350 Thermal Sunder Siphon kinetic energy from the area, charging the battery and inflicting Cold Status on nearby enemies. Hold reverses the process, draining the battery and inflicting Heat Status on nearby enemies. Introduced in Update 25.7 (2019-08-29) ColdHeat Strength: 75 - 375 / 100 - 500 / 125 - 625 / 150 - 750 ( Cold damage) Duration: 6 / 9 / 12 / 15 s (area duration)2.5 - 5 / 3 - 6 / 3.5 - 7 / 4 - 8 s (status duration) Range: 6 / 8 / 10 / 12 m (initial radius)3 / 4 / 5 / 6 m (final radius) Misc:10% (battery charge)1 ( Cold status proc on cast)9 ( Cold status procs on  Cold afflicted enemy)10 ( Cold status procs from Redline)≤100% ( Blast enemy armor reduction from Redline)4 (limit of areas per element) Strength: 150 - 750 / 200 - 1000 / 250 - 1250 / 300 - 1500  Heat damage) Duration: 6 / 9 / 12 / 15 s (area duration)2.5 - 5 / 3 - 6 / 3.5 - 7 / 4 - 8 s (status duration) Range: 6 / 8 / 10 / 12 m (initial radius)3 / 4 / 5 / 6 m (final radius) Misc:10% (battery drain)1 ( Heat status proc on cast)100% ( Heat ignite damage bonus)100%  Heat ignite chance from Redline)≤100% ( Blast enemy armor reduction from Redline)4 (limit of areas per element)