The Prisma Skana is a special Prisma version of the Skana longsword, featuring enhanced critical chance, critical multiplier, and attack speed.
Characteristics[]
- This weapon deals primarily
Slash damage.
- Can use the Skana-exclusive
Bright Purity mod.
- Stance slot has
polarity, matches
Crimson Dervish,
Swooping Falcon and
Vengeful Revenant stances.
Advantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- High crit chance (28.00%)
- Above average crit multiplier (2.20x)
Disadvantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Low total damage (170)
- Low status chance (16.00%)
- Below average disposition (●●●●○ (1.20x))
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
Prisma Skana (Normal Attack), compared to
Skana (Normal Attack):
- Higher base damage (170.00 vs. 120.00)
- Higher total damage (170 vs. 120)
- Higher base critical chance (28.00% vs. 5.00%)
- Higher base critical multiplier (2.20x vs. 1.50x)
- Higher attack speed (1.00x animation speed vs. 0.83x animation speed)
- Higher Mastery Rank required (8 vs. 0)
- Lower disposition (●●●●○ (1.20x) vs. ●●●●○ (1.30x))
Prisma Skana (Normal Attack), compared to
Skana Prime (Normal Attack):
- Lower base damage (170.00 vs. 210.00)
- Lower total damage (170 vs. 210)
- Higher base critical chance (28.00% vs. 26.00%)
- Lower base critical multiplier (2.20x vs. 2.60x)
- Lower base status chance (16.00% vs. 26.00%)
- Higher Block Angle (55° vs. 50°)
- Lower Mastery Rank required (8 vs. 12)
Acquisition[]
The Prisma Skana is potentially sold by Baro Ki'Teer in the Concourse section of the Tenno Relay for 175,000 and
510. Note that Baro Ki'Teer's stock changes with each appearance, and this weapon may not be available on a succeeding appearance.
The weapon can be traded, but only for unranked copies without Forma and Orokin Catalyst installed.
Notes[]
Incarnon Genesis[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn
Skana Incarnon Genesis from The Circuit's Steel Path to place on their Skana with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolution[]
- Installing the Skana Incarnon Genesis requires 20
Pathos Clamps, 70
Dracroot, and 80
Connla Sprouts.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Incarnon Form stuns nearby enemies when it enters Incarnon Form and after Finisher attacks.
- +100% Melee Damage
- +20% Sprint Speed
- +20% Bullet Jump
- Incarnon Form lasts for 180 seconds and persists until death.
Evolution II[]
Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Guardian's Promise:
- Increase Damage by +100 (Skana) / +100 (Prisma) / +10 (Prime).
- With Overshields: +80% Heavy Attack Efficiency.
- Perk 2: Wartime Nerve:
Evolution III[]
Unlock Challenge: Activate this weapon's Incarnon Form 6 times in a mission.
- Perk 1: Orokin Reach:
- Increase Range by +0.4.
- Perk 2: Resolute Force:
- +6s Combo Duration.
- Perk 3: Swift Break:
- +50% Heavy Attack Wind Up Speed.
Evolution IV[]
Unlock Challenge: Reach 10x Combo Multiplier 10 times.
- Perk 1: Survivor's Edge:
- Increase Critical Chance by +12% (Skana) / +12% (Prisma) / +2% (Prime).
- Increase Status Chance by +10% (Skana) / +10% (Prisma) / +4% (Prime).
- Perk 2: Elemental Excess:
- Increase Status Chance by +20% (Skana) / +20% (Prisma) / +10% (Prime).
- Perk 3: Absolute Valor:
- Increase Critical Chance by +25% (Skana) / +25% (Prisma) / +4% (Prime).
Trivia[]
- This weapon appeared in the Codex with Update 16.4 (2015-04-23), but was later removed from visibility in Hotfix 16.4.3 (2015-04-24).
Media[]
Prisma Skana Skins
Patch History[]
Update 26.0 (2019-10-31)
- Mastery Rank increased from 0 to 8.
- Damage increased from 35 to 170.
- Range increased from 1 to 2.5.
