •  Lesion •  Orthos •  Orthos Prime •  Pupacyst •  Serro •  Sydon •  Tonbo •  Vaykor SydonRapier Destreza •  Destreza Prime •  EnduraScythe Anku •  Caustacyst •  Ether Reaper •  Harmony •  Hate •  Reaper Prime •  Tenet Grigori •  VenatoSparring Hirudo •  Kogake •  Kogake Prime •  Korrudo •  Obex •  Prisma ObexStaff Amphis •  Bo •  Bo Prime •  Broken Scepter •  Cadus •  MK1-Bo •  Tipedo •  Tipedo PrimeSword and Shield Ack & Brunt •  Argo & Vel •  Cobra & Crane •  Cobra & Crane Prime •  Sigma & Octantis •  Silva & Aegis •  Silva & Aegis Prime •  Tenet AgendusSword Broken War •  Cronus •  Dakra Prime •  Dark Sword •  Ether Sword •  Heat Sword •  Jaw Sword •  Krohkur •  Mire •  Pangolin Prime •  Pangolin Sword •  Plasma Sword •  Prisma Skana •  Skana •  Skana PrimeTonfa Boltace •  Kronen •  Kronen Prime •  Ohma •  Praedos •  Prisma Ohma •  Telos BoltaceTwo-Handed Nikana Azothane •  Pennant •  Tatsu •  Tatsu Prime •  Tenet LiviaWarfan Arum Spinosa •  Gunsen •  Gunsen Prime •  Quassus •  VericresWhip Atterax •  Galvacord •  Lecta •  Scoliac •  Secura Lecta •  VerdilacArchgunAuto Dual Decurion •  Imperator •  Kuva Ayanga •  Kuva Grattler •  Prisma Dual DecurionsAuto / Semi MausolonAuto-Burst Cyngas •  MorghaAuto-Spool Grattler •  Imperator Vandal •  PhaedraCharge Corvas •  Corvas Prime •  Mandonel •  VelocitusHeld Cortege •  Larkspur •  Larkspur PrimeSemi-Auto FluctusDual PistolsAuto Dual Decurion (Atmosphere) •  Prisma Dual Decurions (Atmosphere)Exalted WeaponAuto ArquebexLauncherAuto Kuva Ayanga (Atmosphere) •  Kuva Grattler (Atmosphere)Auto-Burst Morgha (Atmosphere)Auto-Spool Grattler (Atmosphere)MeleeArchmelee Agkuza •  Centaur •  Kaszas •  Knux •  Onorix •  Prisma Veritux •  Rathbone •  VerituxExalted Weapon IronbrideRifleAuto Imperator (Atmosphere)Auto / Semi Mausolon (Atmosphere)Auto-Spool Imperator Vandal (Atmosphere) •  Phaedra (Atmosphere)Burst Cyngas (Atmosphere)Charge Velocitus (Atmosphere)Held Cortege (Atmosphere) •  Larkspur (Atmosphere) •  Larkspur Prime (Atmosphere)Semi-Auto Fluctus (Atmosphere)ShotgunCharge Corvas (Atmosphere) •  Corvas Prime (Atmosphere) •  Mandonel (Atmosphere)GlaiveAuto Deconstructor •  Deconstructor PrimeMeleeUnique Akaten •  Batoten •  LacertenPistolBurst Burst Laser •  Burst Laser Prime •  Prisma Burst LaserRifleAuto Laser Rifle •  Multron •  Prime Laser Rifle •  TazicorAuto-Spool Deth Machine Rifle •  Deth Machine Rifle PrimeBurst HelstrumCharge VulcaxHeld Artax •  Cryotra •  Verglas •  Verglas PrimeSemi-Auto StingerShotgunAuto Sweeper •  Sweeper PrimeSniper RifleAuto VulklokAmpAuto Rahn PrismBurst Cantic Prism •  Exard Scaffold •  Granmu PrismCharge Pencha ScaffoldHeld Klamora Prism •  Klebrik Scaffold •  Lega Prism •  Mote AmpSemi-Auto Dissic Scaffold •  Phahd Scaffold •  Propa Scaffold •  Raplak Prism •  Shraksun Scaffold •  Shwaak Prism •  SiroccoLauncherCharge Tombfinger (Primary)MeleeZaw Dagger / Staff BallaZaw Machete / Hammer RabveeZaw Machete / Polearm Cyath •  KronshZaw Nikana / Staff SepfahnZaw Rapier / Polearm Dehtat •  Plague KripathZaw Scythe / Heavy Blade DokrahmZaw Scythe / Staff Plague KeewarZaw Sword / Polearm MewanZaw Sword / Staff OolthaPistolAuto Rattleguts (Secondary)Held Gaze (Secondary) •  Vermisplicer (Secondary)Semi-Auto Catchmoon (Secondary) •  Sporelacer (Secondary) •  Tombfinger (Secondary)RifleAuto Rattleguts (Primary)Held Gaze (Primary) •  Vermisplicer (Primary)ShotgunAuto Catchmoon (Primary) •  Sporelacer (Primary)OrdnanceSemi-Auto Galvarc MK III •  Milati MK III •  Tycho Seeker MK IIITurretAuto Apoc MK III •  Carcinnox MK III •  Glazio MK III •  Laith MK III •  Lavan Apoc MK III •  Lavan Carcinnox MK III •  Lavan Glazio MK III •  Lavan Laith MK III •  Lavan Vort MK III •  Vidar Apoc MK III •  Vidar Carcinnox MK III •  Vidar Glazio MK III •  Vidar Laith MK III •  Vidar Vort MK III •  Vort MK III •  Zetki Apoc MK III •  Zetki Carcinnox MK III •  Zetki Glazio MK III •  Zetki Laith MK III •  Zetki Vort MK IIIAuto Burst Lavan Pulsar MK III •  Pulsar MK III •  Vidar Pulsar MK III •  Zetki Pulsar MK IIIAuto-Spool Lavan Talyn MK III •  Talyn MK III •  Vidar Talyn MK III •  Zetki Talyn MK IIICharge Tunguska CannonHeld Lavan Photor MK III •  Photor MK III •  Vidar Photor MK III •  Zetki Photor MK IIISemi-Auto Cryophon MK III •  Lavan Cryophon MK III •  Vidar Cryophon MK III •  Zetki Cryophon MK III