DAMAGE EFFICACY
x1.5 damage to Infested
x0.5 damage to Kuva Grineer

STATUS EFFECT

DmgFireSmall64 Heat sets enemies on fire causing them to panic and temporarily reduces their armor up to 50% with multiple stacks.

—In-game Description

DmgFireSmall64 Heat Damage is one of the four primary elemental damage types. Deals increased damage to Infested but reduced against Kuva Grineer. Its Status Effects ignites enemies with damage over time, causing them to panic and temporarily reduces Armor.

Status Effects[]

General[]

The status effect of DmgFireSmall64 Heat damage is Ignite. It sets the enemy ablaze, which makes them panic, reduces their armor by up to 50% and, after a 1 second delay, deals a tick of damage every second for 6 seconds.

Enemies killed while under or by a DmgFireSmall64 Heat proc will be left in ashes, burning away shortly afterward.

Damage Over Time[]

Each tick deals DmgFireSmall64 Heat damage equal to:

Notice that modded base damage calculation used for DoT is not the same as normal damage calculations, ignoring physical and elemental damage bonuses.

Additional Multipliers include modded critical multiplier on Critical Hit and multipliers on Enemy Body Parts; these stack multiplicatively with each other.

For example, tick damage for a weapon with an innate 100 damage, Mod TT 20px Serration, Mod TT 20px Hellfire, and Mod TT 20px Bane of Grineer will be:

Modded Damage = 100 × (1 + 1.65) × (1 + 0.3) = 344.5
Heat Mod Multiplier = (1 + 0.9) × (1 + 0.3) = 2.47x
Tick Damage = 0.5 × 344.5 × 2.47 = 425.4575

As can be seen in the above calculations for tick damage, Faction Damage is applied twice, making their effective bonus = (1 + Faction Damage bonus)2. This is a 1.30*1.30 = 1.69 or +69% increase for the 30% Faction Damage mods and 1.55*1.55 = 2.4025 or +140.25% for the 55% Primed Faction Damage mods.

Heat tick damage and proc duration
Time from initial proc 0s 1s 2s 3s 4s 5s 6s 7s
Tick damage occured?

Heat Inherit and Repeated Application[]

Photo-4

“It's taking longer than I calculated.”

This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.

Clarify Heat inherit mechanic. There is no mention of first application's modded Heat percentage bonus and Faction Damage applying to all subsequent procs.

x

Repeated application of DmgFireSmall64 Heat procs do not stack tick damage in the same way other damage over time (DoT) status effects like DmgToxinSmall64 Toxin, DmgElectricitySmall64 Electricity, or DmgSlashSmall64 Slash do. Instead, a DmgFireSmall64 Heat proc both adds a stack and refreshes the duration of all currently active heat stacks on the target. This allows for ramping up DmgFireSmall64 Heat tick damage indefinitely (scaling up linearly) as long as heat status is kept refreshed within the 6 second effect duration (modified by Status Duration). Additionally, all DmgFireSmall64 Heat status stacks are automatically consolidated into one tick of damage per second, with new heat procs refreshing and further adding to this tick damage.

Crowd Control[]

Enemies affected by a DmgFireSmall64 Heat proc are ignited in flames and will panic and flail around for a few seconds, preventing them from taking any other actions. The length of the panic animation depends on enemy type: approximately 4 seconds for humanoids, 3 for most Infested, and 2 for MOAs and Chargers, however Ospreys, Bosses and Tenno are immune, and their ability to act is not impeded. Repeated application of DmgFireSmall64 Heat status will reapply the panic effect.

Armor Stripping[]

The DmgFireSmall64 Heat status effect's armor strip has a ramp-up time when it first procs and a ramp downtime when the proc ends. Every 0.5 seconds after the initial proc, the enemy will have 15%, 30%, 40%, 50% of its armor stripped. It will therefore take 2 seconds to reach the maximum armor strip.[1] Proccing more heat status effects within this time frame will not speed up the armor stripping process.