- Status Chance increased from 10% to 16%.
- Critical Chance increased from 20% to 28%.
- Critical Damage increased from 2x to 2.2x.
- Slam Attack increased from 70 to 510.
- Slide Attack increased from 75 to 170.
- Parry Angle set to 55.
Update 20.5 (2017-05-17)
- TennoGen Arit skin added for Skana series.
Hotfix 19.11.0.1 (2017-02-15)
- Fixed the TennoGen Infested Skana skin not applying properly to the Prisma Skana.
Update 19.10 (2017-02-09)
- Kintsugi and Nocturne skins added for Skana series.
Update 18.5 (2016-03-04)
- Skana Conclave skin added.
Update 17.9 (2015-10-28)
- Day of the Dead skin added.
Hotfix 16.6.3 (2015-05-29)
- Fixed the Prisma Skana not being tradeable.
Hotfix 16.6.2 (2015-05-28)
- Introduced via Baro Ki'Teer.
Last updated: Update 26.0 (2019-10-31)
See Also[]
Skana, the original counterpart.
Skana Prime, the prime version of the Skana.
Dual Skana, the dual version of the Skana.
Bright Purity, a Skana exclusive Syndicate mod.
- Prisma, the special items sold by Baro Ki'Teer.
- Skana Incarnon Genesis, the Incarnon power-up for the solo Skana series.
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127 comments
You know, it's kinda sad that nearly EVERY. SINGLE. SWORD. in this game is extremely lackluster.
... yes, including the Prisma Skana to some extent.
This is the only Sword to matter and it's strictly because it has an Incarnon.
An Incarnon of which is.... "meh" at best. Yeah, it works.. but so does Bo Prime.
Both are kinda uninteresting. At least Bo Prime has some funky Status things it can do thanks to the 4th perk putting it at 62% Base Status Chance, I guess.
Sure, the New Loka augment exists-- but it's just adding extra damage on there and the occasional radial Corrosive proc.
Health boost isn't even that great anymore considering Shield Gating exists now and has for some time.
It's a shame too, they have REALLY fun Stances but that's it.
No amount of Rivens is gonna make me wanna use the Jaw Sword or the Mire.
The Incarnon for Skana is just... "it's there, I guess."
Swords. Unremarkable in every way.
Thanks DE, very cool.
Reading comprehension gets more difficult when someone writes so much without saying anything. And since I'm really good at the latter, I can vouch for it.
You just called it "lackluster" and say "No amount of Rivens is gonna make me wanna use the Jaw Sword or the Mire." Obviously those are weak weapons and the Jaw Sword sadly got it's standalone perk removed some time ago, but then again, what do you expect from some mr0 and mr5 weapons? Flashy super crazy unique combos? The looks of some deluxe skin?
"You can use it and kill just fine, but it's rather mediocre in every other department.
If your goal is senseless violence to the letter? Yeah, it'll do the job.
... but it lacks anything beyond that."
What is that "beyond" and "every other department"? Should Swords have the same range as Heavy Blades or Polearms? Do you want one to spit fireballs like Nepheri?
You should make your point more clear if you want other people to understand you from what you write, so they won't have to come up with these conclusions themselves.
And I'm really not sure what you mean by "this is the only Sword to matter and it's strictly because it has an Incarnon", when we have Broken War, Pangolin Prime, Dakra Prime or even Krohkur and Dark Sword who either outperform Prisma Skana or can get at least even with it.
But this point might resolve itself sooner or later, we'll see.
"What is that "beyond" and "every other department"? Should Swords have the same range as Heavy Blades or Polearms? Do you want one to spit fireballs like Nepheri?"
As far as I'm aware, raw stats are rarely enough to give a weapon some lasting use in this game.
We have literal hundreds upon hundreds of weapons. A good solid chunk of which have something unique to them.
All the Spearguns for their own reasons, Phantasma, Miter, Proboscis Cernos, Pyrana Prime, Ocucor, Caustacyst, Skiajati, Zenistar-- tons more I could list.
Swords lack any real identity. The difference between every sword (excluding the Skana due to it's Incarnon) may as well function identically.
