Empowered Quiver is a Warframe Augment Mod for
Ivara that improves
Quiver's Dashwire Arrow and Cloak Arrow. Dashwire Arrow grants Critical Multiplier bonus to allies standing on the wire, while Cloak Arrow grants a chance to resist Status Effects.
Stats[]
| Rank | Critical Multiplier Bonus | Status Resistance Chance | Cost |
|---|---|---|---|
| 0 | 75% | 50% | 6 |
| 1 | 80% | 65% | 7 |
| 2 | 90% | 80% | 8 |
| 3 | 100% | 100% | 9 |
Acquisition[]
- This mod can be acquired by attaining the rank of Genius under Cephalon Suda, or the rank of Partner under the Perrin Sequence, and spending
25,000 to purchase.
Notes[]
- Critical multiplier bonus and status effect resistance chance are affected by Ability Strength.
- The critical multiplier bonus stacks additively with critical damage mods.
- For example, combining Empowered Quiver with a maxed
Vital Sense will increase a rifle's critical multiplier by 220%.
- For example, combining Empowered Quiver with a maxed
Tips[]
- Synergizes well with
Prowl as Ivara gains additional damage on headshots, and crits will be multiplied further by this mod.
- Similarly, the augment synergizes well with
Piercing Navigator and/or
Concentrated Arrow due the the critical chance bonuses granted by both augments.
- Similarly, the augment synergizes well with
Maximization[]
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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Quiver
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Media[]
Patch History[]
Hotfix 25.7.7 (2019-09-26)
- Fixed Ivara Empowered Quiver stat display saying Crit Chance when it should be Crit Damage.
Hotfix 23.0.6 (2018-06-27)
- Introduced
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24 comments
This and Eclipse, chef's kiss
100%!
OP as shit mod lmao
Does the cloak arrow prevent the magnetic status from eidolons
Does anyone know if the critical damage buff affects 1) abilities 2) exalted weapons or 3) abilities like Whipclaw which use statsticks?
Yes it does stack
I really wished they had a loot arrow function so ivara could actually function as a long ranged hunter.
If they added new functionality to Sleep/Noise arrows with this augment, which would you want Loot Drop to be?
Noise. Sleep is actually useful for crowd control and landing headshots, though it is outclassed by Ensnare. Meanwhile noise arrows are effectively useless due to AI pathing to your general vicinity when alerted regardless of whether they can detect you or not.
Anyone tested if it affects sentinels?
inconcistent performance against knockdown from either self damage or enemy; potential bug maybe?
Knockdown is not a status effect, therefore not prevented by this mod.
Knockdown is a status effect and anything that gives immunity to status effects (usually) also gives immunity to knockdown (like Purifying Flames, Negation Swarm, Hearty Nourishment, Spellbind, Hallowed Ground and a few more)
It also counts for stuff like Condition Overload.
Worth noting that this augment allows your cloak arrow to cleanse any DoT/status currently on you. It doesn't just stop them from happening, it actively removes them. Nice if you have idiot team mates that love to stand next to you.
So is it CC or CD?
Tested it: It's CD for sure.
OMG LOL!!! just got void buff for 674% crit dmg wielding a buzlok with 95.4%CC 8.5XCD the buff goes to the wire so i had it the entire mission, so sick!
i know its from base crit dmg but i had 240% to begin with, but 914% is just absurd
The status proc immunity has to be the stupidest part sadly. Instead of that, standing in a cloak arrow should give you increased damage against enemies in general, like 15% at base or something. Give it real use over prowl because while yes, some procs are deadly, in a team just take the hit and get revived.
The other part is good however. Works great to maximize Concentrated Arrow.
delete this lmao..
Good effects but kinda lame it's technically half an augment
Can someone add? I think each time you shot the wire the CD bonus decreased.
It does not. Tested using 100% Power Strength Ivara & Euphona Prime Slug shot with 95% crit chance with no damage/status mods against 120lv Heavy Gunner. Damage Output on ground: 84 Damage Output on wire: 167 Second damage output did not change despite the number of wires in the area, or going from one wire to another.
So bonus Crit Chance Aug for Arty Bow and Bonus Crit Damage aug for Dashwire...? I really don't think this makes up for the loss of Arty's Multishot, or the cost of 2 mod slots, but spawn camp Ivara could potentially make meta with her critical headshot nukes in certain endless mission types. Headshots can be a bit technical in Defense missions with CC spamming teammates, and Survival spawns are fairly unreliable should the team split up, but still, tactical interdiction is kind of an unique playstyle in a run and gun hack and slash.
Concentrated Arrow is an upgrade, most of the time. you forget that while you lose most of the Projectiles, the Explosion is well an Explosion and also has a Base Damage of 500. and it doesn't have Falloff.
it's pretty powerful if you're looking to take out droves of higher Level Enemies at once. besides, Concantrated Arrow would be generally agreed to be more fun/engaging than Artemis Bow natively is, eh?
Where the hek are buff for noise and sleep arrow? hay DE dont forget them
Sleep arrow is good enough but noise arrow definitely needed something.
Noise arrow needs a buff not a mod to make it viable.
Can one stack this with the buff from a Volt Shield?
yes
How exactly do you use the dashwire crit effect on yourself when playing solo? I tried shooting it near my feet, normally in front of me.
I got no buffs at all.
The no status inside cloak arrow bubble did work, but no crits.
Does it only work when you hit an ally? (as in, in solo, its pointless?)
You get the bonus while on a wire... lol
If it's while you're on a wire the wiki, at least, should say that. in game the description is long already.
Dashwire arrow is definitely an extremely useful ability, especially if you are solo. Cuz you can just ignore map design altogether and set up your own vangage point in midair, cloak up and start picking off enemies. Getting 100% more crit damage is definitely awesome, especially if you're using a dread.
Real bummer though that devs left navigator largely unusable. Seriously, no need to increase the energy drain over time. The projectile weapon that deals the most damage from a single shot is the dread (IIRC), and controlling that fast arrow, especially indoors is quite a challenge.
Plus who wouldn't want to pull a Yondu on a corpus ship exterminate mission, just for shits and giggles?
So as long as you're cloaked you're immune to status effects?
With cloaking arrow, yes.
Well this is a surprising addition. Another 300% crit damage to my rubico? Yes please.
Ohhh it is so good seeing 2.5 million damage off a level 150 corpus unit.
AND IT SCALES WITH POWER STRENGTH! So you can go even more nuts with this)
Yes. It scales with power strength. That's where 300% crit damage comes from...
Is it +100% of total crit damage or base crit damage cause if its a multiplicitive effect I can see some random eidelon shenanigans.
Did you even read the part I added in the notes section? It scales additively alongside your mods. It's neither multiplicative nor a base increase.