After the proc ends, the target will regain armor every 1.5 seconds for 6 seconds. The enemy's armor strip will decrease as follows: 50%, 40%, 30%, 15%, 0%. [2]

Status Duration mods will increase the time intervals for the armor strip as expected. For example, with +100% Status Duration, the armor strip will occur every second instead of every half second. As a result, the full 50% armor strip will only be achieved after 4 seconds.

DmgFireSmall64 Heat status armor reduction is multiplicative with other armor reduction sources. This can be expressed as the following:

Armor after reduction = (1 - 50%) × [1 - (20% + 6% × Number of Corrosive stacks)] × (1 - 18% × Number Corrosive Projections)

  View detailed examples  

Railjack[]

Railjack <DT_FIRE>Heat Damage results in a Sear Status Effect which causes rounds to burn through enemy ships and deal Damage Over Time.

—In-Game Description

The status effect of DmgFireSmall64 Heat damage against Railjack space enemies is Sear, dealing 6 ticks of damage over 5 seconds. Against the Tenno's Railjack, it causes a Fire Hazard which causes ship armaments to overheat faster and cool down slower.

Sear ticks deal 100% × Modded Damage × (1 + Heat Damage bonuses) as DmgFireSmall64 Heat damage. Unlike standard heat, each proc has an independent duration and is not refreshed by additional heat procs.

Sear tick damage and proc duration
Time from initial proc 0s 1s 2s 3s 4s 5s 6s 7s
Tick damage occured?

Elemental Combinations[]

DmgFireSmall64 Heat damage mods can be combined with other elemental mods to create a new elemental damage type.

Heat Sources[]

Main article: Category:Heat Damage

Enemies[]

Mods[]

Abilities[]

FireballModx256 Fireball130xWhite
1
EnergyOrb25
Fireball

Charge and release a fiery projectile that ignites enemies on contact.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:150 / 275 / 300 / 400 (DmgFireSmall64 Heat damage on impact)
50 / 100 / 125 / 150 (DmgFireSmall64 Heat area damage)
AbilityDurationBuff Duration:1.5 s (combo window)
AbilityRangeBuff Range:3 m (radius)

Misc: 100% (DmgFireSmall64 Heat status chance)
8.0x (combo damage multiplier cap)
+1%/s (heat generation rate bonus for Immolation)
500% (Damage increase)

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FireBlastModx256 FireBlast130xWhite
3
EnergyOrb75
Fire Blast

Slam the ground to create a wave of incinerating plasma that knocks back enemies and strips their armor.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:66 / 100 / 141 / 200 (DmgFireSmall64 Heat damage)
50-100% (armor reduction)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:25 m (wave radius)

Misc: 100% (DmgFireSmall64 Heat status chance)
-2%/s (heat generation rate reduction for Immolation)
-50% (total heat removal for Immolation)

Subsumable to Helminth

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InfernoModx256 Inferno130xWhite
4
EnergyOrb0
+10/enemy
(max 10x)
Inferno

Command a flaming comet to crash down in front of ember, engulfing enemies with a fire that can spread through their ranks.


Introduced in Update 26.0 (2019-10-31)

AbilityStrengthBuff Strength:1000 / 1500 / 2000 / 2500 (DmgImpactSmall64 Impact and DmgFireSmall64 Heat meteorite damage)
200 - 400 / 350 - 500 / 300 - 600 / 350 - 700 (DmgFireSmall64 Heat ring damage per second)
AbilityDurationBuff Duration:7 / 10 / 12 / 15 s (ring duration)
AbilityRangeBuff Range:10 / 15 / 20 / 25 m (targeting radius)
5 m (ring radius)

Misc: 10 (energy cost target cap)
100% (DmgFireSmall64 Heat status chance on impact)
+3%/s (heat generation rate bonus for Immolation)
+≤100% (damage bonus from Immolation)
67.5° (targeting angle)

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PrismaticGemModx256 PrismaticGem130xWhite
3
EnergyOrb75
Prismatic Gem

Deploy a gem that shoots prismatic beams. The gem targets enemies that are taking weapon damage from Citrine and her allies. Its beams inflict Heat, Cold, Toxin, and Electricity Status Effects. Status Chance and Status Duration increase for nearby allies.


