Torid Incarnon Genesis is an item that is used to add Incarnon upgrades to the Torid Torid.

Acquisition[]

Evolutions[]

Evolution I[]

  • Direct shots charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
  • Fire a long-range DmgToxinSmall64 Toxin beam.
    • Incarnon Form becomes a continuous beam weapon with a 40 meter range, and a 3 meter damage radius from the point of impact against a surface. The beam is then capable of chaining to up to 5 nearby enemies within 6 meters of each other, with each chain doing 75% of the previous chain's damage. The base damage, Critical Chance, Critical Multiplier, and Status Chance are also increased. However, the Zoom is reduced.
  • Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
  • Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving direct shots and then pressing the Alternate Fire button. 5 direct shots will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
    • Torid's poison cloud does not build charges.
    • Individual Multishot bullets can build charges.
  • Instead of drawing ammunition from its reserves, the Torid's Incarnon Form uses a separate "magazine" with each charge producing 34 rounds to a maximum of 170. Once all ammunition is expended, the Torid reverts to its normal form.
    • Incarnon Form's magazine is not affected by mods.
    • Incarnon Form is not affected by Ammo Efficiency (such as EnergizedMunitions130xWhite Energized Munitions).
    • Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
  • Swapping to and from Incarnon Form will fully reload the normal form's magazine.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Final Fusillade:
    • Increase Damage by +51.
    • +3 Multishot on last shot in magazine.
  • Perk 2: Plentiful Mayhem:
    • Increase Damage by +31.
    • Multishot consumes ammo directly from Capacity and increases Damage by +60%.
      • Affects both modes. In the case of Incarnon Form, it pools directly from its magazine.
      • On the Incarnon form, instead of increasing the damage of additional projectiles created by multishot, all multishot bonuses are increased by 60%.

Evolution III[]

  • Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
  • Perk 1: Swift Deliverance:
    • +50% Projectile Speed.
  • Perk 2: Renewed Horror:
    • On Reload from Empty: Lingering damage field duration doubles on first shot.
  • Perk 3: Extended Volley:
    • Increase Magazine Capacity by +9.

Evolution IV[]

  • Unlock Challenge: Activate Incarnon Form 15 times.
  • Perk 1: Commodore's Fortune:
    • Increase Critical Chance by +20%.
  • Perk 2: Survivor's Edge:
    • Increase Critical Chance by +15%.
    • Increase Status Chance by +15%.
  • Perk 3: Elemental Balance:
    • Increase Status Chance by +34%.

Bugs[]

  • Mod TT 20px Galvanized Aptitude ignores the base damage value of both Evolution II perks.
  • Renewed Horror has a visual bug where the grenade will seemingly explode at a normal duration, with the dissipation of the gas cloud and the sound effect of the grenade exploding. However, it will still linger for twice as long as intended.

Patch History[]

Update 35.5 (2024-03-27)

  • Fixed multiple Primary Incarnon HUD buffs (Torid) using a generic icon instead of their own.

Update 33.6 (2023-07-27)

  • Fixed Torid’s Renewed Horror perk not doubling duration on the damage field duration on first shot as intended.

Update 33.5 (2023-06-21)

  • Fixed the Torid gaining Incarnon charges by shooting at dead enemies.

Hotfix 33.0.13 (2023-05-26)

  • Fixed Incarnon Genesis Torid gaining charges while in Incarnon form by shooting enemies with Saryn’s Toxic Lash.
    • It is intended that charges cannot be gained while already in Incarnon form.

Update 33.0 (2023-04-26)

  • Introduced.
CollapseIncarnon Edit
Zariman Felarx FelarxInnodem InnodemLaetum LaetumPhenmor PhenmorPraedos Praedos
Sanctum Anatomica Onos OnosRuvox Ruvox
The Circuit
(Incarnon Genesis)
Week 1 BratonIncarnonGenesis BratonLatoIncarnonGenesis LatoSkanaIncarnonGenesis SkanaParisIncarnonGenesis ParisKunaiIncarnonGenesis Kunai
Week 2 BoarIncarnonGenesis BoarGammacorIncarnonGenesis GammacorAngstrumIncarnonGenesis AngstrumGorgonIncarnonGenesis GorgonAnkuIncarnonGenesis Anku
Week 3 BoIncarnonGenesis BoLatronIncarnonGenesis LatronFurisIncarnonGenesis FurisFuraxIncarnonGenesis FuraxStrunIncarnonGenesis Strun
Week 4 LexIncarnonGenesis LexMagistarIncarnonGenesis MagistarBoltorIncarnonGenesis BoltorBroncoIncarnonGenesis BroncoCeramicDaggerIncarnonGenesis Ceramic Dagger
Week 5 ToridIncarnonGenesis ToridDualToxocystIncarnonGenesis Dual ToxocystDualIchorIncarnonGenesis Dual IchorMiterIncarnonGenesis MiterAtomosIncarnonGenesis Atomos
Week 6 Ack&BruntIncarnonGenesis Ack & BruntSomaIncarnonGenesis SomaVastoIncarnonGenesis VastoNamiSoloIncarnonGenesis Nami SoloBurstonIncarnonGenesis Burston
Week 7 ZylokIncarnonGenesis ZylokSibearIncarnonGenesis SibearDreadIncarnonGenesis DreadDespairIncarnonGenesis DespairHateIncarnonGenesis Hate