There is nothing changed outside of some fuddled Damage Types, some range of Critical and some degree of Status.
These statistic changes don't really amount to anything groundbreaking either.
Yes, the Broken War, Pangolin Prime and Dakra Prime are all absolutely serviceable... but they function so close to each other that you wouldn't be blamed for assuming they were all the exact same weapon.
Skana's Incarnon at least adds some level of depth of "identity"... but hardly enough to be of merit.
It's Incarnon "stuns nearby enemies on activation and finishers"... but it's done so poorly that it's rarely seen let alone utilized.
Prior to the incarnon, you could even lump it in with the others swords that have little identity behind them.
Do I want it to spit fireballs like Nepheri? Maybe so!
Mire could leave infested sacs on it's targets, erupting into maggots on death.
Ether Sword could leave faint trails where it's blade was, dealing a fraction of the damage if enemies cross it.
Plasma Sword could spark out every third attack, dealing a forced Electric Proc.
It doesn't need to be super complex, but something that makes it more than whatever joke the Mire's passive is would be nice.
Why are we comparing Swords with primary weapons now? I don't think that's appropriate, but in that case I can see where you're coming from. It's definitely easy to call nearly every melee weapon outdated in that regard.
Though I think the main identity for Swords is having a blade and a hilt. And no weapon you just mentioned gives their specific weapon class any identity either. They are all very strong alterations. Phantasma for example is a Primary Shotgun but works like a flamethrower combined with a howitzer. Miter is a "rifle" while shooting saw blades and so on.
I think what you mean isn't that Swords lack identity, but that no Sword has something special that gives that Sword an identity. I think too that they are sleeping on that. The last sword added was Pangolin Prime in early 2020. That's way too long for such a core weapon type. And since I can't remember that they ever "reworked" a weapon (the biggest change probably being the 'nerf' for Zenistar passive), we probably have to wait for a new Sword to come. Maybe with Infested Liches at the end of this year or next year. Or with some Modular Melee addition that actually gives something special.
As you said, the feeling doesn't really change whether you are using Broken War, Dakra Prime or Pangolin Prime etc. I'm just a little bit scared that it might end up either gamebreaking or like the Skana Incarnon. Though I must say that I did not try the Skana Incarnon yet, but I assume Mercy Finisher's won't work, so I doubt I will try it anytime soon. Let's hope for the best.
"Why are we comparing Swords with primary weapons now"
... because they're also a weapon?
I mean, I'm more thinking them like it's taxonomy.
Weapons stem from different categories and eventually fall into their own respective sections.
Prisma Skana would be a branch looking like...
Equipment -> Weapon -> Melee -> Category:Swords -> Variant:Skana -> Prisma Skana.
Like real taxonomy? It's not perfect, but it does help group certain weapons together for better comparsion.
It's only a mental "sorting" guide though.
Regardless, the point was the broader you look? The more miniscule it may seem.
The broader picture should not be ignored because of that alone.
"I think what you mean isn't that Swords lack identity, but that no Sword has something special that gives that Sword an identity."
Pretty much this.
For most weapon categories? There's always at least something that gives a reason to try the category at all.
Polearms? Korumm has a forced Electric Proc special move. Edun can be thrown. Vaykor Sydon gets a Mini-Radial Blind.
Scythes? Caustacyst throws out a sludge wave. Tenet Grigori can shoot out energy discs. Both Anku and Hate get drastically different Incarnons.
Sword&Shields? Every single one of them practically has something interesting to them, even the less-interesting ones like Silva&Aegis or Cobra&Crane.
Swords get... whatever the Skana can do. Even outside of Guns, it's extremely bland.
Usable, yes-- but lacking in anything memorable. Thus "lackluster".
Especially if you choose to compare them to guns, of which it gets even more apparent.
Skanazilla :D
I think the prisma should be stronger because of just how exclusive the prime is...
Baro got it Right now
The only thing thats worth it this time, And maybe Jolt
Bruh
Bruh
Bruh
unlikely that it does, but if anyone has it yet, is the skana Incarnon Genesis evolution IV additional crit chance affected by Blood Rush?