Introduced in Update 32.3 (2023-02-15)

AbilityStrengthBuff Strength:500 / 650 / 800 / 1,000 DmgFireSmall64 Heat, DmgColdSmall64 Cold, DmgElectricitySmall64 Electricity, DmgToxinSmall64 Toxin damage
60 / 70 / 85 / 100% status chance
AbilityDurationBuff Duration:23 / 25 / 27 / 30 s (gem duration)
60 / 70 / 85 / 100% status duration
AbilityRangeBuff Range:10 / 12 / 13 / 15 m

Misc: 5 m placement distance
1 beam per ally
0.4 s retarget delay
∞ beam range
4 primary elemental status on hit
1 stack per status
1 gem limit

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SpectralScreamModx256 SpectralScream130xWhite
1
EnergyOrb10
+3/s
Spectral Scream

Exhale a deep breath of elemental destruction. Chroma's energy color determines the element.


Introduced in Update 16.0 (2015-03-19)

AbilityStrengthBuff Strength:200 / 250 / 300 / 400 (damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:4 / 5 / 6.5 / 10 m (cone length)

Misc: 100% (status chance)
10 m (spread range)
?% (stagger chance)
90° (horizontal aim angle)
45° (vertical aim angle)

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EffigyModx256 Effigy130xWhite
4
EnergyOrb50
+10/s
Effigy

Chroma turns his pelt into a massive sentry that strengthens nearby allies and engulfs enemies in elemental attacks.


Introduced in Update 16.0 (2015-03-19)

Strength: 100 / 200 / 300 / 400 (damage/tick)
500 / 1000 / 1500 / 2000 (damage/second)
1000 / 2000 / 4000 / 8000 (health)
Duration: N/A
Range: N/A
Misc:140 AP (sentry armor)
20 m (attack range)
?% (status chance)
5 (ticks/second)
5 m (knockback radius)
200 (knockback damage)
Ragdoll on Knockback
30 m (stun radius)
15 / 30 / 45 / 60 % (credit chance)
10 m (credit bonus drop zone)
25 / 50 / 75 / 100 % (credit bonus)

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CatalyzeModx256 Catalyze130xWhite
4
AbilityDurationBuff30
Catalyze

Catalyst Probes erupt from Lavos and douse combatants in a fiery gel. Damage is doubled for each element afflicting an enemy.

Hold to imbue the next ability cast with DmgFireSmall64Heat.


Introduced in Update 29.6 (2020-12-18)

AbilityStrengthBuff Strength:1,000 / 1,500 / 1,750 / 2,000 (DmgFireSmall64 Heat damage)
1,000 / 1,500 / 1,750 / 2,000 (imbued elemental damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:8.33 m/s (probe speed)
15 / 18 / 20 / 25 m (maximum distance)

Misc: 9 (number of probes)
3 s (travel time)
5 m (gel mist reach)
DmgFireSmall64 Heat and imbued elemental status proc on hit
100 % (damage increase per status effect)

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FireWalkerModx256 FireWalker130xWhite
1
EnergyOrb25
Fire Walker

Blaze a trail of flames, scorching enemies and cleansing allies.


Introduced in Update 18.1 (2015-12-16)

AbilityStrengthBuff Strength:50 / 100 / 150 / 200 (DmgFireSmall64 Heat damage per tick)
500 / 750 / 1000 / 1250 (DmgFireSmall64 Heat explosion damage)
AbilityDurationBuff Duration:15 / 20 / 25 / 30 s (buff duration)
5 / 6 / 7.5 / 10 s (flame duration)
AbilityRangeBuff Range:3 / 4 / 5 / 6 m (explosion radius)

Misc: 15 / 15 / 20 / 25 % (movement speed bonus)
0.5 s (damage interval)
10 / 25 / 50 / ? % (DmgFireSmall64 Heat status chance)
100 % (flame trail status cleanse)
? s (flame ring duration)

Subsumable to Helminth

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BlazeArtilleryModx256 BlazeArtillery130xWhite
2
EnergyOrb50
Blaze Artillery

Deploys an artillery unit to blast plasma charges at enemies it faces. Each enemy hit increases the power of subsequent plasma attacks.


Introduced in Update 28.0 (2020-06-11)

AbilityStrengthBuff Strength:100 / 150 / 200 / 500 (DmgFireSmall64 Heat damage per shot)
AbilityDurationBuff Duration:3 s
AbilityRangeBuff Range:30 m (targeting range)

Misc: 3/s (shots per second)
130° (firing arc)
3 (limit of active turrets)
100% (DmgFireSmall64 Heat status chance)
2 m (area of effect)
+100% (damage bonus per hit)

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LanternModx256 Lantern130xWhite
3
EnergyOrb75
Lantern

Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades and finally exploding.


Introduced in Update: The Silver Grove (2016-08-19)

AbilityStrengthBuff Strength:200 / 250 / 300 / 350 (DmgFireSmall64 Heat damage per sec)
1,000 / 1,500 / 2,000 / 2,500 (DmgFireSmall64 Heat damage on explosion)
AbilityDurationBuff Duration:10 / 15 / 20 / 25 s (duration)
AbilityRangeBuff Range:15 / 20 / 25 / 25 m (cast range)
8 / 12 / 15 / 20 m (attract radius)
5 / 6 / 7 / 8 m (explosion radius)
2.5 m (damage radius)

Misc: 4 (max number of Lanterns)

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SolGate SolGate130xWhite
4
EnergyOrb25
+12-24/s
Sol Gate

Open a portal to the sun to irradiate enemies with a devastating beam of pure solar plasma.


Introduced in Update 25.0 (2019-05-22)

AbilityStrengthBuff Strength:1,000 / 1,100 / 1,250 / 1,500 (base beam damage per half second)
2,000 / 2,200 / 2,500 / 3,000 (boosted beam damage per half second)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:40 m (beam length)

Misc: 500 % (base beam max damage ramp-up)
1,000 % (boosted beam max damage ramp-up)
-50 % (boosted beam move speed penalty)
25 % (Vitality Mote damage bonus)
100 % (Haste Mote DmgCorrosiveSmall64 Corrosive status chance)
25 % (Shock Mote damage bonus)
100 % (Breach Surge spark chance on hit)

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EnergyShell EnergyShellIcon
1
EnergyOrb25
Energy Shell

Forms a protective energy shell around the Warframe.


Introduced in Update 15.0 (2014-10-24)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:10 / 14 / 18 / 22 s
AbilityRangeBuff Range:N/A

Misc: 50% (DmgFireSmall64 Heat damage bonus)
2x (critical damage multiplier)

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ThanomechSword ThanomechSword
4
EnergyOrb50
+2.5/s
Exalted Ironbride

Summon a devastating exalted blade.


Introduced in Update 29.5 (2020-11-19)

AbilityStrengthBuff Strength:800 / 1000 / 1250 / 1500 (DmgBlastSmall64 Blast & DmgFireSmall64 Heat damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

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NechramechMine NechramechMine
3
EnergyOrb75
Gravemines

Launch a pattern of charged mines all around you. Each mine detonates in a violent blast when touched, damaging enemies in a three-meter radius.


Introduced in Update 29.0 (2020-08-25)

AbilityStrengthBuff Strength:200 (DmgFireSmall64 Heat damage)
AbilityDurationBuff Duration:8 / 12 / 16 / 24 (number of charges)
AbilityRangeBuff Range:5 / 6 / 7 / 8m (scatter range)

Misc: 3m (explosion radius)
2.5 s (self detonation time)

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NechramechArtillery NechramechArtillery
4
EnergyOrb50
+5/s
Guard Mode

Take a stationary stance to deploy maximum firepower and gain increased structural integrity for a time.