It adds base critical chance so yes it does
Nevermind I lied its an additional +25% critical chance added after all mods
No it's added to the base value. With true steel the crit chance normally becomes 61.6% but with the +25% additional crit chance it's 116.6% instead of 86.6% like you suggested.
Yup it gets both base range and base crit chance(/status chance).. it's beautiful! :D
Prisma Skana is atm untradeable idk if its a bug
Still untradeable
Still untradeble
Returned to this beauty after the new war, since my paracesis basically betrayed me......no longer need it to kill space puzzles, they are nerfed into the ground. Managed to offset many of it's weaknesses with gaze, so now it is my go-to sword, an augmented return to the basics, but it carries well.
If you're reading this before (and on the day of, I think) July 19, 2022, you can get the Prisma Skana for free with code WF-DEATH-BATTLE
Enter in online here: https://www.warframe.com/promocode in in-game via the Market. Huge thanks for DE sponsoring Death Battle, lol
Late gang checking in.
This weapon maked me learn to don't put a catalyst on everything
Your mom maked me learn that I shouldn't go for everything.
english has left the building
xD
The fact he put the apostrophe in "don't" made this comment 10 times better
With Crimson Dervish and Bright Purity, this little beauty can be built into a deadly crit blade. Plus, its beautiful shiny Prisma coloring means you can paint it gold and get your own knock-off Skana Prime.
However, everything it does, except speed, is done better by Krohkur. If you want the best crit sword, get that instead. If you want a great status dual-swords, make 2 Krohkurs and get Cleaving Mantis, and you'll have an elegant pair of status-slicers.
With Melee 3.0, this weapon got a lot stronger along with all others; however, Blood Rush and Condition Overload got their calculations changed, and so are somewhat weaker than before.
Bottom line, this weapon is still pretty good and if it's style suits you, it's still a nice weapon, but it's not as good at crits anymore. Krohker also has similar problems, made worse by it's slower speed.
Now, Darkra Prime is a better choice, with it's much higher crit rating.
You have impressive command over line breaks.
Powerful spacing.
Admittedly, melee in conclave is tricky but how does this stack up to other skana and dakra prime? I got a heavy dose of "PVE weapons don't act the same in conclave" and am just trying to sort out a straight-edge to carry. Thx
I love how basically no-one in the Warframe community cares about PvP.
So... this works with Bright Purity, huh...
Interesting.
Yeah, not really. The only weapon variant you can't slap the syndicate augment on is Vaykor Hek because it already has the syndicate effect.
A 2-forma Prisma Skana can kill lvl 155 heavy gunners easily with the finisher in Crimson Dervish, no riven is needed.
Same thing can be said to any melee finisher, pointless.
YOU GUYS REALIZE YOU ARE IMMUNE DURING MELEE FINISHERS SO HOW WILL YOU DIE CONSIDERING YOU WILL LIFE LEECH SO HARD OFF THAT ENEMY?
Since you can do a finisher, why not use a dagger which can kill any level of heavy gunner with covert lethality.
Crimson Dervish is a stance for Swords and is where the finishers are coming from. You can't use it with a dagger.
If they gave this thing like 10 more damage, it could be made into an utter beast.
Ask and ye shall receive.
prisma skana's combo counter stops at 7x/180. is this a bug?
Yes, I've tested with a lot of melee weapons and stances and only the Prisma Skana seems to bug its combo counter to 7x at 170 hits and won't go above 180.
Not that I'm complaining, this would help a lot of trash tier melee weapons to be viable.
No longer the case
Get a good Riven and you're good to go. Also, extra points for fashion. And if you happen to have Bright Purity...well, then you'll find this little blade to be quite exhilirating. :)
i got a +crit chance +heat riven for skana
i got that too + slash
baro is selling right now
wot abawt i giv u all prisma skana and u all giv meh muny
Just got a riven for skana and don't own a skana prime, worth using a prisma skana if I roll a decent riven? augment and riven take up 2 slots which takes away from other mods you can add.
yea it is worth