Introduced in Update 29.0 (2020-08-25)

AbilityStrengthBuff Strength:150 / 250 / 350 / 500 (DmgBlastSmall64 Blast DmgFireSmall64 Heat damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

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Arcanes[]

Sources of Heat Resistances[]

Arcanes[]

Mods[]

Additional Effects[]

Some mods and arcanes add additional effects when a DmgFireSmall64 Heat occurs or dealing DmgFireSmall64 Heat damage.

Tips[]

Media[]

Patch History[]

Update 36.0 (2024-06-18)

Simplified Faction Resistances
  • Infested: Vulnerable to Heat
  • Kuva Grineer:
    • Resistant to Heat

Update 26.0 (2019-10-31)

Heat Status Proc Changes

Heat Status procs now reduce targets' armor to 50% of the original value, with subsequent Heat procs refreshing the duration. Not hot enough for you? Applying the Status proc multiple times also turns up the Heat, dealing more damage per tick as the flames increase.

Update 11.0 (2013-11-20)

  • Introduced.

References[]

  1. [1]
  2. [2]
  3. Does not apply when damaging Overguard or units that cannot be frozen solid by Thermal Sunder, such as Index Brokers
CollapseDamage Mechanics Edit
Offense Attack SpeedBuff & DebuffCritical HitDamage (Faction Damage Bonus, Positive Type Modifier, Quantization) • Damage FalloffDamage ReflectionEnemy Body PartsFire RateMultishotPunch ThroughStatus Effect
Defense ArmorDamage AttenuationDamage ReductionHealth (Healing) • InvulnerabilityNegative Damage Type ModifierOverguardShield
Damage Types
Physical (IPS) DmgImpactSmall64 ImpactDmgPunctureSmall64 PunctureDmgSlashSmall64 Slash
Elemental Primary (HCET) DmgFireSmall64 HeatDmgColdSmall64 ColdDmgElectricitySmall64 ElectricityDmgToxinSmall64 Toxin
Secondary DmgBlastSmall64 BlastDmgCorrosiveSmall64 CorrosiveDmgGasSmall64 GasDmgMagneticSmall64 MagneticDmgRadiationSmall64 RadiationDmgViralSmall64 Viral
Special DmgTauSmall64 TauDmgTrueSmall64 TrueDmgVoidSmall64 Void
Hidden/Internal CinematicEnergy DrainShield Drain
Status Effects
Physical DmgImpactSmall64 KnockbackDmgPunctureSmall64 WeakenedDmgSlashSmall64 Bleed
Elemental Primary DmgFireSmall64 IgniteDmgColdSmall64 FreezeDmgElectricitySmall64 Tesla ChainDmgToxinSmall64 Poison
Secondary DmgBlastSmall64 InaccuracyDmgCorrosiveSmall64 CorrosionDmgGasSmall64 Gas CloudDmgMagneticSmall64 DisruptDmgRadiationSmall64 ConfusionDmgViralSmall64 Virus
Special DmgVoidSmall64 Bullet Attractor
Effect Only UnidentifiedItem Big StaggerHalikar DisarmedDmgImpairSmall64 Impair (PvP only) • Knockdown b KnockdownLifted b LiftedNukor MicrowaveUnidentifiedItem ParriedRagdoll b RagdollSilence130xDark SilenceRestRage130xDark SleepUnidentifiedItem SlowRollingDroneAvatar StaggerStunIcon b Stun
Shield, Armor, and Health Classes
TennoIcon Tenno Tenno ShieldTenno ArmorTenno Flesh
IconGrineerOn Grineer GrineerKuva Grineer
IconCorpusOn Corpus CorpusCorpus Amalgam
Infestation w Infested InfestedInfested Deimos
IconOrokinOn Corrupted Orokin
SentientFactionIcon Sentient Sentient
IconNarmer Narmer Narmer
Zariman Zariman
MurmurIcon The Murmur The Murmur
Miscellaneous Hit PointsObjectOverguard
Calculating Bonuses